Difference between revisions of "Possessed Gunner (Piratez)"

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[[File:DoomGunnerInventoryImage|100px|right|STR_DOOM_HUMAN - Possessed Gunner]]
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[[File:PossessedGunner Piratez.png|120px|center|Dark Ones - Possessed Gunner]]
 
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| ransom = 2500$
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| ransom = $2500
 
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Revision as of 22:31, 11 December 2015

This page may be outdated. It is up-to-date for version 0.97. The latest version is v.N1.


Possessed Gunner
Time Units 50
Stamina 80
Health 55
Bravery 110
Reactions 40
Firing Accuracy 50
Melee Accuracy 40
Throwing Accuracy 40
Strength 52
VooDoo Skill 0
VooDoo Strength 42


Armor: Front 25
Armor: Sides 20
Armor: Rear 15
Armor: Under 10
Evasion None
Aggression 2
Intelligence 5
Night Vision 20
Energy Recovery 40
Stun Recovery Normal


Dark Ones - Possessed Gunner


2X2 Unit? No
Height Standing 22
Size Large
Bleed Immune? Yes
Ransom $2500
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 100% 100% {{{daze}}}% 100% 100% 100% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%


Bootypedia

Possessed Gunner

These burly brutes, dubbed 'gunners' for their preference of heavy weapons, are the strongest and biggest of the possessed humans, none the less, their toughness comes mostly from their patchwork armor. They do not seem more resilient to physical damage than a tough Pureblood, not even mentioning ourselves. However, there is a difference - they seem to be hardly affected by poisons, they're almost impossible to stun, and their fury is so all-consuming, they're completely immune to any compelling or threatening. However they react rather badly to any Evil VooDoo-related stuff, even if it's just trinkets. Now find me another subject, this one is of no use anymore.

Source: Piratez Bootypedia

Inventory

Associated Research

Raw Ruleset Data

Notes