Difference between revisions of "OpenApoc"
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+ | OpenApoc is an open-source re-implementation of the original X-COM: Apocalypse, that requires the original files to run | ||
+ | <tr style="vertical-align: top;"> | ||
+ | <td style="width: 33%;padding:5px 15px;border-bottom: 1px solid #7d7d7d;"> | ||
+ | [[Image:Openapoc-contribute.jpg|center]] <br><br> | ||
+ | |||
+ | ''This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc. | ||
+ | Feel free to add new pages, edit the current ones and to use the [[Talk:OpenApoc|discussion tab]] to ask any questions. ''<br> | ||
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<td style="width: 43%; padding:5px 15px;border-bottom: 1px solid #7d7d7d;"> | <td style="width: 43%; padding:5px 15px;border-bottom: 1px solid #7d7d7d;"> | ||
− | '''OpenApoc is | + | '''OpenApoc is an open-source re-implementation of the original [[Apocalypse|XCOM: Apocalypse]] that requires the original game files to run. <br> |
− | ( | + | '''OpenApoc is under development, in Alpha state (this means not all features implemented)''' Here [https://github.com/OpenApoc/OpenApoc/blob/master/README.md#whats-left whats left].<br> |
− | * | + | |
− | * | + | * Porting to a new crossplatform open-source engine |
− | * | + | * Port the game to any platform you like (windows, linux, android etc) |
− | * | + | * Unlimited modding capabilities, which was not possible in the original |
− | * we got support from | + | * Unlimited possibilities for game finesse |
+ | * Added Skirmish module | ||
+ | * Added full debug system | ||
+ | * Added full hotkey system | ||
+ | * Added more then 40 improvements already | ||
+ | * Support for modern screen resolutions | ||
+ | * In mods we can add cut mechanics and Julain Gollop ideas | ||
+ | * we got support from Julian Gollop (creator of the X-Com series)<br> | ||
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc! ''' | We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc! ''' | ||
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Social pages (recent news) | Social pages (recent news) | ||
− | * | + | * [http://fb.com/OpenApoc Facebook Page]<br> |
− | * | + | * [http://vk.com/OpenApoc Vkontakte Page]<br> |
− | * | + | * [https://discord.gg/zJQswtA Discord Chat]<br> |
− | * | + | * [https://twitter.com/openapoc Twitter Page]<br> |
− | * | + | * [https://www.youtube.com/channel/UCct_-oki35TGbYNPgqGmp6w Youtube Channel] |
</td> | </td> | ||
</tr> | </tr> | ||
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| [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]] | | [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]] | ||
|- | |- | ||
− | | [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation | + | | [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation</b>]] |
− | |||
− | |||
|- | |- | ||
| [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]] | | [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]] | ||
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| [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]] | | [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]] | ||
|- | |- | ||
− | | [[ | + | | [[Unused Game Features (Apocalypse)|<b style="color:white!important;">■ Unused Game Features</b>]] |
|} | |} | ||
</td> | </td> | ||
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| '''Technical Information''' | | '''Technical Information''' | ||
|- | |- | ||
− | | [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling</b>]] | + | | [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling and code</b>]] |
: [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]] | : [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]] | ||
+ | : [https://github.com/OpenApoc/OpenApoc|<b style="color:white!important;">■ GitHub codebase</b>] | ||
+ | : [https://github.com/openapoc/openapoc/issues|<b style="color:white!important;">■ Report a Bug</b>] | ||
+ | : [https://www.transifex.com/x-com-apocalypse/apocalypse/dashboard|<b style="color:white!important;">■ Translate</b>] | ||
|- | |- | ||
| [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]] | | [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]] | ||
− | : [[ | + | : [[Improvements (OpenApoc)|<b style="color:white!important;">■ Added improvements</b>]] |
− | + | : [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]] | |
− | + | :: [[Idea to spice up the alien dimension|<i style="color:white!important;">■ Idea to spice up the alien dimension</i>]] | |
− | :: [[ | + | :: [[Psionics in Apocalypse|<i style="color:white!important;">■ Psionics in Apocalypse</i>]] |
− | :: [[ | ||
− | |||
: [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]] | : [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]] | ||
− | : [[ | + | : [[Personnel Names (OpenApoc)|<b style="color:white!important;">■ Personnel Names</b>]] |
|} | |} | ||
</td> | </td> |
Revision as of 22:45, 25 June 2019
OpenApoc is an open-source re-implementation of the original X-COM: Apocalypse, that requires the original files to run
This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.
Feel free to add new pages, edit the current ones and to use the discussion tab to ask any questions. |
OpenApoc is an open-source re-implementation of the original XCOM: Apocalypse that requires the original game files to run.
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc!
|
Social pages (recent news) |
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