Patches (EU2012)

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PC and Console:

  • Balance changes to Mimetic Skin (cost raised to §150, 65 Meld)
  • The Foundry project Pistol I has been applied to Laser and Plasma Pistols
  • Fix for a hang when close combat triggers while affected by Neural Damping
  • Ironman save turning in to an autosave when spamming save/exit

PC Only:

  • Pause button to strategy and tactical game
  • Bug Fix for the Edison Achievement not unlocking when researching all techs
  • Add hunkerdown to the key bindings page
  • Allowing XCOM:EW to unlock second wave options based on steam achievements a user has
  • Addition of Touch controls to the game:
    • Additional Notes Regarding Touch Support: Touch support can be enabled through the options menu. For full functionality, it is recommended to use this option with a multi-touch display. All features may not be available with single-touch displays. If this feature is enabled without a touch display the game may become unresponsive. This option can be disabled at any time with or without using a touch display through the options menu.


  • Features:
    • Addition of Traditional Chinese
  • Bug Fixes:
    • Fixed an issue where units would not return to low cover after using suppression.
    • Units should no longer become stuck in walls in HQ Assault.
    • Aliens entering the map on to a proximity mine will no longer cause the game to crash.


  • Second Wave addition
    • If a player has beaten the game, they can access a variety of gameplay toggles upon starting a new game. The Second Wave option will be available on the New Game menu.
  • AI teleport bug fix
    • Minimizes the bug where aliens teleport into the middle of a player’s squad
  • Defeat screen when beating the game
    • Minimizes a bug that displays a Defeat screen after winning the game
  • PC Only
    • Chris Kluwe as XCOM Hero unlock


  • Slingshot Content Pack will no longer cause the game to think pre-existing saves are corrupt. All previous saves should now work properly.


  • Abductor roof visibility problems resolved.
  • Interception game hang issues resolved;
    • If two interceptors are sent after UFO.
    • If Skyranger is returning from combat after an Interceptor was already deployed.
  • SHIV inaccessible issues resolved.
  • AI Alien Activity Hang resolution.
  • Multiplayer connectivity optimization.
  • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip.
  • Snapshot penalty should no longer apply when Overwatching without first moving.
  • Easy Difficulty is now easier.
  • Rookie HP issue is now resolved.


  • Various visibility/hiding optimizations
  • Multiplayer text chat support (J to activate)
  • Mouse 4/5 will switch soldiers in the Barracks
  • ESC hides the movement grid if you do not want to commit to a move while it is activated.
  • Squad Sight ability optimization
  • Fixed issue when equipping two grenades with Deep Pockets.
  • Fixed Rapid Fire sometimes consuming too much ammo.
  • SHIVs that are damaged will no longer become unusable.
  • Fixed some hangs/soft crashes in tactical combat.
  • Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
  • Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
  • 1080p movies are now used at all times on the PC.