Difference between revisions of "Panic (Long War)"
(→Mission Panic values: fixed typo) |
(Referened the council (which hase more panic info), and covert operation panic reduction.) |
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+ | Panic in Long War is a smooth scale from 0-100, not the 5-point scale as seen in EU2012. For more details, on how panic relates to council members, see [[The Council (Long War)]]. | ||
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==Mission Panic values== | ==Mission Panic values== | ||
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Terror mission: +2 per civilian in country, +1 per civilian across continent (stacks, the country where the terror mission takes place is actually gaining +3 panic per dead civilian) | Terror mission: +2 per civilian in country, +1 per civilian across continent (stacks, the country where the terror mission takes place is actually gaining +3 panic per dead civilian) | ||
− | Terror mission failure | + | Terror mission failure/abort: Country suffering from terror mission leaves immediately, +20 across continent |
Shooting down/raiding a UFO: -2 | Shooting down/raiding a UFO: -2 | ||
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Raiding an alien base: -20 in country, -5 across continent | Raiding an alien base: -20 in country, -5 across continent | ||
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+ | Completing a covert operation: -20 in country, (-?? across continent) | ||
Raiding Exalt base: -5 worldwide | Raiding Exalt base: -5 worldwide |
Revision as of 15:17, 3 January 2015
Panic in Long War is a smooth scale from 0-100, not the 5-point scale as seen in EU2012. For more details, on how panic relates to council members, see The Council (Long War).
Mission Panic values
Air raid: +8 (Can be reduced by damaging the UFO)
Terror mission: +2 per civilian in country, +1 per civilian across continent (stacks, the country where the terror mission takes place is actually gaining +3 panic per dead civilian)
Terror mission failure/abort: Country suffering from terror mission leaves immediately, +20 across continent
Shooting down/raiding a UFO: -2
Escaped ufo: +2 (reduced by any damage dealt)
Launching a satellite: -10
Raiding an alien base: -20 in country, -5 across continent
Completing a covert operation: -20 in country, (-?? across continent)
Raiding Exalt base: -5 worldwide
Thwarting an abduction: -2
Failing an abduction: +25
Council mission reward: ??
Alien entertainment reward: ??
Country Defection
Defection threshold: >95 panic
Chance of defection, no sats nearby: 100%
Chance of defection, one or more sat on same continent: 90%
Chance of defection, country has sat: 50%
Satellite Panic reduction
50% chance of -5 panic if Panic>95
10% chance of -5 panic if Panic>80
0% chance of reduction if panic<80