Difference between revisions of "Proving Ground (LW2)"

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The Proving Ground has two slots for engineers that reduce project time by 50% each.
 
The Proving Ground has two slots for engineers that reduce project time by 50% each.
  
*'''Proving Ground Projects'''
+
{| class="wikitable" width="100%" style="text-align: center"
**Skulljack
+
! Project !! Requirements !! Engineers/Scientists !! Research Points !! Supplies !! Alloys !! Crystals !! Cores !! Other Costs !! Items Unlocked
**Bluescreen
+
|- style="vertical-align:top;"
**BattlefieldMedicine
+
|-
**Skullmining
+
| Skulljack || Officer Autopsy || - || 1200 || 75 || - || - || - || 1 Officer Corpse || Skulljack
**HazmatVestProject
+
|-
**PlatedVestProject
+
| Bluescreen || MEC Breakdown || 3 || 500 || - || - || - || - || 1 MEC Wreck, 1 Drone Wreck || -
**StasisVestProject
+
|-
**HellweaveProject
+
| Battlefield Medicine || Viper Autopsy || 2 || 1500 || 100 || - || - || 1 || 1 Viper Corpse || Nanomedkit
**AlloyPlatingProject
+
|-
**ChameleonSuitProject
+
| Skullmining || Skulljack, Advent Robotics || 4 || 2100 || 150 || - || - || 1 || - || -
**ChitinPlatingProject
+
|-
**CarapacePlatingProject
+
| Hazmat Vest || Hybrid Materials, Alien Biotech || - || 1200 || 20 || - || - || - || - || Hazmat Vest
**APRoundsProject
+
|-
**StilettoRoundsProject
+
| Tactical Vest || Hybrid Materials, Muton Autopsy || 2 || 1500 || 25 || 3 || - || - || 1 Muton Corpse || Tactical Vest 
**TalonRoundsProject
+
|-
**FlechetteRoundsProject
+
| Stasis Vest || Hybrid Materials, Shieldbearer Autopsy || 3 || 1500 || 35 || 3 || - || 1 || 1 Shieldbearer Corpse || Stasis Vest
**FalconRoundsProject
+
|-
**VenomRoundsProject
+
| Hellweave Vest || Hybrid Materials, Berserker Autopsy || 4 || 1800 || 30 || 4 || - || 1 || 1 Berserker Corpse || Hellweave Vest
**RedscreenRoundsProject
+
|-
**DragonRoundsProject
+
| Chameleon Suit || Hybrid Materials, Faceless Autopsy || 2 || 1500 || 30 || 2 || - || 1 || 1 Faceless Corpse || Chameleon Suit
**BluescreenRoundsProject
+
|-
**TracerRoundsProject
+
| Alloy Plating || Hybrid Materials, Trooper Autopsy || 2 || 1200 || 10 || 4 || - || - || 1 Trooper Corpse || Alloy Plating
**NeedleRoundsProject
+
|-
**AdvancedGrenades
+
| Chitin Plating || Hybrid Materials, Chrysalid Autopsy || 4 || 1500 || 30 || 8 || - || - || 1 Chrysalid Corpse || Chitin Plating
**BattlescannerProject
+
|-
**SmokeBombProject
+
| Carapace Plating || Hybrid Materials, Muton Elite Autopsy || 5 || 1800 || 40 || 10 || - || - || 1 Muton Elite Corpse || Carapace Plating
**ProximityMineProject
+
|-
**MimicBeaconProject
+
| Talon Rounds || Hybrid Materials, Sectoid Autopsy || 1 || 1200 || 20 || 2 || - || 1 || 1 Sectoid Corpse || Talon Rounds
**PlasmaGrenade
+
|-
**IncendiaryGrenadeProject
+
| Redscreen Rounds || Hybrid Materials, Advent Robotics || 1 || 1200 || 5 || - || - || 1 || 1 Drone Wreck || Redscreen Rounds
**IncendiaryBombProject
+
|-
**AcidGrenadeProject
+
| Venom Rounds || Hybrid Materials, Viper Autopsy || 3 || 1500 || 50 || 2 || - || 1 || 1 Viper Corpse || Venom Rounds
**AcidBombProject
+
|-
**GasGrenadeProject
+
| Shredder Rounds || Hybrid Materials, Turret Breakdown || 3 || 1500 || 20 || 2 || - || 1 || 1 Turret Wreck || Shredder Rounds
**GasBombProject
+
|-
**EMPGrenadeProject
+
| Needle Rounds || Hybrid Materials, Shieldbearer Autopsy || 3 || 1500 || 20 || 2 || - || 1 || 1 Shieldbearer Corpse || Needle Rounds
**EMPBombProject
+
|-
**ShredstormCannonProject
+
| Flechette Rounds || Hybrid Materials, Archon Autopsy || 4 || 1500 || 20 || 2 || - || 1 || 1 Archon Corpse || Flechette Rounds
**PlasmaBlasterProject
+
|-
**BasicScopeProject
+
| Stilleto Rounds || Hybrid Materials, Faceless Autopsy || 3 || 1200 || 20 || 2 || - || 1 || 1 Faceless Corpse || Stilleto Rounds
**AdvancedScopeProject
+
|-
**SuperiorScopeProject
+
| Bluescreen Rounds || Hybrid Materials, Bluescreen || 5 || 1200 || 20 || 2 || 5 || 1 || 1 MEC Wreck || Bluescreen Rounds
**BasicLaserSightProject
+
|-
**AdvancedLaserSightProject
+
| Dragon Rounds || Hybrid Materials, Muton Elite Autopsy || 5 || 1800 || 50 || 5 || - || 1 || 1 Muton Elite Corpse || Dragon Rounds
**SuperiorLaserSightProject
+
|-
**BasicStockProject
+
| Advanced Grenades || Plasma Grenade, Andromedon Autopsy || 3 || 1800 || 150 || 15 || 25 || 3 || - || -
**AdvancedStockProject
+
|-
**SuperiorStockProject
+
| Battle Scanner || Hybrid Materials, Advent Robotics || 2 || 1200 || 25 || 5 || 2 || 1 || 1 Drone Wreck || Battle Scanner
**BasicClipSizeProject
+
|-
**AdvancedClipSizeProject
+
| Smoke Bomb || Advanced Grenades || 5 || 1200 || 25 || 3 || - || 1 || - || Smoke Bomb
**SuperiorClipSizeProject
+
|-
**BasicHairTriggerProject
+
| Proximity Mine || Advanced Grenades, Sectopod Breakdown || 4 || 1800 || 125 || 10 || 10 || 1 || 1 Sectopod Wreck || Proximity Mine
**AdvancedHairTriggerProject
+
|-
**SuperiorHairTriggerProject
+
| Mimic Beacon || Advanced Grenades, Psi Gate || 7 || 2500 || 150 || 50 || 50 || 2 || 1 Gatekeeper Corpse || Mimic Beacon
**BasicAutoMagProject
+
|-
**AdvancedAutoMagProject
+
| Plasma Grenade || Hybrid Materials, Muton Autopsy || 3 || 1200 || 100 || 20 || 20 || 1 || 1 Muton Corpse || Plasma Grenade
 
+
|-
 +
| Incendiary Grenade || Hybrid Materials, Officer Autopsy || 3 || 1200 || 20 || 3 || - || 1 || 1 Officer Corpse || Incendiary Grenade
 +
|-
 +
| Incendiary Bomb || Advanced Grenades, Incendiary Grenade || 5 || 1500 || 30 || 6 || 3 || 1 || 1 Officer Corpse || Incendiary Bomb
 +
|-
 +
| Acid Grenade || Hybrid Materials, Archon Autopsy || 3 || 1200 || 20 || 3 || - || 1 || 1 Archon Corpse || Acid Grenade
 +
|-
 +
| Acid Bomb || Advanced Grenades, Acid Grenade || 5 || 1500 || 30 || 6 || 3 || 1 || 1 Archon Corpse || Acid Bomb
 +
|-
 +
| Gas Grenade || Hybrid Materials, Viper Autopsy || 3 || 1200 || 20 || 3 || - || 1 || 1 Viper Corpse || Gas Grenade
 +
|-
 +
| Gas Bomb || Advanced Grenades, Gas Grenade || 5 || 1500 || 30 || 6 || 3 || 1 || 1 Viper Corpse || Gas Bomb
 +
|-
 +
| EMP Grenade || Hybrid Materials, Bluescreen || 3 || 1200 || 20 || 3 || - || 1 || 1 Drone Wreck || EMP Grenade
 +
|-
 +
| EMP Bomb || Advanced Grenades, EMP Grenade || 5 || 1500 || 30 || 6 || 3 || 1 || 1 MEC Wreck || EMP Bomb
 +
|-
 +
| Shredstorm Cannon || Advanced Coilguns, EXO Suit || 7 || 1800 || 60 || 10 || 10 || 1 || - || Shredstorm Cannon
 +
|-
 +
| Plasma Blaster || Plasma Rifle, EXO Suit || 8 || 1800 || 80 || 10 || 10 || 1 || - || Plasma Blaster
 +
|-
 +
| Scope || Modular Weapons || 1 || 1000 || 30 || - || - || 1 || 3 Scopes || Scope
 +
|-
 +
| Advanced Scope || Scope || 2 || 1600 || 60 || - || - || 1 || 3 Advanced Scopes || Advanced Scope
 +
|-
 +
| Elite Scope || Advanced Scope || 3 || 2400 || 90 || - || - || 1 || 3 Elite Scopes || Elite Scope
 +
|-
 +
| Laser Sight || Modular Weapons || 1 || 1000 || 20 || - || - || 1 || 3 Laser Sights || Laser Sight
 +
|-
 +
| Advanced Laser Sight || Laser Sight || 2 || 1600 || 40 || - || - || 1 || 3 Advanced Laser Sights || Advanced Laser Sight
 +
|-
 +
| Elite Laser Sight || Advanced Laser Sight || 3 || 2400 || 60 || - || - || 1 || 3 Elite Laser Sights || Elite Laser Sight
 +
|-
 +
| Stock || Modular Weapons || 1 || 1000 || 20 || - || - || 1 || 3 Stocks || Stock
 +
|-
 +
| Advanced Stock || Stock || 2 || 1600 || 40 || - || - || 1 || 3 Advanced Stocks || Advanced Stock
 +
|-
 +
| Elite Stock || Advanced Stock || 3 || 2400 || 60 || - || - || 1 || 3 Elite Stocks || Elite Stock
 +
|-
 +
| Expanded Mags || Modular Weapons || 1 || 1000 || 20 || - || - || 1 || 3 Expanded Mags || Expanded Mags
 +
|-
 +
| Advanced Expanded Mags || Expanded Mags || 2 || 1600 || 40 || - || - || 1 || 3 Advanced Expanded Mags || Advanced Expanded Mags
 +
|-
 +
| Elite Expanded Mags || Advanced Expanded Mags || 3 || 2400 || 60 || - || - || 1 || 3 Elite Expanded Mags || Elite Expanded Mags
 +
|-
 +
| Hair Trigger || Modular Weapons || 1 || 1000 || 20 || - || - || 1 || 3 Hair Triggers || Hair Trigger
 +
|-
 +
| Advanced Hair Trigger || Hair Trigger || 2 || 1600 || 40 || - || - || 1 || 3 Advanced Hair Triggers || Advanced Hair Trigger
 +
|-
 +
| Elite Hair Trigger || Advanced Hair Trigger || 3 || 2400 || 60 || - || - || 1 || 3 Elite Hair Triggers || Elite Hair Trigger
 +
|-
 +
| Autoloader || Modular Weapons || 1 || 1000 || 20 || - || - || 1 || 3 Autoloaders || Autoloader
 +
|-
 +
| Advanced Autoloader || Autoloader || 2 || 1600 || 40 || - || - || 1 || 3 Advanced Autoloader || Advanced Autoloader
 +
|-
 +
| Elite Autoloader || Advanced Autoloader || 3 || 2400 || 60 || - || - || 1 || 3 Elite Autoloaders || Elite Autoloader
 +
|-
 +
| Suppressor || Modular Weapons || 1 || 1000 || 30 || - || - || 1 || 3 Suppressors || Suppressor
 +
|-
 +
| Advanced Suppressor || Suppressor || 2 || 1600 || 60 || - || - || 1 || 3 Advanced Suppressors || Advanced Suppressor
 +
|-
 +
| Elite Suppressor || Advanced Suppressor || 3 || 2400 || 90 || - || - || 1 || 3 Elite Suppressors || Elite Suppressor
 +
|-
 +
|}
  
 
See [[Equipment (LW2)]] for lists of items and the projects they require.
 
See [[Equipment (LW2)]] for lists of items and the projects they require.
 
[[Category:Facilities (LW2)]]
 
[[Category:Facilities (LW2)]]

Revision as of 15:04, 23 May 2017

"The Proving Ground facility provides space for Shen to experiment with new types of weaponry and other unconventional equipment. Using this facility, she can produce ammunition, explosive ordnance, and armor for our troops."


XCOM2 ChooseFacility ProvingGrounds.png


In LW2 items must be researched in the Proving Ground before you can build them in Engineering -> Build Items.

The Proving Ground has two slots for engineers that reduce project time by 50% each.

Project Requirements Engineers/Scientists Research Points Supplies Alloys Crystals Cores Other Costs Items Unlocked
Skulljack Officer Autopsy - 1200 75 - - - 1 Officer Corpse Skulljack
Bluescreen MEC Breakdown 3 500 - - - - 1 MEC Wreck, 1 Drone Wreck -
Battlefield Medicine Viper Autopsy 2 1500 100 - - 1 1 Viper Corpse Nanomedkit
Skullmining Skulljack, Advent Robotics 4 2100 150 - - 1 - -
Hazmat Vest Hybrid Materials, Alien Biotech - 1200 20 - - - - Hazmat Vest
Tactical Vest Hybrid Materials, Muton Autopsy 2 1500 25 3 - - 1 Muton Corpse Tactical Vest
Stasis Vest Hybrid Materials, Shieldbearer Autopsy 3 1500 35 3 - 1 1 Shieldbearer Corpse Stasis Vest
Hellweave Vest Hybrid Materials, Berserker Autopsy 4 1800 30 4 - 1 1 Berserker Corpse Hellweave Vest
Chameleon Suit Hybrid Materials, Faceless Autopsy 2 1500 30 2 - 1 1 Faceless Corpse Chameleon Suit
Alloy Plating Hybrid Materials, Trooper Autopsy 2 1200 10 4 - - 1 Trooper Corpse Alloy Plating
Chitin Plating Hybrid Materials, Chrysalid Autopsy 4 1500 30 8 - - 1 Chrysalid Corpse Chitin Plating
Carapace Plating Hybrid Materials, Muton Elite Autopsy 5 1800 40 10 - - 1 Muton Elite Corpse Carapace Plating
Talon Rounds Hybrid Materials, Sectoid Autopsy 1 1200 20 2 - 1 1 Sectoid Corpse Talon Rounds
Redscreen Rounds Hybrid Materials, Advent Robotics 1 1200 5 - - 1 1 Drone Wreck Redscreen Rounds
Venom Rounds Hybrid Materials, Viper Autopsy 3 1500 50 2 - 1 1 Viper Corpse Venom Rounds
Shredder Rounds Hybrid Materials, Turret Breakdown 3 1500 20 2 - 1 1 Turret Wreck Shredder Rounds
Needle Rounds Hybrid Materials, Shieldbearer Autopsy 3 1500 20 2 - 1 1 Shieldbearer Corpse Needle Rounds
Flechette Rounds Hybrid Materials, Archon Autopsy 4 1500 20 2 - 1 1 Archon Corpse Flechette Rounds
Stilleto Rounds Hybrid Materials, Faceless Autopsy 3 1200 20 2 - 1 1 Faceless Corpse Stilleto Rounds
Bluescreen Rounds Hybrid Materials, Bluescreen 5 1200 20 2 5 1 1 MEC Wreck Bluescreen Rounds
Dragon Rounds Hybrid Materials, Muton Elite Autopsy 5 1800 50 5 - 1 1 Muton Elite Corpse Dragon Rounds
Advanced Grenades Plasma Grenade, Andromedon Autopsy 3 1800 150 15 25 3 - -
Battle Scanner Hybrid Materials, Advent Robotics 2 1200 25 5 2 1 1 Drone Wreck Battle Scanner
Smoke Bomb Advanced Grenades 5 1200 25 3 - 1 - Smoke Bomb
Proximity Mine Advanced Grenades, Sectopod Breakdown 4 1800 125 10 10 1 1 Sectopod Wreck Proximity Mine
Mimic Beacon Advanced Grenades, Psi Gate 7 2500 150 50 50 2 1 Gatekeeper Corpse Mimic Beacon
Plasma Grenade Hybrid Materials, Muton Autopsy 3 1200 100 20 20 1 1 Muton Corpse Plasma Grenade
Incendiary Grenade Hybrid Materials, Officer Autopsy 3 1200 20 3 - 1 1 Officer Corpse Incendiary Grenade
Incendiary Bomb Advanced Grenades, Incendiary Grenade 5 1500 30 6 3 1 1 Officer Corpse Incendiary Bomb
Acid Grenade Hybrid Materials, Archon Autopsy 3 1200 20 3 - 1 1 Archon Corpse Acid Grenade
Acid Bomb Advanced Grenades, Acid Grenade 5 1500 30 6 3 1 1 Archon Corpse Acid Bomb
Gas Grenade Hybrid Materials, Viper Autopsy 3 1200 20 3 - 1 1 Viper Corpse Gas Grenade
Gas Bomb Advanced Grenades, Gas Grenade 5 1500 30 6 3 1 1 Viper Corpse Gas Bomb
EMP Grenade Hybrid Materials, Bluescreen 3 1200 20 3 - 1 1 Drone Wreck EMP Grenade
EMP Bomb Advanced Grenades, EMP Grenade 5 1500 30 6 3 1 1 MEC Wreck EMP Bomb
Shredstorm Cannon Advanced Coilguns, EXO Suit 7 1800 60 10 10 1 - Shredstorm Cannon
Plasma Blaster Plasma Rifle, EXO Suit 8 1800 80 10 10 1 - Plasma Blaster
Scope Modular Weapons 1 1000 30 - - 1 3 Scopes Scope
Advanced Scope Scope 2 1600 60 - - 1 3 Advanced Scopes Advanced Scope
Elite Scope Advanced Scope 3 2400 90 - - 1 3 Elite Scopes Elite Scope
Laser Sight Modular Weapons 1 1000 20 - - 1 3 Laser Sights Laser Sight
Advanced Laser Sight Laser Sight 2 1600 40 - - 1 3 Advanced Laser Sights Advanced Laser Sight
Elite Laser Sight Advanced Laser Sight 3 2400 60 - - 1 3 Elite Laser Sights Elite Laser Sight
Stock Modular Weapons 1 1000 20 - - 1 3 Stocks Stock
Advanced Stock Stock 2 1600 40 - - 1 3 Advanced Stocks Advanced Stock
Elite Stock Advanced Stock 3 2400 60 - - 1 3 Elite Stocks Elite Stock
Expanded Mags Modular Weapons 1 1000 20 - - 1 3 Expanded Mags Expanded Mags
Advanced Expanded Mags Expanded Mags 2 1600 40 - - 1 3 Advanced Expanded Mags Advanced Expanded Mags
Elite Expanded Mags Advanced Expanded Mags 3 2400 60 - - 1 3 Elite Expanded Mags Elite Expanded Mags
Hair Trigger Modular Weapons 1 1000 20 - - 1 3 Hair Triggers Hair Trigger
Advanced Hair Trigger Hair Trigger 2 1600 40 - - 1 3 Advanced Hair Triggers Advanced Hair Trigger
Elite Hair Trigger Advanced Hair Trigger 3 2400 60 - - 1 3 Elite Hair Triggers Elite Hair Trigger
Autoloader Modular Weapons 1 1000 20 - - 1 3 Autoloaders Autoloader
Advanced Autoloader Autoloader 2 1600 40 - - 1 3 Advanced Autoloader Advanced Autoloader
Elite Autoloader Advanced Autoloader 3 2400 60 - - 1 3 Elite Autoloaders Elite Autoloader
Suppressor Modular Weapons 1 1000 30 - - 1 3 Suppressors Suppressor
Advanced Suppressor Suppressor 2 1600 60 - - 1 3 Advanced Suppressors Advanced Suppressor
Elite Suppressor Advanced Suppressor 3 2400 90 - - 1 3 Elite Suppressors Elite Suppressor

See Equipment (LW2) for lists of items and the projects they require.