Difference between revisions of "Plasma Pistol (EU2012)"
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{{OriginalVersion (EU2012)}} | {{OriginalVersion (EU2012)}} | ||
− | Plasma Pistol | + | {{Ref Open | title = Plasma Pistol}}[[Image:Plasma Pistol Research (EU2012).png|right|200px|Plasma Pistol Research]] |
− | + | Our research into the alien's plasma based weaponry is among the most advanced and dangerous work we've undertaken so far. The most difficult question surrounding the use of plasma... how to maintain an adequate power supply in the field, was solved by the Elerium-based power cells recovered from the aliens. The heat sinks developed using their materials have also proven to be the answer to proper heat dissipation along the weapon's barrel. With this knowledge in hand, we should now be able to use any plasma pistols we've captured from the invaders, as well as begin manufacturing variants of our own design. | |
− | + | {{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}} | |
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{{Ref Open | title = Description }} | {{Ref Open | title = Description }} | ||
− | [[File: | + | [[File:PLASMA PISTOL (EU2012).png|right|200px|Plasma Pistol]] |
By discharging a lethal shot of ionized gas in an artificially generated magnetic field, this weapon performs far beyond the capabilities of any projectile based sidearm. | By discharging a lethal shot of ionized gas in an artificially generated magnetic field, this weapon performs far beyond the capabilities of any projectile based sidearm. | ||
+ | * The most powerful pistol available to XCOM | ||
+ | * Used widely by the invading forces | ||
{{Ref Close | source = XCOM: Enemy Unknown (2012)}} | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
==Stats== | ==Stats== | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
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− | | align="center" | Requires: || align="center" | Research: Plasma Pistol | + | | align="center" | Requires: || align="center" | [[Research (EU2012)|Research]]: Plasma Pistol |
|- | |- | ||
− | | align="center" | Cost: || align="center" | 12 x | + | | align="center" | Cost: || align="center" | 12 x [[Alien Alloys (EU2012)|Alloys]] |
− | 6 x Elerium | + | 6 x [[Elerium (EU2012)|Elerium]] |
|- | |- | ||
− | | align="center" | Damage || align="center" | 3 (4 after Improved Pistol III) | + | | align="center" | Damage || align="center" | 3 (4 after [[Foundry (EU2012)#Improved Pistol III|Improved Pistol III]]) |
|- | |- | ||
| align="center" | Critical Damage|| align="center" | 4 | | align="center" | Critical Damage|| align="center" | 4 | ||
|- | |- | ||
− | | align="center" | Critical Chance|| align="center" | 0% (20% After Improved Pistol I) | + | | align="center" | Critical Chance|| align="center" | 0% (20% After [[Foundry (EU2012)#Improved Pistol I|Improved Pistol I]]) |
|- | |- | ||
| align="center" | Shot Type || align="center" | Plasma | | align="center" | Shot Type || align="center" | Plasma | ||
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| align="center" | Range || align="center" | 27 | | align="center" | Range || align="center" | 27 | ||
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==Notes== | ==Notes== | ||
− | *Like all pistols, the Plasma Pistol is attached to the right thigh of the soldier. | + | *Like all pistols, the Plasma Pistol is attached to the right thigh of the [[Soldiers (EU2012)|soldier]]. |
*The Plasma Pistol, like all other sidearms, does not require reloading. | *The Plasma Pistol, like all other sidearms, does not require reloading. | ||
− | *It is useful as a backup weapon, especially for | + | *It is useful as a backup weapon, especially for [[Sniper (EU2012)|Sniper]], whose Gunslinger ability increases the damage of all pistols by 2. |
==See Also== | ==See Also== |
Revision as of 17:46, 10 October 2013
- For the original UFO: Enemy Unknown (1994) version, see Plasma Pistol
Plasma Pistol |
Our research into the alien's plasma based weaponry is among the most advanced and dangerous work we've undertaken so far. The most difficult question surrounding the use of plasma... how to maintain an adequate power supply in the field, was solved by the Elerium-based power cells recovered from the aliens. The heat sinks developed using their materials have also proven to be the answer to proper heat dissipation along the weapon's barrel. With this knowledge in hand, we should now be able to use any plasma pistols we've captured from the invaders, as well as begin manufacturing variants of our own design. |
Source: XCOM: Enemy Unknown (2012) Research Archives
|
Description |
By discharging a lethal shot of ionized gas in an artificially generated magnetic field, this weapon performs far beyond the capabilities of any projectile based sidearm.
|
Source: XCOM: Enemy Unknown (2012)
|
Stats
Property | Info |
---|---|
Requires: | Research: Plasma Pistol |
Cost: | 12 x Alloys
6 x Elerium |
Damage | 3 (4 after Improved Pistol III) |
Critical Damage | 4 |
Critical Chance | 0% (20% After Improved Pistol I) |
Shot Type | Plasma |
Terrain Damage | 125 |
Range | 27 |
Notes
- Like all pistols, the Plasma Pistol is attached to the right thigh of the soldier.
- The Plasma Pistol, like all other sidearms, does not require reloading.
- It is useful as a backup weapon, especially for Sniper, whose Gunslinger ability increases the damage of all pistols by 2.