PROJECT.DAT
(Zaimoni: This records some working notes. This should be reformatted more conventionally at some point.)
Presumed: common C enumeration of projects with RESEARCH.DAT (96 projects).
- Each research project's scientist-days remaining is stored in a little-endian word (low-order byte first). For realistic cases, the difference between signed word and unsigned word is irrelevant. 96 words i.e. 192 bytes.
- Then each research project's scientists allocated is stored as a byte. 96 bytes.
- Each base thus uses 288 bytes to represent the current research project state.
A zero for scientist-days merely means that the project is not actively being researched. It may have not been started, or have been completed.
Project names are elsewhere. Offsets are solely in hexadecimal for this iteration. The first offset is for scientist-days, the second is for number of scientists allocated.
Zaimoni: the order of projects is almost certainly going to match RESEARCH.DAT, which I worked out previously. The Live Alien entires correspond to ASTORE.DAT: 6 Sectoids (Commander through Soldier), 6 Snakemen, etc., followed by 4 Terrorists (no Cyberdisc or Sectopod).--Ethereal Cereal
That is mostly consistent, except that Sectoid Corpse starts "late" (5Ah rather than 58h). There's a gap somewhere strictly between Heavy Laser and that. --Zaimoni (delete these notes)
Incomplete listing, in order, for the first base:
00h,C0h: Laser weapons
02h,C1h: Motion Detector
04h,C2h: Medikit
06h,C3h: Psi-Amp (inferred)
08h,C4h: Heavy Plasma
0Ah,C5h: Heavy Plasma Clip
0Ch,C6h: Plasma Rifle
0Eh,C7h: Plasma Rifle Clip
10h,C8h: Plasma Pistol
12h,C9h: Plasma Pistol Clip
14h,CAh: Blaster Launcher (inferred)
16h,CBh: Blaster Bomb (inferred)
18h,CCh: Stun Lanucher (inferred)
1Ah,CDh: Stun Bomb (inferred)
1Ch,CEh: Alien Grenade
1Eh,CFh: Elerium-115 (inferred)
20h,D0h: Mind Probe
22h,D1h: UFO Power Source (inferred)
24h,D2h: UFO Navigation
26h,D3h: UFO Construction (inferred)
28h,D4h: Alien Food (inferred)
2Ah,D5h: Alien Reproduction (inferred)
2Ch,D6h: Alien Entertainment (inferred)
2Eh,D7h: Alien Surgery (inferred)
30h,D8h: Examination Room (inferred)
32h,D9h: Alien Alloys
34h,DAh: New Fighter (inferred)
36h,DBh: New Fighter-Transporter (inferred)
38h,DCh: Ultimate Craft (inferred)
3Ah,DDh: Laser Pistol (inferred)
3Ch,DEh: Laser Rifle (inferred)
3Eh,DFh: Heavy Laser
40h,E0h: Laser Cannon (inferred)
42h,E1h: Plasma Cannon (inferred)
44h,E2h: Fusion Missile (Fusion Ball Launcher) (inferred)
46h,E3h: Laser Defense (inferred)
48h,E4h: Plasma Defense (inferred)
4Ah,E5h: Grav Shield (inferred)
4Ch,E6h: Mind Shield (inferred)
4Eh,E7h: Psionic Laboratory (inferred)
50h,E8h: Hyper-Wave Decoder (inferred)
52h,E9h: Tank/Laser Cannon (inferred, not used)
54h,EAh: Plasma Hovertank (inferred, not used)
56h,EBh: Launcher Hovertank (inferred, not used)
58h,ECh: ....
5Ah,EDh: Sectoid Corpse
5Ch,EEh: Snakeman Corpse (inferred)
5Eh,EFh: Ethereal Corpse (inferred)
60h,F0h: Muton Corpse (inferred)
62h,F1h: Floater Corpse
64h,F2h: Celatid Corpse (inferred)
66h,F3h: Silacoid Corpse (inferred)
68h,F4h: Chryssalid Corpse (inferred)
6Ah,F5h: Reaper Corpse (inferred)
6Ch,F6h: Sectopod Corpse (inferred)
6Eh,F7h: Cyberdisc Corpse (inferred)
70h,F8h: Alien Origins (inferred)
72h,F9h: The Martian Solution (inferred)
74h,FAh: Cydonia or Bust (inferred)
76h,FBh: Personal Armor (inferred)
78h,FCh: Power Suit (inferred)
7Ah,FDh: Flying Suit (inferred)
7Ch,FEh: Sectoid Commander (inferred)
7Eh,FFh: Sectoid Leader (inferred)
80h,100h: Sectoid Engineer (inferred)
82h,101h: Sectoid Medic (inferred)
84h,102h: Sectoid Navigator (inferred)
86h,103h: Sectoid Soldier (inferred)
88h,104h: Snakeman Commander (inferred)
8Ah,105h: Snakeman Leader (inferred)
8Ch,106h: Snakeman Engineer (inferred)
8Eh,107h: Snakeman Medic (inferred)
90h,108h: Snakeman Navigator (inferred)
92h,109h: Snakeman Soldier (inferred)
94h,10Ah: Ethereal Commander (inferred)
96h,10Bh: Ethereal Leader (inferred)
98h,10Ch: Ethereal Engineer (inferred, not used)
9Ah,10Dh: Ethereal Medic (inferred, not used)
9Ch,10Eh: Ethereal Navigator (inferred, not used)
9Eh,10Fh: Ethereal Soldier (inferred)
A0h,110h: Muton Commander (inferred, not used)
A2h,111h: Muton Leader (inferred, not used)
A4h,112h: Muton Engineer (inferred)
A6h,113h: Muton Medic (inferred, not used)
A8h,114h: Muton Navigator (inferred)
AAh,115h: Muton Soldier (inferred)
ACh,116h: Floater Commander (inferred)
AEh,117h: Floater Leader (inferred)
B0h,118h: Floater Engineer (inferred)
B2h,119h: Floater Medic (inferred)
B4h,11Ah: Floater Navigator
B6h,11Bh: Floater Soldier (inferred)
B8h,11Ch: Celatid (inferred)
BAh,11Dh: Silicoid (inferred)
BCh,11Eh: Chryssalid (inferred)
BEh,11Fh: Reaper (inferred)