Difference between revisions of "OpenApoc"
Jump to navigation
Jump to search
Line 102: | Line 102: | ||
: [[Improvements (OpenApoc)|<b style="color:white!important;">■ Added improvements</b>]] | : [[Improvements (OpenApoc)|<b style="color:white!important;">■ Added improvements</b>]] | ||
: [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]] | : [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]] | ||
+ | | [[Idea to spice up the alien dimension|<i style="color:white!important;">■ Idea to spice up the alien dimension</i>]] | ||
: [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]] | : [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]] | ||
: [[Personnel Names (OpenApoc)|<b style="color:white!important;">■ Personnel Names</b>]] | : [[Personnel Names (OpenApoc)|<b style="color:white!important;">■ Personnel Names</b>]] |
Revision as of 13:41, 8 June 2019
This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.
Feel free to add new pages, edit the current ones and to use the discussion tab to ask any questions. |
OpenApoc is a open-source remake of XCOM: Apocalypse original game on new engine, engine will be use imported graphic and sounds from original ISO image.
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc!
|
Social pages (recent news) |
|
|||||||||||||||
|
|
|