Difference between revisions of "Panic (Long War)"

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(Hm, rewards of coverage (divided by capacity to do anything about bigger UFOs and cost of Interceptors early on) vs cost of Panic if/when satts get shot down?)
 
(mostly ce)
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The two main sources of panic in the Long War are Terror Missions, where an excellent mission only ''minimizes'' the Panic raise that ''will'' occur, and public UFO sightings in uncovered countries.
 
The two main sources of panic in the Long War are Terror Missions, where an excellent mission only ''minimizes'' the Panic raise that ''will'' occur, and public UFO sightings in uncovered countries.
  
For Satellite Coverage, since Uplink and Nexus capacity has been halved, you'll need more to fully cover all Council nations. The ideal Satellite facility configuration is now a 2x3 block, with 3 Uplinks and 3 Nexi-- which you might not need in full, sicne you're near-guaranteed to have one country withdrawl in the first month (at least not until late-game, when you liberate it). Still, coverage as soon as possible is ideal, so at least you can manage any smaller craft that come into covered airspace and temper down panic. But try to keep some extra satellites in reserve, for when the inevitable Battleship comes for your satellites.
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For satellite coverage, since Uplink and Nexus capacity has been halved, you'll need more to fully cover all Council nations. The ideal satellite facility configuration is now a 2x3 block, with 4 Uplinks and 2 Nexi; this will allow you to cover 15 countries, which is all you really need since one country will defect in the first month (though you can liberate it). Still, coverage as soon as possible is ideal, so at least you can manage any smaller craft that come into covered airspace and temper down panic. Even if you can't shoot down the larger UFOs, even intercepting them will reduce the panic increase{{Verify}}. But try to keep some extra satellites in reserve, for when the inevitable Battleship comes for your satellites.

Revision as of 11:53, 16 June 2014

The two main sources of panic in the Long War are Terror Missions, where an excellent mission only minimizes the Panic raise that will occur, and public UFO sightings in uncovered countries.

For satellite coverage, since Uplink and Nexus capacity has been halved, you'll need more to fully cover all Council nations. The ideal satellite facility configuration is now a 2x3 block, with 4 Uplinks and 2 Nexi; this will allow you to cover 15 countries, which is all you really need since one country will defect in the first month (though you can liberate it). Still, coverage as soon as possible is ideal, so at least you can manage any smaller craft that come into covered airspace and temper down panic. Even if you can't shoot down the larger UFOs, even intercepting them will reduce the panic increase[Verify?]. But try to keep some extra satellites in reserve, for when the inevitable Battleship comes for your satellites.