Difference between revisions of "Portent (EU2012)"
Jump to navigation
Jump to search
m (edit and linking) |
(Sentence implied that you have to let the VIP die to gain bonus. (is => isn't) [If the VIP is successfully rescued...]) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 10: | Line 10: | ||
<noinclude> |
<noinclude> |
||
==Notes== |
==Notes== |
||
− | * Council Reward: |
+ | * Council Reward: |
+ | ** §150 |
||
+ | ** 1 Scientist |
||
+ | ** 1 Engineer |
||
==Tactics== |
==Tactics== |
||
Line 16: | Line 19: | ||
** Only [[Thin Man (EU2012)|Thin Men]] appear as seeded, and airdropped enemies. |
** Only [[Thin Man (EU2012)|Thin Men]] appear as seeded, and airdropped enemies. |
||
** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. |
** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. |
||
+ | * After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements. |
||
− | * If you're out to make an early profit, it may be better to disable [[Progeny (EU2012)|Progeny]]: |
||
+ | * If the VIP isn't successfully rescued you won't gain any bonus or research opportunities and you'll never hear about the VIP again. |
||
− | ** Portent will always be first (pushing [[Friends in Low Places (EU2012)|Friends in Low Places]] into April), but the other two missions in this side plot won't take place until the aliens have done their assault on the XCOM HQ, which only takes place after the assault on the Alien Base. |
||
− | ** [[Annette Durand (EU2012)|Annette]] and her fellow abductees' stats, recruited months into the game, won't be as useful as getting [[Shaojie Zhang (EU2012)|Zhang]] in just a few weeks in, including if Hidden Potential and Not Created Equally are chosen, and especially since pre-leveled recruits (such as from Abduction/Council rewards) don't benefit from [[OTS (EU2012)|OTS]]'s Iron Will. |
||
− | ** What you can sell and research from Slingshot's [[Battleship (EU2012)|Battleship]] mission in (as early as) April, vs an [[Abductor (EU2012)|Abductor]] in late summer. |
||
<br clear="all"> |
<br clear="all"> |
Revision as of 13:51, 27 August 2018
Mission Intro, Brief & Objectives |
The Council has been monitoring unusual reports about a hijack attempt on an unauthorized French military convoy. Although the alleged perpetrators were human, our intel indicates the aliens may also have been in the area. If true, this raises a number of questions about the cargo being moved. We'll need a squad to investigate; Central should have our complete report momentarily. A French military convoy was caught in an ambush. The convoy's current status is unknown. Be prepared for anything.
|
Source: XCOM: Enemy Within DLC
|
Notes
- Council Reward:
- §150
- 1 Scientist
- 1 Engineer
Tactics
- Essentially a "Locate/Rescue the VIP" Extraction mission:
- Only Thin Men appear as seeded, and airdropped enemies.
- The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative EXALT survivor. He'll verbally taunt you the whole trip back, though.
- After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements.
- If the VIP isn't successfully rescued you won't gain any bonus or research opportunities and you'll never hear about the VIP again.