Pistol (EU2012)
Revision as of 07:22, 6 December 2012 by TacticalFallacy (talk | contribs)
This is the standard sidearm of the default conventional weaponry set and is available for all soldiers, minus the Heavy class, due to them replacing it with rocket launchers. It is useful as a health-reducing weapon to increase success of Arc Thrower stuns, but quickly becomes redundant due to the Laser Pistol.
Description
- A sidearm with limited tactical value. Useful for when a soldier's main weapon is out of ammo, or otherwise unusable.
Stats
Property | Info |
---|---|
Requires: | Available by default |
Cost: | N/A |
Grey Market Value: | N/A |
Damage | 1 |
Shot Type | text here |
Terrain Damage | |
Range | |
Reaction Range | |
Reaction Angle | |
Radius (Explosives) | |
Critical Chance | 20% |
Offensive Bonus | |
Abilities | |
Suppression | |
Size | |
Health Points Bonus | |
Will Bonus | |
text here | |
text here | |
text here |
Notes
Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities. Listing of foundry upgrades have been here as well.
See Also
Place here internal links to wiki pages that might be relevant to the topic of the page