Difference between revisions of "Personal Cloaking Field"
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(TESTED and debunked! Prove me wrong. Show me a youtube clip where the de-cloak happens due to weapons -anything-.) |
(clari on KO'd agents) |
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Line 12: | Line 12: | ||
RESULT1: Nope! cloaked agent with megapol armor, shot by six M4000, did NOT uncloak at any stage until dead. | RESULT1: Nope! cloaked agent with megapol armor, shot by six M4000, did NOT uncloak at any stage until dead. | ||
RESULT2: Nope!, again. cloaked agents firing their weapons did not de-cloak when using dual auto-shot M4000. | RESULT2: Nope!, again. cloaked agents firing their weapons did not de-cloak when using dual auto-shot M4000. | ||
+ | RESULT3: full-on battle with everyone cloaked firing >all< weapon available in game. Not once did the cloak fail. | ||
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− | An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works immediately when placed into an agents hand. Only one is needed to establish the cloaking effect. The cloaking field will not temporarily | + | An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works immediately when placed into an agents hand. Only one is needed to establish the cloaking effect. The cloaking field will not become temporarily disabled when the user fires a weapon or when the user is hit, impacted with weapons fire, explosives etc. An unconscious unit will remain cloaked until dead. |
{{Equipment (Apocalypse) Navbar}} | {{Equipment (Apocalypse) Navbar}} | ||
[[Category: Apocalypse]] | [[Category: Apocalypse]] |
Revision as of 13:53, 11 May 2022
The Personal Cloaking Field generates a warping effect that bends various wave forms. Effectively this means that the user is considerably less visible to radar, infra-red and visual sighting. The field is disabled temporarily if the user initiates combat.
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An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works immediately when placed into an agents hand. Only one is needed to establish the cloaking effect. The cloaking field will not become temporarily disabled when the user fires a weapon or when the user is hit, impacted with weapons fire, explosives etc. An unconscious unit will remain cloaked until dead.