Difference between revisions of "Raider Thug (Piratez)"
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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| stamina = 80 | | stamina = 80 | ||
| health = 70 | | health = 70 | ||
− | | bravery = | + | | bravery = 70 |
− | | reactions = | + | | reactions = 50 |
| firing_accuracy = 45 | | firing_accuracy = 45 | ||
− | | melee_accuracy = | + | | melee_accuracy = 70 |
| throwing_accuracy = 45 | | throwing_accuracy = 45 | ||
| strength = 45 | | strength = 45 | ||
Line 25: | Line 24: | ||
| armor_rear = 20 | | armor_rear = 20 | ||
| armor_under = 20 | | armor_under = 20 | ||
− | | melee_dodge = | + | | melee_dodge = 26/13 |
| aggression = 2 | | aggression = 2 | ||
| intelligence = 3 | | intelligence = 3 | ||
Line 43: | Line 42: | ||
| size = Medium | | size = Medium | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = $ | + | | ransom = $2,500 |
| score = 8 | | score = 8 | ||
}} | }} | ||
Line 49: | Line 48: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 120 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 100 |
| concussive = 100 | | concussive = 100 | ||
− | | laser = | + | | laser = 100 |
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 100 |
| cutting = 100 | | cutting = 100 | ||
| acid = 100 | | acid = 100 | ||
| smoke = 400 | | smoke = 400 | ||
+ | | anti-e511 = 100 | ||
+ | | bio = 100 | ||
+ | | electric = 100 | ||
+ | | emp = 10 | ||
+ | | warp = 80 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Raider Thug }} | {{Ref Open | title = Raider Thug }} | ||
− | In the Raider's world, | + | "In the Raider's world, might makes right, and so the Thugs are above the Scouts through the sheer physical might they possess, hence they end up with better guns. However, they're not as fast. Generally, they're just Very Tough Guys, nothing more." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
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== Inventory == | == Inventory == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | Under Construction | |
</div> | </div> | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
+ | '''Required by:''' | ||
+ | rob: Rdr. Thug (0/1/0) [m] | ||
+ | S: Rdr. Thug (0/1/0) [m] | ||
+ | '''Leads to:''' | ||
+ | Raider Thug Examination | ||
+ | |||
+ | '''Unlocks:''' | ||
+ | Who is Who? | ||
+ | Raiders | ||
+ | Soldier Type: Fem Uber (Preq. 2) | ||
+ | |||
+ | '''Gives one for free:''' | ||
+ | Megapol | ||
+ | Daily Business | ||
+ | Peacekeeping | ||
+ | Pacification | ||
+ | Sway Local Govt | ||
+ | Secret Base | ||
+ | Mutant Pogrom | ||
+ | Crackdown | ||
+ | Base Supply | ||
+ | Gold Transport | ||
+ | Cargo Freight | ||
+ | Resource Extraction | ||
+ | Military Supply | ||
+ | Courier Run | ||
+ | Passenger Ferrying | ||
+ | Luxury Ride | ||
+ | Survey | ||
+ | Influence | ||
+ | Conversion | ||
+ | Supervision | ||
+ | Mercenary Contract | ||
+ | Raid | ||
+ | Govt Business | ||
+ | Smuggling | ||
+ | Raider Barque | ||
+ | Raider Gunship | ||
+ | Raider Fighter | ||
+ | Megapol Patrol Car | ||
+ | Crack | ||
+ | Kosmoportovaya Vodka | ||
+ | Atom Beer | ||
+ | Personal Computer | ||
+ | Bag of Cash | ||
+ | Money Purse | ||
+ | Evil Grass | ||
+ | Tech Cleaver | ||
+ | Homefront Rifle | ||
+ | Double-Barreled Shotgun | ||
+ | Combat Shotgun | ||
+ | Submachine Gun | ||
+ | Sectoweed | ||
+ | Smugglers | ||
+ | The Deep Ones | ||
+ | Rare Earth Elements | ||
+ | Consumer Goods | ||
+ | #002 | ||
+ | #003 | ||
+ | #004 | ||
+ | #008 | ||
+ | #009 | ||
+ | #013 | ||
+ | #021 | ||
+ | #022 | ||
+ | #024 | ||
+ | #029 | ||
+ | #033 | ||
+ | #037 | ||
+ | #039 | ||
+ | #044 | ||
+ | #046 | ||
+ | #055 | ||
+ | #056 | ||
+ | #060 | ||
+ | #063 | ||
+ | #065 | ||
+ | #067 | ||
+ | #070 | ||
+ | #094 | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
+ | type: STR_RAIDER_THUG | ||
+ | race: STR_RAIDER | ||
+ | rank: STR_LIVE_NAVIGATOR | ||
+ | stats: | ||
+ | tu: 60 | ||
+ | stamina: 80 | ||
+ | health: 70 | ||
+ | bravery: 70 | ||
+ | reactions: 50 | ||
+ | firing: 45 | ||
+ | throwing: 45 | ||
+ | strength: 45 | ||
+ | psiStrength: 25 | ||
+ | psiSkill: 0 | ||
+ | melee: 70 | ||
+ | armor: RAIDER_ARMOR_P2 | ||
+ | standHeight: 22 | ||
+ | kneelHeight: 14 | ||
+ | value: 8 | ||
+ | deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] | ||
+ | energyRecovery: 35 | ||
+ | intelligence: 3 | ||
+ | aggression: 2 | ||
+ | canSurrender: true | ||
+ | type: RAIDER_ARMOR_P2 | ||
+ | spriteSheet: RDR_2.PCK | ||
+ | spriteInv: RaiderThugInventoryImage | ||
+ | spriteFaceGroup: 6 | ||
+ | spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] | ||
+ | corpseBattle: | ||
+ | - STR_RAIDER_1_CORPSE_BATTLE | ||
+ | corpseGeo: STR_RAIDER_CORPSE | ||
+ | visibilityAtDark: 12 | ||
+ | frontArmor: 20 | ||
+ | sideArmor: 20 | ||
+ | rearArmor: 20 | ||
+ | underArmor: 20 | ||
+ | meleeDodge: | ||
+ | reactions: 0.3 | ||
+ | melee: 0.15 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.075 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.5 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.2 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 4.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 0.8 | ||
+ | - 1.0 | ||
+ | specialWeapon: STR_UNARMED_BASIC | ||
+ | loftempsSet: [ 2 ] | ||
+ | </div> | ||
− | |||
== Notes == | == Notes == | ||
[[Category: Piratez]] | [[Category: Piratez]] |
Latest revision as of 09:37, 15 October 2018
|
Bootypedia
Raider Thug |
"In the Raider's world, might makes right, and so the Thugs are above the Scouts through the sheer physical might they possess, hence they end up with better guns. However, they're not as fast. Generally, they're just Very Tough Guys, nothing more." |
Source: Piratez Bootypedia
|
Inventory
Under Construction
Associated Research
Required by: rob: Rdr. Thug (0/1/0) [m] S: Rdr. Thug (0/1/0) [m]
Leads to: Raider Thug Examination
Unlocks: Who is Who? Raiders Soldier Type: Fem Uber (Preq. 2)
Gives one for free: Megapol Daily Business Peacekeeping Pacification Sway Local Govt Secret Base Mutant Pogrom Crackdown Base Supply Gold Transport Cargo Freight Resource Extraction Military Supply Courier Run Passenger Ferrying Luxury Ride Survey Influence Conversion Supervision Mercenary Contract Raid Govt Business Smuggling Raider Barque Raider Gunship Raider Fighter Megapol Patrol Car Crack Kosmoportovaya Vodka Atom Beer Personal Computer Bag of Cash Money Purse Evil Grass Tech Cleaver Homefront Rifle Double-Barreled Shotgun Combat Shotgun Submachine Gun Sectoweed Smugglers The Deep Ones Rare Earth Elements Consumer Goods #002 #003 #004 #008 #009 #013 #021 #022 #024 #029 #033 #037 #039 #044 #046 #055 #056 #060 #063 #065 #067 #070 #094
Raw Ruleset Data
type: STR_RAIDER_THUG race: STR_RAIDER rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 70 bravery: 70 reactions: 50 firing: 45 throwing: 45 strength: 45 psiStrength: 25 psiSkill: 0 melee: 70 armor: RAIDER_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 3 aggression: 2 canSurrender: true type: RAIDER_ARMOR_P2 spriteSheet: RDR_2.PCK spriteInv: RaiderThugInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_1_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ]