Difference between revisions of "OpenApoc"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
<table width="100%!important" cellpadding="0" cellspacing="5"> | <table width="100%!important" cellpadding="0" cellspacing="5"> | ||
<tr> | <tr> | ||
− | |||
'''OpenApoc is a open-source remake of XCOM: Apocalypse as is on new engine, improvements will be added by mods. <br> | '''OpenApoc is a open-source remake of XCOM: Apocalypse as is on new engine, improvements will be added by mods. <br> | ||
(for OpenApoc you will need your copy of X-Com Apoc)<br> | (for OpenApoc you will need your copy of X-Com Apoc)<br> | ||
Line 17: | Line 16: | ||
OpenApoc is under development, so unless otherwise noted.<br> | OpenApoc is under development, so unless otherwise noted.<br> | ||
− | </ | + | </tr> |
− | < | + | <tr> |
− | |||
* GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br> | * GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br> | ||
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br> | * Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br> |
Revision as of 22:08, 29 October 2017
OpenApoc is a open-source remake of XCOM: Apocalypse as is on new engine, improvements will be added by mods.
(for OpenApoc you will need your copy of X-Com Apoc)
(for OpenApoc you will need your copy of X-Com Apoc)
- porting to a new open source engine (free for all)
- support for easy mod connection
- unlimited possibilities for game finesse
- support for modern screen resolution
- we got support from Julain Gollop (creator of the X-Com series)
- GitHub Page: official github page
- Development milestones Page: official development milestone
- IRC Web Chat Page: official irc web chat page
- Forum: official forum
- Facebook Page: official social group
- Vkontakte Page: official social group
- Twitter Page: official social group
- Youtube Channel: official social group
|
||||||||||||||
|
|
|