Difference between revisions of "OpenApoc"

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OpenApoc is an open-source re-implementation of the original X-COM: Apocalypse, that requires the original files to run
 
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[[Image:Openapoc-contribute.jpg|center]]
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[[Image:Openapoc-contribute.jpg|center]] <br><br>
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''This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.
 +
Feel free to add new pages, edit the current ones and to use the [[Talk:OpenApoc|discussion tab]] to ask any questions. ''<br>
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'''OpenApoc is a open-source remake of XCOM: Apocalypse as is on new engine, improvements will be added by mods. <br>  
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'''OpenApoc is an open-source re-implementation of the original [[Apocalypse|XCOM: Apocalypse]] that requires the original game files to run. <br>  
(for OpenApoc you will need your copy of X-Com Apoc)<br>  
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'''OpenApoc is under development, in Alpha state (this means not all features implemented)''' Here [https://github.com/OpenApoc/OpenApoc/blob/master/README.md#whats-left whats left].<br>  
* porting to a new open source engine (free for all)<br>
+
 
* support for easy mod connection<br>
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* Porting to a new crossplatform open-source engine  
* unlimited possibilities for game finesse<br>
+
* Port the game to any platform you like (windows, linux, android etc)
* support for modern screen resolution<br>
+
* Unlimited modding capabilities, which was not possible in the original
* we got support from Julain Gollop (creator of the X-Com series)<br>  
+
* Unlimited possibilities for game finesse  
 +
* Added Skirmish module
 +
* Added full debug system
 +
* Added full hotkey system
 +
* Added more then 40 improvements already
 +
* Support for modern screen resolutions
 +
* In mods we can add cut mechanics and Julain Gollop ideas
 +
* we got support from Julian Gollop (creator of the X-Com series)<br>  
 
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc! '''
 
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc! '''
  
  
This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.
 
Feel free to add new pages, edit the current ones and to use the [[Talk:OpenApoc|discussion tab]] to ask any questions.
 
 
OpenApoc is under development, so unless otherwise noted.<br>
 
 
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* GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br>  
 
* GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br>  
 +
* Forum: [http://OpenApoc.org official speak your self]<br>
 +
* Bug Tracker: [https://github.com/openapoc/openapoc/issues help us find bugs]<br>
 
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br>
 
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br>
 +
* Translate OpenApoc: [https://www.transifex.com/x-com-apocalypse/apocalypse/ to your language]<br>
 
* IRC Web Chat Page: [http://webchat.freenode.net/?channels=openapoc official irc web chat page]<br>
 
* IRC Web Chat Page: [http://webchat.freenode.net/?channels=openapoc official irc web chat page]<br>
 +
* Slack Chat Page: [https://freeapoc.slack.com/messages slack chat]<br><br>
  
* Forum: [http://OpenApoc.org official forum]<br>  
+
Social pages (recent news)
* Facebook Page: [http://fb.com/OpenApoc official social group]<br>  
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* [http://fb.com/OpenApoc Facebook Page]<br>  
* Vkontakte Page: [http://vk.com/OpenApoc official social group]<br>  
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* [http://vk.com/OpenApoc Vkontakte Page]<br>  
* Twitter Page: [https://twitter.com/openapoc official social group]<br>
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* [https://discord.gg/zJQswtA Discord Chat]<br>
* Youtube Channel: [https://www.youtube.com/channel/UCct_-oki35TGbYNPgqGmp6w official social group]<br>
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* [https://twitter.com/openapoc Twitter Page]<br>
 +
* [https://www.youtube.com/channel/UCct_-oki35TGbYNPgqGmp6w Youtube Channel]
 
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| [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]]
 
| [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]]
 
|-
 
|-
| [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation</b>]] ([[Installation FAQ (OpenApoc)|<b style="color:white!important;">FAQ</b>]])
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| [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation</b>]]
|-
 
| [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]]
 
 
|-
 
|-
 
| [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]]
 
| [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]]
 
|-
 
|-
 
| [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]]
 
| [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]]
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|-
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| [[Unused Game Features (Apocalypse)|<b style="color:white!important;">■ Unused Game Features</b>]]
 
|}
 
|}
 
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| '''Technical Information'''
 
| '''Technical Information'''
 
|-
 
|-
| [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling</b>]]
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| [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling and code</b>]]
 
: [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]]
 
: [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]]
 +
: [https://github.com/OpenApoc/OpenApoc|<b style="color:white!important;">■ GitHub codebase</b>]
 +
: [https://github.com/openapoc/openapoc/issues|<b style="color:white!important;">■ Report a Bug</b>]
 +
: [https://www.transifex.com/x-com-apocalypse/apocalypse/dashboard|<b style="color:white!important;">■ Translate</b>]
 
|-
 
|-
 
| [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]]
 
| [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]]
: [[Rulesets (OpenApoc)|<b style="color:white!important;">■ Rulesets</b>]] (Mods)
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: [[Improvements (OpenApoc)|<b style="color:white!important;">■ Added improvements</b>]]
:: [[Ruleset Reference (OpenApoc)|<b style="color:white!important;">■ Ruleset Reference (Version 1.0)</b>]]
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: [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]]
:: [[Ruleset Reference Nightly (OpenXcom)|<b style="color:white!important;">■ Ruleset Reference (Nightly)</b>]]
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:: [[Idea to spice up the alien dimension|<i style="color:white!important;">■ Idea to spice up the alien dimension</i>]]
:: [[Ruleset List Order (OpenApoc)|<b style="color:white!important;">■ Ruleset List Order</b>]]
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:: [[Psionics in Apocalypse|<i style="color:white!important;">■ Psionics in Apocalypse</i>]]
:: [[Ruleset Vanilla IDs (OpenApoc)|<b style="color:white!important;">■ Ruleset Vanilla IDs</b>]]
 
: [[Alien Missions in Enemy Unknown (OpenApoc)|<b style="color:white!important;">■ Alien Missions in Enemy Unknown</b>]]  
 
 
: [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]]
 
: [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]]
: [[Soldier Names (OpenApoc)|<b style="color:white!important;">■ Soldier Names</b>]]
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: [[Personnel Names (OpenApoc)|<b style="color:white!important;">■ Personnel Names</b>]]
 
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Revision as of 22:45, 25 June 2019

OpenApoc is an open-source re-implementation of the original X-COM: Apocalypse, that requires the original files to run
Openapoc-contribute.jpg


This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc. Feel free to add new pages, edit the current ones and to use the discussion tab to ask any questions.

OpenApoc is an open-source re-implementation of the original XCOM: Apocalypse that requires the original game files to run.
OpenApoc is under development, in Alpha state (this means not all features implemented) Here whats left.

  • Porting to a new crossplatform open-source engine
  • Port the game to any platform you like (windows, linux, android etc)
  • Unlimited modding capabilities, which was not possible in the original
  • Unlimited possibilities for game finesse
  • Added Skirmish module
  • Added full debug system
  • Added full hotkey system
  • Added more then 40 improvements already
  • Support for modern screen resolutions
  • In mods we can add cut mechanics and Julain Gollop ideas
  • we got support from Julian Gollop (creator of the X-Com series)

We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc!


Social pages (recent news)


OpenApoc Badge OpenApoc - open-source remake of X-Com Apocalypse
Overview
■ About OpenApoc
■ Credits
■ Installation
■ Differences between OpenApoc and X-COM
■ Hidden Features
■ Unused Game Features
Configuration
■ Options
■ Video
■ Audio
■ Controls
Technical Information
■ Compiling and code
■ Coding Style
■ GitHub codebase
■ Report a Bug
■ Translate
■ Customizing
■ Added improvements
■ Mods
■ Idea to spice up the alien dimension
■ Psionics in Apocalypse
■ Translations
■ Personnel Names