Difference between revisions of "Portent (EU2012)"
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(Sentence implied that you have to let the VIP die to gain bonus. (is => isn't) [If the VIP is successfully rescued...]) |
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** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. | ** The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative [[EXALT (EU2012)|EXALT ]]survivor. He'll verbally taunt you the whole trip back, though. | ||
* After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements. | * After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements. | ||
− | * If the VIP | + | * If the VIP isn't successfully rescued you won't gain any bonus or research opportunities and you'll never hear about the VIP again. |
<br clear="all"> | <br clear="all"> |
Revision as of 12:51, 27 August 2018
Mission Intro, Brief & Objectives |
The Council has been monitoring unusual reports about a hijack attempt on an unauthorized French military convoy. Although the alleged perpetrators were human, our intel indicates the aliens may also have been in the area. If true, this raises a number of questions about the cargo being moved. We'll need a squad to investigate; Central should have our complete report momentarily. A French military convoy was caught in an ambush. The convoy's current status is unknown. Be prepared for anything.
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Source: XCOM: Enemy Within DLC
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Notes
- Council Reward:
- §150
- 1 Scientist
- 1 Engineer
Tactics
- Essentially a "Locate/Rescue the VIP" Extraction mission:
- Only Thin Men appear as seeded, and airdropped enemies.
- The VIP will be an unarmed, non-hostile, and (surprisingly) cooperative EXALT survivor. He'll verbally taunt you the whole trip back, though.
- After the VIP is rescued, enemies will drop in static locations and only as the VIP moves closer to excavation zone. Keep VIP back without moving forward, if you need a breather between reinforcements.
- If the VIP isn't successfully rescued you won't gain any bonus or research opportunities and you'll never hear about the VIP again.