Difference between revisions of "Portent (EU2012)"
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** Only [[Thin Man (EU2012)|Thin Men]] appear as seeded, and airdropped enemies. |
** Only [[Thin Man (EU2012)|Thin Men]] appear as seeded, and airdropped enemies. |
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** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. |
** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. |
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+ | * After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements. |
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Revision as of 09:03, 28 November 2013
Mission Intro, Brief & Objectives |
The Council has been monitoring unusual reports about a hijack attempt on an unauthorized French military convoy. Although the alleged perpetrators were human, our intel indicates the aliens may also have been in the area. If true, this raises a number of questions about the cargo being moved. We'll need a squad to investigate; Central should have our complete report momentarily. A French military convoy was caught in an ambush. The convoy's current status is unknown. Be prepared for anything.
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Source: XCOM: Enemy Within DLC
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Notes
- Council Reward: 1 scientist, 1 engineer, §150
Tactics
- Essentially a "Locate/Rescue the VIP" Extraction mission:
- Only Thin Men appear as seeded, and airdropped enemies.
- The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative EXALT survivor. He'll verbally taunt you the whole trip back, though.
- After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements.