Difference between revisions of "Railgun (EU2012)"
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|range=Medium | |range=Medium | ||
|abilities=Collateral Damage | |abilities=Collateral Damage | ||
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* While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug. | * While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug. |
Revision as of 16:58, 30 January 2014
Description |
This high-powered, recoiless slugthrower can be fired in short bursts to devastating effect, although the sizes of its housing and power supply require it to be mounted on a MEC. Prior to our research on heavy lasers, we had no access to a small enough power source.
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Source: XCOM: Enemy Within DLC
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Notes
Research Required | Heavy Lasers |
Base Costs | §70 30 Alloys 10 Engineers |
Base Damage | 6-8 |
Critical Damage | 10 or 12 |
Critical Chance | 10% |
Range | Medium |
Abilities | Collateral Damage |
- While the listed Critical Damage (on the EW DLC) is 11-13, the actual values are either 10 (33% of the shots) or 12 (66%) due to a game bug.