Difference between revisions of "Plasma Defense Array (Apocalypse)"
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(It's hilariously bad in action.) |
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Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient [[Elerium (Apocalypse)|Elerium]] power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition. |
Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient [[Elerium (Apocalypse)|Elerium]] power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition. |
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+ | [[Image:Plasma_defense_fail2.png|frame|Don't count on the Plasma Defense to, you know, actually shoot down missiles. Even an XCOM aiming system isn't enough to give this weapon any hope of hitting its target. ]] |
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== See Also == |
== See Also == |
Revision as of 16:21, 19 December 2014
The Plasma Defense Array supercedes the Laser Defense Array by having much better firepower. It's better in every way, and thus should take preference over the Laser Defense System unless budget constraints prevent this.
Refer to the Laser Defense Array section for the weapon particulars.
Because it is of much lower power output than a Lineage, Rendor or Multi-Plasma, the Plasma Defense Array is kitted with an efficient Elerium power plant resembling the ones used in the first alien war. It is effectively as self-sufficient as a Laser weapon, and thus does not require ammunition.
See Also