Difference between revisions of "PierA (EU2012)"
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{{Map Data Box (EU2012) |
{{Map Data Box (EU2012) |
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+ | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Extraction (EU2012)|Extraction]], [[Asset Recovery (EU2012)|Asset Recovery]], [[Storyline (EU2012)#Tutorial|Tutorial]] |
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− | |missions=Abductions, Council, Tutorial |
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|length=62 tiles |
|length=62 tiles |
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|width=54 tiles |
|width=54 tiles |
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|area=3780 tiles |
|area=3780 tiles |
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}} |
}} |
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− | |||
− | |||
'''Notes''' |
'''Notes''' |
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* Starting Location - near a building with a tall ceiling |
* Starting Location - near a building with a tall ceiling |
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− | * This map is used for 2 Council missions, Extraction and Asset Recovery. |
+ | * This [[Maps (EU2012)|map]] is used for 2 [[The Council (EU2012)|Council]] missions, Extraction and Asset Recovery. |
+ | * If the Tutorial is chosen upon game start, the first Abduction [[Missions (EU2012)|mission]] will take place on this map. |
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+ | * The Extraction mission is the one envolving Sergeant [[Carlock (EU2012)|Carlock]] |
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* Notable Locations |
* Notable Locations |
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− | ** A |
+ | ** A [[Sniper (EU2012)|Sniper]] with a grappling hook can see much of the map from the roof of the building at the starting location. |
− | ** Shipping containers providing high cover and blocking |
+ | ** Shipping containers providing high cover and blocking line of sight. |
− | ** A low building just before the Skyranger |
+ | ** A low building just before the [[Skyranger (EU2012)|Skyranger]] |
+ | <br clear="all"> |
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<gallery widths=200px heights=150px perrow=4> |
<gallery widths=200px heights=150px perrow=4> |
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− | File:PIERA (EU2012).png |
+ | File:PIERA (EU2012).png|Pier A loading screen |
− | File:PIERA ACT2(EU2012).png |
+ | File:PIERA ACT2(EU2012).png|Pier A Asia loading screen |
− | File:PierA 1 (EU2012).png |
+ | File:PierA 1 (EU2012).png|Pier A LZ overview |
− | File:PierA 2 (EU2012).png |
+ | File:PierA 2 (EU2012).png|Pier A overview |
</gallery> |
</gallery> |
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Latest revision as of 22:47, 12 October 2013
Missions | Abductions, Extraction, Asset Recovery, Tutorial |
Length | 62 tiles |
Width | 54 tiles |
Area | 3780 tiles |
Notes
- Starting Location - near a building with a tall ceiling
- This map is used for 2 Council missions, Extraction and Asset Recovery.
- If the Tutorial is chosen upon game start, the first Abduction mission will take place on this map.
- The Extraction mission is the one envolving Sergeant Carlock
- Notable Locations