Plastic Aqua Armour
Revision as of 05:15, 1 June 2007 by Arrow Quivershaft (talk | contribs) (Removed "Armour" from "Statistics" heading)
General Information
Making use of the resilient light Aqua Plastics that compose almost the entirety of USO hulls, the eggheads have been able to devise a new diving suit which gives our men a chance to repel the alien invasion.
The relatively simple and cost effective construction of Plastic Aqua Armor allows some X-COM Commanders to introduce the suits as standard issue equipment very quickly. But more importantly, it's a good excuse for engineers to get rid of that often gigantic mound of Aqua Plastics that tends to accumulate in storage.
Research
- Deep One corpse + Aqua Plastics => Plastic Aqua Armour
- Meaning in order to be able to research Plastic Aqua Armour, you must first research both a Deep One corpse and Aqua Plastics.
Statistics
Facing | Protection |
---|---|
Front | 60 |
Right | 35 |
Left | 35 |
Rear | 30 |
Under | 25 |
Plastic Aqua Armor reduces Armor Piercing damage by 10% and reduces Gauss and Fire/Phosphor damage by 20%.
USOpaedia
- This armour utilises the newly discovered Alien substance, Aqua-plastic, and ensures our Aquanauts are given a fighting chance against the Alien incursion.