Difference between revisions of "Progeny (EU2012)"

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As part of EW's expanded storyline, Progeny's missions are not essential, but they add to the overall story of the fight against EXALT and the Alien collective, while Slingshot is it's own side plot.
  
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But, if you're out to make an early profit, it may be better to disable [[Progeny (EU2012)|Progeny]]:
 +
* Portent will always be first (pushing [[Friends in Low Places (EU2012)|Friends in Low Places]] into April), but the other two missions in this side plot won't take place until the aliens have done their assault on the XCOM HQ, which only takes place after the assault on the Alien Base.
 +
* [[Annette Durand (EU2012)|Annette]] and her fellow abductees' stats, recruited months into the game, won't be as useful as getting [[Shaojie Zhang (EU2012)|Zhang]] in just a few weeks in, especially since pre-leveled recruits (such as from Abduction/Council rewards) don't benefit from [[OTS (EU2012)|OTS]]'s Iron Will.
 +
** This also includes having your later-game soldiers in mind, if Hidden Potential and Not Created Equally are chosen, and you have already begun farming and raising for your Psi Squad; they can easily get higher stats than pre-leveled soldiers.
 +
** Pre-leveled soldiers are not a priority reward in general: generic Abduction/Council Reward soldiers will always be one level below your highest-ranked solider, and Zhang is the one exception as he will be the only one that can be of ''higher'' rank than any soldiers you'll have at the time.
 +
* What you can sell and research from Slingshot's [[Battleship (EU2012)|Battleship]] mission in (as early as) April, vs an [[Abductor (EU2012)|Abductor]] in late summer.
 +
* At the very least, the Council rewards of the first missions are more profitable from Slingshot.
  
 
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Revision as of 22:29, 23 November 2013

Annette on the Security Breach trailer

Operation Progeny is a new campaign on the Enemy Within DLC (EW) consisting of 3 linked Council missions, similar to the previous Slingshot campaign. Like Slingshot, Progeny is optional and can be toggled on/off when choosing the game options at start.

Progeny was created to be released as the 2nd planned standalone DLC for XCOM: Enemy Unknown but its release was cancelled after a general less than positive response to Slingshot and Firaxis decided instead to include it on EW. Thus, the narrative has suffered some changes from the original version to fit with the additions brought by EW to the XCOM universe, namely the EXALT and the Base Defense missions.

The campaign consists of 3 missions, called Portent, Deluge and Furies and revolves about a new French character, Annette Durand, which has a special power that makes her a target of interest for XCOM, the Aliens and EXALT.

The first mission, Portent takes place in April and the following missions, Deluge and Furies will only happen after the Alien Base Assault and XCOM Base Defense missions are completed. According to Dr. Vahlen, Annette is the reason behind the assault the XCOM HQ since the aliens managed to use her psionic powers to mass control XCOM personnel and allow the raid to happen.

After Deluge is completed, Annette will become an XCOM soldier at the Barracks, with a random class and the rank of Sergeant. Successfully completing Furies can also give you up to 3 additional soldiers, all Lieutenant rank and gifted if psionically tested.

Vs. Slingshot

Slingshot Progeny
Friends in Low Places
Council Rewards:
  • 2 Engineers
  • 2 Scientists
  • §200
  • Zhang (Heavy Lieutenant)
Enemies:
  • Sectoids
  • Thin Men
  • Chryssalid, or 1 Muton on Impossible Difficulty
Note:
  • May be as early as 2 weeks into the game
  • Thus, for Classic/Impossible, Zhang will probably unlock OTC construction
Portent
Council Rewards:
  • 1 Engineer
  • 1 Scientist
  • §150
Enemies:
  • Thin Men
Note:
  • Appears to have priority appearance over Slingshot
  • As a part of a "Portent" [1], is inherent to EW's storyline, as it features an EXALT agent, and Annette's abilities, taken by the aliens, are reported to be the cause for the attack on XCOM Base.
Confounding Light
Council Reward:
  • 2 Engineers
Enemies
  • Thin Men
  • Mutons (w/Plasma Rifles)
Note:
  • 10 turn limit, placing devices does NOT extend time
  • Arguably the most difficult of all DLC missions, perhaps the most difficult of all early-game missions
    • Wounds suffered here may put soliders out of comission for the next few missions, particularly Gangplank
  • Possible early Muton capture can give you a massive early lead on Plasma weapony research
  • Can be done as early as April
Deluge
Council Rewards:
  • §100
  • Unknown probability of acuiring Annette

(random class, Sergeant)

Enemies:
  • Sectoids
  • Thin Men
  • Mechtoids
Note:
  • Will not occurr until untill after you do the Alien Base Assault
  • Level is on a damaged Damn, with a turn limit. Opening valves will extend time by 1 turn each (similar to a Bomb Disposal Mission). Only one soldier needs to reach the target area at the end of the Dam
Gangplank
Council Reward:
  • 2 Engineers
Enemies:
  • Sectoids
  • Thin Men
  • Chryssalids
  • 1 Cyberdisk
  • 1 Muton
Note:
  • Will often occur within days of completing Counfounding Light (and thus: April)
Spoils of victory:
  • 2x Fusion Cores
  • ~400 Alien Alloys
  • ~300 Elerium
  • 3x Elerium Genrators
  • 4x Navigational Computers
Furies
Council Rewards:
  • §100
  • Unknown probability of acuiring all three abductees as Lieutenants
Enemies:
  • Sectoids
  • Thin Men
  • Mechtoids
  • Berserker
Note:
  • Level is in a snow field in the Alps with a landed Abductor. Target is a unique console in the central room of the UFO, just before the door to the bridge

As part of EW's expanded storyline, Progeny's missions are not essential, but they add to the overall story of the fight against EXALT and the Alien collective, while Slingshot is it's own side plot.

But, if you're out to make an early profit, it may be better to disable Progeny:

  • Portent will always be first (pushing Friends in Low Places into April), but the other two missions in this side plot won't take place until the aliens have done their assault on the XCOM HQ, which only takes place after the assault on the Alien Base.
  • Annette and her fellow abductees' stats, recruited months into the game, won't be as useful as getting Zhang in just a few weeks in, especially since pre-leveled recruits (such as from Abduction/Council rewards) don't benefit from OTS's Iron Will.
    • This also includes having your later-game soldiers in mind, if Hidden Potential and Not Created Equally are chosen, and you have already begun farming and raising for your Psi Squad; they can easily get higher stats than pre-leveled soldiers.
    • Pre-leveled soldiers are not a priority reward in general: generic Abduction/Council Reward soldiers will always be one level below your highest-ranked solider, and Zhang is the one exception as he will be the only one that can be of higher rank than any soldiers you'll have at the time.
  • What you can sell and research from Slingshot's Battleship mission in (as early as) April, vs an Abductor in late summer.
  • At the very least, the Council rewards of the first missions are more profitable from Slingshot.


EU2012 Badge XCOM: Enemy Unknown (2012): Missions/Maps/Map Info
Landed UFO Small Scout: RiverRiver ValleyLarge Scout: Creepy ForestHillsideAbductor: Farm OutskirtsWinding StreamSupply Ship: Forest GroveRocky Gorge
Crashed UFO Small Scout: BadlandsDirt Road MarshlandsQuagmireSmall Scout Farm (EW DLC)Small Scout Nuked City (EW DLC)Small Scout Roadhouse (EW DLC)Large Scout: Deep WoodsForest TrenchStonewallThe BarrensLarge Scout City (EW DLC)Abductor: CliffsideScorched EarthSupply Ship: Overlook AWildfireBattleship: Battleship 01Battleship 02
Abductions BarBoulevardCemetery GrandCommercial Alley (EU only)Commercial StreetConvenience Store (EU only)Demolition (EU only)Fast FoodGas Station (EU only)Highway BridgeHighway ConstructionIndustrial OfficeLiquor StoreMuseum (EU only)Office PaperPier AResearch Outpost (EU only)Rooftops ConstSlaughterhouse ASmall CemeteryStreet HurricaneStreet OverpassTrain StationTrainyardTruckstop (EU only)Commercial Alley EWI (EW DLC)Convenience Store EWI (EW DLC)Demolition EWI (EW DLC)Fast Food EWI (EW DLC)Gas Station EWI (EW DLC)Highway Construction EWI (EW DLC)Office Paper EWI (EW DLC)Research Outpost EWI (EW DLC)Street Overpass EWI (EW DLC)Truck Stop EWI (EW DLC)
Terror Site BarCommercial AlleyCommercial RestaurantCommercial StreetConvenience StoreStreet HurricaneHighway 1Military AmmoPolice StationOffice Paper (EW DLC)Pier A Terror (EW DLC)
Bomb Disposal Cemetery GrandHighway BridgeSlaughterhouse ATrain StationTrainyard
Asset Recovery Cemetery GrandIndustrial OfficePier AResearch OutpostStreet OverpassTruckstop
Extraction/Escort Extraction: Boulevard (EU only)Highway FallenMuseum (EU only)Street Hurricane (EW DLC)Escort: Commercial AlleyPier AResearch Outpost
Storyline Intro LevelAlien Base 01Alien Base 02Overseer: (Deep WoodsForest TrenchStonewallThe Barrens) • Temple Ship
Multiplayer BarBoulevardCemetery GrandPolice StationTrainyardObservatory (EW DLC)Rooftops Construction (EW DLC)Ruined Fishing Village (EW DLC)Stop 'N Gulp (EW DLC)Wrecked Pier (EW DLC)XCom HQ (EW DLC)
Slingshot DLC Friends in Low Places (Map)Confounding Light (Map)Gangplank (Map)
Enemy Within DLC Progeny: Portent (Map)Deluge (Map)Furies (Map)Other: Meld TutorialSite Recon (Map)EXALT Base Raid (Map)XCOM Base (Map)
Covert Operations Covert Data Recovery: BoulevardCommercial RestaurantDemolition EWIGas Station EWIHighway ConstructionIndustrial OfficeOffice Paper EWIPolice StationRooftops ConstTruck Stop EWICovert Extraction: Commercial Alley EWIConvenience Store EWIHighway Construction EWILiquor StoreMilitary AmmoPier A TerrorPortentResearch Outpost EWIStreet Overpass EWITrainyard