Difference between revisions of "Pistol (EU2012)"
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==See Also== | ==See Also== | ||
− | + | [[Media:Laser Pistol]] | |
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] |
Revision as of 07:28, 6 December 2012
This is the standard sidearm of the default conventional weaponry set and is available for all soldiers, minus the Heavy class, due to them replacing it with rocket launchers. It is useful as a health-reducing weapon to increase success of Arc Thrower stuns, but quickly becomes redundant due to the Laser Pistol.
Description
- A sidearm with limited tactical value. Useful for when a soldier's main weapon is out of ammo, or otherwise unusable.
Stats
Property | Info |
---|---|
Requires: | Available by default |
Cost: | N/A |
Grey Market Value: | N/A |
Damage | 1 (2 After Improved Pistol III) |
Shot Type | Bullets |
Range | Medium |
Reaction Range | Medium |
Critical Chance | 0% (20% After Improved Pistol I) |
Health Points Bonus | NIL |
Will Bonus | NIL |
Notes
- The Pistol, like all other sidearms, does not require reloading.
- It is useful as backup weapon, especially for snipers, whose Gunslinger ability increases the damage of all pistols by 2.
- The low damage of the pistol allows it to be an effective weapon to weaken aliens for Arc Thrower Stuns