Difference between revisions of "Personal Armour"

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Once you've researched [[Alien Alloys]], you will be able to research '''Personal Armour''', which is a huge improvement over the standard coveralls.
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Once you've researched [[Alien Alloys]], you will be able to research '''Personal Armour'''.
  
Without armor, nearly every hit will be fatal; with personal armour, there's at least a chance of the soldier remaining unscathed, or being hospitalized only for days, rather than weeks or months. It can be researched early, is inexpensive, fast to produce, and much better than nothing. It is worthwhile to hand out these even if you expect them to be obsolete within a month.  
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Tactically, Personal Armour can be useful, as it gives soldiers slightly better chances of surviving being shot. However, from a bean-counter's point of view, it's not very efficient, as alien plasma weapons will frequently kill your soldiers despite the armour and the (expensive) armour suit is then lost along with the soldier. If you're expecting a mission to be very difficult (e.g. Sectoid [[Terror Mission]]), it may be worth bringing a few suits of Personal Armour along; otherwise, your wallet will thank you for your callousness in sending soldiers into battle without armour.
  
 
This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Plastic Aqua Armor]] is the equivalent.
 
This armor is used in ''[[X-COM|UFO: Enemy Unknown]]''. In ''[[TFTD|Terror from the Deep]]'', the [[Plastic Aqua Armor]] is the equivalent.
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{{Infobox open}}
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{{Infobox module/manufacture|22000|800|12|4 Alien Alloy}}
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Sell Value: $54,000
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{{Infobox close}}
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<br clear="all"/>
 
Due to a bug when units are spawned, soldiers wearing Personal Armour are treated as though they are wearing Power Armor when damage modifiers are applied -- but a [[Power Suit]] or better is needed against [[stun]] damage from smoke.
 
Due to a bug when units are spawned, soldiers wearing Personal Armour are treated as though they are wearing Power Armor when damage modifiers are applied -- but a [[Power Suit]] or better is needed against [[stun]] damage from smoke.
 
Cost to Produce: 22'000
 
 
Special Resources Required: 5 Alien Alloy
 
 
Man hours necessary: 800
 
 
Sell Value: 54000
 
  
 
==Images==
 
==Images==

Latest revision as of 09:21, 22 December 2019

Once you've researched Alien Alloys, you will be able to research Personal Armour.

Tactically, Personal Armour can be useful, as it gives soldiers slightly better chances of surviving being shot. However, from a bean-counter's point of view, it's not very efficient, as alien plasma weapons will frequently kill your soldiers despite the armour and the (expensive) armour suit is then lost along with the soldier. If you're expecting a mission to be very difficult (e.g. Sectoid Terror Mission), it may be worth bringing a few suits of Personal Armour along; otherwise, your wallet will thank you for your callousness in sending soldiers into battle without armour.

This armor is used in UFO: Enemy Unknown. In Terror from the Deep, the Plastic Aqua Armor is the equivalent.

Statistics

Facing Protection
Front50
Right40
Left40
Rear30
Under30
Manufacture
Cost $22,000
Technician Hours 800
Workspace 12
Materials 4 Alien Alloy

Sell Value: $54,000


Due to a bug when units are spawned, soldiers wearing Personal Armour are treated as though they are wearing Power Armor when damage modifiers are applied -- but a Power Suit or better is needed against stun damage from smoke.

Images

Personal Armour

See also

UFO Badge X-COM: Enemy Unknown/UFO Defense: Equipment
Armour: CoverallsPersonal ArmourPower SuitFlying Suit
Weapons: PistolRifleHeavy CannonAuto-CannonRocket LauncherStun Rod
GrenadeProximity GrenadeHigh ExplosiveLaser PistolLaser RifleHeavy Laser
Plasma PistolPlasma RifleHeavy PlasmaAlien GrenadeSmall LauncherBlaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
HWPs: Tank/CannonTank/Rocket LauncherTank/Laser CannonHovertank/PlasmaHovertank/Launcher
Data Item WeightsAlien Weapon Loadouts • Armour Damage Modifiers