Difference between revisions of "Psi Operative (LW2)"

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Each rank after Squadie can have up to a bonus of 9 extra Psi Offense, except Tech Sergenat which has a cap of 5. The total ammount represents the minimum gain from levelin, while the hard cap is +100
 
Each rank after Squadie can have up to a bonus of 9 extra Psi Offense, except Tech Sergenat which has a cap of 5. The total ammount represents the minimum gain from levelin, while the hard cap is +100
 +
 
This class gains no Strength
 
This class gains no Strength
  

Revision as of 14:51, 27 January 2017

Psi Operative:

Primary: Rifle(default), SMG or Shotgun; Secondary: Psi Amp

Psi Operative Skills
Soulfire Stasis
Insanity Mind Merge
Soul Steal Stasis Shield
Solace Sustain
Schism Fortress
Soul Merge Bastion
Fuse Domination
Null Lance Void Rift

Stat Progression

Rank Health Offense Will Psi Offense Mobility Dodge Hacking
Squaddie 1 2 5 30 0 0 0
Lance Corporal 0 1 5 4 0 0 0
Corporal 0 2 0 4 0 0 0
Sergeant 0 1 0 4 0 0 0
Staff Sergeant 1 2 0 4 0 0 0
Tech Sergeant 0 1 0 2 0 0 0
Gunnery Sergeant 0 2 0 4 0 0 0
Master Sergeant 1 1 0 4 0 0 0
Total 3 12 10 56* 0 0 0

Each rank after Squadie can have up to a bonus of 9 extra Psi Offense, except Tech Sergenat which has a cap of 5. The total ammount represents the minimum gain from levelin, while the hard cap is +100

This class gains no Strength