Difference between revisions of "Popper (Apocalypse)"

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(Al-Qaeda? Seriously?)
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[[Image:Popper_(Alive).jpg|thumb|right|The Popper UFOpaedia entry, if captured alive.]]
 
[[Image:Popper_(Alive).jpg|thumb|right|The Popper UFOpaedia entry, if captured alive.]]
 
[[Image:Popper_Autopsy.jpg|thumb|right|The Popper Autopsy report fromt the UFOpaedia.]]
 
[[Image:Popper_Autopsy.jpg|thumb|right|The Popper Autopsy report fromt the UFOpaedia.]]
Another extremely dangerous unit. If allowed to run to your units, it pulls an Al-Qaeda on your troops and blows up, often taking a good chunk of their health with him. This would probably be the third most dangerous unit, after the [[Megaspawn (Apocalypse)|Megaspawn]] and the [[Psimorph (Apocalypse)|Psimorph]]. These things show up kind of early on, and tend to run straight at your troops, REALLY FAST!! So if you see one coming, you can almost be sure that there is another 1 or 2 running behind it in the dust cloud that it's kicking up. This leads to a chain reaction that often kills off squads of 6 easily. Not fun to watch your troops die like oh so many flies. And that leaves less troops at your command to deal with the other, deadlier units. Take them out fast.
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Another extremely dangerous unit. If allowed to run to your units, it pulls a suicide attack on your troops and blows up, often taking a good chunk of their health with him. This would probably be the third most dangerous unit, after the [[Megaspawn (Apocalypse)|Megaspawn]] and the [[Psimorph (Apocalypse)|Psimorph]]. These things show up kind of early on, and tend to run straight at your troops, REALLY FAST!! So if you see one coming, you can almost be sure that there is another 1 or 2 running behind it in the dust cloud that it's kicking up. This leads to a chain reaction that often kills off squads of 6 easily. Not fun to watch your troops die like oh so many flies. And that leaves less troops at your command to deal with the other, deadlier units. Take them out fast.
  
 
To Capture: Not too hard. Just arm your guys with stun grapples. The moment the Popper gets within range, he'll be stunned. It takes about one shot from any weapon to kill it, and about 1, MAYBE 2 if you are unlucky, shots to stun the bastards. Just pray your guys don't miss...
 
To Capture: Not too hard. Just arm your guys with stun grapples. The moment the Popper gets within range, he'll be stunned. It takes about one shot from any weapon to kill it, and about 1, MAYBE 2 if you are unlucky, shots to stun the bastards. Just pray your guys don't miss...

Revision as of 02:35, 16 April 2012

The Popper UFOpaedia entry, if captured alive.
The Popper Autopsy report fromt the UFOpaedia.

Another extremely dangerous unit. If allowed to run to your units, it pulls a suicide attack on your troops and blows up, often taking a good chunk of their health with him. This would probably be the third most dangerous unit, after the Megaspawn and the Psimorph. These things show up kind of early on, and tend to run straight at your troops, REALLY FAST!! So if you see one coming, you can almost be sure that there is another 1 or 2 running behind it in the dust cloud that it's kicking up. This leads to a chain reaction that often kills off squads of 6 easily. Not fun to watch your troops die like oh so many flies. And that leaves less troops at your command to deal with the other, deadlier units. Take them out fast.

To Capture: Not too hard. Just arm your guys with stun grapples. The moment the Popper gets within range, he'll be stunned. It takes about one shot from any weapon to kill it, and about 1, MAYBE 2 if you are unlucky, shots to stun the bastards. Just pray your guys don't miss...

Official Entry (Captured Alive): "The Popper runs at high speed towards its victim and explodes when within a range of about fifteen feet. If the Popper is attacked with armor piercing, incendiary or explosive ammunition then the explosive effect is likely to be triggered. We recommend that other forms of weaponry be used against this creature in most combat situations."

Official Entry (Autopsy): "The Popper is little more than a walking bomb. Its simple brain structure means that Psionic attacks have a very low chance of success. Its body contains no obvious explosive device, although there are several chemicals mixed into the creatures stomach creating a highly unstable explosive compound."

See Also