Difference between revisions of "Officers (LW2)"
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| [[File:LW_AbilityCommissar.jpg |24px]]<br>'''Commissar''' || ''Pistol shots against allies who have been mind-controlled by enemies have +50 to hit, cannot be dodged, and automatically kill the target if a hit occurs.'' | | [[File:LW_AbilityCommissar.jpg |24px]]<br>'''Commissar''' || ''Pistol shots against allies who have been mind-controlled by enemies have +50 to hit, cannot be dodged, and automatically kill the target if a hit occurs.'' | ||
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+ | | [[File:LW_AbilityIntervention.jpg |24px]]<br>'''Commissar''' || ''Activate this ability to spend 10 intel and gain two turns on the current mission timer. The number of charges is dependent on the officer's rank.'' | ||
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+ | | [[File:LW_AbilityLeadership.jpg |24px]]<br>'''Leadership''' || ''This officer provides bonuses to will, dodge and infiltration to soldiers who have previously served under his or her command. These bonuses scale up the more missions they go on together.'' | ||
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| [[File:LW_AbilityTakeThis.jpg|24px]]<br>'''You'll Need This''' || ''Anytime you equip a pistol (of any technology level), you carry a spare conventional pistol that you can hand to any adjacent civilian ally who does not already have a pistol. The spare pistol does not impose a weight penalty on this soldier, but the ally will incur a one-mobility penalty when receiving the sidearm.'' | | [[File:LW_AbilityTakeThis.jpg|24px]]<br>'''You'll Need This''' || ''Anytime you equip a pistol (of any technology level), you carry a spare conventional pistol that you can hand to any adjacent civilian ally who does not already have a pistol. The spare pistol does not impose a weight penalty on this soldier, but the ally will incur a one-mobility penalty when receiving the sidearm.'' |
Revision as of 16:23, 22 January 2017
Officers are automatically granted the following perks:
Officers can gain the following abilities:
Rank | Ability | Description |
---|---|---|
First Lieutenant |