Difference between revisions of "Panic"

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'''Panic''' is a state of mind your [[soldiers]] can fall into when things are going badly on the battlefield, when [[ranks|officers]] have been killed or lots of men are down and the aliens are not taking casualties as quickly causing a severe dip in morale. Panic can also be induced by Psionic attacks, and it is possible for your Psionics trained in your [[Psionic Laboratory|Labs]] to use [[Psi-Amp]]s to also attempt to panic the alien forces.
 
'''Panic''' is a state of mind your [[soldiers]] can fall into when things are going badly on the battlefield, when [[ranks|officers]] have been killed or lots of men are down and the aliens are not taking casualties as quickly causing a severe dip in morale. Panic can also be induced by Psionic attacks, and it is possible for your Psionics trained in your [[Psionic Laboratory|Labs]] to use [[Psi-Amp]]s to also attempt to panic the alien forces.
  
A panicked unit will lose of its time units, and will sometimes drop any held items and run in a random direction.  
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A panicked unit will lose all of its time units, and has a 50/50 chance of freezing in place or dropping any items held in their hands and running towards a random point south-east of their position.  
  
 
==See Also==
 
==See Also==

Revision as of 15:55, 1 July 2008

Panic is a state of mind your soldiers can fall into when things are going badly on the battlefield, when officers have been killed or lots of men are down and the aliens are not taking casualties as quickly causing a severe dip in morale. Panic can also be induced by Psionic attacks, and it is possible for your Psionics trained in your Labs to use Psi-Amps to also attempt to panic the alien forces.

A panicked unit will lose all of its time units, and has a 50/50 chance of freezing in place or dropping any items held in their hands and running towards a random point south-east of their position.

See Also

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