Difference between revisions of "PoliceStation (EU2012)"
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− | [[File:PoliceStation.png|frame]] | + | [[File:PoliceStation.png|frame|Police Station loading screen]] |
− | + | '''Missions''' | |
+ | * Terror Site | ||
+ | * Alien Abductions | ||
− | + | '''Notes''' | |
− | * | + | * Starting location - outside the police station within sight of a side door and the columned entryway |
− | |||
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* There is an alley to the right that can be used to circle around to the back. | * There is an alley to the right that can be used to circle around to the back. | ||
* There is an upper floor inside the building. | * There is an upper floor inside the building. | ||
* Towards the end of the game a Sectopod is often located in the alley past the columned entryway. | * Towards the end of the game a Sectopod is often located in the alley past the columned entryway. | ||
+ | * Civilians standing near the side door next to the starting location may enter the side door along their escape, revealing alien spawns. | ||
− | + | [[File:PoliceStation1 (EU2012).png|thumb|512px|Police Station LZ overview]] | |
− | + | [[File:PoliceStation2 (EU2012).png|thumb|512px|Police Station opposite overview]] | |
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] |
Revision as of 13:24, 3 January 2013
Missions
- Terror Site
- Alien Abductions
Notes
- Starting location - outside the police station within sight of a side door and the columned entryway
- There is an alley to the right that can be used to circle around to the back.
- There is an upper floor inside the building.
- Towards the end of the game a Sectopod is often located in the alley past the columned entryway.
- Civilians standing near the side door next to the starting location may enter the side door along their escape, revealing alien spawns.