Difference between revisions of "Psi Armor (EU2012)"

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{{Ref Open | title = Psi Armor}}[[File:Psi Armor Research (EU2012).png|right|100px|]]
 
{{Ref Open | title = Psi Armor}}[[File:Psi Armor Research (EU2012).png|right|100px|]]
We've reached a point in our research of the aliens' Psionic abilities and their associated cybernetic implants that we're confident enough to begin preliminary tests of this technology on human subjects. Although the system we have in mind will require the use of a lightweight armor suit with reduced defensive capabilities, this "Psi-armor" should more than compensate by providing a significant boost to our soldiers psionic abilities.It is our hope that bolstering these abilities within our soldiers will provide new insights, as we seek to discover the source of the aliens' collective consciousness. We still don't fully understand the link between the visible psionic abilities we've seen exhibited by the aliens, and their use of psionics as a means of communication. I believe it's very likely we'll find a way to activate the Ethereal device if we can successfully fabricate this armor.
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We've reached a point in our research of the aliens' Psionic abilities and their associated cybernetic implants that we're confident enough to begin preliminary tests of this technology on human subjects. Although the system we have in mind will require the use of a lightweight armor suit with reduced defensive capabilities, this "Psi-armor" should more than compensate by providing a significant boost to our soldiers psionic abilities.It is our hope that bolstering these abilities within our soldiers will provide new insights, as we seek to discover the source of the aliens' collective consciousness. We still don't fully understand the link between the visible psionic abilities we've seen exhibited by the aliens, and their use of psionics as a means of communication. I believe it's very likely we'll find a way to activate the [[ (EU2012)| (EU2012)]]Ethereal device if we can successfully fabricate this armor.
 
{{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}}
 
{{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}}
  
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[[Image:psi_deco_1.jpg|150px|right]]
 
[[Image:psi_deco_1.jpg|150px|right]]
 
{{Armor Data Box (EU2012)
 
{{Armor Data Box (EU2012)
|requires=Titan Armor<br>Ethereal Device
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|requires=[[Titan Armor (EU2012)|Titan Armor]]<br>[[Psi Link (EU2012)|Ethereal Device]]
 
|costs=§400<br>Alloys:20<br>Elerium:40<br>Engineers:30
 
|costs=§400<br>Alloys:20<br>Elerium:40<br>Engineers:30
 
|health=+6
 
|health=+6
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|abilities=Will: +20<br>Psionic unit only
 
|abilities=Will: +20<br>Psionic unit only
 
}}
 
}}
* A psionic soldier wearing this armor is required to activate the Gollop Chamber. The soldier that uses the chamber must continue to wear Psi Armor for the final mission.
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* A [[Psionic (EU2012)|psionic]] soldier wearing this armor is required to activate the [[Gollop Chamber (EU2012)|Gollop Chamber]]. The soldier that uses the chamber must continue to wear Psi Armor for the final mission.
 
* The Will bonus from this armor is generic, increasing the unit's psi offense and psi defense and all other benefits of higher Will.
 
* The Will bonus from this armor is generic, increasing the unit's psi offense and psi defense and all other benefits of higher Will.
* Gives additional 20% chance to psi attacks.
+
* Despite the Research Archives' ingame text it only gives and additional 20% chance to psi attacks/defense.
 
<br clear="all">
 
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==See Also==
 
==See Also==

Revision as of 16:49, 18 October 2013

Psi Armor
Psi Armor Research (EU2012).png

We've reached a point in our research of the aliens' Psionic abilities and their associated cybernetic implants that we're confident enough to begin preliminary tests of this technology on human subjects. Although the system we have in mind will require the use of a lightweight armor suit with reduced defensive capabilities, this "Psi-armor" should more than compensate by providing a significant boost to our soldiers psionic abilities.It is our hope that bolstering these abilities within our soldiers will provide new insights, as we seek to discover the source of the aliens' collective consciousness. We still don't fully understand the link between the visible psionic abilities we've seen exhibited by the aliens, and their use of psionics as a means of communication. I believe it's very likely we'll find a way to activate the (EU2012)Ethereal device if we can successfully fabricate this armor.

Source: XCOM: Enemy Unknown (2012) Research Archives
Description
Psi Armor

Our most powerful armored suit, this equipment serves to amplify the wearer's psionic abilities through a system modeled after the alien's own cybernetic implants. However, it should be noted, this armor can only be equipped by a soldier found to have Psionic abilities.

  • Medium armor
  • Increases wearer's Will by 30 for psi attacks and defense
Source: XCOM: Enemy Unknown (2012)


Notes

Psi deco 1.jpg
Research Required Titan Armor
Ethereal Device
Base Costs §400
Alloys:20
Elerium:40
Engineers:30
Health +6
Defense +10
Movement +2
Abilities Will: +20
Psionic unit only
  • A psionic soldier wearing this armor is required to activate the Gollop Chamber. The soldier that uses the chamber must continue to wear Psi Armor for the final mission.
  • The Will bonus from this armor is generic, increasing the unit's psi offense and psi defense and all other benefits of higher Will.
  • Despite the Research Archives' ingame text it only gives and additional 20% chance to psi attacks/defense.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant