Officers (Long War)

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Officers are a new mechanic in Long War, replacing the medal system from Enemy Within. It constitutes a new upgrade path for soldiers, granting abilities that benefit the entire squad.

To begin promoting officers, an Officer Training School is required, which becomes available for construction after a soldier reaches the rank of corporal. Once it is built, officer upgrades can be purchased in the OTS menu to make billets available.

Any soldier that has the rank of at least Corporal, isn't a MEC trooper or a psionic can be promoted to Lieutenant as long as there is an open billet left. After that, further promotions, in addition to another OTS upgrade, require that:

  • The officer must have been on at least 5 missions (3 with Not So Long War) at his current officer rank.
  • The officer must have gained a certain minimum standard rank – Sergeant for promotion to Captain, and one more rank for every officer rank.

Officer ranks and associated perks

When an officer is promoted, one of two perks can be chosen for them. This selection is permanent, but a different perk can be chosen for every officer.

Only the perks of the commanding (highest-ranked) officer are beneficial to the entire squad. Officer perks of a second, lower-ranking officer present on a mission benefit only that officer.

Officer upgrades

Each officer rank is unlocked by purchasing an upgrade in the Officer Training School. It unlocks a number of officer billets for the new rank. Purchasing these upgrades costs money and requires a certain number of total soldier ranks (where a SPEC counts as one, a LCPL as two, and so on)

Officer billets can be filled by an officer of lower rank (in other words, if you've unlocked captain, you can have 5 lieutenants, or 4 lieutenants and 1 captain, or 3 lieutenants and 2 captains). When an officer is killed or dismissed, the billet will cycle back and become available again after a few missions.

Tactical officers

  • Required ranks: 20
  • Cost: $100
  • Unlocked billets: 3 x Lieutenant

Company officers

  • Required ranks: 45
  • Cost: $200
  • Unlocked billets: 2 x Captain

Field officers

  • Required ranks: 75
  • Cost: $300
  • Unlocked billets: 2 x Major

Regimental officers

  • Required ranks: 110
  • Cost: $400
  • Unlocked billets: 2 x Colonel

Commanding officer

  • Required ranks: 140
  • Cost: $500
  • Unlocked billets: 1 x Field Commander

Effect on fatigue

Officers recover slower from post-battle fatigue. The additional time is 6 hours per officer rank[Verify?]