PRODUCT.DAT
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Product.dat holds information on the manufacturable items in the game, such as the time needed to build. To modify the stats of items made here look at OBDATA.DAT.
Most (if not all) of this info was obtained from Hatfarm's website. There are still values that are unknown in their function.
Structure
Each entry is 18 bytes long with 35 entries totaling 630 bytes.
- Offset 0 (4 Bytes) - Unit price for the item
- Offset 4 (2 Bytes) - Engineering Hours needed to complete 1 item
- Offset 6 (1 Byte?) - Work space needed
- Offset 11 (1 Byte) - Alien Alloys Needed
- Offset 12 (1 Byte) - Elerium-115 Needed
- Offset 16 (1 Byte?) - Build flag
- 0 - Can be built
- 1 - Cannot be built (needs research)
List of Entries
Again ripped from Hatfarm's website
1 - Fusion Ball Launcher 2 - Laser Cannon 3 - Plasma Cannon 4 - Fusion Ball 5 - Tank/Laser Cannon 6 - Hovertank/Plasma 7 - Hovertank/Launcher 8 - HWP Fusion Bomb 9 - Laser Pistol 10 - Laser Rifle 11 - Heavy Laser 12 - Motion Scanner 13 - Medi-kit 14 - Psi-Amp 15 - Heavy Plasma 16 - Heavy Plasma Clip 17 - Plasma Rifle 18 - Plasma Rifle Clip 19 - Plasma Pistol 20 - Plasma Pistol Clip 21 - Blaster Launcher 22 - Blaster Bomb 23 - Small Launcher 24 - Stun Bomb 25 - Alien Grenade 26 - Mind Probe 27 - Personal Armour 28 - Power Suit 29 - Flying Suit 30 - Alien Alloys 31 - UFO Power Source 32 - UFO Navigation 33 - FIRESTORM 34 - LIGHTNING 35 - AVENGER
See Also
- BASE.DAT - Contains the quantity of these and other items at each base
- BPROD.DAT - Current production at bases
- OBDATA.DAT - Statistics for most items (not crafts, craft weapons, armor, or alloys)
- Saved Game Files