Panic (Long War)

From UFOpaedia
Revision as of 13:53, 16 June 2014 by Binkyuk (talk | contribs) (mostly ce)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

The two main sources of panic in the Long War are Terror Missions, where an excellent mission only minimizes the Panic raise that will occur, and public UFO sightings in uncovered countries.

For satellite coverage, since Uplink and Nexus capacity has been halved, you'll need more to fully cover all Council nations. The ideal satellite facility configuration is now a 2x3 block, with 4 Uplinks and 2 Nexi; this will allow you to cover 15 countries, which is all you really need since one country will defect in the first month (though you can liberate it). Still, coverage as soon as possible is ideal, so at least you can manage any smaller craft that come into covered airspace and temper down panic. Even if you can't shoot down the larger UFOs, even intercepting them will reduce the panic increase[Verify?]. But try to keep some extra satellites in reserve, for when the inevitable Battleship comes for your satellites.