Difference between revisions of "Pest Control Manager (Piratez)"

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{{CheckOutdated (Piratez)|0.96}}
 
 
 
{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
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| stamina = 80
 
| stamina = 80
 
| health = 35
 
| health = 35
| bravery = 80
+
| bravery = 70
| reactions = 35
+
| reactions = 40
 
| firing_accuracy = 50
 
| firing_accuracy = 50
 
| throwing_accuracy = 45
 
| throwing_accuracy = 45
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| armor_rear = 15
 
| armor_rear = 15
 
| armor_under = 15
 
| armor_under = 15
| melee_dodge = None
+
| melee_dodge = 17/8.5
 
| aggression = 2
 
| aggression = 2
 
| stun_recovery = Normal
 
| stun_recovery = Normal
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| burn = 100
 
| burn = 100
 
| concussive = 100
 
| concussive = 100
| laser = 100
+
| laser = 90
 
| plasma = 100
 
| plasma = 100
 
| daze = 100
 
| daze = 100
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| acid = 50
 
| acid = 50
 
| smoke = 0
 
| smoke = 0
 +
| anti-e511 = 0
 +
| bio = 100
 +
| electric = 50
 +
| emp = 10
 +
| warp = 130
 +
| mind = 100
 +
| heat = 100
 +
| cold = 100
 
}}
 
}}
 
|}
 
|}
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<div style="width:500px">
 
<div style="width:500px">
 
{{Ref Open | title = Guild Pest Control Manager Information }}
 
{{Ref Open | title = Guild Pest Control Manager Information }}
"The GO's can advance within the Guild, but it is very hard for them to do so. Those especially mean and rugged sometimes become Pest Control Managers. It's a better paid job, but a dirty one if there ever was; it entails dealing - permanently - with various nasty pests, from hostile fauna and flora to mutants. The Pest Control wear light, chem-resistant, flying suits to get where no one else can and are generally much more dangerous (and enthusiastic) than the GO's, but their area of expertise isn't dealing with armed and organized opposition - like us."
+
"GOs can advance within the Guild, but it is very hard for them to do so. Those especially mean and rugged sometimes become Pest Control Managers. It's a better paid job, but a dirty one if there ever was; it entails dealing - permanently - with various nasty pests, from hostile fauna and flora to mutants. The Pest Control wear light, chem-resistant, flying suits to get where no one else can and are generally much more dangerous (and enthusiastic) than GOs, but their area of expertise isn't dealing with armed and organized opposition - like us."
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
 +
 +
 +
 +
 +
 +
  
 
== Inventory ==
 
== Inventory ==
 +
<div class="mw-collapsible mw-collapsed">
 
Under construction
 
Under construction
 +
</div>
 +
== Associated Research ==
 +
<div class="mw-collapsible mw-collapsed">
 +
'''Required by:'''
 +
rob: Trd. PCM (1/1/0) [m]
 +
S: Trd. PCM (1/1/0) [m]
  
== Associated Research ==
+
'''Leads to:'''
Under construction
+
Guild PCM Suit
 +
 
 +
'''Unlocks:'''
 +
Who is Who?
 +
Traders' Guild
 +
Enviro Armor
  
 +
'''Gives one for free:'''
 +
Wrench
 +
Toxigun
 +
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 +
<div class="mw-collapsible mw-collapsed">
 
     type: STR_GUILD_EXTERMINATOR
 
     type: STR_GUILD_EXTERMINATOR
 
     race: STR_FLOATER
 
     race: STR_FLOATER
Line 113: Line 145:
 
     spotter: 1
 
     spotter: 1
 
     canSurrender: true
 
     canSurrender: true
 
+
    type: FLOATER_ARMOR_P8
 +
    spriteSheet: TRD_8.PCK
 +
    spriteInv: TraderExterminatorInventoryImage
 +
    corpseBattle:
 +
      - STR_TRADER_8_CORPSE_BATTLE
 +
    corpseGeo: STR_GRAV_CORPSE
 +
    visibilityAtDark: 16
 +
    heatVision: 40
 +
    frontArmor: 25
 +
    sideArmor: 20
 +
    rearArmor: 15
 +
    underArmor: 15
 +
    drawingRoutine: 0
 +
    movementType: 1
 +
    meleeDodge:
 +
      reactions: 0.25
 +
      melee: 0.2
 +
    meleeDodgeBackPenalty: 0.5
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.1
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    psiDefence:
 +
      psiStrength: 1.0
 +
      psiSkill: 0.2
 +
      moraleCurrent: 0.33
 +
      flatHundred: -0.23
 +
    damageModifier:
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.9
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.5
 +
      - 0.0
 +
      - 0.0
 +
      - 1.0
 +
      - 0.5
 +
      - 0.1
 +
      - 1.3
 +
      - 1.0
 +
    specialWeapon: STR_UNARMED_BASIC
 +
    loftempsSet: [ 2 ]
 +
</div>
 
== Notes ==
 
== Notes ==
 
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Latest revision as of 10:54, 2 September 2018

Pest Control Manager
Time Units 60
Stamina 80
Health 35
Bravery 70
Reactions 40
Firing Accuracy 50
Melee Accuracy 35
Throwing Accuracy 45
Strength 38
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 25
Armor: Sides 20
Armor: Rear 15
Armor: Under 15
Evasion 17/8.5
Aggression 2
Intelligence 4
Night Vision 16
Energy Recovery 35
Stun Recovery Normal


Trader - Pest Control Manager


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $35000
Score 13


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
100% 100% 100% 100% 90% 100% 100% 100% 50% 0% 0% 100% 50% 10% 130% 100% 100% 100%



Bootypedia

Guild Pest Control Manager Information

"GOs can advance within the Guild, but it is very hard for them to do so. Those especially mean and rugged sometimes become Pest Control Managers. It's a better paid job, but a dirty one if there ever was; it entails dealing - permanently - with various nasty pests, from hostile fauna and flora to mutants. The Pest Control wear light, chem-resistant, flying suits to get where no one else can and are generally much more dangerous (and enthusiastic) than GOs, but their area of expertise isn't dealing with armed and organized opposition - like us."

Source: Piratez Bootypedia






Inventory

Under construction

Associated Research

Required by:
rob: Trd. PCM (1/1/0) [m]
S: Trd. PCM (1/1/0) [m]
Leads to:
Guild PCM Suit
Unlocks:
Who is Who?
Traders' Guild
Enviro Armor
Gives one for free:
Wrench
Toxigun

Raw Ruleset Data

   type: STR_GUILD_EXTERMINATOR
   race: STR_FLOATER
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 60
     stamina: 80
     health: 35
     bravery: 70
     reactions: 40
     firing: 50
     throwing: 45
     strength: 38
     psiStrength: 40
     psiSkill: 0
     melee: 35
   armor: FLOATER_ARMOR_P8
   standHeight: 22
   kneelHeight: 14
   floatHeight: 0
   value: 13
   deathSound: 10
   energyRecovery: 35
   intelligence: 4
   aggression: 2
   sniper: 25
   spotter: 1
   canSurrender: true
   type: FLOATER_ARMOR_P8
   spriteSheet: TRD_8.PCK
   spriteInv: TraderExterminatorInventoryImage
   corpseBattle:
     - STR_TRADER_8_CORPSE_BATTLE
   corpseGeo: STR_GRAV_CORPSE
   visibilityAtDark: 16
   heatVision: 40
   frontArmor: 25
   sideArmor: 20
   rearArmor: 15
   underArmor: 15
   drawingRoutine: 0
   movementType: 1
   meleeDodge:
     reactions: 0.25
     melee: 0.2
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.1
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 1.0
     - 1.0
     - 1.0
     - 0.5
     - 0.0
     - 0.0
     - 1.0
     - 0.5
     - 0.1
     - 1.3
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]

Notes

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