Difference between revisions of "PRODUCT.DAT (TFTD)"
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== File Dump == |
== File Dump == |
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− | PRODUCT.DAT (TFTD |
+ | PRODUCT.DAT (TFTD) |
<pre> |
<pre> |
||
− | Record|Start Cost |EngHrs |Wkspc |Material Required |BD||Build?| Description/Notes |
+ | Record|Start Cost |EngHrs |Wkspc |Material Required |BD | ? |Build?| Description/Notes |
− | 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 |
+ | 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 |
− | 0: 50 B1 03 00 90 01 06 00 58 FF FF 01 00 00 03 01 |
+ | 0: 50 B1 03 00 90 01 06 00 58 FF FF 01 00 00 03 01 01 00 PWT Launcher (craft) |
− | 1: F0 C6 02 00 2C 01 06 00 FF FF FF 00 00 00 04 01 |
+ | 1: F0 C6 02 00 2C 01 06 00 FF FF FF 00 00 00 04 01 01 00 Gauss Cannon |
− | 2: D0 72 03 00 F4 01 08 00 3C FF FF 0F 00 00 05 01 |
+ | 2: D0 72 03 00 F4 01 08 00 3C FF FF 0F 00 00 05 01 01 00 Sonic Oscillator |
− | 3: 60 6D 00 00 58 02 06 00 3C FF FF 04 00 00 09 01 |
+ | 3: 60 6D 00 00 58 02 06 00 3C FF FF 04 00 00 09 01 01 00 PWT Launcher ammo |
− | 4: 20 A1 07 00 B0 04 19 00 FF FF FF 00 00 00 0C 01 |
+ | 4: 20 A1 07 00 B0 04 19 00 FF FF FF 00 00 00 0C 01 01 00 Coelacanth/Gauss |
− | 5: 50 F8 0C 00 B0 04 1E 00 3C 58 FF 1E 05 00 0D 01 |
+ | 5: 50 F8 0C 00 B0 04 1E 00 3C 58 FF 1E 05 00 0D 01 01 00 Displacer/Sonic |
− | 6: A0 BB 0D 00 78 05 1E 00 3C 58 FF 19 08 00 0E 01 |
+ | 6: A0 BB 0D 00 78 05 1E 00 3C 58 FF 19 08 00 0E 01 01 00 Displacer/PWT |
− | 7: 98 3A 00 00 90 01 19 00 3C 58 FF 05 08 00 5F 01 |
+ | 7: 98 3A 00 00 90 01 19 00 3C 58 FF 05 08 00 5F 01 01 00 PW Torpedo (SWS) |
− | 8: 40 1F 00 00 2C 01 02 00 FF FF FF 00 00 00 1F 01 |
+ | 8: 40 1F 00 00 2C 01 02 00 FF FF FF 00 00 00 1F 01 01 00 Gauss Pistol |
− | 9: 20 4E 00 00 90 01 03 00 FF FF FF 00 00 00 20 01 |
+ | 9: 20 4E 00 00 90 01 03 00 FF FF FF 00 00 00 20 01 01 00 Gauss Rifle |
− | 10: 00 7D 00 00 BC 02 04 00 FF FF FF 00 00 00 21 01 |
+ | 10: 00 7D 00 00 BC 02 04 00 FF FF FF 00 00 00 21 01 01 00 Heavy Gauss |
− | 11: D0 84 00 00 DC 00 04 00 FF FF FF 00 00 00 26 01 |
+ | 11: D0 84 00 00 DC 00 04 00 FF FF FF 00 00 00 26 01 01 00 Disturbance Sensor |
− | 12: 60 6D 00 00 A4 01 04 00 FF FF FF 00 00 00 27 01 |
+ | 12: 60 6D 00 00 A4 01 04 00 FF FF FF 00 00 00 27 01 01 00 Medi-kit |
− | 13: 00 71 02 00 F4 01 04 00 3C 58 FF 02 01 00 28 01 |
+ | 13: 00 71 02 00 F4 01 04 00 3C 58 FF 02 01 00 28 01 01 00 M.C. Disruptor |
− | 14: 90 DC 01 00 E8 03 04 00 58 FF FF 01 00 00 31 01 |
+ | 14: 90 DC 01 00 E8 03 04 00 58 FF FF 01 00 00 31 01 01 00 Sonic Cannon |
− | 15: 70 17 00 00 50 00 04 00 3C FF FF 03 00 00 32 01 |
+ | 15: 70 17 00 00 50 00 04 00 3C FF FF 03 00 00 32 01 01 00 Cannon Power Clip |
− | 16: C0 57 01 00 34 03 04 00 58 FF FF 01 00 00 33 01 |
+ | 16: C0 57 01 00 34 03 04 00 58 FF FF 01 00 00 33 01 01 00 Sonic Blasta Rifle |
− | 17: B8 0B 00 00 50 00 04 00 3C FF FF 02 00 00 34 01 |
+ | 17: B8 0B 00 00 50 00 04 00 3C FF FF 02 00 00 34 01 01 00 Blasta Power Clip |
− | 18: C0 DA 00 00 58 02 03 00 58 FF FF 01 00 00 35 01 |
+ | 18: C0 DA 00 00 58 02 03 00 58 FF FF 01 00 00 35 01 01 00 Sonic Pistol |
− | 19: D0 07 00 00 3C 00 04 00 3C FF FF 01 00 00 36 01 |
+ | 19: D0 07 00 00 3C 00 04 00 3C FF FF 01 00 00 36 01 01 00 Pistol Power Clip |
− | 20: 90 5F 01 00 B0 04 05 00 58 FF FF 01 00 00 37 01 |
+ | 20: 90 5F 01 00 B0 04 05 00 58 FF FF 01 00 00 37 01 01 00 Disruptor Pulse Launcher |
− | 21: 40 1F 00 00 DC 00 03 00 3C FF FF 03 00 00 38 01 |
+ | 21: 40 1F 00 00 DC 00 03 00 3C FF FF 03 00 00 38 01 01 00 Disruptor Ammo |
− | 22: B0 30 01 00 84 03 03 00 58 FF FF 01 00 00 39 01 |
+ | 22: B0 30 01 00 84 03 03 00 58 FF FF 01 00 00 39 01 01 00 Thermal Shok Launcher |
− | 23: 58 1B 00 00 C8 00 02 00 3C FF FF 01 00 00 3A 01 |
+ | 23: 58 1B 00 00 C8 00 02 00 3C FF FF 01 00 00 3A 01 01 00 Thermal Shok Bomb |
− | 24: 2C 1A 00 00 C8 00 02 00 3C FF FF 02 00 00 3B 01 |
+ | 24: 2C 1A 00 00 C8 00 02 00 3C FF FF 02 00 00 3B 01 01 00 Sonic Pulsar |
− | 25: 70 FF 03 00 B0 04 04 00 3C 58 FF 01 01 00 3D 01 |
+ | 25: 70 FF 03 00 B0 04 04 00 3C 58 FF 01 01 00 3D 01 01 00 M.C. Reader |
− | 26: F0 55 00 00 20 03 0C 00 58 FF FF 04 00 00 5A 01 |
+ | 26: F0 55 00 00 20 03 0C 00 58 FF FF 04 00 00 5A 01 01 00 Plastic Aqua Armor |
− | 27: 10 A4 00 00 E8 03 10 00 58 3C FF 05 05 00 5B 01 |
+ | 27: 10 A4 00 00 E8 03 10 00 58 3C FF 05 05 00 5B 01 01 00 Ion Armor |
− | 28: 90 E2 00 00 78 05 10 00 58 3C FF 05 10 00 5C 01 |
+ | 28: 90 E2 00 00 78 05 10 00 58 3C FF 05 10 00 5C 01 01 00 Magnetic Ion Armor |
− | 29: B8 0B 00 00 64 00 0A 00 FF FF FF 00 00 00 58 01 |
+ | 29: B8 0B 00 00 64 00 0A 00 FF FF FF 00 00 00 58 01 01 00 Aqua Plastics |
− | 30: D0 FB 01 00 78 05 16 00 58 3C FF 05 10 00 50 01 |
+ | 30: D0 FB 01 00 78 05 16 00 58 3C FF 05 10 00 50 01 01 00 Ion-Beam Accelerators |
− | 31: F0 49 02 00 40 06 12 00 58 FF FF 03 00 00 51 01 |
+ | 31: F0 49 02 00 40 06 12 00 58 FF FF 03 00 00 51 01 01 00 Magnetic Navigation |
− | 32: 80 1A 06 00 B0 36 1E 00 58 50 51 41 01 01 C9 01 |
+ | 32: 80 1A 06 00 B0 36 1E 00 58 50 51 41 01 01 C9 01 01 00 HAMMERHEAD |
− | 33: C0 27 09 00 50 46 22 00 58 50 51 55 01 01 CC 01 |
+ | 33: C0 27 09 00 50 46 22 00 58 50 51 55 01 01 CC 01 01 00 MANTA |
− | 34: A0 BB 0D 00 D0 84 24 00 58 50 51 78 02 01 CA 01 |
+ | 34: A0 BB 0D 00 D0 84 24 00 58 50 51 78 02 01 CA 01 01 00 LEVIATHAN |
− | 35: E8 03 00 00 14 00 03 00 FF FF FF 00 00 00 3E 01 |
+ | 35: E8 03 00 00 14 00 03 00 FF FF FF 00 00 00 3E 01 01 00 Gauss Pistol Clip |
− | 36: D0 07 00 00 2D 00 04 00 FF FF FF 00 00 00 3F 01 |
+ | 36: D0 07 00 00 2D 00 04 00 FF FF FF 00 00 00 3F 01 01 00 Gauss Rifle Clip |
− | 37: A0 0F 00 00 46 00 04 00 FF FF FF 00 00 00 40 01 |
+ | 37: A0 0F 00 00 46 00 04 00 FF FF FF 00 00 00 40 01 01 00 Heavy Gauss Clip |
− | 38: 58 1B 00 00 96 00 03 00 3C FF FF 01 00 00 2B 01 |
+ | 38: 58 1B 00 00 96 00 03 00 3C FF FF 01 00 00 2B 01 01 00 Vibro Blade |
− | 39: E0 2E 00 00 DC 00 03 00 3C FF FF 02 00 00 2C 01 |
+ | 39: E0 2E 00 00 DC 00 03 00 3C FF FF 02 00 00 2C 01 01 00 Thermic Lance |
− | 40: 20 4E 00 00 2C 01 03 00 3C FF FF 02 00 00 2D 01 |
+ | 40: 20 4E 00 00 2C 01 03 00 3C FF FF 02 00 00 2D 01 01 00 Heavy Thermic Lance |
− | 41: C8 00 00 00 05 00 02 00 FF FF FF 00 00 00 60 01 |
+ | 41: C8 00 00 00 05 00 02 00 FF FF FF 00 00 00 60 01 01 00 Gauss Cannon Ammo |
− | 42: 10 27 00 00 78 00 04 00 FF FF FF 00 00 00 61 01 |
+ | 42: 10 27 00 00 78 00 04 00 FF FF FF 00 00 00 61 01 01 00 {unused} |
</pre> |
</pre> |
||
== Fields (see [[PRODUCT.DAT]] for full info) == |
== Fields (see [[PRODUCT.DAT]] for full info) == |
||
− | * |
+ | *00-03 - Cost to begin production of one unit |
− | * |
+ | *04-05 - Technician hours to produce one unit |
− | * |
+ | *06-07 - Workspace required to produce |
− | * |
+ | *08-10 - types of prerequisite A, B, C. Index into BASE.DAT (TFTD). FF/255 = null |
*11-13 - quantities of corresponding prerequisite A, B, C. |
*11-13 - quantities of corresponding prerequisite A, B, C. |
||
− | *14 - record index into [[BASE.DAT (TFTD)]] Stores section for the item that can be manufactured |
+ | *14 - record index into [[BASE.DAT (TFTD)]] Stores section for the item that can be manufactured |
− | *15 - unused, always 1 |
+ | *15 - unused, always 1 |
− | *16 - 0 = manufacturable now; 1 = not manufacturable yet |
+ | *16 - 0 = manufacturable now; 1 = not manufacturable yet |
− | *17 - unused, always 0 |
+ | *17 - unused, always 0 |
[[Category:Game Files (TFTD)]] |
[[Category:Game Files (TFTD)]] |
Revision as of 02:21, 16 November 2012
Under Construction
File Dump
PRODUCT.DAT (TFTD)
Record|Start Cost |EngHrs |Wkspc |Material Required |BD | ? |Build?| Description/Notes 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 0: 50 B1 03 00 90 01 06 00 58 FF FF 01 00 00 03 01 01 00 PWT Launcher (craft) 1: F0 C6 02 00 2C 01 06 00 FF FF FF 00 00 00 04 01 01 00 Gauss Cannon 2: D0 72 03 00 F4 01 08 00 3C FF FF 0F 00 00 05 01 01 00 Sonic Oscillator 3: 60 6D 00 00 58 02 06 00 3C FF FF 04 00 00 09 01 01 00 PWT Launcher ammo 4: 20 A1 07 00 B0 04 19 00 FF FF FF 00 00 00 0C 01 01 00 Coelacanth/Gauss 5: 50 F8 0C 00 B0 04 1E 00 3C 58 FF 1E 05 00 0D 01 01 00 Displacer/Sonic 6: A0 BB 0D 00 78 05 1E 00 3C 58 FF 19 08 00 0E 01 01 00 Displacer/PWT 7: 98 3A 00 00 90 01 19 00 3C 58 FF 05 08 00 5F 01 01 00 PW Torpedo (SWS) 8: 40 1F 00 00 2C 01 02 00 FF FF FF 00 00 00 1F 01 01 00 Gauss Pistol 9: 20 4E 00 00 90 01 03 00 FF FF FF 00 00 00 20 01 01 00 Gauss Rifle 10: 00 7D 00 00 BC 02 04 00 FF FF FF 00 00 00 21 01 01 00 Heavy Gauss 11: D0 84 00 00 DC 00 04 00 FF FF FF 00 00 00 26 01 01 00 Disturbance Sensor 12: 60 6D 00 00 A4 01 04 00 FF FF FF 00 00 00 27 01 01 00 Medi-kit 13: 00 71 02 00 F4 01 04 00 3C 58 FF 02 01 00 28 01 01 00 M.C. Disruptor 14: 90 DC 01 00 E8 03 04 00 58 FF FF 01 00 00 31 01 01 00 Sonic Cannon 15: 70 17 00 00 50 00 04 00 3C FF FF 03 00 00 32 01 01 00 Cannon Power Clip 16: C0 57 01 00 34 03 04 00 58 FF FF 01 00 00 33 01 01 00 Sonic Blasta Rifle 17: B8 0B 00 00 50 00 04 00 3C FF FF 02 00 00 34 01 01 00 Blasta Power Clip 18: C0 DA 00 00 58 02 03 00 58 FF FF 01 00 00 35 01 01 00 Sonic Pistol 19: D0 07 00 00 3C 00 04 00 3C FF FF 01 00 00 36 01 01 00 Pistol Power Clip 20: 90 5F 01 00 B0 04 05 00 58 FF FF 01 00 00 37 01 01 00 Disruptor Pulse Launcher 21: 40 1F 00 00 DC 00 03 00 3C FF FF 03 00 00 38 01 01 00 Disruptor Ammo 22: B0 30 01 00 84 03 03 00 58 FF FF 01 00 00 39 01 01 00 Thermal Shok Launcher 23: 58 1B 00 00 C8 00 02 00 3C FF FF 01 00 00 3A 01 01 00 Thermal Shok Bomb 24: 2C 1A 00 00 C8 00 02 00 3C FF FF 02 00 00 3B 01 01 00 Sonic Pulsar 25: 70 FF 03 00 B0 04 04 00 3C 58 FF 01 01 00 3D 01 01 00 M.C. Reader 26: F0 55 00 00 20 03 0C 00 58 FF FF 04 00 00 5A 01 01 00 Plastic Aqua Armor 27: 10 A4 00 00 E8 03 10 00 58 3C FF 05 05 00 5B 01 01 00 Ion Armor 28: 90 E2 00 00 78 05 10 00 58 3C FF 05 10 00 5C 01 01 00 Magnetic Ion Armor 29: B8 0B 00 00 64 00 0A 00 FF FF FF 00 00 00 58 01 01 00 Aqua Plastics 30: D0 FB 01 00 78 05 16 00 58 3C FF 05 10 00 50 01 01 00 Ion-Beam Accelerators 31: F0 49 02 00 40 06 12 00 58 FF FF 03 00 00 51 01 01 00 Magnetic Navigation 32: 80 1A 06 00 B0 36 1E 00 58 50 51 41 01 01 C9 01 01 00 HAMMERHEAD 33: C0 27 09 00 50 46 22 00 58 50 51 55 01 01 CC 01 01 00 MANTA 34: A0 BB 0D 00 D0 84 24 00 58 50 51 78 02 01 CA 01 01 00 LEVIATHAN 35: E8 03 00 00 14 00 03 00 FF FF FF 00 00 00 3E 01 01 00 Gauss Pistol Clip 36: D0 07 00 00 2D 00 04 00 FF FF FF 00 00 00 3F 01 01 00 Gauss Rifle Clip 37: A0 0F 00 00 46 00 04 00 FF FF FF 00 00 00 40 01 01 00 Heavy Gauss Clip 38: 58 1B 00 00 96 00 03 00 3C FF FF 01 00 00 2B 01 01 00 Vibro Blade 39: E0 2E 00 00 DC 00 03 00 3C FF FF 02 00 00 2C 01 01 00 Thermic Lance 40: 20 4E 00 00 2C 01 03 00 3C FF FF 02 00 00 2D 01 01 00 Heavy Thermic Lance 41: C8 00 00 00 05 00 02 00 FF FF FF 00 00 00 60 01 01 00 Gauss Cannon Ammo 42: 10 27 00 00 78 00 04 00 FF FF FF 00 00 00 61 01 01 00 {unused}
Fields (see PRODUCT.DAT for full info)
- 00-03 - Cost to begin production of one unit
- 04-05 - Technician hours to produce one unit
- 06-07 - Workspace required to produce
- 08-10 - types of prerequisite A, B, C. Index into BASE.DAT (TFTD). FF/255 = null
- 11-13 - quantities of corresponding prerequisite A, B, C.
- 14 - record index into BASE.DAT (TFTD) Stores section for the item that can be manufactured
- 15 - unused, always 1
- 16 - 0 = manufacturable now; 1 = not manufacturable yet
- 17 - unused, always 0