Difference between revisions of "Quantum Physics (Apocalypse)"

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==Description==
 
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
 
Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.
  
* [[Advanced Control System (Apocalypse)|Advanced Control System ]]
+
In contrast to [[Biochemistry]], which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.
* [[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]]
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* [[Advanced Security Station (Apocalypse)|Advanced Security Station ]]
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==Topics==
* [[Advanced Workshop (Apocalypse)|Advanced Workshop ]]
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If a requirement or future path is written in ''italics'', only one of the requirements must be met to unlock the later tech.
* [[Alien Assault Ship (Apocalypse)|Alien Assault Ship ]]
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* [[Alien Battleship (Apocalypse)|Alien Battleship ]]
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{| class="wikitable sortable" border="1"
* [[Alien Bomber (Apocalypse)|Alien Bomber ]]
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! Topic !! Research Cost !! Required<br />QP-lab !! Type !! Direct Prerequisites !! Research Directly Requiring
* [[Alien Control System (Apocalypse)|Alien Control System]]
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|-
* [[Alien Energy Source (Apocalypse)|Alien Energy Source ]]
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|style=white-space:nowrap|[[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]] || 16,000 || Small || Base Facility || ''Alien Control System'', ''Alien Energy Source'' or ''Alien Propulsion System'' || None
* [[Alien Propulsion System (Apocalypse)|Alien Propulsion System ]]
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|-
* [[Alien Destroyer (Apocalypse)|Alien Destroyer]]
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|[[Advanced Security Station (Apocalypse)|Advanced Security Station]] || 18,000 || Small || Base Facility || Light Disruptor Beam <br />''Note: Neither Medium Disruptor Beam or Disruptor Inversion Bomb is required like the tech tree below shows!'' || None
* [[Alien Dimension (Apocalypse)|Alien Dimension]]
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|-
* [[Alien Escort Ship (Apocalypse)|Alien Escort Ship]]
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|[[Advanced Workshop (Apocalypse)|Advanced Workshop]] || 24,000 || Small || Base Facility || Dimension Probe || None
* [[Alien Fast-Attack Ship (Apocalypse)|Alien Fast-Attack Ship]]
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|-
* [[Alien Mothership (Apocalypse)|Alien Mothership]]
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|[[Boomeroid]] || 40,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Alien Probe (Apocalypse)|Alien Probe]]
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|-
* [[Alien Scout Ship (Apocalypse)|Alien Scout Ship]]
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|[[Devastator Cannon]] || 38,000 || Small || Agent Equipment || Recovered Equipment, Disruptor Gun || None
* [[Alien Transporter (Apocalypse)|Alien Transporter]]
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|-
* [[Annihilator]]
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|[[Dimension Missile]] || 12,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Bio-Trans]]
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|-
* [[Boomeroid]]
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|[[Dimension Missile Launcher]] || 42,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Cloaking Field (Apocalypse)|Cloaking Field]]
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|-
* [[Devastator Cannon]]
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|[[Disruptor Gun]] || 40,000 || Small || Agent Equipment || Recovered Equipment || Devastator Cannon, X-COM Disruptor Armor
* [[Dimension Missile]]
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|-
* [[Dimension Gates]]
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|[[Personal Cloaking Field]] || 100,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Dimension Missile Launcher]]
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|-
* [[Dimension Probe]]
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|[[Personal Disruptor Shield]] || 60,000 || Small || Agent Equipment || Recovered Equipment || X-COM Disruptor Armor
* [[Disruptor Gun]]
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|-
* [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]
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|[[Personal Teleporter]] || 130,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Disruptor Inversion Bomb (Apocalypse)|Disruptor Inversion Bomb]]
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|-
* [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]
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|[[Vortex Mine]] || 46,000 || Small || Agent Equipment || Recovered Equipment || None
* [[Disruptor Multi-Bomb (Apocalypse)|Disruptor Multi-Bomb]]
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|-
* [[Explorer]]
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|[[X-COM Disruptor Armor]] || 85,000 || Small || Agent Equipment || Disruptor Gun, Personal Disruptor Shield, Small Disruption Shield || None
* [[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]]
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|-
* [[Large Disruption Shield (Apocalypse)|Large Disruption Shield]]
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|[[Dimension Gates]] || 5,000 || Small || Concept || None || None
* [[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]]
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|-
* [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]]
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|[[Alien Control System (Apocalypse)|Alien Control System]] || 30,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, X-COM Advanced Control System, ''Advanced Quantum Physics Lab''
* [[Personal Cloaking Field]]
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|-
* [[Personal Disruptor Shield]]
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|[[Alien Energy Source (Apocalypse)|Alien Energy Source]] || 25,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, ''Advanced Quantum Physics Lab''
* [[Retaliator]]
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|-
* [[Small Disruption Shield (Apocalypse)|Small Disruption Shield]]
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|[[Alien Propulsion System (Apocalypse)|Alien Propulsion System]] || 25,000 || Small || Concept || Recover any UFO with crew (3-10) || Dimension Probe, ''Advanced Quantum Physics Lab''
* [[Stasis Bomb]]
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|-
* [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]]
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|[[Alien Dimension (Apocalypse)|Alien Dimension]] || 6,000 || Small || Concept || Travel to the Alien Dimension || Alien Building 1
* [[Vortex Mine]]
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|-
* [[Agents Armor (Apocalypse)#X-COM Armor|X-COM Armor]]
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|[[Alien Probe (Apocalypse)|Alien Probe]] (UFO  1) || 8,000 || Small || UFO || UFO crash site mission || None
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|-
 +
|[[Alien Scout Ship (Apocalypse)|Alien Scout Ship]] (UFO  2) || 10,000 || Small || UFO || UFO crash site mission || None
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|-
 +
|[[Alien Transporter (Apocalypse)|Alien Transporter]] (UFO  3) || 12,000 || Small || UFO || UFO crash site mission || Bio-Trans
 +
|-
 +
|[[Alien Fast-Attack Ship (Apocalypse)|Alien Fast-Attack Ship]] (UFO  4) || 12,000 || Small || UFO || UFO crash site mission || None
 +
|-
 +
|[[Alien Destroyer (Apocalypse)|Alien Destroyer]] (UFO  5) || 14,000 || Small || UFO || UFO crash site mission || Explorer
 +
|-
 +
|[[Alien Assault Ship (Apocalypse)|Alien Assault Ship]] (UFO  6) || 14,000 || Small || UFO || UFO crash site mission || Retaliator
 +
|-
 +
|[[Alien Bomber (Apocalypse)|Alien Bomber]] (UFO  7) || 16,000 || Small || UFO || UFO crash site mission || None
 +
|-
 +
|[[Alien Escort Ship (Apocalypse)|Alien Escort Ship]] (UFO  8) || 16,000 || Small || UFO || UFO crash site mission || None
 +
|-
 +
|[[Alien Battleship (Apocalypse)|Alien Battleship]] (UFO  9) || 20,000 || Small || UFO || UFO crash site mission || Annihilator
 +
|-
 +
|[[Alien Mothership (Apocalypse)|Alien Mothership]] (UFO 10) || 20,000 || Small || UFO || UFO crash site mission || None
 +
|-
 +
|[[Dimension Probe]] || 12,000 || Small || Vehicle || Alien Control System, Alien Energy Source, Alien Propulsion System || Advanced Workshop, Bio-Trans
 +
|-
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|[[Bio-Trans]] || 18,000 || Large || Vehicle || Dimension Probe, Transporter (UFO 3) || Explorer
 +
|-
 +
|[[Explorer]] || 24,000 || Large || Vehicle || Bio-Trans, Destroyer (UFO 5) || Retaliator
 +
|-
 +
|[[Retaliator]] || 30,000 || Large || Vehicle || Explorer, Assault Ship (UFO 6) || Annihilator
 +
|-
 +
|[[Annihilator]] || 36,000 || Large || Vehicle || Retaliator, Battleship (UFO 9) || None
 +
|-
 +
|[[Cloaking Field (Apocalypse)|Cloaking Field]] || 80,000 || Large || Vehicle equipment || Recovered Equipment (UFO 6-8), Large Disruption Shield || None
 +
|-
 +
|[[Disruptor Inversion Bomb (Apocalypse)|Disruptor Inversion Bomb]] <br />([[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]) || 60,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 5, 9), Light Disruptor Beam || X-COM Advanced Control System
 +
|-
 +
|[[Disruptor Multi-Bomb (Apocalypse)|Disruptor Multi-Bomb]] <br />([[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]]) || 80,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 7, 10), Light Disruptor Beam || None
 +
|-
 +
|[[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || 70,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 9-10), Medium Disruptor Beam || Large Disruption Shield
 +
|-
 +
|[[Large Disruption Shield (Apocalypse)|Large Disruption Shield]] || 105,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 7-10), Heavy Disruptor Beam || Cloaking Field
 +
|-
 +
|[[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || 36,000 || Small || Vehicle Equipment || Recovered Equipment (UFO 3, 4, 6, 7, 9, 10) || Medium Disruptor Beam, Disruptor Inversion Bomb, Disruptor Multi-Bomb, Stasis Bomb, Teleporter, Advanced Security Station
 +
|-
 +
|[[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || 46,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 4, 6, 9, 10), Light Disruptor Beam || Heavy Disruptor Beam, Small Disruption Shield
 +
|-
 +
|[[Small Disruption Shield (Apocalypse)|Small Disruption Shield]] || 60,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 3-6), Medium Disruptor Beam || X-COM Disruptor Armor
 +
|-
 +
|[[Stasis Bomb]] <br />([[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]]) || 50,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 8, 10), Light Disruptor Beam || None
 +
|-
 +
|[[Teleporter (Apocalypse)|Teleporter]] || 150,000 || Large || Vehicle Equipment || Recovered Equipment (UFO 5-10), Light Disruptor Beam || None
 +
|-
 +
|style=white-space:nowrap|[[Advanced Control System (Apocalypse)|X-COM Advanced Control System]] || 35,000 || Small || Vehicle Equipment || Disruptor Inversion Bomb, Alien Control System || None
 +
|}
 +
 
 +
==Tech Tree==
 +
[[image:OMGPLZ.PNG]]
  
 
==External Links==
 
==External Links==
* [http://www.gamespot.com/features/xcom/research1.html Quantum physics research tree at Gamespot]
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* [http://www.gamespot.com/features/xcom/research1.html Quantum physics research tree at Gamespot] (dead link)
  
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
 
[[Category: Research (Apocalypse)]]
 
[[Category: Research (Apocalypse)]]

Revision as of 08:17, 31 August 2019

Description

Ah, Quantum Physics. These are the sort of things which deal with the extremely minute items of the galaxy. Why they are researching death rays and spacecraft, I can't tell you. But I'm not here to critique the game! I'm here to give you a rundown of all items you can research that are in this category.

In contrast to Biochemistry, which burns out fairly early on, Quantum Physics labs become cluttered with artifacts towards the mid and late game. A second small lab is moderately useful (build on the second week), but large labs are really required to handle the large number of advanced topics and research chains. A minimum of 15 QP's should be used, one large team handling advanced research chains and a small team for single topics. A second large lab is recommended.

Topics

If a requirement or future path is written in italics, only one of the requirements must be met to unlock the later tech.

Topic Research Cost Required
QP-lab
Type Direct Prerequisites Research Directly Requiring
Advanced Quantum Physics Lab 16,000 Small Base Facility Alien Control System, Alien Energy Source or Alien Propulsion System None
Advanced Security Station 18,000 Small Base Facility Light Disruptor Beam
Note: Neither Medium Disruptor Beam or Disruptor Inversion Bomb is required like the tech tree below shows!
None
Advanced Workshop 24,000 Small Base Facility Dimension Probe None
Boomeroid 40,000 Small Agent Equipment Recovered Equipment None
Devastator Cannon 38,000 Small Agent Equipment Recovered Equipment, Disruptor Gun None
Dimension Missile 12,000 Small Agent Equipment Recovered Equipment None
Dimension Missile Launcher 42,000 Small Agent Equipment Recovered Equipment None
Disruptor Gun 40,000 Small Agent Equipment Recovered Equipment Devastator Cannon, X-COM Disruptor Armor
Personal Cloaking Field 100,000 Small Agent Equipment Recovered Equipment None
Personal Disruptor Shield 60,000 Small Agent Equipment Recovered Equipment X-COM Disruptor Armor
Personal Teleporter 130,000 Small Agent Equipment Recovered Equipment None
Vortex Mine 46,000 Small Agent Equipment Recovered Equipment None
X-COM Disruptor Armor 85,000 Small Agent Equipment Disruptor Gun, Personal Disruptor Shield, Small Disruption Shield None
Dimension Gates 5,000 Small Concept None None
Alien Control System 30,000 Small Concept Recover any UFO with crew (3-10) Dimension Probe, X-COM Advanced Control System, Advanced Quantum Physics Lab
Alien Energy Source 25,000 Small Concept Recover any UFO with crew (3-10) Dimension Probe, Advanced Quantum Physics Lab
Alien Propulsion System 25,000 Small Concept Recover any UFO with crew (3-10) Dimension Probe, Advanced Quantum Physics Lab
Alien Dimension 6,000 Small Concept Travel to the Alien Dimension Alien Building 1
Alien Probe (UFO 1) 8,000 Small UFO UFO crash site mission None
Alien Scout Ship (UFO 2) 10,000 Small UFO UFO crash site mission None
Alien Transporter (UFO 3) 12,000 Small UFO UFO crash site mission Bio-Trans
Alien Fast-Attack Ship (UFO 4) 12,000 Small UFO UFO crash site mission None
Alien Destroyer (UFO 5) 14,000 Small UFO UFO crash site mission Explorer
Alien Assault Ship (UFO 6) 14,000 Small UFO UFO crash site mission Retaliator
Alien Bomber (UFO 7) 16,000 Small UFO UFO crash site mission None
Alien Escort Ship (UFO 8) 16,000 Small UFO UFO crash site mission None
Alien Battleship (UFO 9) 20,000 Small UFO UFO crash site mission Annihilator
Alien Mothership (UFO 10) 20,000 Small UFO UFO crash site mission None
Dimension Probe 12,000 Small Vehicle Alien Control System, Alien Energy Source, Alien Propulsion System Advanced Workshop, Bio-Trans
Bio-Trans 18,000 Large Vehicle Dimension Probe, Transporter (UFO 3) Explorer
Explorer 24,000 Large Vehicle Bio-Trans, Destroyer (UFO 5) Retaliator
Retaliator 30,000 Large Vehicle Explorer, Assault Ship (UFO 6) Annihilator
Annihilator 36,000 Large Vehicle Retaliator, Battleship (UFO 9) None
Cloaking Field 80,000 Large Vehicle equipment Recovered Equipment (UFO 6-8), Large Disruption Shield None
Disruptor Inversion Bomb
(Disruptor Bomb Launcher)
60,000 Large Vehicle Equipment Recovered Equipment (UFO 5, 9), Light Disruptor Beam X-COM Advanced Control System
Disruptor Multi-Bomb
(Disruptor Multi-Bomb Launcher)
80,000 Large Vehicle Equipment Recovered Equipment (UFO 7, 10), Light Disruptor Beam None
Heavy Disruptor Beam 70,000 Large Vehicle Equipment Recovered Equipment (UFO 9-10), Medium Disruptor Beam Large Disruption Shield
Large Disruption Shield 105,000 Large Vehicle Equipment Recovered Equipment (UFO 7-10), Heavy Disruptor Beam Cloaking Field
Light Disruptor Beam 36,000 Small Vehicle Equipment Recovered Equipment (UFO 3, 4, 6, 7, 9, 10) Medium Disruptor Beam, Disruptor Inversion Bomb, Disruptor Multi-Bomb, Stasis Bomb, Teleporter, Advanced Security Station
Medium Disruptor Beam 46,000 Large Vehicle Equipment Recovered Equipment (UFO 4, 6, 9, 10), Light Disruptor Beam Heavy Disruptor Beam, Small Disruption Shield
Small Disruption Shield 60,000 Large Vehicle Equipment Recovered Equipment (UFO 3-6), Medium Disruptor Beam X-COM Disruptor Armor
Stasis Bomb
(Stasis Bomb Launcher)
50,000 Large Vehicle Equipment Recovered Equipment (UFO 8, 10), Light Disruptor Beam None
Teleporter 150,000 Large Vehicle Equipment Recovered Equipment (UFO 5-10), Light Disruptor Beam None
X-COM Advanced Control System 35,000 Small Vehicle Equipment Disruptor Inversion Bomb, Alien Control System None

Tech Tree

OMGPLZ.PNG

External Links