Difference between revisions of "Queenspawn (Apocalypse)"

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{{Ref Close | source = X-COM Apocalypse Ufopedia}}
 
{{Ref Close | source = X-COM Apocalypse Ufopedia}}
  
The Queenspawn is the large mother worm responsible for the propagation of the Multiworm that populate the Alien Dimension. There is only one queen and it is found in the Alien Dimension's [[Spawning Chamber]].
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{{Infobox open}}
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{{Apocalypse Statbox Module
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| name = Queenspawn
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| time_units = 45-52
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| health = 600-696
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| stamina = 40-46
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| reactions = 20-23
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| strength = 60
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| bravery = 0
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| psi_energy = 0
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| psi_attack = 0
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| psi_defense = 90-98
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| accuracy = 60-67
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}}
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{{Apocalypse Statbox Module/Hidden
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| armor_head = 30-44
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| armor_torso = 30-44
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| armor_arms = 30-44
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| armor_legs = 30-44
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| score = 50
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| size_X = 70
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| size_Y = 20
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}}
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{{Apocalypse Statbox Module/Unique Stats
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| damage_modifier_group = Queenspawn
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| inventory = no
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| innate_weapon = Tentacles
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| unique_attributes = immobile
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}}
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{{Infobox close}}
  
The Queenspawn rests on a raised platform littered with its eggs. The queen is protected by laser curtains that surround the sidesof the platform. The hall in front of the platform houses four troop reinforcement pads that provide additional guards.  
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The Queenspawn is the large mother worm responsible for the propagation of the [[Multiworm_Egg|Multiworm Eggs]]. There is only one queen and it is found in the Alien Dimension's [[Spawning Chamber]]. It is the largest alien fought in [[Battlescape_Overview_(Apocalypse)|Battlescape]].
  
The Queenspawn has a long range spit attack that is extremely corrosive and has a very high rate of fire. Any X-COM agents within its field of attack will be quickly slaughtered. Fortunately it has a limited attack radius. The Queenspawn can only attack in a tight wedge in front of it. Its sides are vulnerable. The Multiworm Eggs that surround it provide limited protection.  
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There is only one chance to capture a live specimen of the Queenspawn. Successful capture is one of the requirements for [[Alien_Gas_(Apocalypse)|Anti Alien Gas]] weapons that provide an area-effect variant of the [[Toxigun]] toxin for use in the final confrontations with the aliens.  
  
There is only one chance to capture a live specimen of the Queenspawn. Successful capture will allow completion of the requirements for Anti Alien Gas weapons that provide an area-effect variant of the Toxigun Toxin for use in the final confrontation with the aliens.  
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==Tactical Notes==
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The Queenspawn rests on a raised platform littered with its eggs. It is protected by laser curtains that surround the sides of the platform. The hall in front of the platform houses four troop reinforcement pads that provide additional guards.
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The Queenspawn is extremely tough, but immobile. It can project a long-ranged, accurate and extremely deadly spit attack through the ends of its tentacles, which can kill any unshielded X-COM agent with a single hit, even through [[X-COM_Disruptor_Armor|Disruptor Armor]]. Fortunately, the attack has a low rate of fire and the projectiles are slow and easily avoided. Furthermore, the Queenspawn has a limited field of fire, leaving its sides vulnerable. The Multiworm Eggs that surround it pose little to no threat to well-armored X-COM Agents. The greatest potential danger involving the Queenspawn is getting hit by one of its projectiles while distracted by its guards.
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== Capture ==
  
== Capture ==
 
 
First clear out the rest of the map and take out all reinforcement teleporters and save the Queenspawn for the very end. This allows the mission to end the moment the queen is stunned.  
 
First clear out the rest of the map and take out all reinforcement teleporters and save the Queenspawn for the very end. This allows the mission to end the moment the queen is stunned.  
  
If you have teleporters, teleport into the chamber to the sides of the Queen where the laser fences will protect you from her. If you do not have teleporters, you will need to charge across the threshold to the same spot, weathering the Queen's attacks. Very few agents are required for the capture, so have the rest of your agents give extra shields to your capture team to make sure you don't suffer losses. Load up your capture team with a ''lot'' of stun grenades.
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If you have [[Personal_Teleporter|teleporters]], teleport into the chamber to the sides of the Queen where the laser fences will protect you from her. If you do not have teleporters, you will need to charge across the threshold to the same spot, weathering the Queen's attacks. Very few agents are required for the capture, so have the rest of your agents give extra shields to your capture team to make sure you don't suffer losses. Load up your capture team with a ''lot'' of stun grenades.
  
 
Once you're in position at the rear of the Queen's chamber behind the laser fences, throw stun grenades in front of the Queen - you should be able to cover the queen in stun gas without actually getting line of sight on her, allowing you to apply stun damage while remaining safe.
 
Once you're in position at the rear of the Queen's chamber behind the laser fences, throw stun grenades in front of the Queen - you should be able to cover the queen in stun gas without actually getting line of sight on her, allowing you to apply stun damage while remaining safe.

Revision as of 21:36, 6 July 2020

Queenspawn
Queenspawn (Alive).jpg

The Alien queen is ultimately the production unit for all Alien life forms. Its mobility is severely limited when fully grown and it also requires exactly the right atmospheric conditions in order to breed properly and produce the Alien eggs. These conditions are only provided by the spawning chambers inside an Alien building, which also provide a food source by plugging directly into the Queenspawn's blood supply. This confirms that the Aliens cannot conquer our dimension without a steady supply of Alien reinforcements through the Dimension Gates, although their motive for such incursions is still unknown.

Source: X-COM Apocalypse Ufopedia
Queenspawn Autopsy
Queenspawn Autopsy.jpg

The massive form of the Alien queen is designed to lay huge numbers of Alien eggs during its life time. The Queenspawn uses a complex asexual reproduction system to produce large numbers of Alien eggs in order to create new types of Alien creature. The importance of the Queenspawn for Alien population growth makes it an important strategic target.

Source: X-COM Apocalypse Ufopedia
Queenspawn
Time Units 45-52
Health 600-696
Stamina 40-46
Reactions 20-23
Strength 60
Bravery 0
Psi Energy 0
Psi Attack 0
Psi Defense 90-98
Accuracy 60-67
Hidden Attributes
Head Armor 30-44
Torso Armor 30-44
Arm Armor 30-44
Leg Armor 30-44
Score 50
Size X 70
Size Y 20
Other information
Damage Modifier Group Queenspawn
Inventory no
Innate Weapon Tentacles
Unique Attributes immobile

The Queenspawn is the large mother worm responsible for the propagation of the Multiworm Eggs. There is only one queen and it is found in the Alien Dimension's Spawning Chamber. It is the largest alien fought in Battlescape.

There is only one chance to capture a live specimen of the Queenspawn. Successful capture is one of the requirements for Anti Alien Gas weapons that provide an area-effect variant of the Toxigun toxin for use in the final confrontations with the aliens.

Tactical Notes

The Queenspawn rests on a raised platform littered with its eggs. It is protected by laser curtains that surround the sides of the platform. The hall in front of the platform houses four troop reinforcement pads that provide additional guards.

The Queenspawn is extremely tough, but immobile. It can project a long-ranged, accurate and extremely deadly spit attack through the ends of its tentacles, which can kill any unshielded X-COM agent with a single hit, even through Disruptor Armor. Fortunately, the attack has a low rate of fire and the projectiles are slow and easily avoided. Furthermore, the Queenspawn has a limited field of fire, leaving its sides vulnerable. The Multiworm Eggs that surround it pose little to no threat to well-armored X-COM Agents. The greatest potential danger involving the Queenspawn is getting hit by one of its projectiles while distracted by its guards.

Capture

First clear out the rest of the map and take out all reinforcement teleporters and save the Queenspawn for the very end. This allows the mission to end the moment the queen is stunned.

If you have teleporters, teleport into the chamber to the sides of the Queen where the laser fences will protect you from her. If you do not have teleporters, you will need to charge across the threshold to the same spot, weathering the Queen's attacks. Very few agents are required for the capture, so have the rest of your agents give extra shields to your capture team to make sure you don't suffer losses. Load up your capture team with a lot of stun grenades.

Once you're in position at the rear of the Queen's chamber behind the laser fences, throw stun grenades in front of the Queen - you should be able to cover the queen in stun gas without actually getting line of sight on her, allowing you to apply stun damage while remaining safe.

Once you've thoroughly gassed the Queen so that she's at maximum stun damage, you can either do the required physical damage with explosive grenades thrown in front of her, or fire blind long range shots from outside the Queen's chamber (since you know exactly where she is). Alternatively just charge in and toxigun her - she should become stunned before she can do much damage to you.

See Also


Apocalypse InsigniaX-COM: Apocalypse All Units
X-Com: AgentsTechnical Personnel
Aliens

BrainsuckerMultiworm EggMultiwormHyperwormChrysalisAnthropodSpitterPopperSkeletoidMicronoid AggregateMegaspawnPsimorphQueenspawnOverspawn

Population PoliceCultistGangstersBuilding SecurityCorporate HoodCivilians
Others Sectoid
Reference Attributes Of All Units