Difference between revisions of "Psi Operative (LW2)"
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HubrisBliss (talk | contribs) (table referencing templates) |
HubrisBliss (talk | contribs) (reformatted ranks in ==Stat Progression==, was using normal soldier ranks) |
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− | | | + | |Initiate|| 1 || 2 || 5 || 30 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Acolyte|| 0 || 1 || 5 || 4 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Adept|| 0 || 2 || 0 || 4 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Disciple|| 0 || 1 || 0 || 4 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Mystic|| 1 || 2 || 0 || 4 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Warlock|| 0 || 1 || 0 || 2 || 0 || 0 || 0 |
|- | |- | ||
− | | | + | |Magus|| 0 || 2 || 0 || 4 || 0 || 0 || 0 |
|- | |- | ||
− | |Master | + | |Master|| 1 || 1 || 0 || 4 || 0 || 0 || 0 |
|- | |- | ||
|Total|| 3 || 12 || 10 || 56* || 0 || 0 || 0 | |Total|| 3 || 12 || 10 || 56* || 0 || 0 || 0 | ||
|} | |} | ||
− | Each rank after | + | Each rank after Initiate can have up to a bonus of 9 extra Psi Offense, except Warlock which has a cap of 5. The total amount represents the minimum gain from leveling, while the hard cap is +100 |
This class gains no Strength | This class gains no Strength |
Revision as of 17:57, 28 January 2017
Psi Operative:
Primary: Rifle(default), SMG or Shotgun; Secondary: Psi Amp
Abilities
Mouse-over for more information.
Ability | Rank | Ability |
Initiate |
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Telepath | Resonate | |
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Acolyte |
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Adept |
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Disciple |
Sustain | |
Mystic |
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Warlock |
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Magus |
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Master |
Stat Progression
Rank | Health | Offense | Will | Psi Offense | Mobility | Dodge | Hacking |
---|---|---|---|---|---|---|---|
Initiate | 1 | 2 | 5 | 30 | 0 | 0 | 0 |
Acolyte | 0 | 1 | 5 | 4 | 0 | 0 | 0 |
Adept | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
Disciple | 0 | 1 | 0 | 4 | 0 | 0 | 0 |
Mystic | 1 | 2 | 0 | 4 | 0 | 0 | 0 |
Warlock | 0 | 1 | 0 | 2 | 0 | 0 | 0 |
Magus | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
Master | 1 | 1 | 0 | 4 | 0 | 0 | 0 |
Total | 3 | 12 | 10 | 56* | 0 | 0 | 0 |
Each rank after Initiate can have up to a bonus of 9 extra Psi Offense, except Warlock which has a cap of 5. The total amount represents the minimum gain from leveling, while the hard cap is +100
This class gains no Strength
See Also
XCOM Units in Long War 2 | ||||||||||||||||||||||||||
Starting |
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Unlockable |
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