Difference between revisions of "PoliceStation (EU2012)"

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'''Map Dimensions'''
 
'''Map Dimensions'''
* Length: tiles
+
* Length: 49 tiles
* Width: tiles
+
* Width: 47 tiles
 
* Height: 4 tiles
 
* Height: 4 tiles
* Total map area: tiles
+
* Total map area: 9212 tiles
  
 
'''Notes'''
 
'''Notes'''

Revision as of 18:38, 16 January 2013

Police Station loading screen

Missions

  • Terror Site
  • Alien Abductions

Map Dimensions

  • Length: 49 tiles
  • Width: 47 tiles
  • Height: 4 tiles
  • Total map area: 9212 tiles

Notes

  • Starting location - outside the police station within sight of a side door and the columned entryway
  • There is an alley to the right that can be used to circle around to the back.
  • There is an upper floor inside the building.
  • Towards the end of the game a Sectopod is often located in the alley past the columned entryway.
  • Civilians standing near the side door next to the starting location may enter the side door along their escape, revealing alien spawns.
Police Station LZ overview
Police Station opposite overview