Difference between revisions of "Personal Cloaking Field"
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The Personal Cloaking Field generates a warping effect that bends various wave forms. Effectively this means that the user is considerably less visible to radar, infra-red and visual sighting. The field is disabled temporarily if the user initiates combat. |
The Personal Cloaking Field generates a warping effect that bends various wave forms. Effectively this means that the user is considerably less visible to radar, infra-red and visual sighting. The field is disabled temporarily if the user initiates combat. |
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− | [[Image:Personal_Cloaking_Field.jpg|thumb|right| |
+ | [[Image:Personal_Cloaking_Field.jpg|thumb|right|Personal Cloaking Field]] |
<table><tr><td>[[Image:Personal_Cloaking_Field_(Apocalypse).png|left]]</td><td> |
<table><tr><td>[[Image:Personal_Cloaking_Field_(Apocalypse).png|left]]</td><td> |
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* Size: 2 × 2 |
* Size: 2 × 2 |
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An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works after a very short delay. Only one is needed to establish the cloaking effect, two can be used but it removes the option of using a weapon.<br> |
An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works after a very short delay. Only one is needed to establish the cloaking effect, two can be used but it removes the option of using a weapon.<br> |
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Any unit impacted by weapons fire or an explosion will become temporarily uncloaked and fully visible until the device can resume working again. A unit under sustained impacts may not be able to re-cloak. |
Any unit impacted by weapons fire or an explosion will become temporarily uncloaked and fully visible until the device can resume working again. A unit under sustained impacts may not be able to re-cloak. |
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{{Equipment (Apocalypse) Navbar}} |
{{Equipment (Apocalypse) Navbar}} |
Revision as of 13:04, 11 May 2022
The Personal Cloaking Field generates a warping effect that bends various wave forms. Effectively this means that the user is considerably less visible to radar, infra-red and visual sighting. The field is disabled temporarily if the user initiates combat.
|
An exotic device able to obscure a unit to visual detection. The cloak only works when held in the hand and is effective at hiding a unit to any entity further than (aproximately) ten cells. This highly technical device can be manufactured with great effort but is not worthwhile since it will become common. It does not need to recharge and works after a very short delay. Only one is needed to establish the cloaking effect, two can be used but it removes the option of using a weapon.
Any unit impacted by weapons fire or an explosion will become temporarily uncloaked and fully visible until the device can resume working again. A unit under sustained impacts may not be able to re-cloak.