Difference between revisions of "OpenApoc"
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* GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br> | * GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br> | ||
* Forum: [http://OpenApoc.org official speak your self]<br> | * Forum: [http://OpenApoc.org official speak your self]<br> | ||
− | * Bug Tracker: [https://github.com/openapoc/openapoc/issues help us find | + | * Bug Tracker: [https://github.com/openapoc/openapoc/issues help us find bugs]<br> |
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br> | * Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br> | ||
* Translate OpenApoc: [https://www.transifex.com/x-com-apocalypse/apocalypse/ to your language]<br> | * Translate OpenApoc: [https://www.transifex.com/x-com-apocalypse/apocalypse/ to your language]<br> |
Revision as of 10:13, 30 October 2017
OpenApoc is a open-source remake of XCOM: Apocalypse original game on new engine, engine will be use imported graphic and sounds from original ISO image.
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc!
OpenApoc is under development, so unless otherwise noted. |
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