Difference between revisions of "Ranged Weapons (Piratez)"

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Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
 
Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:
  
*Cannons are heavy weapons in-between chainguns and launchers, offering high damage single-shot modes with usually more capacity than launchers, but not nearly the firing rate of chainguns.
+
*Bows
*Carbines&SMGs categorize weapons that are short to medium range, lighter than rifles, and trade some individual bullet damage and accuracy for low TU cost across firing modes.
+
*Special Weapons
*Chainguns generally have low accuracy, moderate damage with moderate weight and increased ammo to compensate for the burst firing.
+
*Pistols
*Launchers are your fire support option; most are very long distance, deal very high damage, and have huge blast radii. Ammunition is extremely limited, and takes forever to fire and reload.
+
*Shotguns
*Magic weapons include a variety of wands and scrolls with varied effects, such as alternative stunning methods and launching fireballs.  Dependent on a hand's VooDoo, they scale from useless to powerful based on VooDoo strength and skill.
+
*SMGs
*Pistols are your standard sidearm with limited damage and range with moderate accuracy. The upsides are they are generally light, small enough to fit in quick draw or belt, and are one-handed (thus not suffering any accuracy penalty).
+
*Rifles
*Rifles are the bread and butter firearm; the jack of all trades, master of none.
+
*Sniper Rifles
*Short range guns include both slug- and pellet-type weapons, boasting high damage when close to the target and good accuracy even on poorly trained hands, but drop off quickly at range.
+
*Heavy Weapons
*Sniper guns have similar range to Artillery, and very high damage but suffer huge accuracy penalties against close range targets, though a few are well-suited to reaction shots. They tend to fire and reload slowly.
+
*Explosive Weapons
*Throwing weapons and bows have limited range, but their accuracy is usually high to compensate for scaling off of a hand's throwing skill. The damage scaling with skill is excellent, and an experienced hand can be every bit as effective using these as she could be with a gun.
+
*Grenades and Bombs
 
 
Note: The default damage spread for ranged weapons is 0-200% the listed power unless specified or the damage type is concussive, in which case the damage spread is 50-150%.
 
  
  
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! scope="col" class="unsortable" style="width: 18%;" | Usage
 
! scope="col" class="unsortable" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Accuracy Modifier
! scope="col" | Cartridges(s)
+
! scope="col" | Cartridge(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Type
Line 45: Line 42:
 
! scope="col" class="unsortable" style="width: 20%;" | Additional Effects(s)
 
! scope="col" class="unsortable" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| rowspan="3" | Hunting Bow
| Cannons
+
| rowspan="3" | Bows
| 21
+
| rowspan="3" | 3
| 24
+
| rowspan="3" | 9
 +
| rowspan="3" | 2x2
 +
| rowspan="3" | Snap - 25 TUs, 15 Energy<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="3" | Snap - 1.44*(1*Throwing)
 +
| Hunting Bow Arrows
 +
| 16
 +
| Cutting
 +
| 5
 +
| Damage+0.4*Throwing
 +
| Maximum Range (36)
 +
|-
 +
| Flame Arrows
 +
| 16
 +
| Cutting
 +
| 10
 +
| Damage+0.3*Throwing
 +
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
 +
|-
 +
| Poisoned Arrows
 +
| 16
 +
| Bio
 +
| 5
 +
| Damage+0.25*Throwing
 +
| Inflicts 2*Dmg to Daze, 1*Dmg to TUs
 +
|-
 +
| rowspan="2" | Combat Bow
 +
| rowspan="2" | Bows
 +
| rowspan="2" | 4
 +
| rowspan="2" | 8
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 30 TUs, 22 Energy<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="2" | Aimed - 1.36*(1*Throwing)
 +
| Combat Bow Arrows
 +
| 6
 +
| Cutting
 +
| 10
 +
| Damage+0.4*Throwing+0.1*Strength
 +
| Maximum Range (52)
 +
|-
 +
| Combat Bow Aqua Arrows
 +
| 6
 +
| Cutting
 +
| 12
 +
| Damage+0.4*Throwing+0.1*Strength
 +
|
 +
|-
 +
| Longbow
 +
| Bows
 +
| 8
 +
| 14
 +
| 3x2
 +
| Aimed - 40 TUs, 33 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.24*(1*Throwing)
 +
| Longbow Arrows
 +
| 6
 +
| Cutting
 +
| 15
 +
| Damage+0.4*Throwing+0.3*Strength
 +
|
 +
|-
 +
| Future Bow
 +
| Bows
 +
| 12
 +
| 12
 
| 3x2
 
| 3x2
| Snap - 50% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Snap - 0.65*Firing
+
| Aimed - 1.4*(1*Throwing)
| Cannonball
 
| 1
 
| Concussive
 
| 80
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Unlimited
 +
| Plasma
 +
| 25
 +
| Damage+0.6*Throwing
 +
| Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Tazogun
| Cannons
+
| Stunguns
| 21
+
| 5
| 24
+
| 5
 +
| 2x1
 +
| Snap - 24% base TUs<br />Aimed - 48% base TUs<br />Throw - 30 base TUs, 10 Energy
 +
| Snap - 0.6<br />Aimed - 1
 
| -
 
| -
 +
| 5
 +
| Electric
 +
| 48
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health, <br />Maximum Range (5)
 +
|-
 +
| Tesla Coil
 +
| Stunguns
 +
| 12
 +
| 12
 +
| 3x1
 +
| Snap - 16% base TUs<br />Aimed - 32% base TUs<br />Throw - 30 base TUs, 20 Energy
 +
| Snap - 1.25<br />Aimed - 1.25
 
| -
 
| -
| -
+
| Unlimited
| Explosive Cannonball
+
| Electric
| 1
+
| 55
| Concussive
 
| 60
 
 
| None
 
| None
| AoE Radius (5), Inflicts 0.5*Dmg to Stun
+
| Inflicts 3*Dmg to Daze, <br />Maximum Range (4)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Good Lookin' Rock
| Cannons
+
| Throwing Weapon
| 21
+
| 4
| 24
+
| 4
| -
+
| 1x1
| -
+
| Aimed - 25 TUs, 10 Energy<br />Melee - 9 TUs, 2 Energy<br />Throw - 30 TUs, 8 Energy
| -
+
| Aimed - 0.9*(1*Throwing)<br />Melee - 0.75*(1*Melee)
| Incendiary Cannonball
+
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 40
+
| 5
 +
| Aimed - Damage+0.2*Strenght+0.2*Throwing<br />Melee - Damage+1*Melee
 +
| Aimed - Inflicts 1*Dmg to Daze, Maximum Range (18)<br />Melee - Inflicts 1*Dmg to Daze
 +
|-
 +
| Fuso Knives
 +
| Throwing Weapon
 +
| 4
 +
| 4
 +
| 2x1
 +
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
 
| None
 
| None
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale
+
| 5
 +
| Cutting
 +
| 0
 +
| Damage+0.008*Throwing^2
 +
| Maximum Range (8)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Ninja Stars
| Cannons
+
| Throwing Weapon
| 21
+
| 3
| 24
+
| 3
| -
+
| 1x1
| -
+
| Snap - 18 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
| -
+
| Snap - 1*(0.025*Throwing^2)
| Superconductive Cannonball
 
| 1
 
| Concussive
 
| 78
 
 
| None
 
| None
| AoE Radius (7), Uses Plasma Resistance, Inflicts 2.0*Dmg to Stun, 0.5*Dmg to Items
+
| 8
 +
| Cutting
 +
| 0
 +
| Damage+0.007*Throwing^2
 +
| Maximum Range (10)
 
|-
 
|-
| [[Assault_Cannon_(Piratez) | Assault Cannon]]
+
| Sunblades
| Cannons
+
| Throwing Weapon
| 21
+
| 4
| 24
+
| 4
| -
+
| 1x1
| Hit - 20 TUs, 14 Energy
+
| Snap - 20 TUs, 10 Energy<br />Throw - 30 TUs, 8 Energy
| Hit - 0.7*(50+0.5*Melee)
+
| Snap - 0.7*(0.025*Throwing^2)
| Gun Butt
 
| -
 
| Stun
 
| 25
 
| Damage+0.7*Strength
 
| Inflicts 0.5*Dmg to Health
 
|-
 
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
 
| Cannons
 
| 36
 
| 45
 
| 3x2
 
| Snap - 32% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 0.6*Firing<br />Auto - 0.35*Firing
 
| AC-AP Ammo
 
| 12
 
| Piercing
 
| 70
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| 4
 +
| Cutting
 +
| 0
 +
| Damage+0.01*Throwing^2
 +
| Maximum Range (12)
 
|-
 
|-
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
+
| Magic Cards
| Cannons
+
| Throwing Weapon
| 36
+
| 3
| 45
+
| 3
| -
+
| 1x1
| -
+
| Aimed - 20 TUs, 7 Energy, +7 Morale<br />Snap - 18 TUs, 7 Energy, +7 Morale<br />Auto - 36 TUs, 14 Energy, +14 Morale<br />Throw - 30 TUs, 6 Energy
| -
+
| Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)<br />Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)<br />Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
| AC-HE Ammo
 
| 12
 
| Concussive
 
| 62
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| 52
 +
| Cutting
 +
| 0
 +
| Damage+0.007*Throwing^2+0.5*PsiSkill
 +
| Maximum Range (11)
 
|-
 
|-
| [[Auto-Cannon_(Piratez) | Auto-Cannon]]
+
| Javelins
| Cannons
+
| Throwing Weapon
| 36
+
| 9
| 45
+
| 9
| -
+
| 3x1
| -
+
| Aimed - 30 TUs, 30 Energy<br />Throw - 30 TUs, 18 Energy
| -
+
| Aimed - 1.5*(1*Throwing)
| AC-Gas Ammo
 
| 12
 
| Choking
 
| 50
 
 
| None
 
| None
| AoE Radius (4), Inflicts 5-10 Damage * Target's Resistance, Inflicts 2.0*Dmg to Health, 0.4*Dmg to Stun, 4.0*Dmg to Energy, 2.0*Dmg to Morale
+
| 4
 +
| Piercing
 +
| 25
 +
| Damage+0.3*Throwing+0.35*Strength
 +
| Maximum Range (16)
 
|-
 
|-
| [[BFG_(Piratez) | BFG]]
+
| Throwing Axes
| Cannons
+
| Throwing Weapon
 +
| 8
 +
| 8
 +
| 2x2
 +
| Aimed - 25 TUs, 25 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.5*(1*Throwing)
 +
| None
 +
| 3
 +
| Cutting
 
| 30
 
| 30
| 40
+
| Damage+0.2*Throwing+0.4*Strength
| 3x2
+
| Maximum Range (14)
| Aimed - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.25*Firing
 
| BFG Battery
 
| 6
 
| Concussive
 
| 240
 
| None
 
| Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
 
 
|-
 
|-
| [[Heavy_Laser_(Piratez) | Heavy Laser]]
+
| Ring-Dang-Doo
| Cannons
+
| Throwing Weapon
| 22
+
| 5
| 26
 
| 3x2
 
| Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing
 
| H-Las Clip
 
 
| 5
 
| 5
| Laser
+
| 2x2
| 60
+
| Aimed - 30 TUs, 20 Energy<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1*(1*Throwing)
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Unlimited
 +
| Daze
 +
| 10
 +
| Damage+0.6*Throwing
 +
| Maximum Range (25), Inflicts 0.1*Dmg to Health
 
|-
 
|-
| [[Heavy_Laser_(Piratez) | Heavy Laser]]
+
| Disc o'Death
| Cannons
+
| Throwing Weapon
| 22
+
| 12
| 26
+
| 12
| -
+
| 2x2
| -
+
| Aimed - 25 TUs<br />Snap - 25 TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
| H-Las Clip/Adv
+
| None
| 20
+
| Unlimited
| Laser
+
| Cutting
| 64
+
| 100
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Maximum Range (11)
 
|-
 
|-
| [[Light_Cannon_(Piratez) | Light Cannon]]
+
| Throwing Hammer
| Cannons
+
| Throwing Weapon
| 18
+
| 6
| 24
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
 
| LC-AP Ammo
 
 
| 6
 
| 6
| Piercing
+
| 2x1
| 60
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.25*(1*Throwing)
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
+
| 1
|-
 
| [[Light_Cannon_(Piratez) | Light Cannon]]
 
| Cannons
 
| 18
 
| 24
 
| -
 
| -
 
| -
 
| LC-HE Ammo
 
| 6
 
 
| Concussive
 
| Concussive
| 52
+
| 30
| None
+
| Damage+0.1*Throwing+0.7*Strength
| Inflicts 0.5*Dmg to Stun
+
| Maximum Range (16), Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Light_Cannon_(Piratez) | Light Cannon]]
+
| Electric Net
| Cannons
+
| Throwing Weapon
| 18
+
| 8
| 24
 
| -
 
| -
 
| -
 
| LC-HEAT Ammo
 
| 6
 
| Plasma
 
| 90
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
 
|-
 
| [[Marsec_Mega-Cannon_(Piratez) | Marsec Mega-Cannon]]
 
| Cannons
 
| 90
 
| 115
 
| 3x2
 
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
 
| MMC-HE/DP Shells
 
 
| 8
 
| 8
| Concussive
+
| 2x2
| 125
+
| Aimed - 72% Base TUs, 20 Energy<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 0.4*(0.025*Throwing^2)
 
| None
 
| None
| AoE Radius (4), Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Unlimited
|-
+
| Electric
| [[Marsec_Multilaser_(Piratez) | Marsec Multilaser]]
+
| 110
| Cannons
 
| 100
 
| 120
 
| 3x2
 
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.8*Firing
 
| Multilaser Battery
 
| 24
 
| Laser
 
| 115
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
 
|-
 
|-
| [[Portable_Lascannon_(Piratez) | Portable Lascannon]]
+
| Blowpipe
| Cannons
+
| Air-Propelled
| 44
+
| 3
| 52
+
| 5
| 3x2
+
| 1x1
| Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30 TUs, 12 Energy<br />Throw - 30 TUs, 6 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.5*(0.025*Throwing^2)
| MP Lascannon Clip
+
| Blowpipe Poison Darts
| 4
+
| 3
| Laser
+
| Bio
| 90
+
| 5
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reload Costs 20 TUs
+
| Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, <br />Maximum Range (18)
 
|-
 
|-
| [[Portable_Lascannon_(Piratez) | Portable Lascannon]]
+
| Pipes of Doom
| Cannons
+
| Air-Propelled
| 44
+
| 10
| 52
+
| 13
| -
+
| 2x2
| -
+
| Snap - 40% base TUs, 10 Energy<br />Throw - 30 TUs, 20 Energy
| -
+
| Snap - 1.05*(0.5*Throwing+0.5*Bravery)
| MP Lascannon Clip/Adv
+
| Celatid Essence
| 4
+
| 8
| Laser
+
| Chem
| 115
+
| 80
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Assault_Laser_(Piratez) | Assault Laser]]
+
| X-Bow
| Carbines & SMGs
+
| Crossbows
| 7
 
 
| 10
 
| 10
 +
| 15
 
| 3x1
 
| 3x1
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Aimed - 85% Base TUs, 20 Energy<br />Snap - 70% Base TUs, 20 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.7*Firing
+
| Aimed - 1.25<br />Snap - 0.75
| Assault Las Clip
+
| X-Bow Bolts
| 30
 
| Laser
 
| 30
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
 
|-
 
| [[Assault_Laser_(Piratez) | Assault Laser]]
 
| Carbines & SMGs
 
| 7
 
 
| 10
 
| 10
| -
+
| Piercing
| -
 
| -
 
| Assault Las Clip/Adv
 
| 90
 
| Laser
 
 
| 34
 
| 34
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Assault_SMG_(Piratez) | Assault SMG]]
+
| Coral X-Bow
| Carbines & SMGs
+
| Crossbows
| 6
+
| 14
| 9
+
| 20
| 3x1
+
| 2x2
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Snap - 66% Base TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
+
| Snap - 1.00
| Assault SMG Clip
+
| Coral X-Bow Bolts
| 45
+
| 12
 
| Piercing
 
| Piercing
| 25
+
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Assault_SMG_(Piratez) | Assault SMG]]
+
| rowspan="5" | Flintlock Pistol
| Carbines & SMGs
+
| rowspan="5" | Antique and Scrap Guns
| 6
+
| rowspan="5" | 6
| 9
+
| rowspan="5" | 8
| -
+
| rowspan="5" | 2x1
| -
+
| rowspan="4" | Aimed - 48% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| rowspan="4" | Aimed - 0.88<br />Snap - 0.66
| Assault SMG Clip/HVAP
+
| Flintlock Balls
| 45
+
| 3
 
| Piercing
 
| Piercing
| 38
+
| 42
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Bayoneted_Musket_(Piratez) | Bayoneted Musket]]
+
| Flintlock SC-Balls
| Carbines & SMGs
 
| 15
 
| 17
 
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
 
| Flintlock Balls
 
 
| 3
 
| 3
| Piercing
+
| Concussive
| 40
+
| 38
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Bayoneted_Musket_(Piratez) | Bayoneted Musket]]
+
| Flintlock Gas-Balls
| Carbines & SMGs
+
| 3
| 15
+
| Choking
| 17
 
| -
 
| Hit - 14 TUs, 8 Energy
 
| Hit - 1.1*(50+0.5*Melee)
 
| Bayonet
 
| -
 
| Cutting
 
 
| 30
 
| 30
| Damage+0.4*Strength+0.1*Melee
 
 
| None
 
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 
|-
 
|-
| [[Big_Ben_SMG_(Piratez) | Big Ben SMG]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 18
+
| Brun
| 22
+
| 32
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
 
| Big Ben SMG Clip
 
| 28
 
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Big_Ben_SMG_(Piratez) | Big Ben SMG]]
+
| Hit - 9 TUs, 4 Energy
| Carbines & SMGs
+
| Hit - 0.7*(1*Melee)
| 18
 
| 22
 
| -
 
| Hit - 16 TUs, 12 Energy
 
| Hit - 0.75*(50+0.5*Melee)
 
 
| Gun Butt
 
| Gun Butt
 
| -
 
| -
| Stun
+
| Daze
| 20
+
| 10
| Damage+0.6*Strength
+
| Damage+0.4*Strength
| Inflicts 0.5*Dmg to Health
+
| Inflicts 0.3*Dmg to Health
 
|-
 
|-
| [[Blackmarch_SMG_(Piratez) | Blackmarch SMG]]
+
| rowspan="4" | Clockwork Gun
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 7
+
| rowspan="4" | 9
| 10
+
| rowspan="4" | 11
| 3x1
+
| rowspan="4" | 2x1
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="4" | Auto - 28% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
+
| rowspan="4" | Auto - 0.50
| Blackmarch SMG Clip
+
| Flintlock Balls
| 24
+
| 3
 
| Piercing
 
| Piercing
| 30
+
| 42
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Laser_Tommy_(Piratez) | Laser Tommy]]
+
| Flintlock SC-Balls
| Carbines & SMGs
+
| 3
| 10
+
| Concussive
| 14
+
| 38
| 3x1
+
| None
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
+
|-
| Laser Tommy Clip
+
| Flintlock Gas-Balls
| 50
+
| 3
| Laser
+
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 
| 32
 
| 32
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Laser_Tommy_(Piratez) | Laser Tommy]]
+
| rowspan="4" | Musket
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 10
+
| rowspan="4" | 12
| 14
+
| rowspan="4" | 14
| -
+
| rowspan="4" | 3x1
| Hit - 18 TUs, 6 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
| Gun Butt
+
| Flintlock Balls
| -
+
| 3
| Stun
+
| Piercing
| 20
+
| 42
| Damage+0.5*Strength
+
| None
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Linux_Mandrake_SMG_(Piratez) | Linux Mandrake SMG]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 18
+
| Brun
| 22
 
| 3x1
 
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.4*Firing
 
| Linux SMG Clip
 
 
| 32
 
| 32
| Piercing
+
| None
| 32
+
| Inflicts 25*Dmg to Morale
| Damage+0.1*Bravery
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (22), Increased Accurate Auto Range (13)
 
 
|-
 
|-
| [[Linux_Mandrake_SMG_(Piratez) | Linux Mandrake SMG]]
+
| Hit - 16 TUs, 6 Energy
| Carbines & SMGs
 
| 18
 
| 22
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| Gun Butt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.6*Strength
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Linux_Origami_SMG_(Piratez) | Linux Origami SMG]]
+
| rowspan="4" | Bayoneted Musket
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 20
+
| rowspan="4" | 15
| 24
+
| rowspan="4" | 17
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
| Linux SMG Clip
+
| Flintlock Balls
| 32
+
| 3
 
| Piercing
 
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 
| 32
 
| 32
| Damage+0.1*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (22), Increased Accurate Snap Range (16), Increased Accurate Auto Range (16)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Linux_Origami_SMG_(Piratez) | Linux Origami SMG]]
+
| Hit - 14 TUs, 10 Energy
| Carbines & SMGs
+
| Hit - 1.1*(50+0.5*Melee)
| 20
+
| Bayonet
| 24
 
 
| -
 
| -
| Hit - 18 TUs, 7 Energy
+
| Cutting
| Hit - 0.8*(50+0.5*Melee)
+
| 30
| Gun Butt
+
| Damage+0.4*Strength+0.1*Melee
| -
+
| None
| Stun
 
| 35
 
| Damage+0.6*Strength
 
| Inflicts 0.1*Dmg to Health
 
 
|-
 
|-
| [[Linux_SMG_(Piratez) | Linux SMG]]
+
| rowspan="5" | Harquebus
| Carbines & SMGs
+
| rowspan="5" | Antique and Scrap Guns
| 17
+
| rowspan="5" | 18
| 21
+
| rowspan="5" | 20
| 3x1
+
| rowspan="5" | 3x1
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="4" | Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
+
| rowspan="4" | Aimed - 0.75<br />Snap - 0.60
| Linux SMG Clip
+
| Flintlock Balls
| 32
+
| 3
 
| Piercing
 
| Piercing
| 32
+
| 42
| Damage+0.1*Bravery
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| [[Linux_SMG_(Piratez) | Linux SMG]]
+
| Flintlock Gas-Balls
| Carbines & SMGs
+
| 3
| 17
+
| Choking
| 21
+
| 30
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Magneto-Plasma_Gun_(Piratez) | Magneto-Plasma Gun]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 8
+
| Brun
| 12
 
| 3x1
 
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Snap - 0.45*Firing<br />Auto - 0.32*Firing
 
| MPG Clip
 
 
| 32
 
| 32
| Plasma
 
| 55
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Messer_(Piratez) | Messer]]
+
| Hit - 16 TUs, 12 Energy
| Carbines & SMGs
+
| Hit - 1.15*(50+0.5*Melee)
| 6
+
| Bayonet
| 9
+
| -
| 3x1
+
| Cutting
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
 
| Spraygun Clip
 
 
| 40
 
| 40
| Piercing
+
| Damage+0.6*Strength+0.15*Melee
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
 
 
|-
 
|-
| [[Musket_(Piratez) | Musket]]
+
| rowspan="4" | Air Musket
| Carbines & SMGs
+
| rowspan="4" | Antique and Scrap Guns
| 12
+
| rowspan="4" | 20
| 14
+
| rowspan="4" | 22
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
 
| Flintlock Balls
 
| Flintlock Balls
 
| 3
 
| 3
 
| Piercing
 
| Piercing
| 40
+
| 42
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Musket_(Piratez) | Musket]]
+
| Flintlock SC-Balls
| Carbines & SMGs
+
| 3
| 12
+
| Concussive
| 14
+
| 38
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Ol'_Carbine_(Piratez) | Ol' Carbine]]
+
| Flintlock WP-Balls
| Carbines & SMGs
+
| 3
| 6
+
| Brun
| 9
+
| 32
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.9*Firing
 
| Ol' Carbine Ammo
 
| 12
 
| Piercing
 
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 30 TUs
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| [[Ol'_Carbine_(Piratez) | Ol' Carbine]]
+
| Hit - 18 TUs, 10 Energy
| Carbines & SMGs
+
| Hit - 0.85*(50+0.5*Melee)
| 6
+
| Gunbutt
| 9
 
 
| -
 
| -
| Hit - 18 TUs, 6 Energy
+
| Daze
| Hit - 0.8*(50+0.5*Melee)
+
| 25
| Gun Butt
+
| Damage+0.65*Strength
| -
+
| None
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Plasma_Subrifle_(Piratez) | Plasma Subrifle]]
+
| rowspan="6" | O'Harty's Gun
| Carbines & SMGs
+
| rowspan="6" | Antique and Scrap Guns
| 6
+
| rowspan="6" | 7
| 9
+
| rowspan="6" | 9
| 3x1
+
| rowspan="6" | 3x1
| Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="6" | Aimed - 43% base TUs<br />Snap - 25% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 0.75*Firing
+
| rowspan="6" | Aimed - 0.77*(0.5*Firing+0.5*Bravery)<br />Snap - 0.57*(0.5*Firing+0.5*Bravery)<br />Auto - 0.17*(0.5*Firing+0.5*Bravery)
| Plasma Subrifle Clip
+
| Small Revolver Drum
 +
| 5
 +
| Piercing
 
| 22
 
| 22
| Plasma
 
| 64
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Reticulan_Plasma_Gun_(Piratez) | Reticulan Plasma Gun]]
+
| Niner Clip
| Carbines & SMGs
+
| 9
| 15
+
| Piercing
| 19
+
| 23
| 2x2
 
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
 
| Reticulan Plasma Clip
 
| 8
 
| Plasma
 
| 86
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spraygun_(Piratez) | Spraygun]]
+
| Six-Shooter Drum
| Carbines & SMGs
 
 
| 6
 
| 6
| 9
 
| 3x1
 
| Aimed - 42% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
 
| Spraygun Clip
 
| 40
 
 
| Piercing
 
| Piercing
| 24
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Stingy_(Piratez) | Stingy]]
+
| Silver Snake Drum
| Carbines & SMGs
+
| 6
| 9
+
| Piercing
| 9
+
| 20
| 3x1
+
| Damage+0.1*Firing+0.15*Bravery
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Inflicts 0.5*Dmg to Daze
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 35
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (35)
 
 
|-
 
|-
| [[Tommy_(Piratez) | Tommy]]
+
| Manstopper Clip
| Carbines & SMGs
+
| 7
| 10
 
| 14
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
 
| Tommy Drum
 
| 50
 
 
| Piercing
 
| Piercing
| 32
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Tommy_(Piratez) | Tommy]]
+
| Snubby Drum
| Carbines & SMGs
 
| 10
 
| 14
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[UAC_Carbine_(Piratez) | UAC Carbine]]
 
| Carbines & SMGs
 
 
| 6
 
| 6
| 9
 
| 3x1
 
| Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
 
| Spraygun Clip
 
| 40
 
 
| Piercing
 
| Piercing
| 24
+
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (30)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Assault_Machinegun_(Piratez) | Assault Machinegun]]
+
| rowspan="2" | Dart Pistol
| Chainguns
+
| rowspan="2" | Underwater Guns
| 13
+
| rowspan="2" | 5
| 19
+
| rowspan="2" | 7
| 3x1
+
| rowspan="2" | 2x1
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Snap - 20% base TUs<br />Throw - 30 TUs, 10 Energy
| Auto - 0.45*Firing
+
| rowspan="2" | Snap - 0.65*(0.5*Firing+0.5*Bravery)
| AMG Ammo
+
| Sleep Dart Clip
| 50
+
| 4
| Piercing
+
| Bio
| 35
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
 
|-
 
|-
| [[Assault_Machinegun_(Piratez) | Assault Machinegun]]
+
| Tranq Dart Clip
| Chainguns
+
| 4
| 13
+
| Daze
| 19
 
| -
 
| -
 
| -
 
| AMG Ammo/PS
 
 
| 60
 
| 60
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Assault_Machinegun_(Piratez) | Assault Machinegun]]
+
| rowspan="3" | Harpoon Gun
| Chainguns
+
| rowspan="3" | Underwater Guns
| 13
+
| rowspan="3" | 12
| 19
+
| rowspan="3" | 16
| -
+
| rowspan="3" | 3x1
| Hit - 18 TUs, 6 Energy
+
| rowspan="3" | Aimed - 70% Base TUs<br />Snap - 38% Base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.5*(50+0.5*Melee)
+
| rowspan="3" | Aimed - 1.1<br />Snap - 0.70
| Gun Butt
+
| Harpoon Bolts
| -
+
| 3
| Stun
+
| Piercing
| 20
+
| 45
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Autolaser_(Piratez) | Autolaser]]
 
| Chainguns
 
| 27
 
| 32
 
| 3x2
 
| Snap - 20% base TUs<br />Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 0.65*Firing<br />Auto - 0.65*Firing
 
| Autolaser Clip
 
| 30
 
| Laser
 
| 40
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 6 Attacks, Increased Accurate Snap Range (25), Increased Accurate Auto Range (25), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (18)
 
|-
 
|-
| [[Autolaser_(Piratez) | Autolaser]]
+
| Harpoon Stun Bolts
| Chainguns
+
| 3
| 27
+
| Daze
| 32
 
| -
 
| -
 
| -
 
| Autolaser Clip/Adv
 
| 90
 
| Laser
 
 
| 50
 
| 50
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
|  
 
|-
 
|-
| [[Bossar_(Piratez) | Bossar]]
+
| Harpoon Tranquilizers
| Chainguns
+
| 3
| 36
+
| Daze
| 42
+
| 75
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.15*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
 
| Bossar Clip
 
| 40
 
| Piercing
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (28), Increased Accurate Auto Range (28), Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[Chaingun_(Piratez) | Chaingun]]
+
| rowspan="3" | Harpoon Carbine
| Chainguns
+
| rowspan="3" | Underwater Guns
| 18
+
| rowspan="3" | 15
| 24
+
| rowspan="3" | 19
| 3x1
+
| rowspan="3" | 3x1
| Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 65% Base TUs<br />Snap - 30% Base TUs<br />Auto - 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.35*Firing
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.30<br />Auto - 0.40
| Chaingun Ammo
+
| Harpoon Bolts
| 60
+
| 3
 
| Piercing
 
| Piercing
| 36
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
 
|-
 
| [[Custom_Shooty_Gun_(Piratez) | Custom Shooty Gun]]
 
| Chainguns
 
| 30
 
| 38
 
| 3x2
 
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
 
| Boarding Gun Ammo
 
 
| 45
 
| 45
| Piercing
 
| 46
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (18), Increased Accurate Auto Range (18), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (16)
 
|-
 
|-
| [[Custom_Shooty_Gun_(Piratez) | Custom Shooty Gun]]
+
| Harpoon Stun Bolts
| Chainguns
+
| 3
| 30
+
| Daze
| 34
+
| 50
| -
 
| -
 
| -
 
| Boarding Gun Ammo (S)
 
| 21
 
| Piercing
 
| 46
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[EuroSyndicate_Heavy_Laser_(Piratez) | EuroSyndicate Heavy Laser]]
+
| Harpoon Tranquilizers
| Chainguns
+
| 3
| 28
+
| Daze
| 34
+
| 75
| 3x2
 
| Aimed - 80% base TUs<br />Snap - 30% base TUs<br />Auto - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| EuroSyndicate HVL-Clip
 
| 16
 
| Laser
 
| 65
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (14)
+
|  
 
|-
 
|-
| [[Fatty_(Piratez) | Fatty]]
+
| Reticulan Electrogun
| Chainguns
+
| Misc. Special Weapons
| 40
+
| 18
| 40
+
| 21
 
| 3x2
 
| 3x2
| Auto - 66% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% Base TUs<br />Snap- 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.35*Firing
+
| Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
| None
+
| Reticulan Electrogun Clip
| Unlimited
+
| 5
 
| Laser
 
| Laser
| 45
+
| 90
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (20)
+
| Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health
 
|-
 
|-
| [[Flechette_Multicannon_(Piratez) | Flechette Multicannon]]
+
| Tear Gas Can
| Chainguns
+
| Misc. Special Weapons
| 35
+
| 3
| 35
+
| 3
| 3x2
+
| 1x1
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 25% Base TUs<br />Throw - 30 TUs, 6 Energy
| Snap - 1.5*Firing<br />Auto - 1.2*Firing
+
| Aimed - 1.50
| None
+
| -
| 64
+
| 2
| Piercing
+
| Choking
| 40
+
| 20
 
| None
 
| None
| +8 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,<br />Maximum Range (4)
 
|-
 
|-
| [[Heavy_Gauss_(Piratez) | Heavy Gauss]]
+
| Zapper
| Chainguns
+
| Misc. Special Weapons
| 44
+
| 5
 +
| 5
 +
| 2x1
 +
| Snap - 30% Base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1.20
 +
| -
 +
| Unlimited
 +
| Electric
 
| 50
 
| 50
| 3x2
 
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.5*Firing
 
| Heavy Gauss Clip
 
| 28
 
| Piercing
 
| 100
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,<br />Maximum Range (9)
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| Laserfist
| Chainguns
+
| Misc. Special Weapons
| 40
+
| 6
| 52
+
| 6
| 3x2
+
| 2x1
| Auto - 90% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 72% Base TUs, 20 Energy<br />Snap - 22% Base TUs, 20 Energy<br />Melee - 8 TUs, 4 Energy<br />Throw - 30 TUs, 12 Energy
| Auto - 0.5*Firing
+
| Auto - 1*(0.5*Firing+0.5*Reactions)<br />Snap - 1.1*(0.5*Firing+0.5*Reactions)<br />Melee - 0.8*(1*Melee)
| HMG Ammo
+
| -
| 48
+
| Unlimited
| Piercing
+
| Shot - Laser<br />Melee - Daze
| 55
+
| Shot - 20<br />Melee - 0
| None
+
| Melee - Damage+0.6*Strenght+0.2*Melee
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 8 Attacks, Increased Accurate Auto Range (200), Reload Costs 25 TUs
+
| Melee - Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| Laserball
| Chainguns
+
| Misc. Special Weapons
| 40
+
| 15
| 50
+
| 15
 +
| 2x2
 +
| Aimed - 32% Base TUs<br />Snap - 8% Base TUs<br />Auto - 24% Base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.2*(0.5*Reactions+50)<br />Snap - 0.9*(0.5*Reactions+50)<br />Auto - 0.8*(0.5*Reactions+50)
 
| -
 
| -
| -
+
| Unlimited
| -
+
| Laser
| HMG Ammo/PS
+
| 25
| 56
 
| Piercing
 
| 65
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
|  
 
|-
 
|-
| [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]]
+
| Fire Extinguisher
| Chainguns
+
| Misc. Special Weapons
| 40
+
| 9
| 45
+
| 9
 +
| 2x2
 +
| Aimed - 64% Base TUs<br />Melee - 16 TUs, 6 Energy<br />Throw - 30 TUs, 18 Energy
 +
| Aimed - 1.00<br />Melee - 0.65*(0.5*Melee+50)
 
| -
 
| -
| -
+
| 3
| -
+
| Shot - Choking<br />Melee - Daze
| HMG Small Clip/PS
+
| Shot - 40<br />Melee - 20
| 24
+
| Melee - Damage+0.6*Strenght
| Piercing
+
| Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs <br />Melee - Inflicts 0.5*Dmg to Health<br />Maximum Range (6)
| 65
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
 
 
|-
 
|-
| [[Hydra_Laser_(Piratez) | Hydra Laser]]
+
| Fusion Torch
| Chainguns
+
| Misc. Special Weapons
 +
| 15
 
| 20
 
| 20
| 24
 
 
| 3x2
 
| 3x2
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 96% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
+
| Auto - 2.00
| Hydra Laser Clip
+
| Fusion Torch Cell
| 24
+
| 6
| Laser
+
| Shot - Plasma
| 35
+
| Shot - 185
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale<br />Maximum Range (9)
 
|-
 
|-
| [[Machinegun_(Piratez) | Machinegun]]
+
| rowspan="2" | Holdout Pistol
| Chainguns
+
| rowspan="2" | Pistol
| 24
+
| rowspan="2" | 2
| 30
+
| rowspan="2" | 4
| 3x2
+
| rowspan="2" | 1x1
| Aimed - 50% base TUs<br />Snap - 20% base TUs<br />Auto - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 26% base TUs<br />Snap - 13% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.35*Firing<br />Snap - 0.3*Firing<br />Auto - 0.25*Firing
+
| rowspan="2" | Aimed - 0.65<br />Snap - 0.56
| Machinegun Ammo Belt
+
| Holdout Pistol Clip
| 64
+
| 10
 
| Piercing
 
| Piercing
| 36
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (25), Increased Accurate Auto Range (25), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Machinegun_(Piratez) | Machinegun]]
+
| Holdout Pistol Clip/Sly
| Chainguns
+
| 10
| 24
 
| 30
 
| -
 
| -
 
| -
 
| MG Ammo Belt/MAG
 
| 48
 
 
| Piercing
 
| Piercing
| 54
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|-
 
|-
| [[Minigun_(Piratez) | Minigun]]
+
| rowspan="2" | Black Adder
| Chainguns
+
| rowspan="2" | Pistol
 +
| rowspan="2" | 3
 +
| rowspan="2" | 5
 +
| rowspan="2" | 1x1
 +
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 12% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="2" | Aimed - 0.80<br />Snap - 0.72<br />Snap - 0.60
 +
| Holdout Pistol Clip
 +
| 10
 +
| Piercing
 
| 20
 
| 20
| 40
+
| None
| 3x2
+
| Inflicts 0.5*Dmg to Daze
| Auto - 64% base TUs<br />Throw - 25% base TUs, 20 Energy
+
|-
| Auto - 0.3*Firing
+
| Holdout Pistol Clip/Sly
| Minigun Ammo Pack
+
| 10
| 250
 
 
| Piercing
 
| Piercing
| 30
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 25 Attacks, Increased Accurate Auto Range (20), Reload Costs 30 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|-
 
|-
| [[Minigun_(Piratez) | Minigun]]
+
| rowspan="2" | Small Revolver
| Chainguns
+
| rowspan="2" | Pistol
| 20
+
| rowspan="2" | 2
| 36
+
| rowspan="2" | 4
| -
+
| rowspan="2" | 1x1
| -
+
| rowspan="2" | Aimed - 27% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| rowspan="2" | Aimed - 0.7*Firing<br />Snap - 0.66*Firing
| Minigun Ammo Pack/PS
+
| Small Revolver Drum
| 250
+
| 5
 
| Piercing
 
| Piercing
| 35
+
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| Small Revolver Drum/Sly
| Chainguns
+
| 5
| 15
 
| 21
 
| 3x1
 
| Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.6*Firing
 
| AMG Ammo
 
| 50
 
 
| Piercing
 
| Piercing
| 35
+
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| rowspan="3" | Rusty Niner
| Chainguns
+
| rowspan="3" | Pistol
| 15
+
| rowspan="3" | 4
| 21
+
| rowspan="3" | 6
| -
+
| rowspan="3" | 2x1
| -
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| rowspan="3" | Aimed - 0.75<br />Snap - 0.65
| AMG Ammo/PS
+
| Niner Clip
| 60
+
| 9
 +
| Piercing
 +
| 23
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Niner Clip/Sly
 +
| 9
 
| Piercing
 
| Piercing
| 40
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Smartgun_(Piratez) | Smartgun]]
+
| Niner Clip/EPulse
| Chainguns
+
| 9
| 15
+
| Electric
| 21
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Spitfire_(Piratez) | Spitfire]]
 
| Chainguns
 
| 25
 
| 31
 
| 3x2
 
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.3*Firing
 
| Spitfire Ammo/HE
 
| 32
 
| Concussive
 
| 36
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
 
|-
 
|-
| [[Spitfire_(Piratez) | Spitfire]]
+
| rowspan="3" | Shiny Niner
| Chainguns
+
| rowspan="3" | Pistol
| 25
+
| rowspan="3" | 4
| 31
+
| rowspan="3" | 6
| -
+
| rowspan="3" | 2x1
| Hit - 20 TUs, 10 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Hit - 0.5*(50+0.5*Melee)
+
| rowspan="3" | Aimed - 0.82<br />Snap - 0.70
| Gun Butt
+
| Niner Clip
| -
+
| 9
| Stun
 
| 25
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Super_Shooty_Gun_(Piratez) | Super Shooty Gun]]
 
| Chainguns
 
| 42
 
| 50
 
| 3x2
 
| Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.4*Firing
 
| Boarding Gun Ammo
 
| 45
 
 
| Piercing
 
| Piercing
| 46
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (22), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Super_Shooty_Gun_(Piratez) | Super Shooty Gun]]
+
| Niner Clip/Sly
| Chainguns
+
| 9
| 42
 
| 58
 
| -
 
| -
 
| -
 
| Boarding Gun Ammo (L)
 
| 108
 
 
| Piercing
 
| Piercing
| 46
+
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[UAC_Plasmagun_(Piratez) | UAC Plasmagun]]
+
| Niner Clip/EPulse
| Chainguns
+
| 9
| 12
+
| Electric
| 16
+
| 20
| 3x1
 
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| UAC Plasmagun Battery
 
| 30
 
| Plasma
 
| 60
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (15)
+
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
 
|-
 
|-
| [[Vulcan_RFG_(Piratez) | Vulcan RFG]]
+
| rowspan="2" | Ol' Revolver
| Chainguns
+
| rowspan="2" | Pistol
| 68
+
| rowspan="2" | 6
| 80
+
| rowspan="2" | 8
| 3x2
+
| rowspan="2" | 2x1
| Auto - 62% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 10 Energy
| Auto - 0.35*Firing
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.60
| Vulcan Ammo x100
+
| Six-Shooter Drum
| 100
+
| 6
| Piercing
+
| Piercing
| 65
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (200), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Chaingun_(Piratez) | XG Chaingun]]
+
| Six-Shooter Drum/Sly
| Chainguns
+
| 6
| 20
+
| Piercing
 
| 26
 
| 26
| 3x2
 
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.5*Firing
 
| XG Chaingun Clip
 
| 50
 
| Piercing
 
| 65
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 10 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Assault_Grenade_Launcher_(Piratez) | Assault Grenade Launcher]]
+
| rowspan="2" | Six-Shooter
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 10
+
| rowspan="2" | 5
| 20
+
| rowspan="2" | 7
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.65
| AGL Drum
+
| Six-Shooter Drum
| 8
+
| 6
| Concussive
+
| Piercing
| 55
+
| 26
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Ballista_(Piratez) | Ballista]]
+
| Six-Shooter Drum/Sly
| Launchers (Arcing)
+
| 6
| 24
 
| 32
 
| 3x2
 
| Aimed - 64% base TUs, 25 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.4*(0.5*Firing+0.5*Bravery)
 
| Ballista Bolts
 
| 5
 
 
| Piercing
 
| Piercing
| 66
+
| 26
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (26), Reload Costs 40 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| rowspan="2" | Police Revolver
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 10
+
| rowspan="2" | 6
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 28% base TUs<br />Snap - 17% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 0.78<br />Snap - 0.72
 +
| Six-Shooter Drum
 +
| 6
 +
| Piercing
 
| 26
 
| 26
| 2x2
 
| Auto - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.3*Firing
 
| Blizzard Shells/HE
 
| 6
 
| Concussive
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Reduced Accurate Auto Range (6), Reload Costs 35 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| Six-Shooter Drum/Sly
| Launchers (Arcing)
+
| 6
| 10
+
| Piercing
 
| 26
 
| 26
| -
 
| -
 
| -
 
| Blizzard Shells/Incendiary
 
| 6
 
| Incendiary
 
| 60
 
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]]
+
| Silver Snake
| Launchers (Arcing)
+
| Pistol
| 10
+
| 7
| 26
+
| 9
| -
+
| 2x1
| -
+
| Aimed - 32% base TUs<br />Snap - 19% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Aimed - 0.90<br />Snap - 0.60
| Blizzard Shells/Smoke
+
| Silver Snake Drum
 
| 6
 
| 6
| Choking
+
| Piercing
| 50
 
| None
 
| None
 
|-
 
| [[Flamethrower_(Piratez) | Flamethrower]]
 
| Launchers (Arcing)
 
| 11
 
| 16
 
| 3x1
 
| Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.2*Firing
 
| Fuel Flask
 
| 32
 
| Incendiary
 
 
| 20
 
| 20
| None
+
| Damage+0.1*Firing+0.15*Bravery
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 8 Attacks, Maximum Range (9), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Precision Pistol
| Launchers (Arcing)
+
| Pistol
 +
| 7
 +
| 10
 +
| 2x1
 +
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| Aimed - 0.96<br />Snap - 0.78
 +
| Precision Pistol Clip
 +
| 12
 +
| Piercing
 +
| 14
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Officer's Pistol
 +
| Pistol
 +
| 5
 +
| 7
 +
| 2x1
 +
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.90<br />Snap - 0.75
 +
| Officer's Pistol Clip
 
| 8
 
| 8
| 11
+
| Piercing
| 3x1
+
| 15
| Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Damage+5*Rank
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| Inflicts 0.5*Dmg to Daze
| Launcher Grenade/HE
+
|-
| 1
+
| Suppressed Pistol
| Concussive
+
| Pistol
| 60
+
| 5
 +
| 7
 +
| 2x1
 +
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.75*0.5*Firing+0.5*Reaction<br />Snap - 0.60*0.5*Firing+0.5*Reaction
 +
| Suppressed Pistol Clip
 +
| 14
 +
| Piercing
 +
| 10
 +
| Damage+0.25*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Blackmarch Pistol
 +
| Pistol
 +
| 3
 +
| 5
 +
| 2x1
 +
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.70<br />Snap - 0.70<br />Auto - 0.50
 +
| Blackmarch Pistol Clip
 +
| 18
 +
| Piercing
 +
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| rowspan="2" | Assault Pistol
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 8
+
| rowspan="2" | 5
| 11
+
| rowspan="2" | 7
| -
+
| rowspan="2" | 2x1
| -
+
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| -
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.70
| Launcher Grenade/Incendiary
+
| Assault Pistol Clip
| 1
+
| 15
| Incendiary
+
| Piercing
| 60
+
| 25
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Assault Pistol Clip/Sly
| Launchers (Arcing)
+
| 15
| 8
+
| Piercing
| 11
+
| 25
| -
 
| -
 
| -
 
| Launcher Grenade/Smoke
 
| 1
 
| Choking
 
| 50
 
 
| None
 
| None
 +
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| rowspan="3" | Smartpistol
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 6
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| rowspan="3" | Aimed - 0.95<br />Snap - 0.90
 +
| Assault Pistol Clip
 +
| 15
 +
| Piercing
 +
| 25
 
| None
 
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Assault Pistol Clip/Sly
| Launchers (Arcing)
+
| 15
| 8
+
| Piercing
| 11
+
| 25
| -
 
| -
 
| -
 
| Launcher Grenade/FAE
 
| 1
 
| Incendiary
 
| 120
 
 
| None
 
| None
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale, 0.5*Dmg to Terrain
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| Smartpistol Clip
| Launchers (Arcing)
+
| 22
| 8
+
| Piercing
| 11
+
| 25
| -
+
| Damage+0.1*Reactions
| -
+
| Inflicts 0.5*Dmg to Daze
| -
 
| Launcher Grenade/Plasma
 
| 1
 
| Concussive
 
| 90
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[Grenade_Launcher_(Piratez) | Grenade Launcher]]
+
| rowspan="3" | Manstopper
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 8
+
| rowspan="3" | 5
| 11
+
| rowspan="3" | 7
| -
+
| rowspan="3" | 2x1
| -
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| -
+
| rowspan="3" | Aimed - 0.84<br />Snap - 0.72
| Launcher Grenade/Fusion
+
| Manstopper Clip
| 1
+
| 7
| Concussive
+
| Piercing
| 120
+
| 30
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Heavy_Flamer_(Piratez) | Heavy Flamer]]
+
| Manstopper Clip/Sly
| Launchers (Arcing)
+
| 7
| 24
+
| Piercing
| 34
 
| 3x2
 
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.2*Firing
 
| Heavy Flamer Tank
 
| 40
 
| Incendiary
 
 
| 30
 
| 30
 
| None
 
| None
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, <br />On Auto: Confers 10 Attacks, Maximum Range (15), Increased Accurate Auto Range (15), Reload Costs 25 TUs
+
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Long_Range_Flamer_(Piratez) | Long Range Flamer]]
+
| Manstopper Clip/EPulse
| Launchers (Arcing)
+
| 7
| 14
+
| Electric
| 19
+
| 42
| 3x1
 
| Auto - 52% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.25*Firing
 
| Fuel Flask
 
| 32
 
| Incendiary
 
| 20
 
 
| None
 
| None
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Maximum Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 2.0*Dmg to Daze
 
|-
 
|-
| [[Marsec_Mega-Flamer_(Piratez) | Marsec Mega-Flamer]]
+
| rowspan="3" | Snubby
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 85
+
| rowspan="3" | 6
| 110
+
| rowspan="3" | 8
| 3x2
+
| rowspan="3" | 2x1
| Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 26% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.4*Firing<br />Snap - 0.3*Firing<br />Auto - 0.2*Firing
+
| rowspan="3" | Aimed - 0.76<br />Snap - 0.74
| Mega-Flamer Tank
+
| Snubby Drum
| 40
+
| 6
| Incendiary
+
| Piercing
| 120
+
| 32
 
| None
 
| None
| AoE Radius (3), Inflicts 3.0*Dmg to Health, 40.0*Dmg to Morale, 0.3*Dmg to Items, 0.3*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (30), Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Snubby Drum/Sly
| Launchers (Arcing)
+
| 6
| 18
+
| Piercing
| 24
+
| 32
| 3x2
 
| Aimed - 94% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.4*(0.5*Firing+0.5*Bravery)
 
| Mortar Shell/HE
 
| 1
 
| Concussive
 
| 105
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (10)
+
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Snubby HVAP Drum
| Launchers (Arcing)
+
| 6
| 18
+
| Piercing
| 23
+
| 48
| -
 
| -
 
| -
 
| Mortar Shell/WP
 
| 1
 
| Incendiary
 
| 90
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Commando Pistol
| Launchers (Arcing)
+
| Pistol
| 18
+
| 9
| 24
+
| 12
| -
+
| 2x1
| -
+
| Aimed - 32% base TUs<br />Snap - 21% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Aimed - 0.90<br />Snap - 0.75
| Mortar Shell/Smoke
+
| Commando Pistol Clip/AP
| 1
+
| 10
| Choking
+
| Piercing
| 90
+
| 35
 
| None
 
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Confederate Eagle
 +
| rowspan="2" | Pistol
 +
| rowspan="2" | 9
 +
| rowspan="2" | 12
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70
 +
| Eagle Clip
 +
| 7
 +
| Piercing
 +
| 39
 
| None
 
| None
 +
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Eagle Clip/MAG
| Launchers (Arcing)
+
| 5
| 18
+
| Piercing
| 24
+
| 50
| -
 
| -
 
| -
 
| Mortar Shell/Gas
 
| 1
 
| Choking
 
| 140
 
 
| None
 
| None
| AoE Radius (13), Inflicts 5-10 Damage * Target's Resistance, Inflicts 3.0*Dmg to Health, 0.6*Dmg to Stun, 6.0*Dmg to Energy, 4.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| rowspan="2" | Magnum
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 18
+
| rowspan="2" | 9
| 24
+
| rowspan="2" | 11
| -
+
| rowspan="2" | 2x1
| -
+
| rowspan="2" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
| -
+
| rowspan="2" | Aimed - 1.10<br />Snap - 0.85
| Mortar Shell/Plasma
+
| Magnum Drum
| 1
+
| 5
| Concussive
+
| Piercing
| 140
+
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Mortar_(Piratez) | Mortar]]
+
| Magnum Drum/Chem
| Launchers (Arcing)
+
| 5
| 18
+
| Chem
| 24
+
| 44
| -
 
| -
 
| -
 
| Mortar Shell/Fusion
 
| 1
 
| Concussive
 
| 200
 
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| rowspan="3" | Super Magnum
| Launchers (Arcing)
+
| rowspan="3" | Pistol
| 10
+
| rowspan="3" | 11
| 13
+
| rowspan="3" | 13
| 2x2
+
| rowspan="3" | 2x1
| Aimed - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing
+
| rowspan="3" | Aimed - 1.10<br />Snap - 0.90
| Stun Bomb
+
| Magnum Drum
| 1
+
| 5
| Stun
+
| Piercing
| 90
+
| 38
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20), Reload Costs 10 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| Magnum Drum/Chem
| Launchers (Arcing)
+
| 5
| 10
+
| Chem
| 13
+
| 44
| -
 
| -
 
| -
 
| Fire Bomb
 
| 1
 
| Incendiary
 
| 60
 
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]]
+
| Magnum Drum/Mercury
| Launchers (Arcing)
+
| 5
| 10
+
| Piercing
| 13
+
| 32
 +
| Damage+0.25*Reactions
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| rowspan="3" | Handcannon
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 12
 +
| rowspan="3" | 14
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.75<br />Snap - 0.60
 +
| Handcannon Rounds
 +
| 4
 +
| Piercing
 +
| 42
 +
| Damage+0.15*Bravery
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Handcannon HE Rounds
 +
| 4
 +
| Concussive
 +
| 54
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Handcannon Arcane Rounds
 +
| 4
 +
| Mind
 +
| 28
 +
| Damage+0.52*PsiStrength
 +
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
 +
|-
 +
| rowspan="3" | Kustom Handcannon
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 16
 +
| rowspan="3" | 18
 +
| rowspan="3" | 2x1
 +
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 26% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.75<br />Snap - 0.65<br />Auto - 0.50
 +
| Kustom Handcannon Clip
 +
| 8
 +
| Piercing
 +
| 45
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Kustom Handcannon Shells
 +
| 8
 +
| Piercing
 +
| 22
 +
| Damage+0.05*Bravery
 +
| + 4 Projectiles, Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 10 TUs, 8 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gunbutt
 
| -
 
| -
| -
+
| Daze
| -
+
| 15
| Smoke Bomb
+
| Damage+0.25*Strength+0.25*Bravery
| 1
+
| Inflicts 0.3*Dmg to Health
| Choking
+
|-
| 50
+
| Pocket Las-Charger
 +
| Pistol
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.86<br />Snap - 0.82
 
| None
 
| None
 +
| Unlimited
 +
| Laser
 +
| 16
 
| None
 
| None
 +
|
 
|-
 
|-
| [[TK_Projector_(Piratez) | TK Projector]]
+
| Self-Charging Laspistol
| Launchers (Arcing)
+
| Pistol
| 5
+
| 6
| 5
+
| 6
 
| 2x1
 
| 2x1
| Auto - 36% base TUs, 20 Energy<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 12 Energy
| Auto - 0.2*(100)
+
| Aimed - 0.90<br />Snap - 0.78
 
| None
 
| None
 
| Unlimited
 
| Unlimited
| Stun
+
| Laser
| 0
+
| 22
| Damage+0.5*PsiStrength+0.2*PsiSkill
+
| None
| Uses [50% to 150%] Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.0*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (13)
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| NERF Laspistol
| Launchers (Arcing)
+
| Pistol
| 70
+
| 6
| 85
+
| 8
| 3x2
+
| 2x1
| Aimed - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.05*Firing
+
| Aimed - 0.85<br />Snap - 0.80
| Tornado Rockets/HE
+
| NERF Laspistol Clip
| 3
+
| 8
| Concussive
+
| Laser
| 120
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 30 TUs
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| rowspan="2" | M-Laspistol
| Launchers (Arcing)
+
| rowspan="2" | Pistol
| 70
+
| rowspan="2" | 12
| 85
+
| rowspan="2" | 15
| -
+
| rowspan="2" | 2x1
| -
+
| Aimed - 33% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.88<br />Snap - 0.76
| Tornado Rockets/Plasma
+
| M-Laspistol Clip
| 3
+
| 5
| Concussive
+
| Laser
| 160
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]]
+
| Hit - 12 TUs, 8 Energy
| Launchers (Arcing)
+
| Hit - 0.7*(50+0.5*Melee)
| 70
+
| Gunbutt
| 85
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 15
| Tornado Rockets/Fusion
+
| Damage+0.4*Strength
| 3
+
| Inflicts 0.3*Dmg to Health
| Concussive
 
| 220
 
| None
 
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
 
|-
 
|-
| [[Toxigun_(Piratez) | Toxigun]]
+
| Laslock Pistol
| Launchers (Arcing)
+
| Pistol
 +
| 7
 
| 9
 
| 9
| 14
+
| 2x1
| 3x1
+
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 12 Energy
| Auto - 65% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
| Auto - 0.3*Firing
+
| Laslock Pistol Clip
| Toxin Tank
+
| 3
| 24
+
| Laser
| Chem
+
| 33
| 75
+
| Damage+1*Rank^2+0.1*Bravery
| None
+
|
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />On Auto: Confers 8 Attacks, Reload Costs 20 TUs
 
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| EuroSyndicate Laspistol
| Launchers (Direct)
+
| Pistol
 +
| 8
 
| 11
 
| 11
| 19
+
| 2x1
| 3x2
+
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 1.00<br />Snap - 0.85
| Aimed - 1.2*Firing<br />Snap - 0.65*Firing
+
| EuroSyndicate LP-Clip
| Explosive-DP Rocket
+
| 10
| 1
+
| Laser
| Concussive
+
| 45
| 120
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
|  
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Space Rangers' Lawpistol
| Launchers (Direct)
+
| Pistol
| 11
+
| 10
| 19
+
| 13
| -
+
| 2x1
| -
+
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 30 TUs, 18 Energy
| -
+
| Aimed - 1.20<br />Snap - 0.90
| Incendiary Rocket
+
| SRs' Lawpistol Clip
| 1
+
| 8
| Incendiary
+
| Laser
| 100
+
| 50
 
| None
 
| None
| AoE Radius (9), Inflicts 50.0*Dmg to Morale
+
|  
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Gauss Pistol
| Launchers (Direct)
+
| Pistol
| 11
+
| 13
| 19
+
| 16
| -
+
| 2x1
| -
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.85<br />Snap - 0.75
| Plasma Rocket
+
| Gauss Pistol Clip
| 1
+
| 7
| Concussive
+
| Piercing
| 160
+
| 70
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Kruger
| Launchers (Direct)
+
| Pistol
 
| 11
 
| 11
| 19
+
| 14
| -
+
| 2x1
| -
+
| Snap - 24% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Snap - 0.95
| MAG Rocket
+
| Kruger Plasma Canister
| 1
+
| 5
| Piercing
+
| Plasma
| 200
+
| 65
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| i-Gun
| Launchers (Direct)
+
| Pistol
| 11
+
| 7
| 18
+
| 10
| -
+
| 2x2
| -
+
| Auto - 26% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| Auto - 0.50
| Flechette Rocketload
+
| i-Gun Battery
| 1
+
| 7
| Piercing
+
| Plasma
| 40
+
| 42
 
| None
 
| None
| +14 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Advanced_Launcher_(Piratez) | Advanced Launcher]]
+
| Haxxor One
| Launchers (Direct)
+
| Pistol
| 11
+
| 13
| 20
+
| 16
| -
+
| 3x1
| -
+
| Aimed - 72% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.15<br />Snap - 0.75
| Fusion Rocket
+
| i-Gun Battery
| 1
+
| 7
| Concussive
+
| Plasma
| 220
+
| 42
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Arena_Fireball_Launcher_(Piratez) | Arena Fireball Launcher]]
+
| X-Plasma Pistol
| Launchers (Direct)
+
| Pistol
| 28
+
| 12
| 28
+
| 15
| 3x2
+
| 2x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 18 Energy
| Snap - 0.9*Firing
+
| Aimed - 0.95<br />Snap - 0.80
| None
+
| X-Plasma Pistol Clip
| Unlimited
+
| 9
| Incendiary
+
| Plasma
 
| 70
 
| 70
 
| None
 
| None
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Homing_RPG_(Piratez) | Homing RPG]]
+
| Gothic Raygun
| Launchers (Direct)
+
| Pistol
| 9
+
| 5
| 15
+
| 8
| 3x1
+
| 2x1
| Snap - 75% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 30% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 14 Energy
| Snap - 1.25*Firing
+
| Aimed - 1.00<br />Snap - 0.60
| RPG Round/HEAT
+
| Raygun Battery
| 1
+
| 6
| Concussive
+
| Plasma
| 90
+
| 50
 
| None
 
| None
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Homing_RPG_(Piratez) | Homing RPG]]
+
| Sonic Pistol
| Launchers (Direct)
+
| Pistol
| 9
+
| 3
| 15
+
| 6
| -
+
| 2x1
| -
+
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 6 Energy
| -
+
| Aimed - 1.35<br />Snap - 1.00
| RPG Hellfire Round
+
| Sonic Pistol Clip
| 1
+
| 20
 
| Concussive
 
| Concussive
| 110
+
| 80
 
| None
 
| None
| Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Panzerfaust_(Piratez) | Panzerfaust]]
+
| Heat Ray
| Launchers (Direct)
+
| Pistol
| 12
+
| 5
| 12
+
| 7
| 3x1
+
| 2x1
| Aimed - 65% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| Snap - 1.10
 +
| Heat Ray Cell
 +
| 10
 +
| Burning
 +
| 60
 
| None
 
| None
| 1
+
| Inflicts 15*Dmg to Morale
| Concussive
+
|-
| 120
+
| rowspan="3" | Submachine Gun
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 5
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="3" | Aimed - 0.65<br />Snap - 0.45<br />Auto - 0.40
 +
| SMG Clip
 +
| 35
 +
| Piercing
 +
| 20
 
| None
 
| None
| AoE Radius (3), Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reduced Accurate Snap Range (9)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| SMG Clip/Chem
| Launchers (Direct)
+
| 35
| 12
+
| Chem
| 28
+
| 22
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing<br />Auto - 0.4*Firing
 
| Quad Rocket Pack
 
| 4
 
| Concussive
 
| 90
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| SMG Clip/I
| Launchers (Direct)
+
| 35
| 12
+
| Piercing
| 28
+
| 20
| -
 
| -
 
| -
 
| Black Napalm Bomblets
 
| 16
 
| Incendiary
 
| 90
 
 
| None
 
| None
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 40.0*Dmg to Morale
+
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
 
|-
 
|-
| [[Quad_Launcher_(Piratez) | Quad Launcher]]
+
| rowspan="4" | Spikey SMG
| Launchers (Direct)
+
| rowspan="4" | Pistol
| 12
+
| rowspan="4" | 7
| 24
+
| rowspan="4" | 10
| -
+
| rowspan="4" | 2x1
| -
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 14 Energy
| -
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.50<br />Auto - 0.45
| Chinese Dragon
+
| SMG Clip
| 1
+
| 35
| Concussive
+
| Piercing
| 600
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| SMG Clip/Chem
| Launchers (Direct)
+
| 35
| 9
+
| Chem
| 15
+
| 22
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
 
| RPG Round/DP
 
| 1
 
| Concussive
 
| 80
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reduced Accurate Snap Range (9), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| SMG Clip/I
| Launchers (Direct)
+
| 35
| 9
+
| Piercing
| 15
+
| 20
 +
| None
 +
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
 +
|-
 +
| Hit - 9 TUs, 5 Energy
 +
| Hit - 0.75*(1.0*Melee)
 +
| Gun Butt
 
| -
 
| -
| -
+
| Daze
| -
+
| 10
| RPG Round/HEAT
+
| Damage+0.5*Strength+0.1*Melee
| 1
+
| Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale
| Concussive
 
| 90
 
| None
 
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[RPG_(Piratez) | RPG]]
+
| Skorpion SMG
| Launchers (Direct)
+
| Pistol
 +
| 6
 
| 9
 
| 9
| 16
+
| 2x1
| -
+
| Aimed - 30% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
| -
+
| Skorpion Clip/API
| Baby Nuke
+
| 21
| 1
+
| Piercing
| Concussive
+
| 22
| 200
 
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 1.0*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale
 
|-
 
|-
| [[Recoilless_Rifle_(Piratez) | Recoilless Rifle]]
+
| Justiciar
| Launchers (Direct)
+
| Pistol
 +
| 9
 +
| 12
 +
| 2x1
 +
| Aimed - 28% base TUs<br />Snap - 18% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 1.00<br />Snap - 0.80<br />Auto - 0.60
 +
| Justiciar Clip
 
| 15
 
| 15
| 20
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1*Firing<br />Snap - 0.7*Firing
 
| R-Rifle Shell
 
| 1
 
 
| Piercing
 
| Piercing
| 125
+
| 28
 +
| Damage+0.1*Reactions+0.1*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Mini-Cougar SMG
 +
| rowspan="2" | Pistol
 +
| rowspan="2" | 5
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="2" | Aimed - 0.95<br />Snap - 0.85<br />Auto - 0.70
 +
| M-Cougar Clip/HVAP
 +
| 40
 +
| Piercing
 +
| 43
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| M-Cougar Clip/ETAP
| Launchers (Direct)
+
| 40
| 12
+
| Piercing
| 20
+
| 35
| 3x2
 
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1*Firing<br />Snap - 0.55*Firing
 
| Explosive-DP Rocket
 
| 1
 
| Concussive
 
| 120
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| rowspan="2" | Painbringer SMG
| Launchers (Direct)
+
| rowspan="2" | Pistol
| 12
+
| rowspan="2" | 15
| 20
+
| rowspan="2" | 20
| -
+
| rowspan="2" | 2x2
| -
+
| rowspan="2" | Aimed - 33% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.55<br />Auto - 0.55
| Incendiary Rocket
+
| Painbringer Clip
| 1
+
| 50
| Incendiary
+
| Piercing
| 100
+
| 33
 
| None
 
| None
| AoE Radius (9), Inflicts 50.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Rocket_Launcher_(Piratez) | Rocket Launcher]]
+
| Painbringer Clip/Chem
| Launchers (Direct)
+
| 50
| 12
+
| Chem
| 20
+
| 35
| -
 
| -
 
| -
 
| Plasma Rocket
 
| 1
 
| Concussive
 
| 160
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|-
 
|-
| [[Small_Launcher_(Piratez) | Small Launcher]]
+
| rowspan="3" | Death Blossom SMG
| Launchers (Direct)
+
| rowspan="3" | Pistol
| 10
+
| rowspan="3" | 20
| 13
+
| rowspan="3" | 25
| 2x2
+
| rowspan="3" | 2x2
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing
+
| rowspan="3" | Aimed - 0.85<br />Snap - 0.65<br />Auto - 0.60
| Stun Bomb
+
| Blossom Clip/API
| 1
+
| 40
| Stun
+
| Piercing
| 90
+
| 42
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20)
+
| Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
 
|-
 
|-
| [[Spore_Launcher_(Piratez) | Spore Launcher]]
+
| Blossom Clip/HVAP
| Launchers (Direct)
 
| 10
 
| 16
 
| 3x2
 
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
 
| Death Spores
 
| 3
 
| Choking
 
 
| 40
 
| 40
 +
| Piercing
 +
| 60
 
| None
 
| None
| Inflicts 5-10 Damage * Target's Resistance, Inflicts 1.0*Dmg to Health, 0.0*Dmg to Stun, 6.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blaster_Launcher_(Piratez) | Blaster Launcher]]
+
| Blossom Clip/Chem
| Launchers (Guided)
+
| 40
| 16
+
| Chem
 
| 22
 
| 22
| 3x2
 
| Aimed - 85% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing
 
| Blaster Bomb
 
| 1
 
| Concussive
 
| 200
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.5*Dmg to Armor, <br />Reload Costs 20 TUs
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Rod_of_Hellfire_(Piratez) | Rod of Hellfire]]
+
| rowspan="3" | Laspistol
| Magic
+
| rowspan="3" | Pistol
| 4
+
| rowspan="3" | 5
| 4
+
| rowspan="3" | 7
| 2x1
+
| rowspan="3" | 2x1
| Snap - 27 TUs, 15 Energy, 15 Morale<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 10 Energy
| Snap - 3*(1*PsiSkill)
+
| rowspan="3" | Aimed - 0.95<br />Snap - 0.80<br />Auto - 0.50
 +
| Laspistol Clip
 +
| 9
 +
| Laser
 +
| 32
 +
| None
 +
|
 +
|-
 +
| Laspistol Clip/Adv
 +
| 24
 +
| Laser
 +
| 36
 
| None
 
| None
| Unlimited
+
|  
| Incendiary
 
| 0
 
| Damage+0.04*Psi
 
| Inflicts 3.0*Dmg to Stun, 30.0*Dmg to Morale
 
 
|-
 
|-
| [[Scroll_of_Inconsensuality_(Piratez) | Scroll of Inconsensuality]]
+
| Laspistol Clip/AP
| Magic
+
| 12
| 4
+
| Laser
| 4
+
| 46
| 1x1
 
| Aimed - 66% base TUs, 36 Energy, 36 Morale<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 1*(0.06*Psi+1*Bravery)
 
 
| None
 
| None
| 6
+
|  
| Stun
 
| 0
 
| Damage+0.06*Psi+1*Bravery
 
| Uses [50% to 150%] Damage Formula, Uses Special Resistance, Ignores 100% of Target's Armor, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, -10.0*Dmg to Morale, 0.1*Dmg to Armor, 0.0*Dmg to Items, 0.0*Dmg to Terrain, <br />Maximum Range (1)
 
 
|-
 
|-
| [[Tome_of_Lightning_(Piratez) | Tome of Lightning]]
+
| rowspan="2" | Scorchy
| Magic
+
| rowspan="2" | Pistol
| 6
+
| rowspan="2" | 12
| 6
+
| rowspan="2" | 12
| 2x2
+
| rowspan="2" | 2x1
| Snap - 30% base TUs, 10 Energy, 10 Morale<br />Auto - 55% base TUs, 30 Energy, 30 Morale<br />Throw - 25% base TUs, 12 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 2.5*(1*PsiSkill)<br />Auto - 2.5*(1*PsiSkill)
+
| Aimed - 1.00<br />Snap - 0.85<br />Auto - 0.60
 
| None
 
| None
 
| Unlimited
 
| Unlimited
| Plasma
+
| Laser
| 0
+
| 36
| Damage+0.01*Psi
 
| +8 Projectiles, Uses Gaussian Damage Formula, Ignores 80% of Target's Armor, Inflicts 3.0*Dmg to Stun, <br />On Auto: Confers 6 Attacks
 
|-
 
| [[Wand_of_Airlesness_(Piratez) | Wand of Airlesness]]
 
| Magic
 
| 4
 
| 4
 
| 2x1
 
| Snap - 35 TUs, 10 Energy, 10 Morale<br />Throw - 25% base TUs, 8 Energy
 
| Snap - 1*(100)
 
 
| None
 
| None
| 7
+
|  
| Stun
 
| 0
 
| Damage+0.3*PsiStrength+0.1*PsiSkill
 
| Uses [50% to 150%] Damage Formula, Uses Choking Resistance, Ignores 100% of Target's Armor, Inflicts 0.25*Dmg to Health, 1.0*Dmg to Stun
 
 
|-
 
|-
| [[Wand_of_Firebolts_(Piratez) | Wand of Firebolts]]
+
| Hit - 9 TUs, 8 Energy
| Magic
+
| Hit - 0.7*(1*Melee)
| 4
+
| Gunbutt
| 4
+
| -
| 2x1
+
| Daze
| Snap - 25 TUs, 10 Energy, 10 Morale<br />Throw - 25% base TUs, 8 Energy
+
| 10
| Snap - 1*(100)
+
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 +
|-
 +
| rowspan="3" | XG Pistol
 +
| rowspan="3" | Pistol
 +
| rowspan="3" | 6
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.95<br />Snap - 0.90<br />Auto - 0.70
 +
| XG Pistol Clip
 +
| 12
 +
| Piercing
 +
| 45
 +
| Damage+0.2*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Pistol Clip/Aqua
 +
| 12
 +
| Piercing
 +
| 45
 
| None
 
| None
| 8
+
| Inflicts 0.5*Dmg to Daze
| Incendiary
+
|-
| 0
+
| Hit - 9 TUs, 4 Energy
| Damage+1*PsiStrength+0.5*PsiSkill
+
| Hit - 0.7*(1*Melee)
| Inflicts 35.0*Dmg to Morale
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 
|-
 
|-
| [[Wand_of_Peace_(Piratez) | Wand of Peace]]
+
| Plasma Pistol
| Magic
+
| Pistol
| 4
 
 
| 4
 
| 4
 +
| 6
 
| 2x1
 
| 2x1
| Snap - 30 TUs, 25 Energy, 25 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 8 Energy
| Snap - 1*(100)
+
| Aimed - 0.90<br />Snap - 0.80<br />Auto - 0.55
 +
| Plasma Pistol Clip
 +
| 26
 +
| Plasma
 +
| 52
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
| Special
 
| 0
 
| Damage+0.01*PsiStrength^2
 
| Uses [50% to 150%] Damage Formula, Ignores 90% of Target's Armor, Inflicts 0*Dmg to Health, 1.0*Dmg to Stun, 0*Dmg to Terrain
 
 
|-
 
|-
| [[Wand_of_Rending_(Piratez) | Wand of Rending]]
+
| Master Plasma Pistol
| Magic
+
| Pistol
| 4
+
| 5
| 4
+
| 7
 
| 2x1
 
| 2x1
| Snap - 25 TUs, 25 Energy, 25 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 10 Energy
| Snap - 1*(100)
+
| Aimed - 1.05<br />Snap - 0.90<br />Auto - 0.65
 +
| Master Plasma Pistol Clip
 +
| 18
 +
| Plasma
 +
| 72
 
| None
 
| None
| 9
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
| Cutting
 
| 0
 
| Damage+0.25*PsiStrength+0.1*PsiSkill
 
| Uses Gaussian Damage Formula, Ignores 90% of Target's Armor, Inflicts 1.0*Dmg to Stun, 10.0*Dmg to Morale
 
 
|-
 
|-
| [[Assault_Pistol_(Piratez) | Assault Pistol]]
+
| Smasher
| Pistols
+
| Pistol
| 4
+
| 10
| 6
+
| 10
 
| 2x1
 
| 2x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
+
| Snap - 1.1*(0.5*Firing+50)
| Assault Pistol Clip
+
| None
| 15
+
| Unlimited
| Piercing
+
| Laser
 
| 25
 
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +3 Projectiles
 
|-
 
|-
| [[Blackmarch_Pistol_(Piratez) | Blackmarch Pistol]]
+
| Plasma Caster
| Pistols
+
| Pistol
| 3
+
| 9
| 5
+
| 12
 
| 2x1
 
| 2x1
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
| Aimed - 0.7*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
+
| Snap - 0.5*(0.5*Firing+50)
| Blackmarch Pistol Clip
+
| Plasma Caster Clip
| 18
+
| 8
 +
| Plasma
 +
| 35
 +
| None
 +
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| rowspan="3" | Sawed-Off
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 6
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Snap - 23% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="3" | Snap - 1.35<br />Auto - 1.05
 +
| .8g Buckshot
 +
| 2
 
| Piercing
 
| Piercing
| 22
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (20), Increased Accurate Auto Range (14)
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Clockwork_Gun_(Piratez) | Clockwork Gun]]
+
| .6g Buckshot
| Pistols
+
| 2
| 7
 
| 9
 
| 2x1
 
| Auto - 26% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Auto - 0.6*Firing
 
| Flintlock Balls
 
| 3
 
 
| Piercing
 
| Piercing
| 40
+
| 24
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Clockwork_Gun_(Piratez) | Clockwork Gun]]
+
| Chem Buckshot
| Pistols
+
| 2
| 7
+
| Chem
| 9
+
| 20
| -
 
| -
 
| -
 
| Flintlock Gas-Balls
 
| 3
 
| Choking
 
| 30
 
 
| None
 
| None
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Confederate_Eagle_(Piratez) | Confederate Eagle]]
+
| rowspan="3" | Super Sawed-Off
| Pistols
+
| rowspan="3" | Shotgun
| 8
+
| rowspan="3" | 12
| 11
+
| rowspan="3" | 14
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="3" | Snap - 25% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="3" | Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.25*(0.5*Firing+50)
| Eagle Clip
+
| .8g Buckshot
| 7
+
| 2
 
| Piercing
 
| Piercing
| 37
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Confederate_Eagle_(Piratez) | Confederate Eagle]]
+
| .6g Buckshot
| Pistols
+
| 2
| 8
 
| 11
 
| -
 
| -
 
| -
 
| Eagle Clip/MAG
 
| 5
 
 
| Piercing
 
| Piercing
| 50
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Dart_Pistol_(Piratez) | Dart Pistol]]
+
| Chem Buckshot
| Pistols
+
| 2
| 5
 
| 7
 
| 2x1
 
| Snap - 20% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Snap - 0.6*(0.5*Firing+0.5*Bravery)
 
| Dart Tranquilizers
 
| 4
 
| Stun
 
| 60
 
| None
 
| Uses Gaussian Damage Formula
 
|-
 
| [[Dart_Pistol_(Piratez) | Dart Pistol]]
 
| Pistols
 
| 5
 
| 7
 
| -
 
| -
 
| -
 
| STR_DART_PISTOL_CLIP_BASIC
 
| 4
 
 
| Chem
 
| Chem
| 25
+
| 20
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 2.0*Dmg to Stun, 3.0*Dmg to Energy, 0.1*Dmg to Armor
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| rowspan="4" | Double-Barreled Shotgun
| Pistols
+
| rowspan="4" | Shotgun
 +
| rowspan="4" | 8
 +
| rowspan="4" | 10
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="3" | Aimed - 1.7*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
 +
| .8g Buckshot
 +
| 2
 +
| Piercing
 
| 20
 
| 20
| 25
 
| 2x2
 
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Blossom Clip/API
 
| 40
 
| Piercing
 
| 42
 
 
| None
 
| None
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| .6g Buckshot
| Pistols
+
| 2
| 20
 
| 25
 
| -
 
| -
 
| -
 
| Blossom Clip/HVAP
 
| 40
 
 
| Piercing
 
| Piercing
| 60
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]]
+
| Chem Buckshot
| Pistols
+
| 2
 +
| Chem
 
| 20
 
| 20
| 25
 
| -
 
| -
 
| -
 
| Blossom Clip/Chem
 
| 40
 
| Chem
 
| 23
 
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[EuroSyndicate_Laspistol_(Piratez) | EuroSyndicate Laspistol]]
+
| Hit - 15 TUs, 6 Energy
| Pistols
+
| Hit - 0.75*(50+0.5*Melee)
| 7
+
| Gun Butt
| 10
+
| -
| 2x1
+
| Daze
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| 20
| Aimed - 1*Firing<br />Snap - 0.75*Firing
+
| Damage+0.5*Strength
| EuroSyndicate LP-Clip
+
| Inflicts 0.2*Dmg to Health
| 12
 
| Laser
 
| 45
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
 
 
|-
 
|-
| [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]]
+
| rowspan="2" | Shotgun Fist
| Pistols
+
| rowspan="2" | Shotgun
| 6
+
| rowspan="2" | 5
| 8
+
| rowspan="2" | 8
| 2x1
+
| rowspan="2" | 2x1
| Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Auto - 25% base TUs, 10 Daze, 1 Health<br />Throw - 30 TUs, 10 Energy
| Snap - 0.5*Firing
+
| Auto - 0.75
| Flintlock Balls
+
| Birdshot
| 3
+
| 4
 
| Piercing
 
| Piercing
| 40
+
| 14
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reload Costs 25 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]]
+
| Hit - 8 TUs, 3 Energy
| Pistols
+
| Hit - 0.6*(1*Melee)
| 6
 
| 8
 
| -
 
| -
 
| -
 
| Flintlock Gas-Balls
 
| 3
 
| Choking
 
| 30
 
| None
 
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
 
|-
 
| [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]]
 
| Pistols
 
| 6
 
| 8
 
| -
 
| Hit - 9 TUs, 4 Energy
 
| Hit - 0.7*(1.0*Melee)
 
 
| Gun Butt
 
| Gun Butt
 
| -
 
| -
| Stun
+
| Daze
| 10
+
| 0
| Damage+0.4*Strength
+
| Damage+0.6*Strength+0.2*Melee
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Gauss_Pistol_(Piratez) | Gauss Pistol]]
+
| Small Shotgun
| Pistols
+
| Shotgun
| 13
+
| 6
| 16
+
| 9
 
| 2x1
 
| 2x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing
+
| Snap - 1.40
| Gauss Pistol Clip
+
| Birdshot
| 7
+
| 4
 
| Piercing
 
| Piercing
| 70
+
| 14
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| Mini Shotgun
| Pistols
+
| Shotgun
| 12
+
| 5
| 14
+
| 8
 
| 2x1
 
| 2x1
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 29% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
+
| Snap - 1.50*(0.5*Firing+50)
| Handcannon Rounds
+
| Birdshot
 
| 4
 
| 4
 
| Piercing
 
| Piercing
| 44
+
| 14
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reload Costs 20 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| Ol' Shotgun
| Pistols
+
| Shotgun
| 12
+
| 8
| 14
+
| 11
| -
+
| 3x1
| -
+
| Aimed - 62% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)
| Handcannon HE Rounds
+
| Birdshot
 
| 4
 
| 4
| Concussive
+
| Piercing
| 50
+
| 15
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Handcannon_(Piratez) | Handcannon]]
+
| rowspan="3" | Domestic Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 12
+
| rowspan="3" | 6
| 14
+
| rowspan="3" | 9
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 10 Energy
| -
+
| rowspan="3" | Aimed - 1.3*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
| Handcannon Arcane Rounds
+
| Shotgun Shells
| 4
+
| 6
| Plasma
+
| Piercing
| 28
+
| 18
| Damage+0.4*PsiStrength
+
| None
| Uses Gaussian Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Heat_Ray_(Piratez) | Heat Ray]]
+
| Shotgun Rubber Slugs
| Pistols
+
| 6
| 5
+
| Daze
| 7
+
| 20
| 2x1
 
| Snap - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Snap - 1.1*Firing
 
| Heat Ray Cell
 
| 10
 
| Incendiary
 
| 60
 
 
| None
 
| None
| AoE Radius (1), Uses [50% to 150%] Damage Formula, Inflicts 15.0*Dmg to Morale, 0.25*Dmg to Items, 0.5*Dmg to Terrain
+
|  
 
|-
 
|-
| [[Heavy_Plasma_Pistol_(Piratez) | Heavy Plasma Pistol]]
+
| Shotgun Chem Shells
| Pistols
+
| 6
| 12
+
| Chem
| 15
+
| 18
| 2x1
 
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
 
| Heavy Plasma Pistol Clip
 
| 9
 
| Concussive
 
| 70
 
 
| None
 
| None
| AoE Radius (2), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Holdout_Pistol_(Piratez) | Holdout Pistol]]
+
| rowspan="4" | Police Shotgun
| Pistols
+
| rowspan="4" | Shotgun
| 2
+
| rowspan="4" | 9
| 4
+
| rowspan="4" | 12
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 27% base TUs<br />Snap - 13% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing
+
| rowspan="3" | Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)
| Holdout Pistol Clip
+
| Shotgun Shells
| 10
+
| 6
 
| Piercing
 
| Piercing
| 20
+
| 18
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (18), Reload Costs 10 TUs
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kruger_(Piratez) | Kruger]]
+
| Shotgun Rubber Slugs
| Pistols
+
| 6
| 7
+
| Daze
| 10
+
| 20
| 2x1
 
| Snap - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Snap - 0.85*Firing
 
| Kruger Plasma Canister
 
| 8
 
| Plasma
 
| 65
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (9)
+
|  
 
|-
 
|-
| [[Laspistol_(Piratez) | Laspistol]]
+
| Shotgun Chem Shells
| Pistols
+
| 6
| 5
+
| Chem
| 7
+
| 18
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| Laspistol Clip
 
| 9
 
| Laser
 
| 30
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Laspistol_(Piratez) | Laspistol]]
+
| Hit - 15 TUs, 6 Energy
| Pistols
+
| Hit - 0.8*(0.5*Melee+50)
| 5
+
| Gunbutt
| 7
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Laspistol Clip/Adv
+
| Damage+0.5*Strength
| 24
+
| 0.2*Dmg to Health
| Laser
+
|-
| 34
+
| rowspan="3" | Military Shotgun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.35*(0.5*Firing+50)
 +
| Shotgun Shells
 +
| 6
 +
| Piercing
 +
| 18
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Magnum_(Piratez) | Magnum]]
+
| Shotgun AP Shells
| Pistols
+
| 6
| 8
 
| 10
 
| 2x1
 
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.8*Firing
 
| Magnum Drum
 
| 5
 
 
| Piercing
 
| Piercing
| 38
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Magnum_(Piratez) | Magnum]]
+
| Shotgun HEAT Shells
| Pistols
+
| 6
| 8
+
| Plasma
| 10
+
| 66
| -
 
| -
 
| -
 
| Magnum Drum/Chem
 
| 5
 
| Chem
 
| 44
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Manstopper_(Piratez) | Manstopper]]
+
| rowspan="3" | Smart Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 5
+
| rowspan="3" | 10
| 7
+
| rowspan="3" | 13
| 2x1
+
| rowspan="3" | 3x1
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 44% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing
+
| rowspan="3" | Aimed - 1.6*(0.5*Firing+50)<br />Snap - 1.6*(0.5*Firing+50)
| Manstopper Clip
+
| Shotgun Shells
| 7
+
| 6
 
| Piercing
 
| Piercing
| 30
+
| 18
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Manstopper_(Piratez) | Manstopper]]
+
| Shotgun AP Shells
| Pistols
+
| 6
| 5
+
| Piercing
| 7
+
| 45
| -
 
| -
 
| -
 
| Manstopper Clip/EPulse
 
| 7
 
| Laser
 
| 36
 
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Master_Plasma_Pistol_(Piratez) | Master Plasma Pistol]]
+
| Shotgun HEAT Shells
| Pistols
+
| 6
| 5
 
| 7
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 1.05*Firing<br />Snap - 0.85*Firing<br />Auto - 0.65*Firing
 
| Master Plasma Pistol Clip
 
| 18
 
 
| Plasma
 
| Plasma
| 72
+
| 66
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Mini-Cougar_SMG_(Piratez) | Mini-Cougar SMG]]
+
| rowspan="3" | Heavy Shotgun
| Pistols
+
| rowspan="3" | Shotgun
| 5
+
| rowspan="3" | 12
 +
| rowspan="3" | 15
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.65*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)
 +
| Heavy Shotgun Shells
 
| 8
 
| 8
| 2x1
 
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing<br />Auto - 0.7*Firing
 
| M-Cougar Clip/HVAP
 
| 40
 
 
| Piercing
 
| Piercing
| 43
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Mini-Cougar_SMG_(Piratez) | Mini-Cougar SMG]]
+
| Heavy Shotgun Slugs
| Pistols
 
| 5
 
 
| 8
 
| 8
| -
 
| -
 
| -
 
| M-Cougar Clip/ETAP
 
| 40
 
 
| Piercing
 
| Piercing
| 35
+
| 30
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
| +2 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[NERF_Laspistol_(Piratez) | NERF Laspistol]]
+
| Hit - 16 TUs, 9 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 6
+
| Gun Butt
| 9
+
| -
| 2x1
+
| Daze
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| 20
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing
+
| Damage+0.6*Strength
| NERF Laspistol Clip
+
| Inflicts 0.2*Dmg to Health
| 8
+
|-
| Laser
+
| rowspan="2" | UAC Shotgun
| 30
+
| rowspan="2" | Shotgun
 +
| rowspan="2" | 21
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.50*(0.5*Firing+50)
 +
| UAC Shotgun Shells
 +
| 4
 +
| Piercing
 +
| 24
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Officer's_Pistol_(Piratez) | Officer's Pistol]]
+
| Hit - 16 TUs, 9 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 6
+
| Gun Butt
| 8
+
| -
| 2x1
+
| Daze
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| 20
| Aimed - 1*Firing<br />Snap - 0.7*Firing
+
| Damage+0.65*Strength
| Officer's Pistol Clip
+
| Inflicts 0.2*Dmg to Health
| 12
+
|-
 +
| rowspan="3" | Assault Shotgun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 15
 +
| rowspan="3" | 19
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
 +
| Assault Shotgun Drum
 +
| 16
 
| Piercing
 
| Piercing
| 14
+
| 16
| Damage+0.25*Firing
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (22)
 
|-
 
| [[Plasma_Pistol_(Piratez) | Plasma Pistol]]
 
| Pistols
 
| 4
 
| 6
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.55*Firing
 
| Plasma Pistol Clip
 
| 26
 
| Plasma
 
| 52
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rusty_Niner_(Piratez) | Rusty Niner]]
+
| Assault Shotgun Drum/Rubber
| Pistols
+
| 16
| 4
+
| Daze
| 6
+
| 8
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
 
| Niner Clip
 
| 9
 
| Piercing
 
| 23
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +11 Projectiles, Inflicts 0.25*Dmg to Health
 
|-
 
|-
| [[Rusty_Niner_(Piratez) | Rusty Niner]]
+
| Hit - 15 TUs, 10 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 4
+
| Gunbutt
| 6
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Niner Clip/EPulse
+
| Damage+0.5*Strength
| 9
+
| Inflicts 0.2*Dmg to Health
| Laser
+
|-
| 23
+
| rowspan="3" | Combat Shotgun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 12
 +
| rowspan="3" | 16
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 64% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
 +
| Combat Shotgun Drum
 +
| 12
 +
| Piercing
 +
| 22
 
| None
 
| None
| +3 Projectiles, Inflicts 2.0*Dmg to Stun
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Sawed-Off_(Piratez) | Sawed-Off]]
+
| Combat Shotgun Drum/I
| Pistols
+
| 12
| 6
 
| 8
 
| 2x1
 
| Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 1.3*Firing<br />Auto - 1.15*Firing
 
| .8g Buckshot
 
| 2
 
 
| Piercing
 
| Piercing
 
| 20
 
| 20
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Snap Range (4), Reduced Accurate Auto Range (4), Reload Costs 10 TUs
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Scorchy_(Piratez) | Scorchy]]
+
| Hit - 16 TUs, 8 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="3" | Trench Gun
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 14
 +
| rowspan="3" | 18
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 62% base TUs<br />Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
 +
| Combat Shotgun Drum
 
| 12
 
| 12
| 12
+
| Piercing
| 2x1
 
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 36
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
 
|-
 
| [[Self-Charging_Laspistol_(Piratez) | Self-Charging Laspistol]]
 
| Pistols
 
| 6
 
| 6
 
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.7*Firing
 
| None
 
| Unlimited
 
| Laser
 
 
| 22
 
| 22
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Shotgun_Fist_(Piratez) | Shotgun Fist]]
+
| Combat Shotgun Drum/I
| Pistols
+
| 12
| 5
 
| 8
 
| 2x1
 
| Auto - 25% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Auto - 0.75*Firing
 
| Ol' Shotgun Shells
 
| 4
 
 
| Piercing
 
| Piercing
| 15
+
| 20
 
| None
 
| None
| +7 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reload Costs 40 TUs
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Shotgun_Fist_(Piratez) | Shotgun Fist]]
+
| Hit - 16 TUs, 8 Energy
| Pistols
+
| Hit - 0.8*(50+0.5*Melee)
| 5
+
| Bayonet
| 8
 
 
| -
 
| -
| Hit - 8 TUs, 3 Energy
+
| Cutting
| Hit - 0.6*(1.0*Melee)
+
| 20
| Gun Butt
+
| Damage+0.6*Strength
| -
 
| Stun
 
| 0
 
| Damage+0.6*Strength+0.2*Melee
 
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Silver_Snake_(Piratez) | Silver Snake]]
+
| rowspan="2" | Street Sweeper
| Pistols
+
| rowspan="2" | Shotgun
| 7
+
| rowspan="2" | 16
| 9
+
| rowspan="2" | 20
| 2x1
+
| rowspan="2" | 3x1
| Aimed - 32% base TUs<br />Snap - 19% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| Silver Snake Drum
+
| Combat Shotgun Drum
| 6
+
| 12
 
| Piercing
 
| Piercing
| 16
+
| 22
| Damage+0.25*Bravery
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
 
|-
 
| [[Six-Shooter_(Piratez) | Six-Shooter]]
 
| Pistols
 
| 5
 
| 7
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.55*Firing
 
| Six-Shooter Drum
 
| 6
 
| Piercing
 
| 26
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Skorpion_SMG_(Piratez) | Skorpion SMG]]
+
| Combat Shotgun Drum/I
| Pistols
+
| 12
| 6
 
| 9
 
| 2x1
 
| Aimed - 30% base TUs<br />Snap - 20% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
 
| Skorpion Clip/API
 
| 21
 
 
| Piercing
 
| Piercing
| 22
+
| 20
 
| None
 
| None
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| [[Small_Revolver_(Piratez) | Small Revolver]]
+
| rowspan="3" | Blunderbuss
| Pistols
+
| rowspan="3" | Shotgun
| 2
+
| rowspan="3" | 22
 +
| rowspan="3" | 25
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 35% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
 +
| Blunderbuss Shells
 
| 4
 
| 4
| 1x1
 
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing
 
| Small Revolver Drum
 
| 5
 
 
| Piercing
 
| Piercing
| 22
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartpistol_(Piratez) | Smartpistol]]
+
| Blunderbuss Chem Shells
| Pistols
 
 
| 4
 
| 4
| 6
+
| Chem
| 2x1
 
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing
 
| Assault Pistol Clip
 
| 15
 
| Piercing
 
 
| 25
 
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Smartpistol_(Piratez) | Smartpistol]]
+
| Blunderbuss HE Shells
| Pistols
 
 
| 4
 
| 4
| 6
+
| Concussive
| -
+
| 40
| -
+
| None
| -
+
| Inflicts 0.75*Dmg to Daze
| Smartpistol Clip
+
|-
| 22
+
| rowspan="6" | Kustom Blunderbuss
 +
| rowspan="6" | Shotgun
 +
| rowspan="6" | 26
 +
| rowspan="3" | 33
 +
| rowspan="6" | 3x1
 +
| rowspan="6" | Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
 +
| Blunderbuss Bling Drum
 +
| 16
 
| Piercing
 
| Piercing
 
| 25
 
| 25
| Damage+0.1*Reactions
+
| Damage+0.1*TU
| Inflicts 0.5*Dmg to Stun
+
| +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
 
|-
 
|-
| [[Smasher_(Piratez) | Smasher]]
+
| Blunderbuss Chem Drum
| Pistols
+
| 16
| 10
+
| Chem
| 10
+
| 25
| 2x1
 
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1*Firing
 
 
| None
 
| None
| Unlimited
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
| Laser
+
|-
| 25
+
| Blunderbuss HE Drum
 +
| 16
 +
| Concussive
 +
| 40
 
| None
 
| None
| +3 Projectiles, Ignores 33.4% of Target's Armor, <br />Reduced Accurate Snap Range (10)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Snubby_(Piratez) | Snubby]]
+
| rowspan="3" | 29
| Pistols
+
| Blunderbuss Shells
| 6
+
| 4
| 8
 
| 2x1
 
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing
 
| Snubby Drum
 
| 6
 
 
| Piercing
 
| Piercing
| 32
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Snubby_(Piratez) | Snubby]]
+
| Blunderbuss Chem Shells
| Pistols
+
| 4
| 6
+
| Chem
| 8
+
| 25
| -
 
| -
 
| -
 
| Snubby HVAP Drum
 
| 6
 
| Piercing
 
| 48
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Space_Rangers'_Lawpistol_(Piratez) | Space Rangers' Lawpistol]]
+
| Blunderbuss HE Shells
| Pistols
+
| 4
| 9
+
| Concussive
| 12
+
| 40
| 2x1
 
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing
 
| SRs' Lawpistol Clip
 
| 8
 
| Laser
 
| 50
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| rowspan="3" | Heavy Slugthrower
| Pistols
+
| rowspan="3" | Shotgun
| 7
+
| rowspan="3" | 40
| 10
+
| rowspan="3" | 48
| 2x1
+
| rowspan="3" | 3x2
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.1*(0.5*Firing+50)
| SMG Clip
+
| Slugthrower Shells
| 35
+
| 4
 
| Piercing
 
| Piercing
| 20
+
| 80
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (16), Increased Accurate Auto Range (12)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| Slugthrower Shells/HE
| Pistols
+
| 4
| 7
+
| Concussive
 +
| 65
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Slugthrower Shells/Chem
 +
| 4
 +
| Chem
 +
| 26
 +
| None
 +
| +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 +
|-
 +
| rowspan="3" | CAWS
 +
| rowspan="3" | Shotgun
 +
| rowspan="3" | 14
 +
| rowspan="3" | 17
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Throw - 03 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.2*(0.5*Firing+50)
 +
| CAWS Clip/AP
 
| 10
 
| 10
| -
 
| -
 
| -
 
| SMG Clip/I
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 50
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| CAWS Clip/Scatter
| Pistols
 
| 7
 
 
| 10
 
| 10
| -
+
| Piercing
| -
+
| 26
| -
 
| SMG Clip/Chem
 
| 35
 
| Chem
 
| 24
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spikey_SMG_(Piratez) | Spikey SMG]]
+
| CAWS Clip/Aqua
| Pistols
 
| 7
 
 
| 10
 
| 10
| -
+
| Cutting
| Hit - 9 TUs, 5 Energy
+
| 28
| Hit - 0.65*(1.0*Melee)
+
| None
| Gun Butt
+
| +2 Projectiles
| -
 
| Stun
 
| 10
 
| Damage+0.5*Strength+0.1*Melee
 
| Inflicts 0.5*Dmg to Health
 
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| rowspan="2" | Super Shotgun
| Pistols
+
| rowspan="2" | Shotgun
| 5
+
| rowspan="2" | 15
| 8
+
| rowspan="2" | 20
| 2x1
+
| rowspan="2" | 3x2
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 1.8*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
| SMG Clip
+
| Super Shotgun Clip
| 35
+
| 18
 
| Piercing
 
| Piercing
| 20
+
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| Super Shotgun Clip/HVAP
| Pistols
+
| 18
| 5
 
| 8
 
| -
 
| -
 
| -
 
| SMG Clip/I
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 55
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| +3 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Submachine_Gun_(Piratez) | Submachine Gun]]
+
| Mammoth Chain Shotgun
| Pistols
+
| Shotgun
| 5
+
| 40
| 8
+
| 65
| -
+
| 3x2
| -
+
| Aimed - 64% base TUs<br />Snap - 23% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| SMG Clip/Chem
+
| Mammoth Chain Shotgun Drum
| 35
+
| 50
| Chem
+
| Piercing
| 24
+
| 25
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Supressed_Pistol_(Piratez) | Supressed Pistol]]
+
| Arena Flak Cannon
| Pistols
+
| Shotgun
| 5
+
| 35
| 7
+
| 50
| 2x1
+
| 3x2
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.5*Firing
+
| Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| Supressed Pistol Clip
+
| Flak Cannon Drum
| 14
+
| 36
| Piercing
+
| Cutting
| 10
+
| 38
| Damage+0.25*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (17)
+
| +9 Projectiles
 
|-
 
|-
| [[XG_Pistol_(Piratez) | XG Pistol]]
+
| rowspan="2" | O.G.R.E. Shotgun
| Pistols
+
| rowspan="2" | Shotgun
| 6
+
| rowspan="2" | 30
| 8
+
| rowspan="2" | 34
| 2x1
+
| rowspan="2" | 3x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 34% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.85*Firing<br />Auto - 0.7*Firing
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
| XG Pistol Clip
+
| O.G.R.E. Shells
| 12
+
| 2
 
| Piercing
 
| Piercing
| 45
+
| 30
| Damage+0.2*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Zapper_(Piratez) | Zapper]]
+
| Hit - 20 TUs, 20 Energy
| Pistols
+
| Hit - 0.75*(50+0.5*Melee)
| 5
+
| Gunbutt
| 5
+
| -
| 2x1
+
| Daze
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| 30
| Snap - 1.2*Firing
+
| Damage+0.7*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| Unlimited
 
| Plasma
 
| 60
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, 0.0*Dmg to Terrain, <br />Maximum Range (9)
 
 
|-
 
|-
| [[i-Gun_(Piratez) | i-Gun]]
+
| Boom Gun
| Pistols
+
| Shotgun
| 7
+
| 29
 +
| 36
 +
| 3x1
 +
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.35*(0.5*Firing+50)<br />Snap - 1.15*(0.5*Firing+50)
 +
| Boom Gun Shells
 
| 10
 
| 10
| 2x2
+
| Piercing
| Auto - 26% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| 50
| Auto - 0.5*Firing
 
| i-Gun Battery
 
| 7
 
| Plasma
 
| 42
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 2 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[37mm_Rifle_(Piratez) | 37mm Rifle]]
+
| Laslock Shotgun
| Rifles
+
| Shotgun
| 66
+
| 8
| 72
+
| 11
| 3x2
+
| 2x1
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 25% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
+
| Aimed - 1*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
| 37mm Rifle Ammo
+
| Laslock Shotgun Clip
 +
| 6
 +
| Laser
 +
| 16
 +
| Damage+3*Rank
 +
| +5 Projectiles
 +
|-
 +
| Space Rangers' Shotgun
 +
| Shotgun
 +
| 14
 +
| 18
 +
| 3x1
 +
| Snap - 26% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.2*(0.5*Firing+50)
 +
| SRs' Shotgun Clip
 
| 9
 
| 9
| Piercing
+
| Laser
| 95
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reload Costs 20 TUs
+
| +5 Projectiles
 
|-
 
|-
| [[Advanced_Lasgun_(Piratez) | Advanced Lasgun]]
+
| Splatty
| Rifles
+
| Shotgun
| 20
+
| 25
| 20
+
| 25
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
 
| None
 
| None
 
| Unlimited
 
| Unlimited
 
| Laser
 
| Laser
| 46
+
| 28
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| +4 Projectiles
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| Flechette Gun
| Rifles
+
| Shotgun
| 8
+
| 15
| 11
+
| 15
 +
| 2x1
 +
| Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 2*(0.5*Firing+50)
 +
| None
 +
| 16
 +
| Cutting
 +
| 32
 +
| None
 +
| +3 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Plasma Blunderbuss
 +
| Shotgun
 +
| 18
 +
| 22
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
+
| Snap - 1.5*(0.5*Firing+50)
| Assault Rifle Clip
+
| Plasma Blunderbuss Clip
| 20
+
| 12
| Piercing
+
| Plasma
| 30
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| rowspan="2" | UAC Carbine
| Rifles
+
| rowspan="2" | SMG
| 8
+
| rowspan="2" | 6
| 11
+
| rowspan="2" | 9
| -
+
| rowspan="2" | 3x1
| -
+
| rowspan="2" | Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| rowspan="2" | Aimed - 1*(0.65*Firing+35)<br />Snap - 0.7*(0.65*Firing+35<br />Auto - 0.5*(0.65*Firing+35
| Assault Rifle Clip/PS
+
| Spraygun Clip
| 25
+
| 40
 
| Piercing
 
| Piercing
| 35
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Assault_Rifle_(Piratez) | Assault Rifle]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 8
+
| Cutting
| 11
+
| 16
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
|  
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Autogun_(Piratez) | Autogun]]
+
| rowspan="2" | Spraygun
| Rifles
+
| rowspan="2" | SMG
| 9
+
| rowspan="2" | 6
| 14
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 42% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.55*Firing
+
| rowspan="2" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.4*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
| Autogun Ammo
+
| Spraygun Clip
| 50
+
| 40
 
| Piercing
 
| Piercing
| 28
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Autogun_(Piratez) | Autogun]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 9
+
| Cutting
| 14
+
| 16
| -
+
| None
| -
+
|  
| -
+
|-
| Autogun Ammo/PS
+
| rowspan="2" | Messer
| 70
+
| rowspan="2" | SMG
 +
| rowspan="2" | 6
 +
| rowspan="2" | 9
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 44% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| Spraygun Clip
 +
| 40
 
| Piercing
 
| Piercing
| 32
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Autogun_(Piratez) | Autogun]]
+
| Spraygun Clip/Aqua
| Rifles
+
| 40
| 9
+
| Cutting
| 14
+
| 16
| -
+
| None
| Hit - 18 TUs, 6 Energy
+
|
| Hit - 0.65*(50+0.5*Melee)
+
|-
| Gun Butt
+
| rowspan="2" | Linux SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 17
 +
| rowspan="2" | 21
 +
| rowspan="2" | 3x1
 +
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
 +
| Linux SMG Clip
 +
| 32
 +
| Piercing
 +
| 32
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 12 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.4*Strength
+
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Battle_Laser_(Piratez) | Battle Laser]]
+
| rowspan="2" | Linux Mandrake SMG
| Rifles
+
| rowspan="2" | SMG
| 45
+
| rowspan="2" | 18
| 45
+
| rowspan="2" | 22
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
| None
+
| Linux SMG Clip
| Unlimited
+
| 32
| Laser
 
| 66
 
| None
 
| Ignores 33.4% of Target's Armor
 
|-
 
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
 
| Rifles
 
| 12
 
| 16
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
 
| Battle Rifle Clip
 
| 20
 
 
| Piercing
 
| Piercing
| 36
+
| 32
| None
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
+
| Hit - 16 TUs, 12 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 12
+
| Gunbutt
| 16
 
 
| -
 
| -
| -
+
| Daze
| -
 
| Battle Rifle Clip/PS
 
 
| 20
 
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="2" | Linux Origami SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 20
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Linux SMG Clip
 +
| 32
 
| Piercing
 
| Piercing
| 42
+
| 32
| None
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Battle_Rifle_(Piratez) | Battle Rifle]]
+
| Hit - 14 TUs, 13 Energy
| Rifles
 
| 12
 
| 16
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
| 20
+
| 35
| Damage+0.5*Strength
+
| Damage+0.6*Strength
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.1*Dmg to Health
 
|-
 
|-
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
+
| Blackmarch SMG
| Rifles
+
| SMG
 +
| 7
 
| 10
 
| 10
| 13
 
 
| 3x1
 
| 3x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
+
| Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
| Banana Clip
+
| Blackmarch SMG Clip
 +
| 24
 +
| Piercing
 
| 30
 
| 30
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | EuroSyndicate SMG
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 13
 +
| rowspan="2" | 17
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| ES SMG Clip
 +
| 32
 
| Piercing
 
| Piercing
| 28
+
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
+
| ES SMG Clip/Aqua
| Rifles
+
| 32
| 10
+
| Cutting
| 13
+
| 21
| -
+
| None
| -
+
|  
| -
+
|-
| Banana Clip/MAG
+
| Mini SMG
 +
| SMG
 +
| 5
 +
| 8
 +
| 2x1
 +
| Aimed - 40% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.6*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Mini SMG Clip
 +
| 72
 +
| Piercing
 
| 18
 
| 18
| Piercing
 
| 47
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]]
+
| rowspan="2" | Assault SMG
| Rifles
+
| rowspan="2" | SMG
| 10
+
| rowspan="2" | 6
| 13
+
| rowspan="2" | 9
| -
+
| rowspan="2" | 3x1
| Hit - 14 TUs, 8 Energy
+
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 03 TUs, 12 Energy
| Hit - 1*(50+0.5*Melee)
+
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
| Bayonet
+
| Assault SMG Clip
| -
+
| 45
| Cutting
+
| Piercing
| 30
+
| 25
| Damage+0.3*Strength+0.1*Melee
 
 
| None
 
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Boarding_Gun_(Piratez) | Boarding Gun]]
+
| Assault SMG Clip/HVAP
| Rifles
 
| 26
 
| 34
 
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
 
| Boarding Gun Ammo
 
 
| 45
 
| 45
 
| Piercing
 
| Piercing
| 46
+
| 38
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Boarding_Gun_(Piratez) | Boarding Gun]]
+
| rowspan="2" | Big Ben SMG
| Rifles
+
| rowspan="2" | SMG
| 26
+
| rowspan="2" | 18
| 30
+
| rowspan="2" | 22
| -
+
| rowspan="2" | 3x1
| -
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| Boarding Gun Ammo (S)
+
| Big Ben SMG Clip
| 21
+
| 28
 
| Piercing
 
| Piercing
| 46
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Bullpup_Carbine_(Piratez) | Bullpup Carbine]]
+
| Hit - 12 TUs, 12 Energy
| Rifles
+
| Hit - 0.7*(50+0.5*Melee)
| 6
+
| Gunbutt
| 9
+
| -
| 3x1
+
| Daze
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
 
| RCF Carbine Clip
 
 
| 20
 
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.5*Dmg to Health
 +
|-
 +
| rowspan="2" | Tommy
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 11
 +
| rowspan="2" | 15
 +
| rowspan="2" | 3x1
 +
| Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.85*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Tommy Drum
 +
| 50
 
| Piercing
 
| Piercing
| 26
+
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Bullpup_Carbine_(Piratez) | Bullpup Carbine]]
+
| Hit - 15 TUs, 7 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 6
+
| Gunbutt
| 9
 
| -
 
| -
 
 
| -
 
| -
| RCF Carbine Clip/EP
+
| Daze
 
| 20
 
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="2" | Laser Tommy
 +
| rowspan="2" | SMG
 +
| rowspan="2" | 11
 +
| rowspan="2" | 15
 +
| rowspan="2" | 3x1
 +
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.95*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
 +
| Laser Tommy Clip
 +
| 50
 
| Laser
 
| Laser
| 32
+
| 33
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
|  
 
|-
 
|-
| [[EuroSyndicate_Lasrifle_(Piratez) | EuroSyndicate Lasrifle]]
+
| Hit - 15 TUs, 7 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 15
+
| Gunbutt
| 18
+
| -
| 3x1
+
| Daze
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 20
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| Damage+0.5*Strength
| EuroSyndicate LR-Clip
+
| Inflicts 0.2*Dmg to Health
| 18
+
|-
 +
| rowspan="3" | Assault Laser
 +
| rowspan="3" | SMG
 +
| rowspan="3" | 7
 +
| rowspan="3" | 10
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.85*(0.65*Firing+35)<br />Auto - 0.7*(0.65*Firing+35)
 +
| Assault Las Clip
 +
| 30
 +
| Laser
 +
| 32
 +
| None
 +
|
 +
|-
 +
| Assault Las Clip/Adv
 +
| 90
 
| Laser
 
| Laser
| 56
+
| 36
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
|  
 
|-
 
|-
| [[Gauss_Musket_(Piratez) | Gauss Musket]]
+
| Assault Las Clip/AP
| Rifles
+
| 45
| 21
+
| Laser
| 24
+
| 44
| 3x1
 
| Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
 
| Gauss Musket Clip
 
| 14
 
| Piercing
 
| 85
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
|  
 
|-
 
|-
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| Stingy
| Rifles
+
| SMG
| 10
+
| 9
| 15
+
| 9
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing<br />Auto - 0.65*Firing
+
| Aimed - 1.2*(0.65*Firing+35)<br />Snap - 0.9*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
| Autogun Ammo
 
| 50
 
| Piercing
 
| 28
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
+
| Unlimited
|-
+
| Laser
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| 35
| Rifles
 
| 10
 
| 15
 
| -
 
| -
 
| -
 
| Autogun Ammo/PS
 
| 70
 
| Piercing
 
| 32
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]]
+
| Magneto-Plasma Gun
| Rifles
+
| SMG
| 10
 
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Heavy_Plasma_(Piratez) | Heavy Plasma]]
 
| Rifles
 
 
| 16
 
| 16
 
| 20
 
| 20
| 3x2
+
| 3x1
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.6*Firing
+
| Snap - 0.52*(0.65*Firing+35)<br />Auto - 0.32*(0.65*Firing+35)
| Heavy Plasma Clip
+
| MPG Clip
| 35
+
| 24
 
| Plasma
 
| Plasma
| 115
+
| 55
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Hellgun_(Piratez) | Hellgun]]
+
| Plasma Subrifle
| Rifles
+
| SMG
| 20
+
| 6
| 20
+
| 9
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs, 8 Energy, 8 Morale<br />Snap - 24% base TUs, 8 Energy, 8 Morale<br />Auto - 38% base TUs, 27 Energy, 27 Morale<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
+
| Snap - 0.82*(0.65*Firing+35)
 +
| Plasma Subrifle Clip
 +
| 22
 +
| Plasma
 +
| 64
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| rowspan="3" | Automatic Harpoon Gun
 +
| rowspan="3" | SMG
 +
| rowspan="3" | 24
 +
| rowspan="3" | 30
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 68% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| rowspan="3" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
 +
| Auto-Harpoon Clip/Aqua
 +
| 16
 +
| Cutting
 +
| 45
 +
| None
 +
|
 +
|-
 +
| Auto-Harpoon Clip/Poison
 +
| 16
 +
| Chem
 +
| 45
 +
| None
 +
| Inflicts 2*Dmg to Daze
 +
|-
 +
| Auto-Harpoon Clip/Tranq
 +
| 16
 +
| Daze
 +
| 75
 
| None
 
| None
| Unlimited
+
|  
| Plasma
 
| 0
 
| Damage+1.5*PsiStrength+0.5*PsiSkill
 
| Uses Gaussian Damage Formula, Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, <br />On Auto: Confers 6 Attacks
 
 
|-
 
|-
| [[Homefront_Rifle_(Piratez) | Homefront Rifle]]
+
| rowspan="2" | Homefront Rifle
| Rifles
+
| rowspan="2" | Rifle
| 7
+
| rowspan="2" | 7
| 10
+
| rowspan="2" | 10
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
 
| Banana Clip
 
| Banana Clip
 
| 30
 
| 30
Line 3,235: Line 2,947:
 
| 28
 
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Homefront_Rifle_(Piratez) | Homefront Rifle]]
 
| Rifles
 
| 7
 
| 10
 
| -
 
| -
 
| -
 
 
| Banana Clip/MAG
 
| Banana Clip/MAG
 
| 18
 
| 18
Line 3,249: Line 2,954:
 
| 47
 
| 47
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| rowspan="3" | Bayoneted Rifle
| Rifles
+
| rowspan="3" | Rifle
| 15
+
| rowspan="3" | 10
| 20
+
| rowspan="3" | 13
| 3x2
+
| rowspan="3" | 3x1
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.4*Firing
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
| LACC-AP Ammo
+
| Banana Clip
| 12
+
| 30
 
| Piercing
 
| Piercing
| 45
+
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Banana Clip/MAG
| Rifles
+
| 18
| 15
+
| Piercing
| 20
+
| 47
| -
 
| -
 
| -
 
| LACC-HE Ammo
 
| 12
 
| Concussive
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| Hit - 13 TUs, 6 Energy
| Rifles
+
| Hit - 1*(50+0.5*Melee)
| 15
+
| Bayonet
| 20
 
 
| -
 
| -
| -
+
| Cutting
| -
 
| LACC-WP Ammo
 
| 12
 
| Incendiary
 
 
| 30
 
| 30
 +
| Damage+0.3*Strength+0.1*Melee
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
 
 
|-
 
|-
| [[LACC_(Piratez) | LACC]]
+
| rowspan="2" | Ramshackle Rifle
| Rifles
+
| rowspan="2" | Rifle
| 15
+
| rowspan="2" | 7
| 20
+
| rowspan="2" | 10
| -
+
| rowspan="2" | 3x1
| Hit - 18 TUs, 6 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 14 Energy
| Hit - 0.5*(50+0.5*Melee)
+
| rowspan="2" | Aimed - 1.00<br />Snap - 0.60
| Gun Butt
+
| RCF Carbine Clip
| -
+
| 30
| Stun
+
| Piercing
| 20
+
| 26
| Damage+0.5*Strength
+
| None
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| RCF Carbine Clip/EP
 +
| 30
 +
| Electric
 +
| 36
 +
| None
 +
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Lasgun_(Piratez) | Lasgun]]
+
| rowspan="2" | RCF Carbine
| Rifles
+
| rowspan="2" | Rifle
| 10
+
| rowspan="2" | 6
| 13
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| rowspan="2" | Aimed - 1.20<br />Snap - 0.75<br />Auto - 0.45
| Lasgun Clip
+
| RCF Carbine Clip
| 12
+
| 30
| Laser
+
| Piercing
| 38
+
| 26
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Lasgun_(Piratez) | Lasgun]]
+
| RCF Carbine Clip/EP
| Rifles
+
| 30
| 10
+
| Electric
| 13
 
| -
 
| -
 
| -
 
| Lasgun Clip/Adv
 
 
| 36
 
| 36
| Laser
 
| 44
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 2*Dmg to Daze
 +
|-
 +
| rowspan="2" | Bullpup Carbine
 +
| rowspan="2" | Rifle
 +
| rowspan="2" | 6
 +
| rowspan="2" | 9
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 1.00<br />Snap - 0.70<br />Auto - 0.45
 +
| RCF Carbine Clip
 +
| 30
 +
| Piercing
 +
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Light_Plasma_Gun_(Piratez) | Light Plasma Gun]]
+
| RCF Carbine Clip/EP
| Rifles
+
| 30
| 10
+
| Electric
| 14
+
| 36
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.3*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| LPG Clip
 
| 24
 
| Plasma
 
| 70
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| rowspan="3" | Scoped Carbine
| Rifles
+
| rowspan="3" | Rifle
| 12
+
| rowspan="3" | 7
| 17
+
| rowspan="3" | 10
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 65% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
+
| rowspan="2" | Aimed - 1.35<br />Snap - 0.85
| Autogun Ammo
+
| RCF Carbine Clip
| 50
+
| 30
 
| Piercing
 
| Piercing
| 28
+
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| RCF Carbine Clip/EP
 +
| 30
 +
| Electric
 +
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
+
| Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| Hit - 15 TUs, 4 Energy
| Rifles
+
| Hit - 0.7*(50+0.5*Melee)
| 12
+
| Gunbutt
| 17
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Autogun Ammo/PS
+
| Damage+0.5*Strength
| 70
+
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="3" | Auto Rifle
 +
| rowspan="3" | Rifle
 +
| rowspan="3" | 8
 +
| rowspan="3" | 11
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 64% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.00<br />Snap - 0.75<br />Auto - 0.40
 +
| Assault Rifle Clip
 +
| 20
 
| Piercing
 
| Piercing
| 32
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
+
| Assault Rifle Clip/AP
| Rifles
+
| 15
| 12
+
| Piercing
| 17
 
| -
 
| -
 
| -
 
| Autogun Arcane Ammo
 
| 50
 
| Plasma
 
| 14
 
| Damage+0.2*PsiStrength
 
| Uses Gaussian Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
 
|-
 
| [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]]
 
| Rifles
 
| 12
 
| 17
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Omega_Rifle_(Piratez) | Omega Rifle]]
 
| Rifles
 
| 9
 
| 12
 
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
 
| Omega Rifle Clip
 
 
| 30
 
| 30
| Piercing
 
| 32
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Omega_Rifle_(Piratez) | Omega Rifle]]
+
| Assault Rifle Clip/PS
| Rifles
+
| 25
| 9
 
| 12
 
| -
 
| -
 
| -
 
| Omega Rifle Clip/ETAP
 
| 30
 
 
| Piercing
 
| Piercing
| 41
+
| 37
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Plasma_Destroyer_(Piratez) | Plasma Destroyer]]
+
| rowspan="4" | Assault Rifle
| Rifles
+
| rowspan="4" | Rifle
| 40
+
| rowspan="4" | 8
| 46
+
| rowspan="4" | 11
| 3x2
+
| rowspan="4" | 3x1
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.45
| Plasma Destroyer Clip
+
| Assault Rifle Clip
| 24
+
| 20
| Concussive
+
| Piercing
| 125
+
| 30
 
| None
 
| None
| AoE Radius (3), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Plasma_Rifle_(Piratez) | Plasma Rifle]]
+
| Assault Rifle Clip/AP
| Rifles
+
| 15
| 8
+
| Piercing
| 11
 
| 3x1
 
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1*Firing<br />Snap - 0.85*Firing<br />Auto - 0.55*Firing
 
| Plasma Rifle Clip
 
| 28
 
| Plasma
 
| 80
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
 
|-
 
| [[Plasma_Scorcher_(Piratez) | Plasma Scorcher]]
 
| Rifles
 
| 24
 
 
| 30
 
| 30
| 3x2
 
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 0.5*Firing<br />Auto - 0.3*Firing
 
| Plasma Scorcher Clip
 
| 16
 
| Concussive
 
| 100
 
 
| None
 
| None
| AoE Radius (4), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.85*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[RCF_Carbine_(Piratez) | RCF Carbine]]
+
| Assault Rifle Clip/PS
| Rifles
+
| 25
| 6
 
| 9
 
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 1.05*Firing<br />Snap - 0.65*Firing<br />Auto - 0.45*Firing
 
| RCF Carbine Clip
 
| 20
 
 
| Piercing
 
| Piercing
| 26
+
| 37
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[RCF_Carbine_(Piratez) | RCF Carbine]]
+
| Hit - 15 TUs, 5 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 6
+
| Gunbutt
| 9
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| RCF Carbine Clip/EP
+
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="4" | Infantry Rifle
 +
| rowspan="4" | Rifle
 +
| rowspan="4" | 14
 +
| rowspan="4" | 18
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
 +
| Battle Rifle Clip
 
| 20
 
| 20
| Laser
+
| Piercing
| 32
+
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Battle Rifle Clip/AP
 +
| 15
 +
| Piercing
 +
| 36
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Ramshackle_Rifle_(Piratez) | Ramshackle Rifle]]
+
| Battle Rifle Clip/PS
| Rifles
 
| 7
 
| 10
 
| 3x1
 
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
 
| RCF Carbine Clip
 
 
| 20
 
| 20
 
| Piercing
 
| Piercing
| 26
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Ramshackle_Rifle_(Piratez) | Ramshackle Rifle]]
+
| Hit - 16 TUs, 9 Energy
| Rifles
+
| Hit - 0.8*(50+0.5*Melee)
| 7
+
| Gunbutt
| 10
 
 
| -
 
| -
| -
+
| Daze
| -
 
| RCF Carbine Clip/EP
 
 
| 20
 
| 20
| Laser
+
| Damage+0.6*Strength
| 32
+
| Inflicts 0.2*Dmg to Health
| None
 
| Inflicts 2.0*Dmg to Stun
 
 
|-
 
|-
| [[Reticulan_Lasgun_(Piratez) | Reticulan Lasgun]]
+
| rowspan="4" | Battle Rifle
| Rifles
+
| rowspan="4" | Rifle
| 5
+
| rowspan="4" | 12
| 8
+
| rowspan="4" | 16
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*(1*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 0.55*(1*Firing+1*PsiStrength+1*PsiSkill)<br />Auto - 0.45*(1*Firing+1*PsiStrength+1*PsiSkill)
+
| rowspan="3" | Aimed - 1.25<br />Snap - 0.70<br />Auto - 0.35
| Reticulan Lasgun Clip
+
| Battle Rifle Clip
 
| 20
 
| 20
| Laser
+
| Piercing
| 29
+
| 36
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
+
| Battle Rifle Clip/AP
| Rifles
+
| 15
| 7
 
| 10
 
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing
 
| RCF Carbine Clip
 
| 20
 
 
| Piercing
 
| Piercing
| 26
+
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
+
| Battle Rifle Clip/PS
| Rifles
 
| 7
 
| 10
 
| -
 
| -
 
| -
 
| RCF Carbine Clip/EP
 
 
| 20
 
| 20
| Laser
+
| Piercing
| 32
+
| 45
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Scoped_Carbine_(Piratez) | Scoped Carbine]]
+
| Hit - 15 TUs, 8 Energy
| Rifles
 
| 7
 
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Smartrifle_(Piratez) | Smartrifle]]
+
| rowspan="3" | Omega Rifle
| Rifles
+
| rowspan="3" | Rifle
| 10
+
| rowspan="3" | 9
| 15
+
| rowspan="3" | 12
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 50% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.15*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
 +
| Omega Rifle Clip
 +
| 30
 +
| Piercing
 +
| 32
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Omega Rifle Clip/AP
 +
| 24
 +
| Piercing
 +
| 32
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| Omega Rifle Clip/ETAP
 +
| 30
 +
| Piercing
 +
| 41
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="3" | Smartrifle
 +
| rowspan="3" | Rifle
 +
| rowspan="3" | 15
 +
| rowspan="3" | 20
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.15<br />Snap - 0.90<br />Auto - 0.50
 
| Smartrifle Clip
 
| Smartrifle Clip
| 50
+
| 40
 
| Piercing
 
| Piercing
 
| 44
 
| 44
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Smartrifle Clip/HVAP
 +
| 40
 +
| Piercing
 +
| 50
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Smartrifle_(Piratez) | Smartrifle]]
+
| Hit - 15 TUs, 6 Energy
| Rifles
+
| Hit - 0.75*(50+0.5*Melee)
| 10
+
| Gunbutt
| 15
 
 
| -
 
| -
| Hit - 18 TUs, 6 Energy
+
| Daze
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[UAC_Rifle_(Piratez) | UAC Rifle]]
+
| UAC Rifle
| Rifles
+
| Rifle
 
| 12
 
| 12
 
| 15
 
| 15
 
| 3x1
 
| 3x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
+
| Aimed - 0.90<br />Snap - 0.60
 
| UAC Rifle Clip
 
| UAC Rifle Clip
 
| 12
 
| 12
Line 3,627: Line 3,288:
 
| 30
 
| 30
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (30)
+
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Rifle_(Piratez) | XG Rifle]]
+
| rowspan="2" | Boarding Gun
| Rifles
+
| rowspan="2" | Rifle
| 10
+
| rowspan="2" | 26
| 13
+
| 34
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.35
| XG Rifle Clip
+
| Boarding Gun Ammo
| 24
+
| 45
 
| Piercing
 
| Piercing
| 55
+
| 40
| Damage+0.15*Firing
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[XG_Rifle_(Piratez) | XG Rifle]]
 
| Rifles
 
| 10
 
| 13
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Arena_Flak_Cannon_(Piratez) | Arena Flak Cannon]]
 
| Short Range Guns
 
 
| 30
 
| 30
 +
| Boarding Gun Ammo (S)
 +
| 21
 +
| Piercing
 
| 40
 
| 40
| 3x2
+
| Damage+0.1*Bravery
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 0.66*Dmg to Daze
| Aimed - 1.2*Firing<br />Snap - 1.05*Firing<br />Auto - 1*Firing
 
| Flak Cannon Drum
 
| 36
 
| Cutting
 
| 38
 
| None
 
| Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reduced Accurate Auto Range (9), Reload Costs 20 TUs
 
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| rowspan="2" | Custom Shooty Gun
| Short Range Guns
+
| rowspan="2" | Rifle
| 10
+
| rowspan="2" | 34
| 13
+
| 42
| 3x1
+
| rowspan="2" | 3x2
| Aimed - 52% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*Firing<br />Snap - 1.6*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.40
| Shotgun Shells
+
| Boarding Gun Ammo
| 6
+
| 45
 
| Piercing
 
| Piercing
| 18
+
| 40
| None
+
| Damage+0.1*Bravery
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| 38
| Short Range Guns
+
| Boarding Gun Ammo (S)
| 10
+
| 21
| 13
+
| Piercing
| -
+
| 40
| -
+
| Damage+0.1*Bravery
| -
+
| Inflicts 0.66*Dmg to Daze
| Shotgun AP Shells
+
|-
| 6
+
| rowspan="2" | Super Shooty Gun
 +
| rowspan="2" | Rifle
 +
| 42
 +
| rowspan="2" | 50
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Snap - 30% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Snap - 0.50<br />Auto - 0.40
 +
| Boarding Gun Ammo
 +
| 45
 
| Piercing
 
| Piercing
 
| 40
 
| 40
| None
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.66*Dmg to Daze
 
|-
 
|-
| [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]]
+
| 58
| Short Range Guns
+
| Boarding Gun Ammo (L)
| 10
+
| 108
| 13
+
| Piercing
| -
+
| 40
| -
+
| Damage+0.15*Bravery
| -
+
| Inflicts 0.66*Dmg to Daze
| Shotgun HEAT Shells
 
| 6
 
| Plasma
 
| 66
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
 
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| 37mm Rifle
| Short Range Guns
+
| Rifle
| 22
+
| 64
| 25
+
| 72
| 3x1
+
| 3x2
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 35% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 80% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*Firing<br />Snap - 1.4*Firing<br />Auto - 1.1*Firing
+
| Aimed - 1.25<br />Snap - 0.75
| Blunderbuss Shells
+
| 37mm Rifle Ammo
| 4
+
| 9
 
| Piercing
 
| Piercing
| 24
+
| 100
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (6), Reduced Accurate Auto Range (6)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| rowspan="2" | Super-Self-Charger
| Short Range Guns
+
| rowspan="2" | Rifle
| 22
+
| rowspan="2" | 12
| 25
+
| rowspan="2" | 12
| -
+
| rowspan="2" | 3x1
| -
+
| Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.15<br />Snap - 0.80
| Blunderbuss Chem Shells
+
| None
| 4
+
| Unlimited
| Chem
+
| Laser
| 25
+
| 36
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
|  
 
|-
 
|-
| [[Blunderbuss_(Piratez) | Blunderbuss]]
+
| Hit - 14 TUs, 8 Energy
| Short Range Guns
+
| Hit - 1.25*(50+0.5*Melee)
| 22
+
| Bayonet
| 25
 
 
| -
 
| -
| -
+
| Plasma
| -
+
| 45
| Blunderbuss HE Shells
+
| Damage+0.3*Melee
| 4
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[Boom_Gun_(Piratez) | Boom Gun]]
+
| rowspan="2" | M-Lasgun
| Short Range Guns
+
| rowspan="2" | Rifle
| 29
+
| rowspan="2" | 25
| 34
+
| rowspan="2" | 29
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 50% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.35*Firing<br />Snap - 1.15*Firing
+
| Aimed - 1.00<br />Snap - 0.75
| Boom Gun Shells
+
| M-Lasgun Clip
 
| 10
 
| 10
| Piercing
+
| Laser
 
| 50
 
| 50
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
|  
 +
|-
 +
| Hit - 14 TUs, 16 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.55*Strength
 +
| Inflicts 0.5*Dmg to Health
 
|-
 
|-
| [[CAWS_(Piratez) | CAWS]]
+
| rowspan="3" | Lasgun
| Short Range Guns
+
| rowspan="3" | Rifle
| 14
+
| rowspan="3" | 10
| 17
+
| rowspan="3" | 13
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*Firing<br />Snap - 1.2*Firing
+
| rowspan="3" | Aimed - 1.25<br />Snap - 0.85<br />Auto - 0.55
| CAWS Clip/AP
+
| Lasgun Clip
| 10
+
| 12
| Piercing
+
| Laser
| 50
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (7)
+
|  
 
|-
 
|-
| [[CAWS_(Piratez) | CAWS]]
+
| Lasgun Clip/Adv
| Short Range Guns
+
| 36
| 14
+
| Laser
| 17
+
| 48
| -
 
| -
 
| -
 
| CAWS Clip/Scatter
 
| 10
 
| Piercing
 
| 26
 
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| [[Canister_Launcher_(Piratez) | Canister Launcher]]
+
| Lasgun Clip/AP
| Short Range Guns
+
| 18
| 11
+
| Laser
| 14
+
| 60
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing
 
| Canister Clip /Chem
 
| 3
 
| Chem
 
| 80
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
+
|  
 
|-
 
|-
| [[Canister_Launcher_(Piratez) | Canister Launcher]]
+
| rowspan="4" | Custom Lasgun
| Short Range Guns
+
| rowspan="4" | Rifle
| 11
+
| rowspan="4" | 15
| 14
+
| rowspan="4" | 18
| -
+
| rowspan="4" | 3x1
| -
+
| rowspan="3" | Aimed - 53% base TUs<br />Snap - 23% base TUs<br />Auto - 33% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="3" | Aimed - 1.40<br />Snap - 0.95<br />Auto - 0.60
| Canister Clip /Incendiary
+
| Lasgun Clip
| 3
+
| 12
| Incendiary
+
| Laser
 
| 40
 
| 40
 
| None
 
| None
| Inflicts 1.5*Dmg to Health, 0.5*Dmg to Armor, 2.0*Dmg to Items, 1.0*Dmg to Terrain
+
|  
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| Lasgun Clip/Adv
| Short Range Guns
+
| 36
| 10
+
| Laser
| 14
+
| 48
| 3x1
+
| None
| Aimed - 64% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
|  
| Aimed - 1.5*Firing<br />Snap - 1.3*Firing<br />Auto - 0.9*Firing
+
|-
| Combat Shotgun Drum
+
| Lasgun Clip/AP
| 12
+
| 18
| Piercing
+
| Laser
| 22
+
| 60
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (8), Reduced Accurate Auto Range (8)
+
|  
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| Hit - 15 TUs, 10 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 10
+
| Gunbutt
| 14
 
 
| -
 
| -
| -
+
| Daze
| -
 
| Combat Shotgun Drum/I
 
| 12
 
| Piercing
 
 
| 20
 
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| Advanced Lasgun
 +
| Rifle
 +
| 18
 +
| 18
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.30<br />Snap - 0.85<br />Auto - 0.55
 
| None
 
| None
| +4 Projectiles, Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
| Unlimited
 +
| Laser
 +
| 45
 +
| None
 +
|
 
|-
 
|-
| [[Combat_Shotgun_(Piratez) | Combat Shotgun]]
+
| EuroSyndicate Lasrifle
| Short Range Guns
+
| Rifle
| 10
+
| 16
| 14
+
| 19
| -
+
| 3x1
| Hit - 18 TUs, 6 Energy
+
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| Aimed - 1.35<br />Snap - 0.85<br />Auto - 0.60
| Gun Butt
+
| EuroSyndicate LR-Clip
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Laser
| Inflicts 0.2*Dmg to Health
+
| 50
 +
| None
 +
|  
 
|-
 
|-
| [[Coral_X-Bow_(Piratez) | Coral X-Bow]]
+
| Marsec Lasgun
| Short Range Guns
+
| Rifle
| 14
 
 
| 20
 
| 20
| 2x2
+
| 25
| Snap - 32 TUs, 30 Energy<br />Throw - 25% base TUs, 20 Energy
+
| 3x1
| Snap - 1*Firing
+
| Aimed - 54% base TUs<br />Snap - 18% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| Coral X-Bow Bolts
+
| Aimed - 1.30<br />Snap - 0.65<br />Auto - 0.50
| 12
+
| Marsec Lasgun Clip
| Piercing
+
| 25
| 38
+
| Laser
 +
| 65
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 5 TUs
+
|  
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| Battle Laser
| Short Range Guns
+
| Rifle
| 5
+
| 40
| 8
+
| 40
 
| 3x1
 
| 3x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.25*Firing
+
| Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
| Shotgun Shells
+
| None
| 6
+
| Unlimited
| Piercing
+
| Laser
| 18
+
| 66
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (6), Reload Costs 25 TUs
+
|  
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| Reticulan Lasgun
| Short Range Guns
+
| Rifle
 
| 5
 
| 5
 
| 8
 
| 8
| -
+
| 3x1
| -
+
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
| -
+
| Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
| Shotgun Rubber Slugs
+
| Reticulan Lasgun Clip
| 6
 
| Stun
 
 
| 20
 
| 20
 +
| Laser
 +
| 27
 
| None
 
| None
 
|  
 
|  
 
|-
 
|-
| [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]]
+
| Rail Rifle
| Short Range Guns
+
| Rifle
| 5
+
| 16
| 8
+
| 19
| -
+
| 3x1
| -
+
| Aimed - 70% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 0.90<br />Snap - 0.70
| Shotgun Chem Shells
+
| Rail Rifle Clip
| 6
+
| 12
| Chem
+
| Piercing
| 21
+
| 60
 
| None
 
| None
| +6 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Double-Barreled_Shotgun_(Piratez) | Double-Barreled Shotgun]]
+
| Gauss Musket
| Short Range Guns
+
| Rifle
| 8
+
| 23
| 10
+
| 26
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing<br />Auto - 1.25*Firing
+
| Aimed - 0.95<br />Snap - 0.70
| .8g Buckshot
+
| Gauss Musket Clip
| 2
+
| 14
 +
| Piercing
 +
| 85
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="3" | XG Assault
 +
| rowspan="3" | Rifle
 +
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.50<br />Snap - 1.25
 +
| XG Assault Clip
 +
| 16
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Assault Clip/Aqua
 +
| 16
 
| Piercing
 
| Piercing
| 20
+
| 60
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 10 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Double-Barreled_Shotgun_(Piratez) | Double-Barreled Shotgun]]
+
| Hit - 15 TUs, 6 Energy
| Short Range Guns
 
| 8
 
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.5*Strength
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Flechette_Gun_(Piratez) | Flechette Gun]]
+
| rowspan="3" | XG Rifle
| Short Range Guns
+
| rowspan="3" | Rifle
| 15
+
| rowspan="3" | 10
| 15
+
| rowspan="3" | 13
| 2x1
+
| rowspan="3" | 3x1
| Snap - 23% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 2*Firing
+
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90<br />Auto - 0.60
| None
+
| XG Rifle Clip
| 40
+
| 24
 
| Piercing
 
| Piercing
| 32
+
| 55
| None
+
| Damage+0.15*Firing
| +3 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (7)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| XG Rifle Clip/Aqua
| Short Range Guns
+
| 24
| 12
 
| 15
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
 
| Harpoon Bolts
 
| 3
 
 
| Piercing
 
| Piercing
| 45
+
| 55
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| Hit - 15 TUs, 6 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 12
+
| Gunbutt
| 15
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Harpoon Stun Bolts
+
| Damage+0.5*Strength
| 3
+
| Inflicts 0.2*Dmg to Health
| Stun
 
| 50
 
| None
 
| Uses Gaussian Damage Formula
 
 
|-
 
|-
| [[Harpoon_Gun_(Piratez) | Harpoon Gun]]
+
| Sonic Rifle
| Short Range Guns
+
| Rifle
| 12
+
| 6
 +
| 9
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.50<br />Snap - 1.15
 +
| Sonic Rifle Clip
 
| 15
 
| 15
| -
+
| Concussive
| -
+
| 95
| -
 
| Harpoon Tranquilizers
 
| 3
 
| Stun
 
| 75
 
 
| None
 
| None
| Uses Gaussian Damage Formula
+
|  
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| Reticulan Plasma Gun
| Short Range Guns
+
| Rifle
 +
| 22
 +
| 26
 +
| 2x2
 +
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.80<br />Snap - 0.65
 +
| Reticulan Plasma Clip
 +
| 8
 +
| Plasma
 +
| 86
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Nova Fusion Rifle
 +
| Rifle
 +
| 20
 +
| 24
 +
| 3x1
 +
| Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.20
 +
| Nova Clip
 
| 12
 
| 12
| 15
+
| Plasma
 +
| 84
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Heavy Particle Accelerator
 +
| Rifle
 +
| 30
 +
| 35
 +
| 3x2
 +
| Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.85
 +
| HPA Clip
 +
| 10
 +
| Plasma
 +
| 100
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Light Plasma Gun
 +
| Rifle
 +
| 10
 +
| 14
 
| 3x1
 
| 3x1
| Aimed - 66% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing
+
| Aimed - 1.30<br />Snap - 0.80<br />Auto - 1.00
| Heavy Shotgun Shells
+
| LPG Clip
| 8
+
| 24
| Piercing
+
| Plasma
| 20
+
| 70
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reload Costs 30 TUs
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| Plasma Rifle
| Short Range Guns
+
| Rifle
| 12
 
| 15
 
| -
 
| -
 
| -
 
| Heavy Shotgun Slugs
 
 
| 8
 
| 8
| Piercing
+
| 11
 +
| 3x1
 +
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.00<br />Snap - 0.90<br />Auto - 0.55
 +
| Plasma Rifle Clip
 
| 28
 
| 28
 +
| Plasma
 +
| 80
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]]
+
| Heavy Plasma
| Short Range Guns
+
| Rifle
| 12
+
| 16
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.6*Strength
+
| 3x2
| Inflicts 0.2*Dmg to Health
+
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.10<br />Snap - 0.77<br />Auto - 0.60
 +
| Heavy Plasma Clip
 +
| 35
 +
| Plasma
 +
| 115
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Heavy_Slugthrower_(Piratez) | Heavy Slugthrower]]
+
| X-Plasma Destroyer
| Short Range Guns
+
| Rifle
| 36
+
| 40
| 42
+
| 46
 
| 3x2
 
| 3x2
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*Firing<br />Snap - 1.4*Firing
+
| Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.50
| Slugthrower Shells
+
| X-Plasma Destroyer Clip
| 5
+
| 24
| Piercing
+
| Concussive
| 82
+
| 125
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 25 TUs
+
| AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Hellgun
| Short Range Guns
+
| Rifle
| 23
+
| 20
| 30
+
| 20
 
| 3x1
 
| 3x1
| Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 65% base TUs, 16 Energy, 4 Morale<br />Snap - 24% base TUs, 16 Energy, 4 Morale<br />Auto - 38% base TUs, 48 Energy, 15 Morale<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.55*Firing<br />Snap - 1.45*Firing<br />Auto - 1.2*Firing
+
| Aimed - 0.80<br />Snap - 0.65<br />Auto - 0.60
| Blunderbuss Bling Drum
+
| None
| 16
+
| Unlimited
 +
| Plasma
 +
| 0
 +
| Damage+1.25*PsiStrength+0.5*PsiSkill
 +
| Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 +
|-
 +
| rowspan="3" | Ol' Carbine
 +
| rowspan="3" | Sniper Rifle
 +
| rowspan="3" | 6
 +
| rowspan="3" | 9
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90
 +
| Ol' Carbine Ammo
 +
| 12
 
| Piercing
 
| Piercing
| 33
+
| 24
| Damage+0.15*Tu
+
| None
| +3 Projectiles, Inflicts 0.5*Dmg to Stun, 4.0*Dmg to TUs, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Ol' Carbine Ammo/EP
| Short Range Guns
+
| 12
| 23
+
| Electric
 
| 30
 
| 30
| -
 
| -
 
| -
 
| Blunderbuss Chem Drum
 
| 16
 
| Chem
 
| 25
 
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +1 Projectile, Inflicts 2*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Hit - 15 TUs, 4 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 23
+
| Gunbutt
| 30
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Blunderbuss HE Drum
+
| Damage+0.5*Strength
| 16
+
| Inflicts 0.2*Dmg to Health
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Varmint Rifle
| Short Range Guns
+
| Sniper Rifle
| 23
+
| 6
| 26
+
| 8
| -
+
| 3x1
| -
+
| Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| -
+
| Aimed - 1.35<br />Snap - 0.75
| Blunderbuss Shells
+
| Varmint Rifle Ammo
| 4
+
| 8
 
| Piercing
 
| Piercing
| 24
+
| 22
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| rowspan="3" | Hunting Rifle
| Short Range Guns
+
| rowspan="3" | Sniper Rifle
| 23
+
| rowspan="3" | 8
| 26
+
| rowspan="3" | 10
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 16 Energy
| -
+
| rowspan="2" | Aimed - 1.30<br />Snap - 0.72
| Blunderbuss Chem Shells
+
| Hunting Rifle Ammo
| 4
+
| 5
| Chem
+
| Piercing
| 25
+
| 33
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]]
+
| Hunting Rifle Ammo/PS
| Short Range Guns
+
| 5
| 23
+
| Piercing
| 26
 
| -
 
| -
 
| -
 
| Blunderbuss HE Shells
 
| 4
 
| Concussive
 
 
| 40
 
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Microwave_Cooker_(Piratez) | Microwave Cooker]]
+
| Hit - 15 TUs, 5 Energy
| Short Range Guns
+
| Hit - 0.75*(50+0.5*Melee)
| 28
+
| Gunbutt
| 40
+
| -
| 3x2
+
| Daze
| Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 20
| Snap - 1.5*Firing
+
| Damage+0.5*Strength
| Microwave Cooker Clip
+
| Inflicts 0.2*Dmg to Health
| 6
 
| Laser
 
| 150
 
| None
 
| +3 Projectiles, <br />Maximum Range (20), Reduced Accurate Snap Range (5), Reload Costs 20 TUs
 
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| rowspan="3" | Scoped Rifle
| Short Range Guns
+
| rowspan="3" | Sniper Rifle
| 9
+
| rowspan="3" | 9
| 12
+
| rowspan="3" | 11
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.55*Firing<br />Snap - 1.35*Firing
+
| rowspan="2" | Aimed - 1.40<br />Snap - 0.80
| Shotgun Shells
+
| Hunting Rifle Ammo
| 6
+
| 5
 
| Piercing
 
| Piercing
| 18
+
| 33
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 30 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| Hunting Rifle Ammo/PS
| Short Range Guns
+
| 5
| 9
 
| 12
 
| -
 
| -
 
| -
 
| Shotgun AP Shells
 
| 6
 
 
| Piercing
 
| Piercing
 
| 40
 
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Military_Shotgun_(Piratez) | Military Shotgun]]
+
| Hit - 15 TUs, 5 Energy
| Short Range Guns
+
| Hit - 0.75*(50+0.5*Melee)
| 9
+
| Gunbutt
| 12
 
 
| -
 
| -
| -
+
| Daze
| -
 
| Shotgun HEAT Shells
 
| 6
 
| Plasma
 
| 66
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
 
|-
 
| [[Mining_Laser_(Piratez) | Mining Laser]]
 
| Short Range Guns
 
| 32
 
| 32
 
| 3x2
 
| Aimed - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.75*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 80
 
| None
 
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (6)
 
|-
 
| [[Nova_Fusion_Rifle_(Piratez) | Nova Fusion Rifle]]
 
| Short Range Guns
 
| 16
 
 
| 20
 
| 20
| 3x1
+
| Damage+0.5*Strength
| Snap - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 0.2*Dmg to Health
| Snap - 1.2*Firing
 
| Nova Clip
 
| 12
 
| Plasma
 
| 84
 
| None
 
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (12)
 
 
|-
 
|-
| [[Ol'_Shotgun_(Piratez) | Ol' Shotgun]]
+
| rowspan="2" | Scout Rifle
| Short Range Guns
+
| rowspan="2" | Sniper Rifle
| 8
+
| rowspan="2" | 10
| 11
+
| rowspan="2" | 12
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 62% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.4*Firing<br />Snap - 1.3*Firing
+
| rowspan="2" | Aimed - 1.10<br />Snap - 0.90
| Ol' Shotgun Shells
+
| Hunting Rifle Ammo
| 4
+
| 5
 
| Piercing
 
| Piercing
| 15
+
| 33
 
| None
 
| None
| +7 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (7), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Plasma_Blunderbuss_(Piratez) | Plasma Blunderbuss]]
+
| Hunting Rifle Ammo/PS
| Short Range Guns
+
| 5
| 18
+
| Piercing
| 22
 
| 3x1
 
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1.5*Firing
 
| Plasma Blunderbuss Clip
 
| 12
 
| Plasma
 
 
| 40
 
| 40
 
| None
 
| None
| +9 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (6)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Rail_Driver_(Piratez) | Rail Driver]]
+
| rowspan="2" | Dragoon Rifle
| Short Range Guns
+
| rowspan="2" | Sniper Rifle
| 32
+
| rowspan="2" | 15
| 36
+
| rowspan="2" | 18
| 3x2
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing
+
| Aimed - 0.90<br />Snap - 0.60
| Rail Coil
+
| Dragoon Rifle Ammo
| 3
+
| 5
 
| Piercing
 
| Piercing
| 140
+
| 20
| None
+
| Damage+0.3*Firing
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Space_Rangers'_Shotgun_(Piratez) | Space Rangers' Shotgun]]
+
| Hit - 16 TUs, 10 Energy
| Short Range Guns
+
| Hit - 0.8*(50+0.5*Melee)
| 14
+
| Gunbutt
| 18
+
| -
| 3x1
+
| Daze
| Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1.2*Firing
 
| SRs' Shotgun Clip
 
| 9
 
| Laser
 
| 35
 
| None
 
| +5 Projectiles, Ignores 33.4% of Target's Armor
 
|-
 
| [[Splatty_(Piratez) | Splatty]]
 
| Short Range Guns
 
| 22
 
| 22
 
| 3x1
 
| Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1.05*Firing<br />Auto - 1*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 28
 
| None
 
| +4 Projectiles, Ignores 33.4% of Target's Armor
 
|-
 
| [[Super_Shotgun_(Piratez) | Super Shotgun]]
 
| Short Range Guns
 
| 15
 
 
| 20
 
| 20
| 3x2
+
| Damage+0.6*Strength
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Inflicts 0.2*Dmg to Health
| Aimed - 1.8*Firing<br />Snap - 1.5*Firing<br />Auto - 1.2*Firing
 
| Super Shotgun Clip
 
| 18
 
| Piercing
 
| 36
 
| None
 
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (16), Reduced Accurate Snap Range (10), Reduced Accurate Auto Range (10)
 
 
|-
 
|-
| [[X-Bow_(Piratez) | X-Bow]]
+
| rowspan="2" | Reaper Rifle
| Short Range Guns
+
| rowspan="2" | Sniper Rifle
| 10
+
| rowspan="2" | 22
| 15
+
| rowspan="2" | 25
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 52 TUs, 20 Energy<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 72% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing
+
| Aimed - 1.05<br />Snap - 0.72
| X-Bow Bolts
+
| Reaper Rifle Ammo
| 10
+
| 3
 
| Piercing
 
| Piercing
| 30
+
| 33
| None
+
| Damage+0.2*Firing+0.2*Bravery
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (18), Reload Costs 5 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[XG_Assault_(Piratez) | XG Assault]]
+
| Hit - 16 TUs, 14 Energy
| Short Range Guns
 
| 9
 
| 12
 
| 3x1
 
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.5*Firing<br />Snap - 1.25*Firing
 
| XG Assault Clip
 
| 16
 
| Piercing
 
| 60
 
| Damage+0.25*Bravery
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9)
 
|-
 
| [[XG_Assault_(Piratez) | XG Assault]]
 
| Short Range Guns
 
| 9
 
| 12
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.5*Strength
+
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Commando_Rifle_(Piratez) | Commando Rifle]]
+
| Blackmarch Rifle
| Sniper Guns
+
| Sniper Rifle
| 14
+
| 12
| 17
+
| 15
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*Firing<br />Snap - 1.05*Firing
+
| Aimed - 1.50<br />Snap - 1.00
 +
| Blackmarch Rifle Clip
 +
| 15
 +
| Piercing
 +
| 30
 +
| Damage+0.1*Firing+0.1*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| rowspan="2" | Commando Rifle
 +
| rowspan="2" | Sniper Rifle
 +
| rowspan="2" | 16
 +
| rowspan="2" | 19
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.40<br />Snap - 1.10
 
| Commando Rifle Clip
 
| Commando Rifle Clip
 
| 15
 
| 15
 
| Piercing
 
| Piercing
| 40
+
| 35
| Damage+0.1*Reactions
+
| Damage+0.3*Reactions
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Custom_Snipin'_Gun_(Piratez) | Custom Snipin' Gun]]
+
| Commando Rifle Clip/HVAP
| Sniper Guns
 
 
| 15
 
| 15
| 19
+
| Piercing
 +
| 50
 +
| Damage+0.3*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| EuroSyndicate Markslaser
 +
| Sniper Rifle
 +
| 17
 +
| 20
 
| 3x1
 
| 3x1
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Auto - 88% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)<br />Auto - 1.35*(0.01*Firing^2)
+
| Aimed - 1.50<br />Snap - 0.90
| Custom Snipin' Clip
+
| EuroSyndicate MLas-Clip
| 16
+
| 10
| Piercing
+
| Laser
| 42
+
| 55
| Damage+0.2*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Minimum Accurate Range (15), Increased Accurate Auto Range (200)
+
|  
 
|-
 
|-
| [[Flintlock_Rifle_(Piratez) | Flintlock Rifle]]
+
| Space Rangers' Jaeger Carbine
| Sniper Guns
+
| Sniper Rifle
| 16
+
| 7
| 18
+
| 10
 
| 3x1
 
| 3x1
| Aimed - 80% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| Aimed - 1.50<br />Snap - 1.00
 +
| SRs' Jaeger Clip
 +
| 12
 +
| Laser
 +
| 50
 +
| None
 +
|
 +
|-
 +
| rowspan="2" | Flintlock Rifle
 +
| rowspan="2" | Sniper Rifle
 +
| rowspan="2" | 16
 +
| rowspan="2" | 18
 +
| rowspan="2" | 3x1
 +
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
 
| Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
 
| Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
 
| Minnie Bullet
 
| Minnie Bullet
Line 4,396: Line 4,010:
 
| Piercing
 
| Piercing
 
| 30
 
| 30
| Damage+0.2*Firing
+
| Damage+0.15*Firing+0.15*Bravery
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (40), Reload Costs 30 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Flintlock_Rifle_(Piratez) | Flintlock Rifle]]
+
| Hit - 16 TUs, 10 Energy
| Sniper Guns
 
| 16
 
| 18
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.65*(50+0.5*Melee)
 
| Hit - 0.65*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
 
| Damage+0.6*Strength
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Hunting_Laser_(Piratez) | Hunting Laser]]
+
| Light Sniper Rifle
| Sniper Guns
+
| Sniper Rifle
| 15
+
| 10
| 18
+
| 13
 
| 3x1
 
| 3x1
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 78% base TUs<br />Snap - 48% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)<br />Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
| Hunting Laser Clip
+
| Lt. Sniper R. Clip
 
| 7
 
| 7
| Laser
+
| Piercing
| 45
+
| 25
| None
+
| Damage+0.2*Firing
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Laser_(Piratez) | Hunting Laser]]
+
| rowspan="3" | Sniper Rifle
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 15
+
| rowspan="3" | 13
| 18
+
| rowspan="3" | 16
| -
+
| rowspan="3" | 3x1
| Hit - 18 TUs, 6 Energy
+
| rowspan="3" | Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="3" | Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
| Gun Butt
+
| Sniper Rifle Clip
| -
+
| 8
| Stun
+
| Piercing
| 20
+
| 30
| Damage+0.5*Strength
+
| Damage+0.25*Firing
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
+
| Sniper Rifle Clip/AP
| Sniper Guns
+
| 6
| 8
 
| 10
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 1.25*Firing<br />Snap - 0.7*Firing
 
| Hunting Rifle Ammo
 
| 5
 
 
| Piercing
 
| Piercing
 
| 33
 
| 33
| None
+
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
|
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
+
| Sniper Rifle Clip/PS
| Sniper Guns
 
| 8
 
 
| 10
 
| 10
| -
 
| -
 
| -
 
| Hunting Rifle Ammo/PS
 
| 5
 
 
| Piercing
 
| Piercing
| 40
+
| 44
| None
+
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Hunting_Rifle_(Piratez) | Hunting Rifle]]
+
| rowspan="2" | Custom Snipin' Gun
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 8
+
| rowspan="2" | 15
| 10
+
| rowspan="2" | 19
| -
+
| rowspan="2" | 3x1
| Hit - 18 TUs, 6 Energy
+
| rowspan="2" | Aimed - 88% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="2" | Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
| Gun Butt
+
| Custom Snipin' Clip
| -
+
| 16
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|-
 
| [[Light_Sniper_Rifle_(Piratez) | Light Sniper Rifle]]
 
| Sniper Guns
 
| 10
 
| 13
 
| 3x1
 
| Aimed - 78% base TUs<br />Snap - 64% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)<br />Snap - 0.65*(0.01*Firing^2+0.5*Reactions)
 
| Lt. Sniper R. Clip
 
| 7
 
 
| Piercing
 
| Piercing
| 25
+
| 42
 
| Damage+0.2*Firing
 
| Damage+0.2*Firing
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Precision_Laser_(Piratez) | Precision Laser]]
+
| Custom Snipin' Clip/HVAP
| Sniper Guns
 
| 9
 
| 12
 
| 3x1
 
| Aimed - 84% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 18 Energy
 
| Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 
| Precision Las Clip
 
| 8
 
| Laser
 
| 25
 
| Damage+0.3*Firing
 
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (18)
 
|-
 
| [[Precision_Laser_(Piratez) | Precision Laser]]
 
| Sniper Guns
 
| 9
 
| 12
 
| -
 
| -
 
| -
 
| Precision Las Clip/Adv
 
 
| 16
 
| 16
| Laser
+
| Piercing
| 33
+
| 64
| Damage+0.3*Firing
+
| Damage+0.2*Firing
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Python_HSR_(Piratez) | Python HSR]]
+
| rowspan="3" | Python HSR
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 26
+
| rowspan="3" | 26
| 30
+
| rowspan="3" | 30
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
+
| rowspan="3" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
 
| Python Clip/AP
 
| Python Clip/AP
 
| 5
 
| 5
 
| Piercing
 
| Piercing
| 60
+
| 70
 
| Damage+0.3*Firing
 
| Damage+0.3*Firing
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Python_HSR_(Piratez) | Python HSR]]
 
| Sniper Guns
 
| 26
 
| 30
 
| -
 
| -
 
| -
 
 
| Python Clip/Chem
 
| Python Clip/Chem
 
| 5
 
| 5
Line 4,551: Line 4,104:
 
| 85
 
| 85
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| [[Python_HSR_(Piratez) | Python HSR]]
 
| Sniper Guns
 
| 26
 
| 30
 
| -
 
| -
 
| -
 
 
| Python Clip/HE
 
| Python Clip/HE
 
| 5
 
| 5
Line 4,565: Line 4,111:
 
| 60
 
| 60
 
| None
 
| None
| AoE Radius (1), Inflicts 0.5*Dmg to Stun
+
| AoE Radius (1), Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Reaper_Rifle_(Piratez) | Reaper Rifle]]
+
| rowspan="2" | Hunting Laser
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 22
+
| rowspan="2" | 16
| 25
+
| rowspan="2" | 19
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.05*Firing<br />Snap - 0.7*Firing
+
| Aimed - 1.35<br />Snap - 0.80
| Reaper Rifle Ammo
+
| Hunting Laser Clip
| 3
+
| 7
| Piercing
+
| Laser
| 33
+
| 45
| Damage+0.4*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
|  
 
|-
 
|-
| [[Reaper_Rifle_(Piratez) | Reaper Rifle]]
+
| Hit - 16 TUs, 10 Energy
| Sniper Guns
 
| 22
 
| 25
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.5*Strength
+
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| rowspan="3" | Precision Laser
| Sniper Guns
+
| rowspan="3" | Sniper Rifle
| 9
+
| rowspan="3" | 9
| 11
+
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 84% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 +
| Precision Las Clip
 +
| 8
 +
| Laser
 +
| 25
 +
| Damage+0.3*Firing
 +
|
 +
|-
 +
| Precision Las Clip/Adv
 +
| 16
 +
| Laser
 +
| 33
 +
| Damage+0.3*Firing
 +
|
 +
|-
 +
| Precision Las Clip/AP
 +
| 8
 +
| Laser
 +
| 50
 +
| Damage+0.3*Firing
 +
|
 +
|-
 +
| Snuffy
 +
| Sniper Rifle
 +
| 22
 +
| 22
 
| 3x1
 
| 3x1
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
| Hunting Rifle Ammo
 
| 5
 
| Piercing
 
| 33
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22), Reload Costs 20 TUs
+
| Unlimited
 +
| Laser
 +
| 36
 +
| Damage+0.3*Firing
 +
|
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| rowspan="2" | XG Sniper Rifle
| Sniper Guns
+
| rowspan="2" | Sniper Rifle
| 9
+
| rowspan="2" | 20
| 11
+
| rowspan="2" | 24
| -
+
| rowspan="2" | 3x1
| -
+
| rowspan="2" | Aimed - 85% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
| Hunting Rifle Ammo/PS
+
| XG Sniper Rifle Clip
| 5
+
| 8
 
| Piercing
 
| Piercing
| 40
+
| 60
| None
+
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Scoped_Rifle_(Piratez) | Scoped Rifle]]
+
| XG Sniper Rifle Clip/Aqua
| Sniper Guns
+
| 8
| 9
+
| Piercing
| 11
+
| 60
| -
+
| Damage+0.25*Firing
| Hit - 18 TUs, 6 Energy
+
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|-
 
|-
| [[Sniper_Gauss_(Piratez) | Sniper Gauss]]
+
| Sniper Gauss
| Sniper Guns
+
| Sniper Rifle
| 26
+
| 27
| 30
+
| 31
 
| 3x1
 
| 3x1
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.75*(0.01*Firing^2)
+
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
 
| Sniper Gauss Clip
 
| Sniper Gauss Clip
 
| 10
 
| 10
Line 4,649: Line 4,211:
 
| 80
 
| 80
 
| Damage+0.25*Firing
 
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Sniper_Rifle_(Piratez) | Sniper Rifle]]
+
| Plasma Eliminator
| Sniper Guns
+
| Sniper Rifle
| 13
+
| 30
| 16
+
| 35
 
| 3x1
 
| 3x1
| Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
+
| Snap - 0.5*(0.01*Firing^2)
| Sniper Rifle Clip
+
| Plasma Eliminator Clip
| 8
+
| 25
| Piercing
+
| Plasma
| 30
+
| 145
| Damage+0.25*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (15)
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|-
 
|-
| [[Sniper_Rifle_(Piratez) | Sniper Rifle]]
+
| rowspan="3" | Autogun
| Sniper Guns
+
| rowspan="3" | Heavy Weapon
| 13
+
| rowspan="3" | 9
| 16
+
| rowspan="3" | 14
| -
+
| rowspan="3" | 3x1
| -
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.60<br />Auto - 0.55
| Sniper Rifle Clip/PS
+
| Autogun Ammo
| 10
+
| 50
 
| Piercing
 
| Piercing
| 36
+
| 28
| Damage+0.25*Firing
+
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Snuffy_(Piratez) | Snuffy]]
+
| Autogun Ammo/PS
| Sniper Guns
+
| 70
| 22
+
| Piercing
| 22
+
| 35
| 3x1
 
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
 
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Laser
+
|-
| 36
+
| Hit - 15 TUs, 6 Energy
| Damage+0.3*Firing
+
| Hit - 0.65*(50+0.5*Melee)
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (22)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Space_Rangers'_Jaeger_Carbine_(Piratez) | Space Rangers' Jaeger Carbine]]
+
| rowspan="3" | Gyro-Stabilized Autogun
| Sniper Guns
+
| rowspan="3" | Heavy Weapon
| 7
+
| rowspan="3" | 10
| 10
+
| rowspan="3" | 15
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*Firing<br />Snap - 1*Firing
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70<br />Auto - 0.65
| SRs' Jaeger Clip
+
| Autogun Ammo
| 12
 
| Laser
 
 
| 50
 
| 50
 +
| Piercing
 +
| 28
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (26)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Black_Powder_Bomb_(Piratez) | Black Powder Bomb]]
+
| Autogun Ammo/PS
| Thrown & Bows
+
| 70
| 4
+
| Piercing
| 4
+
| 35
| 1x1
 
| Aimed - 62% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.8*(1*Throwing)
 
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Concussive
+
|-
| 60
+
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.65*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|-
 +
| rowspan="4" | Meridian's Special Autogun
 +
| rowspan="4" | Heavy Weapon
 +
| rowspan="4" | 12
 +
| rowspan="4" | 17
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (14)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Blowpipe_(Piratez) | Blowpipe]]
+
| Autogun Ammo/PS
| Thrown & Bows
+
| 70
| 3
+
| Piercing
| 6
+
| 35
| 1x1
 
| Aimed - 25 TUs, 10 Energy<br />Throw - 25% base TUs, 6 Energy
 
| Aimed - 1.25*(1*Throwing)
 
| Blowpipe Darts/Chem
 
| 3
 
| Chem
 
| 22
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Ignores 40% of Target's Armor, Inflicts 2.0*Dmg to Stun, <br />Maximum Range (22), Reduced Accurate Aimed Range (9)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Boom_Fruit_(Piratez) | Boom Fruit]]
+
| Autogun Arcane Ammo
| Thrown & Bows
+
| 50
| 2
+
| Mind
| 2
+
| 14
| 1x1
+
| Damage+0.26*PsiStrength
| Aimed - 30% base TUs, 4 Energy<br />Throw - 25% base TUs, 4 Energy
+
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
| Aimed - 1*(1*Throwing)
 
| None
 
| 1
 
| Concussive
 
| 52
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (20)
 
 
|-
 
|-
| [[Combat_Bow_(Piratez) | Combat Bow]]
+
| Hit - 15 TUs, 8 Energy
| Thrown & Bows
+
| Hit - 0.65*(50+0.5*Melee)
| 4
+
| Gunbutt
| 8
 
| 3x2
 
| Aimed - 30 TUs, 22 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 1.2*(1*Throwing)
 
| Combat Bow Arrows
 
| 6
 
| Cutting
 
| 10
 
| Damage+0.4*Throwing+0.1*Strength
 
| Uses Gaussian Damage Formula, <br />Maximum Range (52), Reduced Accurate Aimed Range (21), Reload Costs 5 TUs
 
|-
 
| [[Combat_Bow_(Piratez) | Combat Bow]]
 
| Thrown & Bows
 
| 4
 
| 8
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 20
| Combat Bow Aqua Arrows
+
| Damage+0.4*Strength+0.2*PsiSkill
| 6
+
| Inflicts 0.2*Dmg to Health
| Cutting
 
| 18
 
| Damage+0.4*Throwing+0.1*Strength
 
| Uses Gaussian Damage Formula, Ignores 30% of Target's Armor
 
 
|-
 
|-
| [[Demonic_Essence_(Piratez) | Demonic Essence]]
+
| rowspan="4" | Assault Machinegun
| Thrown & Bows
+
| rowspan="4" | Heavy Weapon
| 4
+
| rowspan="4" | 15
| 4
+
| rowspan="4" | 21
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 40% base TUs, 8 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Snap - 45% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*(1*Throwing)
+
| rowspan="3" | Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| AMG Ammo
 +
| 50
 +
| Piercing
 +
| 35
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Chem
+
|-
| 200
+
| AMG Ammo/AP
 +
| 40
 +
| Piercing
 +
| 35
 
| None
 
| None
| Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Maximum Range (14)
+
| Inflicts 0.9*Dmg to Health
 
|-
 
|-
| [[Disc_o'Death_(Piratez) | Disc o'Death]]
+
| AMG Ammo/PS
| Thrown & Bows
+
| 60
| 12
+
| Piercing
| 12
+
| 44
| 2x2
 
| Aimed - 25 TUs<br />Snap - 25 TUs
 
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
 
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Cutting
+
|-
| 100
+
| Hit - 16 TUs, 8 Energy
| None
+
| Hit - 0.6*(50+0.5*Melee)
| Uses Gaussian Damage Formula, Ignores 20% of Target's Armor, <br />Maximum Range (11)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Flask_o'_Acid_(Piratez) | Flask o' Acid]]
+
| rowspan="4" | Smartgun
| Thrown & Bows
+
| rowspan="4" | Heavy Weapon
| 3
+
| rowspan="4" | 18
| 3
+
| rowspan="4" | 24
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 36% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*(1*Throwing)
+
| rowspan="3" | Snap - 0.6*(0.5*Firing+50)<br />Auto - 0.6*(0.5*Firing+50)
| None
+
| AMG Ammo
| 1
 
| Chem
 
 
| 50
 
| 50
 +
| Piercing
 +
| 35
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.2*Dmg to Armor, <br />Maximum Range (16)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Fuso_Knives_(Piratez) | Fuso Knives]]
+
| AMG Ammo/AP
| Thrown & Bows
+
| 40
| 4
+
| Piercing
| 4
+
| 35
| 2x1
 
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
 
 
| None
 
| None
| 5
+
| Inflicts 0.9*Dmg to Health
| Cutting
 
| 0
 
| Damage+0.009*Throwing^2
 
| Uses [50% to 150%] Damage Formula, Target's Armor is 30% More Effective, <br />Maximum Range (8)
 
 
|-
 
|-
| [[Future_Bow_(Piratez) | Future Bow]]
+
| AMG Ammo/PS
| Thrown & Bows
+
| 60
| 12
+
| Piercing
| 12
+
| 44
| 3x2
 
| Aimed - 35 TUs, 40 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.25*(1*Throwing)
 
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Plasma
+
|-
 +
| Hit - 16 TUs, 10 Energy
 +
| Hit - 0.6*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 
| 20
 
| 20
| Damage+0.6*Throwing
+
| Damage+0.6*Strength
| Uses Gaussian Damage Formula, <br />Reduced Accurate Aimed Range (28)
+
| Inflicts 0.2*Dmg to Health
 
|-
 
|-
| [[Holy_Handgrenade_of_Antioch_(Piratez) | Holy Handgrenade of Antioch]]
+
| rowspan="2" | Spitfire
| Thrown & Bows
+
| rowspan="2" | Heavy Weapon
| 5
+
| rowspan="2" | 25
| 5
+
| rowspan="2" | 31
| 1x1
+
| rowspan="2" | 3x2
| Aimed - 55% base TUs, 10 Energy<br />Throw - 25% base TUs, 10 Energy
+
| Snap - 36% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*(1*Throwing)
+
| Snap - 0.3*(0.65*Firing+35)<br />Auto - 0.3*(0.65*Firing+35)
| None
+
| Spitfire Ammo/HE
| 1
+
| 36
 
| Concussive
 
| Concussive
| 110
+
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| [[Hunting_Bow_(Piratez) | Hunting Bow]]
+
| Hit - 18 TUs, 16 Energy
| Thrown & Bows
+
| Hit - 0.6*(50+0.5*Melee)
| 3
+
| Gunbutt
| 9
 
| 2x2
 
| Snap - 25 TUs, 15 Energy<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 1.45*(1*Throwing)
 
| Hunting Bow Arrows
 
| 16
 
| Cutting
 
| 5
 
| Damage+0.4*Throwing
 
| Uses Gaussian Damage Formula, Target's Armor is 30% More Effective, <br />Maximum Range (36), Reload Costs 5 TUs
 
|-
 
| [[Hunting_Bow_(Piratez) | Hunting Bow]]
 
| Thrown & Bows
 
| 3
 
| 10
 
 
| -
 
| -
| -
+
| Daze
| -
+
| 25
| Flame Arrows
+
| Damage+0.65*Strength
| 16
+
| Inflicts 0.2*Dmg to Health
| Cutting
 
| 10
 
| Damage+0.3*Throwing
 
| Uses Gaussian Damage Formula, Target's Armor is 30% More Effective, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 15.0*Dmg to Morale
 
 
|-
 
|-
| [[Javelins_(Piratez) | Javelins]]
+
| Asuka Rifle
| Thrown & Bows
+
| Heavy Weapon
| 9
+
| 20
| 9
+
| 26
 
| 3x1
 
| 3x1
| Aimed - 30 TUs, 30 Energy<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 82% base TUs<br />Snap - 40% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(1*Throwing)
+
| Aimed - 1.26<br />Snap - 0.88<br />Auto - 0.52
| None
+
| Asuka Rifle Clip
| 4
+
| 32
 
| Piercing
 
| Piercing
| 25
+
| 45
| Damage+0.3*Throwing+0.35*Strength
+
| Damage+0.2*Firing
| Uses Gaussian Damage Formula, <br />Maximum Range (16), Reduced Accurate Aimed Range (8)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Longbow_(Piratez) | Longbow]]
+
| Bossar
| Thrown & Bows
+
| Heavy Weapon
| 8
+
| 35
| 14
+
| 43
 
| 3x2
 
| 3x2
| Aimed - 45 TUs, 35 Energy<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*(1*Throwing)
+
| Aimed - 1.15*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
| Longbow Arrows
+
| Bossar Clip
| 6
+
| 40
| Cutting
+
| Piercing
| 15
+
| 60
| Damage+0.4*Throwing+0.2*Strength
+
| None
| Uses Gaussian Damage Formula, <br />Reduced Accurate Aimed Range (28), Reload Costs 5 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Molotov_Cocktail_(Piratez) | Molotov Cocktail]]
+
| rowspan="6" | Machinegun
| Thrown & Bows
+
| rowspan="6" | Heavy Weapon
| 3
+
| rowspan="6" | 24
| 3
+
| 32
| 1x1
+
| rowspan="6" | 3x2
| Aimed - 55% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="6" | Snap - 33% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*(1*Throwing)
+
| rowspan="6" | Snap - 0.25*(0.65*Firing+35)<br />Auto - 0.25*(0.65*Firing+35)
 +
| Machinegun Ammo Belt
 +
| 64
 +
| Piercing
 +
| 36
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Incendiary
+
|-
| 20
+
| 31
 +
| MG Ammo Belt/PS
 +
| 64
 +
| Piercing
 +
| 44
 
| None
 
| None
| AoE Radius (1), Inflicts 30.0*Dmg to Morale, <br />Maximum Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Ninja_Stars_(Piratez) | Ninja Stars]]
+
| 34
| Thrown & Bows
+
| MG Ammo Belt/MAG
| 3
+
| 64
| 3
+
| Piercing
| 1x1
+
| 54
| Snap - 18 TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
 
| Snap - 1*(0.025*Throwing^2)
 
 
| None
 
| None
| 8
+
| Inflicts 0.5*Dmg to Daze
| Cutting
 
| 0
 
| Damage+0.006*Throwing^2
 
| Uses [50% to 150%] Damage Formula, Target's Armor is 15% More Effective, <br />Maximum Range (10)
 
 
|-
 
|-
| [[Pipes_of_Doom_(Piratez) | Pipes of Doom]]
+
| 72
| Thrown & Bows
+
| MG Ammo Crate
| 10
+
| 400
| 13
+
| Piercing
| 2x2
+
| 36
| Snap - 40% base TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1.05*(1*Throwing)
 
| Celatid Essence
 
| 8
 
| Chem
 
| 80
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Spikeball_(Piratez) | Spikeball]]
+
| 64
| Thrown & Bows
+
| MG Ammo Crate/PS
| 4
+
| 400
| 4
+
| Piercing
| 1x1
+
| 44
| Aimed - 40% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 1.25*(1*Throwing)
 
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Concussive
+
|-
| 80
+
| 84
 +
| MG Ammo Crate/MAG
 +
| 400
 +
| Piercing
 +
| 54
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (12)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| [[Stick_Grenade_(Piratez) | Stick Grenade]]
+
| rowspan="6" | Heavy Machine Gun
| Thrown & Bows
+
| rowspan="6" | Heavy Weapon
| 3
+
| rowspan="6" | 40
| 3
+
| 52
| 1x1
+
| rowspan="6" | 3x2
| Aimed - 45% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="6" | Snap - 50% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*(1*Throwing)
+
| rowspan="6" | Snap - 0.22*(0.65*Firing+35)<br />Auto - 0.22*(0.65*Firing+35)
 +
| HMG Clip
 +
| 40
 +
| Piercing
 +
| 55
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Concussive
+
|-
| 50
+
| 46
 +
| HMG Small Clip
 +
| 20
 +
| Piercing
 +
| 55
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (22)
+
| Inflicts 0.5*Dmg to Daze
|}
+
|-
</div>
+
| 100
 
+
| HMG Ammo Crate
= Cannons =
+
| 200
<div class="mw-collapsible mw-collapsed">
+
| Piercing
{{Ref Open | title = [[Assault_Cannon_(Piratez) | Assault Cannon]] }}
+
| 55
<div class="mw-collapsible">
+
| None
[[Image: Weapon_Ranged_Cannon_Bigob_Piratez.gif|left|link=Assault_Cannon_(Piratez)|Assault Cannon]]
+
| Inflicts 0.5*Dmg to Daze
Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact, but their explosion radius is very limited. <br />V.Slow Reload (25); Reduced Long Range Penalties (50%)<br />GunButt (Stun = 25+STR*0.7, Skill = MA/2+50, Acc = 70%, 20 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 21
+
| 50
| 24
+
| HMG Clip/PS
| 3x2
+
| 40
| Snap - 50% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Piercing
| Snap - 0.65*Firing
+
| 69
| Cannonball
 
| 1
 
| Concussive
 
| 80
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 21
+
| 45
| 24
+
| HMG Small Clip/PS
| rowspan="3" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 20
| Explosive Cannonball
+
| Piercing
| 1
+
| 69
| Concussive
 
| 60
 
 
| None
 
| None
| AoE Radius (5), Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 21
+
| 90
| 24
+
| HMG Ammo Crate/PS
| Incendiary Cannonball
+
| 200
| 1
+
| Piercing
| Concussive
+
| 69
| 40
 
 
| None
 
| None
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 21
+
| Hydra Laser
 +
| Heavy Weapon
 +
| 20
 +
| 24
 +
| 3x2
 +
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Hydra Laser Clip
 
| 24
 
| 24
| Superconductive Cannonball
+
| Laser
| 1
+
| 38
| Concussive
 
| 78
 
 
| None
 
| None
| AoE Radius (7), Uses Plasma Resistance, Inflicts 2.0*Dmg to Stun, 0.5*Dmg to Items
+
|  
 
|-
 
|-
| 21
+
| rowspan="3" | Autolaser
| 24
+
| rowspan="3" | Heavy Weapon
| -
+
| rowspan="3" | 26
| Hit - 20 TUs, 14 Energy
+
| rowspan="3" | 31
| Hit - 0.7*(50+0.5*Melee)
+
| rowspan="3" | 3x2
| Gun Butt
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="3" | Snap - 0.7*(0.65*Firing+35)<br />Auto - 0.65*(0.65*Firing+35)
| Stun
+
| Autolaser Clip
| 25
+
| 30
| Damage+0.7*Strength
+
| Laser
| Inflicts 0.5*Dmg to Health
+
| 40
|}
+
| None
<br />
+
|  
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| Autolaser Clip/Adv
| Arcing shots, so sometimes kneeling is necessary to fire it. <br><br>Expl. Cannonballs essentially turn this gun into artillery. Cheap, inaccurate artillery, that will definitely kill **somebody**.
+
| 90
|}
+
| Laser
</div>
+
| 50
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
|  
{{Ref Open | title = [[Auto-Cannon_(Piratez) | Auto-Cannon]] }}
+
|-
<div class="mw-collapsible">
+
| Autolaser Clip/AP
[[Image: BIGOBS07.GIF|left|link=Auto-Cannon_(Piratez)|Auto-Cannon]]
+
| 40
Deliciously destructive, but too heavy for most people to even lift. AP ammo ignores 20% of enemy's armor.<br />Increased Accurate Auto & Snap Range (20)<br />50% Range Acc Penalties<br />V.Slow Reload (25)<br /><br />
+
| Laser
{| {{StdCenterTable}} style="text-align: center"
+
| 65
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| None
! scope="col" colspan="2" | Weight
+
|  
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 36
+
| Marsec Multilaser
| 45
+
| Heavy Weapons
 +
| 100
 +
| 120
 
| 3x2
 
| 3x2
| Snap - 32% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 44% base TUs<br />Snap - 44% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 0.6*Firing<br />Auto - 0.35*Firing
+
| Aimed - 0.9*(0.5*Firing+0.5*Strength)<br />Snap - 0.65*(0.5*Firing+0.5*Strength)
| AC-AP Ammo
+
| Multilaser Battery
| 12
+
| 24
 +
| Laser
 +
| 115
 +
| None
 +
|
 +
|-
 +
| rowspan="2" | XG Chaingun
 +
| rowspan="2" | Heavy Weapons
 +
| rowspan="2" | 30
 +
| rowspan="2" | 36
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Snap - 20% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| XG Chaingun Clip
 +
| 50
 
| Piercing
 
| Piercing
 
| 70
 
| 70
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 36
+
| XG Chaingun Clip/Aqua
| 45
+
| 50
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Piercing
| AC-HE Ammo
+
| 55
| 12
 
| Concussive
 
| 62
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 36
+
| Heavy Gauss
| 45
+
| Heavy Weapon
| AC-Gas Ammo
+
| 44
| 12
+
| 50
| Choking
+
| 3x2
| 50
+
| Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Heavy Gauss Clip
 +
| 28
 +
| Piercing
 +
| 100
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Flechette Multicannon
 +
| Heavy Weapon
 +
| 35
 +
| 35
 +
| 3x2
 +
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.5*(0.65*Firing+35)<br />Auto - 1.2*(0.65*Firing+35)
 +
| None
 +
| 64
 +
| Cutting
 +
| 40
 
| None
 
| None
| AoE Radius (4), Inflicts 5-10 Damage * Target's Resistance, Inflicts 2.0*Dmg to Health, 0.4*Dmg to Stun, 4.0*Dmg to Energy, 2.0*Dmg to Morale
+
| +8 Projectiles, Inflicts 0.5*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[BFG_(Piratez) | BFG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_BFG_Bigob_Piratez.gif|left|link=BFG_(Piratez)|BFG]]
 
And Man said, Let There Be Light.<br />Aimed Shot Accurate Range Cap (25)<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| UAC Plasmagun
 +
| Heavy Weapon
 +
| 25
 
| 30
 
| 30
 +
| 3x1
 +
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.75<br />Auto - 0.50
 +
| UAC Plasmagun Battery
 +
| 30
 +
| Plasma
 +
| 60
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Mining Laser
 +
| Heavy Weapon
 +
| 40
 
| 40
 
| 40
 
| 3x2
 
| 3x2
| Aimed - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 95% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing
+
| Aimed - 0.25*(0.5*Firing+50)
| BFG Battery
+
| None
| 6
+
| Unlimited
| Concussive
+
| Laser
| 240
+
| 100
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
+
|  
|}
+
|-
<br />
+
| Rail Driver
{|
+
| Heavy Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| 32
| Lorem ipsum
+
| 36
|}
+
| 3x2
</div>
+
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| Aimed - 0.75<br />Snap - 0.45
<br />
+
| Rail Coil
{{Ref Open | title = [[Heavy_Laser_(Piratez) | Heavy Laser]] }}
+
| 3
<div class="mw-collapsible">
+
| Piercing
[[Image: BIGOBS06.GIF|left|link=Heavy_Laser_(Piratez)|Heavy Laser]]
+
| 140
The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal.<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 0.5*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
|-
! scope="col" colspan="2" | Weight
+
| Irradiator
! scope="col" colspan="3" |  
+
| Heavy Weapon
! scope="col" colspan="2" | Ammunition
+
| 34
! scope="col" colspan="2" | Damage
+
| 46
! scope="col" colspan="2" |
+
| 3x2
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
! scope="col" | Unloaded
+
| Snap - 0.60*(0.5*Firing+50)
! scope="col" | Loaded
+
| Irradiator Cell
! scope="col" | Size
+
| 16
! scope="col" style="width: 18%;" | Usage
+
| Plasma
! scope="col" | Accuracy Modifier
+
| 32
! scope="col" | Cartridges(s)
+
| None
! scope="col" | Ammo Count
+
| Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze
! scope="col" | Type
+
|-
! scope="col" | Amount
+
| Microwave Cooker
! scope="col" | Damage Bonus(es)
+
| Heavy Weapon
! scope="col" style="width: 20%;" | Additional Effects(s)
+
| 38
 +
| 50
 +
| 3x2
 +
| Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.5*(0.5*Firing+50)
 +
| Microwave Cooker Clip
 +
| 6
 +
| Electric
 +
| 150
 +
| None
 +
| +3 Projectiles, Inflicts 1*Dmg to Daze
 
|-
 
|-
| 22
+
| Lightning Thrower
| 26
+
| Heavy Weapon
 +
| 36
 +
| 48
 
| 3x2
 
| 3x2
| Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing
+
| Snap - 0.5*(0.5*Firing+50)
| H-Las Clip
+
| Lightning Thrower Cell
| 5
+
| 9
| Laser
+
| Plasma
 +
| 150
 +
| None
 +
| Inflicts 1.5*Dmg to Daze
 +
|-
 +
| UAC Chaingun
 +
| Heavy Weapon
 +
| 18
 +
| 24
 +
| 3x1
 +
| Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.35*(0.65*Firing+35)
 +
| UAC Chaingun Ammo
 
| 60
 
| 60
 +
| Piercing
 +
| 36
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 22
+
| Rotogun
| 26
+
| Heavy Weapon
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 30
| H-Las Clip/Adv
+
| 39
| 20
+
| 3x2
| Laser
+
| Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
| 64
+
| Auto - 0.25*(0.65*Firing+35)
 +
| Rotogun Ammo
 +
| 60
 +
| Piercing
 +
| 42
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.75*Dmg to Daze
|}
+
|-
<br />
+
| rowspan="2" | Minigun
{|
+
| rowspan="2" | Heavy Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="2" | 20
| Lorem ipsum
+
| 40
|}
+
| rowspan="2" | 3x2
</div>
+
| rowspan="2" | Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="2" | Auto - 0.3*(0.65*Firing+35)
<br />
+
| Minigun Ammo Pack
{{Ref Open | title = [[Light_Cannon_(Piratez) | Light Cannon]] }}
+
| 300
<div class="mw-collapsible">
+
| Piercing
[[Image: |left|link=Light_Cannon_(Piratez)|Light Cannon]]
+
| 30
The Light Cannon is a devastating, but cumbersome, weapon. AP ammo ignores 20% of enemy's armor.<br />Aimed Shot Accurate Range Cap (25)<br />Slow Reload (20)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 0.5*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 18
+
| 36
| 24
+
| Minigun Ammo Pack/PS
| 3x1
+
| 300
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
 
| LC-AP Ammo
 
| 6
 
 
| Piercing
 
| Piercing
| 60
+
| 37
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 18
+
| Vulcan Minigun
| 24
+
| Heavy Weapon
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 68
| LC-HE Ammo
+
| 90
| 6
+
| 3x2
| Concussive
+
| Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
| 52
+
| Auto - 0.3*(0.65*Firing+35)
 +
| Vulcan Ammo x100
 +
| 100
 +
| Piercing
 +
| 65
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 18
+
| Fatty
| 24
+
| Heavy Weapon
| LC-HEAT Ammo
+
| 40
| 6
+
| 40
| Plasma
+
| 3x2
| 90
+
| Auto - 62% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.4*(0.65*Firing+35)
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 44
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
|  
|}
+
|-
<br />
+
| rowspan="7" | LACC
{|
+
| rowspan="7" | Heavy Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="7" | 15
| Lorem ipsum
+
| rowspan="7" | 21
|}
+
| rowspan="7" | 3x2
</div>
+
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="6" | Aimed - 1.15<br />Snap - 0.65<br />Auto - 0.40
<br />
+
| LACC-AP Ammo
{{Ref Open | title = [[Marsec_Mega-Cannon_(Piratez) | Marsec Mega-Cannon]] }}
+
| 12
<div class="mw-collapsible">
+
| Piercing
[[Image: |left|link=Marsec_Mega-Cannon_(Piratez)|Marsec Mega-Cannon]]
+
| 45
The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor.<br />Accurate Rng: 25; No Acc Bonus for kneeling<br />V.Slow Reload (25)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 0.5*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 90
+
| LACC-HE Ammo
| 115
+
| 12
| 3x2
 
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing
 
| MMC-HE/DP Shells
 
| 8
 
 
| Concussive
 
| Concussive
| 125
+
| 40
 
| None
 
| None
| AoE Radius (4), Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Marsec_Multilaser_(Piratez) | Marsec Multilaser]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Marsec_Multilaser_(Piratez)|Marsec Multilaser]]
 
This deadly laser weapon fires volleys of extremely poweful blasts to decimate the enemy.<br />Accurate Rng: 25; No Acc Bonus for kneeling<br />V.Slow Reload (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 100
+
| LACC-WP Ammo
| 120
+
| 12
| 3x2
+
| Burn
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 30
| Aimed - 1.1*Firing<br />Snap - 0.8*Firing
+
| None
| Multilaser Battery
+
| Inflicts 20*Dmg to Morale
| 24
+
|-
| Laser
+
| LACC-PS Ammo
| 115
+
| 12
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LACC-Aqua Ammo
 +
| 12
 +
| Cutting
 +
| 26
 +
| None
 +
|
 +
|-
 +
| LACC-Nuke Ammo
 +
| 12
 +
| Concussive
 +
| 60
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (25), Reload Costs 25 TUs
+
| Inflicts 0.75*Dmg to Daze
|}
+
|-
<br />
+
| Hit - 15 TUs, 10 Energy
{|
+
| Hit - 0.7*(50+0.5*Melee)
|+ style="text-align:left;"| '''Notes:'''
+
| Gunbutt
| Lorem ipsum
+
| -
|}
+
| Daze
</div>
+
| 20
{{Ref Close | source = Piratez Bootypedia}}
+
| Damage+0.5*Strength
<br />
+
| Inflicts 0.2*Dmg to Health
{{Ref Open | title = [[Portable_Lascannon_(Piratez) | Portable Lascannon]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_MP_Lascannon_Bigob_Piratez.gif|left|link=Portable_Lascannon_(Piratez)|Portable Lascannon]]
 
After fooling around with laser construction a bit, we can now assemble an improved (ie bigger) version of a Heavy Laser that won't explode due to stress. It is so big it has to be shoulder-mounted, but it easily blasts through even heaviest armor with unerring accuracy.<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 44
+
| rowspan="7" | Light Cannon
| 52
+
| rowspan="7" | Heavy Weapon
| 3x2
+
| rowspan="7" | 20
| Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="7" | 26
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing
+
| rowspan="7" | 3x1
| MP Lascannon Clip
+
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
| 4
+
| rowspan="6" | Aimed - 0.85<br />Snap - 0.60
| Laser
+
| LC-AP Ammo
| 90
+
| 6
 +
| Piercing
 +
| 60
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 44
+
| LC-HE Ammo
 +
| 6
 +
| Concussive
 
| 52
 
| 52
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| MP Lascannon Clip/Adv
 
| 4
 
| Laser
 
| 115
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
|}
+
|-
<br />
+
| LC-EP Ammo
{|
+
| 6
|+ style="text-align:left;"| '''Notes:'''
+
| Electric
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
</div>
 
= Carbines & SMGs =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Assault_Laser_(Piratez) | Assault Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Storm_Laser_Bigob_Piratez.gif|left|link=Assault_Laser_(Piratez)|Assault Laser]]
 
A lightweight, fast-firing laser weapon. Suffers only 10% Acc penalty when used single-handed.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
| 7
 
| 10
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.7*Firing
 
| Assault Las Clip
 
| 30
 
| Laser
 
 
| 30
 
| 30
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| +5 Projectiles, Inflicts 2*Dmg to Daze
 
|-
 
|-
| 7
+
| LC-PS Ammo
| 10
+
| 6
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Piercing
| Assault Las Clip/Adv
+
| 80
| 90
 
| Laser
 
| 34
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Assault_SMG_(Piratez) | Assault SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_A_SMG_Bigob_Piratez.gif|left|link=Assault_SMG_(Piratez)|Assault SMG]]
 
Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Suffers only 10% Acc penalty when used single-handed.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| LC-Aqua Ammo
 
| 6
 
| 6
| 9
+
| Cutting
| 3x1
+
| 33
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Assault SMG Clip
 
| 45
 
| Piercing
 
| 25
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| +2 Projectiles
 
|-
 
|-
 +
| LC-Nuke Ammo
 
| 6
 
| 6
| 9
+
| Concussive
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 80
| Assault SMG Clip/HVAP
 
| 45
 
| Piercing
 
| 38
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze
|}
+
|-
<br />
+
| Hit - 16 TUs, 12 Energy
{|
+
| Hit - 0.75*(50+0.5*Melee)
|+ style="text-align:left;"| '''Notes:'''
+
| Gunbutt
| Lorem ipsum
+
| -
|}
+
| Daze
</div>
+
| 20
{{Ref Close | source = Piratez Bootypedia}}
+
| Damage+0.6*Strength
<br />
+
| Inflicts 0.2*Dmg to Health
{{Ref Open | title = [[Bayoneted_Musket_(Piratez) | Bayoneted Musket]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Musket_Bayonet_Bigob_Piratez.png|left|link=Bayoneted_Musket_(Piratez)|Bayoneted Musket]]
 
Putting a solid bayonet on a Musket drastically improves performance of the weapon. Bayonet's stats below:<br />Accuracy 110%, TU Cost 14.<br />Skill: MELEE/2 + 50<br />POWER: 30 + STRENGTH*0.4 + MELEE*0.1<br />DAMAGE type: CUTTING<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 15
+
| rowspan="6" | Auto-Cannon
| 17
+
| rowspan="6" | Heavy Weapon
| 3x1
+
| rowspan="6" | 44
| Aimed - 60% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="6" | 56
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| rowspan="6" | 3x2
| Flintlock Balls
+
| rowspan="6" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| 3
+
| rowspan="6" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
 +
| AC-AP Ammo
 +
| 12
 
| Piercing
 
| Piercing
| 40
+
| 75
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 15
+
| AC-HE Ammo
| 17
+
| 12
| -
+
| Concussive
| Hit - 14 TUs, 8 Energy
+
| 66
| Hit - 1.1*(50+0.5*Melee)
 
| Bayonet
 
| -
 
| Cutting
 
| 30
 
| Damage+0.4*Strength+0.1*Melee
 
 
| None
 
| None
|}
+
| Inflicts 0.75*Dmg to Daze
<br />
+
|-
{|
+
| AC-Gas Ammo
|+ style="text-align:left;"| '''Notes:'''
+
| 12
| Lorem ipsum
+
| Choking
|}
+
| 50
</div>
+
| None
{{Ref Close | source = Piratez Bootypedia}}
+
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
<br />
+
|-
{{Ref Open | title = [[Big_Ben_SMG_(Piratez) | Big Ben SMG]] }}
+
| AC-PS Ammo
<div class="mw-collapsible">
+
| 12
[[Image: Weapon_Ranged_50cal_SMG_Bigob_Piratez.gif|left|link=Big_Ben_SMG_(Piratez)|Big Ben SMG]]
+
| Piercing
Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. <br />Aimed Shot Accurate Range Cap (20)<br />GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 75%, 16 TUs)<br /><br />
+
| 95
{| {{StdCenterTable}} style="text-align: center"
+
| None
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Inflicts 0.5*Dmg to Daze
! scope="col" colspan="2" | Weight
+
|-
! scope="col" colspan="3" |  
+
| AC-Aqua Ammo
! scope="col" colspan="2" | Ammunition
+
| 12
! scope="col" colspan="2" | Damage
+
| Cutting
! scope="col" colspan="2" |  
+
| 42
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| None
! scope="col" | Unloaded
+
|  
! scope="col" | Loaded
+
|-
! scope="col" | Size
+
| AC-Nuke Ammo
! scope="col" style="width: 18%;" | Usage
+
| 12
! scope="col" | Accuracy Modifier
+
| Concussive
! scope="col" | Cartridges(s)
+
| 100
! scope="col" | Ammo Count
+
| None
! scope="col" | Type
+
| Inflicts 0.75*Dmg to Daze
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 18
+
| rowspan="6" | MP Autocannon
| 22
+
| rowspan="6" | Heavy Weapon
| 3x1
+
| rowspan="6" | 36
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="6" | 48
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
+
| rowspan="6" | 3x2
| Big Ben SMG Clip
+
| rowspan="6" | Aimed - 50% base TUs<br />Snap - 25% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
| 28
+
| rowspan="6" | Aimed - 0.24*(0.65*Firing+35)<br />Snap - 0.16*(0.65*Firing+35)<br />Auto - 0.12*(0.65*Firing+35)
 +
| AC-AP Ammo
 +
| 12
 
| Piercing
 
| Piercing
| 40
+
| 75
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 18
+
| AC-HE Ammo
| 22
+
| 12
| -
+
| Concussive
| Hit - 16 TUs, 12 Energy
+
| 66
| Hit - 0.75*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.5*Dmg to Health
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: Rogue Fields' Warlords" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Blackmarch_SMG_(Piratez) | Blackmarch SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_MP_Bigob_Piratez.png|left|link=Blackmarch_SMG_(Piratez)|Blackmarch SMG]]
 
[PRM] Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so.<br />Increased Accurate Snapshot Range (18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
| 7
 
| 10
 
| 3x1
 
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
 
| Blackmarch SMG Clip
 
| 24
 
| Piercing
 
| 30
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18)
+
| Inflicts 0.75*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Laser_Tommy_(Piratez) | Laser Tommy]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_tommygun_Laser_Bigob_Piratez.gif|left|link=Laser_Tommy_(Piratez)|Laser Tommy]]
 
A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy.<br />Aimed Shot Accurate Range Cap (25)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 10
+
| AC-Gas Ammo
| 14
+
| 12
| 3x1
+
| Choking
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Laser Tommy Clip
 
 
| 50
 
| 50
| Laser
 
| 32
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
 
|-
 
|-
| 10
+
| AC-PS Ammo
| 14
+
| 12
| -
+
| Piercing
| Hit - 18 TUs, 6 Energy
+
| 95
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
| Inflicts 0.5*Dmg to Daze
| -
+
|-
| Stun
+
| AC-Aqua Ammo
| 20
+
| 12
| Damage+0.5*Strength
+
| Cutting
| Inflicts 0.2*Dmg to Health
+
| 42
|}
+
| None
<br />
+
|  
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| AC-Nuke Ammo
| Lorem ipsum
+
| 12
|}
+
| Concussive
</div>
+
| 100
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| Inflicts 0.75*Dmg to Daze
{{Ref Open | title = [[Linux_Mandrake_SMG_(Piratez) | Linux Mandrake SMG]] }}
+
|-
<div class="mw-collapsible">
+
| Marsec Mega-Cannon
[[Image: |left|link=Linux_Mandrake_SMG_(Piratez)|Linux Mandrake SMG]]
+
| Heavy Weapon
This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too.<br />POWER Bonus: BRAVERY*0.1<br />Aimed Shot Accurate Range Cap (22)<br /><br />
+
| 90
{| {{StdCenterTable}} style="text-align: center"
+
| 115
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| 3x2
! scope="col" colspan="2" | Weight
+
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
! scope="col" colspan="3" |  
+
| Aimed - 0.85*(0.5*Firing+50)<br />Snap - 0.6*(0.5*Firing+50)
! scope="col" colspan="2" | Ammunition
+
| MMC-HE/DP Shells
! scope="col" colspan="2" | Damage
+
| 8
! scope="col" colspan="2" |  
+
| Concussive
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| 140
! scope="col" | Unloaded
+
| None
! scope="col" | Loaded
+
| AoE Radius (4), Inflicts 0.75*Dmg to Daze
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 18
+
| EuroSyndicate Heavy Laser
| 22
+
| Heavy Weapon
| 3x1
 
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.4*Firing
 
| Linux SMG Clip
 
 
| 32
 
| 32
| Piercing
+
| 38
| 32
+
| 3x2
| Damage+0.1*Bravery
+
| Aimed - 85% base TUs<br />Snap - 30% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (22), Increased Accurate Auto Range (13)
+
| Aimed - 1.1*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| EuroSyndicate HVL-Clip
 +
| 21
 +
| Laser
 +
| 65
 +
| None
 +
|
 
|-
 
|-
| 18
+
| rowspan="3" | Heavy Laser
| 22
+
| rowspan="3" | Heavy Weapon
| -
+
| rowspan="3" | 24
| Hit - 18 TUs, 6 Energy
+
| rowspan="3" | 28
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="3" | 3x2
| Gun Butt
+
| rowspan="3" | Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70
| Stun
+
| H-Las Clip
 +
| 5
 +
| Laser
 +
| 65
 +
| None
 +
|
 +
|-
 +
| H-Las Clip/Adv
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Laser
| Inflicts 0.2*Dmg to Health
+
| 70
|}
+
| None
<br />
+
|  
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Linux_Origami_SMG_(Piratez) | Linux Origami SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Linux_Origami_SMG_(Piratez)|Linux Origami SMG]]
 
Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality.<br />POWER Bonus: BRAVERY*0.1<br />Increased Auto&Snap Accurate Range (16)<br />Aimed Shot Accurate Range Cap (22)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 20
+
| H-Las Clip/AP
| 24
+
| 10
| 3x1
+
| Laser
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 90
| Aimed - 0.75*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
+
| None
| Linux SMG Clip
+
|  
| 32
 
| Piercing
 
| 32
 
| Damage+0.1*Bravery
 
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (22), Increased Accurate Snap Range (16), Increased Accurate Auto Range (16)
 
 
|-
 
|-
| 20
+
| rowspan="3" | Portable Lascannon
| 24
+
| rowspan="3" | Heavy Weapon
| -
+
| rowspan="3" | 48
| Hit - 18 TUs, 7 Energy
+
| rowspan="3" | 60
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="3" | 3x2
| Gun Butt
+
| rowspan="3" | Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="3" | Aimed - 0.60<br />Snap - 0.25
| Stun
+
| MP Lascannon Clip
| 35
+
| 5
| Damage+0.6*Strength
+
| Laser
| Inflicts 0.1*Dmg to Health
+
| 100
|}
+
| None
<br />
+
|  
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| MP Lascannon Clip/Adv
| Lorem ipsum
+
| 5
|}
+
| Laser
</div>
+
| 150
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
|  
{{Ref Open | title = [[Linux_SMG_(Piratez) | Linux SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Linux_SMG_(Piratez)|Linux SMG]]
 
So, after getting some knowledge about fireams, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick.<br />POWER Bonus: BRAVERY*0.1<br />Aimed Shot Accurate Range Cap (20)<br />GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 17
+
| MP Lascannon Clip/AP
| 21
+
| 3
| 3x1
+
| Laser
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 225
| Aimed - 0.75*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
+
| None
| Linux SMG Clip
+
|  
| 32
 
| Piercing
 
| 32
 
| Damage+0.1*Bravery
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
 
 
|-
 
|-
| 17
+
| Sonic Cannon
| 21
+
| Heavy Weapon
| -
+
| 16
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.6*Strength
+
| 3x2
| Inflicts 0.2*Dmg to Health
+
| Aimed - 75% base TUs<br />Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| Aimed - 1.60<br />Snap - 1.20
<br />
+
| Sonic Cannon Clip
{|
+
| 10
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 133
|}
+
| None
</div>
+
|  
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| rowspan="3" | Canister Launcher
{{Ref Open | title = [[Magneto-Plasma_Gun_(Piratez) | Magneto-Plasma Gun]] }}
+
| rowspan="3" | Heavy Weapon
<div class="mw-collapsible">
+
| rowspan="3" | 11
[[Image: Weapon_Ranged_MPG_Bigob_Piratez.gif|left|link=Magneto-Plasma_Gun_(Piratez)|Magneto-Plasma Gun]]
+
| rowspan="3" | 14
Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower.<br /><br />
+
| rowspan="3" | 3x1
{| {{StdCenterTable}} style="text-align: center"
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.5*(0.65*Firing+35)
! scope="col" colspan="2" | Weight
+
| Canister Clip /Chem
! scope="col" colspan="3" |  
+
| 3
! scope="col" colspan="2" | Ammunition
+
| Chem
! scope="col" colspan="2" | Damage
+
| 80
! scope="col" colspan="2" |  
+
| None
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
! scope="col" | Unloaded
+
|-
! scope="col" | Loaded
+
| Canister Clip /Incendiary
! scope="col" | Size
+
| 3
! scope="col" style="width: 18%;" | Usage
+
| Burn
! scope="col" | Accuracy Modifier
+
| 40
! scope="col" | Cartridges(s)
+
| None
! scope="col" | Ammo Count
+
| Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 8
+
| Canister Clip /Gas
| 12
+
| 3
| 3x1
+
| Chem
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| 40
| Snap - 0.45*Firing<br />Auto - 0.32*Firing
 
| MPG Clip
 
| 32
 
| Plasma
 
| 55
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Messer_(Piratez) | Messer]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Messer_(Piratez)|Messer]]
 
A Spraygun done better. Very greasy. Uses the same magazines. <br />Aimed Shot Accurate Range Cap (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 6
+
| Toxigun
 +
| Heavy Weapon
 
| 9
 
| 9
 +
| 14
 
| 3x1
 
| 3x1
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Auto - 65% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
+
| Auto - 0.30
| Spraygun Clip
+
| Toxin Tank
| 40
 
| Piercing
 
 
| 24
 
| 24
 +
| Chem
 +
| 75
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
|}
+
|-
<br />
+
| rowspan="2" | Ballista
{|
+
| rowspan="2" | Heavy Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="2" | 24
| Lorem ipsum
+
| 32
|}
+
| rowspan="2" | 3x2
</div>
+
| rowspan="2" | Aimed - 64% base TUs, 25 Energy<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="2" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
<br />
+
| Ballista Bolts
{{Ref Open | title = [[Musket_(Piratez) | Musket]] }}
+
| 5
<div class="mw-collapsible">
+
| Piercing
[[Image: Weapon_Ranged_Musket_Bigob_Piratez.gif|left|link=Musket_(Piratez)|Musket]]
+
| 66
[BUY] A smoothbore long arm. Heavier than a Flintlock Pistol but has better range.<br />Aimed Shot Accurate Range Cap (25)<br />Special: Stun x1.5, Enemy Armor +40%<br />V.Slow Reload (25)<br />GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 0.75*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
|-
! scope="col" colspan="2" | Weight
+
| 36
! scope="col" colspan="3" |  
+
| Baby Nuke
! scope="col" colspan="2" | Ammunition
+
| 1
! scope="col" colspan="2" | Damage
+
| Concussive
! scope="col" colspan="2" |  
+
| 300
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| None
! scope="col" | Unloaded
+
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 12
+
| rowspan="6" | Assault Cannon
| 14
+
| rowspan="6" | Explosive Weapon
| 3x1
+
| rowspan="6" | 21
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="6" | 24
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| rowspan="6" | 3x2
| Flintlock Balls
+
| rowspan="5" | Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
| 3
+
| rowspan="5" | Snap - 0.65
 +
| Cannonball
 +
| 1
 
| Piercing
 
| Piercing
 +
| 80
 +
| None
 +
| Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Explosive Cannonball
 +
| 1
 +
| Concussive
 +
| 60
 +
| None
 +
| AoE Radius (5), Inflicts 1*Dmg to Daze
 +
|-
 +
| Pyrotechnic Cannonball
 +
| 1
 +
| Concussive
 
| 40
 
| 40
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 25 TUs
+
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Cannonball o'Acid
 +
| 1
 +
| Chem
 +
| 60
 +
| None
 +
| AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
 +
|-
 +
| Superconductive Cannonball
 +
| 1
 +
| Concussive
 +
| 78
 +
| None
 +
| Uses Electric Resistance, AoE Radius (7),<br /> Inflicts 1.5*Dmg to Daze
 
|-
 
|-
| 12
+
| Hit - 18 TUs, 14 Energy
| 14
+
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 
| -
 
| -
| Hit - 18 TUs, 6 Energy
+
| Daze
| Hit - 0.8*(50+0.5*Melee)
+
| 25
| Gun Butt
+
| Damage+0.65*Strength
| -
+
| Inflicts 0.5*Dmg to Health
| Stun
+
|-
| 20
+
| rowspan="8" | Grenade Launcher
| Damage+0.6*Strength
+
| rowspan="8" | Explosive Weapon
| Inflicts 0.2*Dmg to Health
+
| rowspan="8" | 8
|}
+
| rowspan="8" | 11
<br />
+
| rowspan="8" | 3x1
{|
+
| rowspan="8" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 16 Energy
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="8" | Aimed - 0.85<br />Snap - 0.50
| Lorem ipsum
+
| 40mm Grenade/HE
|}
+
| 1
</div>
+
| Concussive
{{Ref Close | source = Piratez Bootypedia}}
+
| 60
<br />
+
| None
{{Ref Open | title = [[Ol'_Carbine_(Piratez) | Ol' Carbine]] }}
+
| Inflicts 1*Dmg to Daze
<div class="mw-collapsible">
+
|-
[[Image: |left|link=Ol'_Carbine_(Piratez)|Ol' Carbine]]
+
| 40mm Grenade/Incendiary
[BUY] A classic. Low damage but very reliable.<br />Aimed Shot Accurate Range Cap (25)<br />GunButt (Stun = 20+STR*0.4, Skill = MA/2+50, Acc = 80%, 18 TUs)<br />X-Slow Reload (30)<br /><br />
+
| 1
{| {{StdCenterTable}} style="text-align: center"
+
| Burn
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| 60
! scope="col" colspan="2" | Weight
+
| None
! scope="col" colspan="3" |  
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
! scope="col" colspan="2" | Ammunition
+
|-
! scope="col" colspan="2" | Damage
+
| 40mm Grenade/Smoke
! scope="col" colspan="2" |  
+
| 1
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Choking
! scope="col" | Unloaded
+
| 40
! scope="col" | Loaded
+
| None
! scope="col" | Size
+
|  
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 6
+
| 40mm Grenade/B-Napalm
| 9
+
| 1
| 3x1
+
| Burn
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| 120
| Aimed - 1.2*Firing<br />Snap - 0.9*Firing
 
| Ol' Carbine Ammo
 
| 12
 
| Piercing
 
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reload Costs 30 TUs
+
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
 
|-
 
|-
| 6
+
| 40mm Grenade/Hell
| 9
+
| 1
| -
+
| Concussive
| Hit - 18 TUs, 6 Energy
+
| 90
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
| Inflicts 1*Dmg to Daze
| -
+
|-
| Stun
+
| 40mm Grenade/Fusion
| 20
+
| 1
| Damage+0.4*Strength
+
| Concussive
| Inflicts 0.2*Dmg to Health
+
| 120
|}
+
| None
<br />
+
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| 40mm Grenade/Gas
| Lorem ipsum
+
| 1
|}
+
| Choking
</div>
+
| 50
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
{{Ref Open | title = [[Plasma_Subrifle_(Piratez) | Plasma Subrifle]] }}
+
|-
<div class="mw-collapsible">
+
| 40mm Grenade/Knockout
[[Image: |left|link=Plasma_Subrifle_(Piratez)|Plasma Subrifle]]
+
| 1
The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons.<br />Increased Snap Shot accurate range (18)<br /><br />
+
| Daze
{| {{StdCenterTable}} style="text-align: center"
+
| 50
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| None
! scope="col" colspan="2" | Weight
+
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
! scope="col" colspan="3" |  
+
|-
! scope="col" colspan="2" | Ammunition
+
| rowspan="8" | Heavy Grenade Launcher
! scope="col" colspan="2" | Damage
+
| rowspan="8" | Explosive Weapon
! scope="col" colspan="2" |  
+
| rowspan="8" | 28
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| rowspan="8" | 40
! scope="col" | Unloaded
+
| rowspan="8" | 3x2
! scope="col" | Loaded
+
| rowspan="8" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
! scope="col" | Size
+
| rowspan="8" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.40
! scope="col" style="width: 18%;" | Usage
+
| Grenade Pack/HE
! scope="col" | Accuracy Modifier
+
| 6
! scope="col" | Cartridges(s)
+
| Concussive
! scope="col" | Ammo Count
+
| 60
! scope="col" | Type
+
| None
! scope="col" | Amount
+
| Inflicts 1*Dmg to Daze
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Grenade Pack/Incendiary
 
| 6
 
| 6
| 9
+
| Burn
| 3x1
+
| 60
| Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 0.75*Firing
 
| Plasma Subrifle Clip
 
| 22
 
| Plasma
 
| 64
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Increased Accurate Snap Range (18)
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
|}
+
|-
<br />
+
| Grenade Pack/Smoke
{|
+
| 6
|+ style="text-align:left;"| '''Notes:'''
+
| Choking
| Lorem ipsum
+
| 40
|}
+
| None
</div>
+
|  
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| Grenade Pack/B-Napalm
{{Ref Open | title = [[Reticulan_Plasma_Gun_(Piratez) | Reticulan Plasma Gun]] }}
+
| 6
<div class="mw-collapsible">
+
| Burn
[[Image: Weapon_Ranged_Ret_Plasma_Gun_Bigob_Piratez.gif|left|link=Reticulan_Plasma_Gun_(Piratez)|Reticulan Plasma Gun]]
+
| 120
Primitive when compared to Star Gods' technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 15
+
| Grenade Pack/Hell
| 19
+
| 6
| 2x2
+
| Concussive
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 90
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
 
| Reticulan Plasma Clip
 
| 8
 
| Plasma
 
| 86
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 1*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Only usable once research project "Reticulan Plasma Gun" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Spraygun_(Piratez) | Spraygun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HSMG2_Bigob_Piratez.gif|left|link=Spraygun_(Piratez)|Spraygun]]
 
[BUY] Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Grenade Pack/Fusion
 
| 6
 
| 6
| 9
+
| Concussive
| 3x1
+
| 120
| Aimed - 42% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing<br />Auto - 0.35*Firing
 
| Spraygun Clip
 
| 40
 
| Piercing
 
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
|}
+
|-
<br />
+
| Grenade Pack/Gas
{|
+
| 6
|+ style="text-align:left;"| '''Notes:'''
+
| Choking
| Despite fast auto and a large clip, non-existent accuracy makes it essentially the shittiest gun in the game. But what can you expect from an ass-cheap SMG?
+
| 50
|}
+
| None
</div>
+
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Stingy_(Piratez) | Stingy]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Las_Carbine_Bigob_Piratez.gif|left|link=Stingy_(Piratez)|Stingy]]
 
A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!<br />Aimed Shot Accurate Range Cap (35)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 9
+
| Grenade Pack/Knockout
| 9
+
| 6
| 3x1
+
| Daze
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| 50
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
 
 
| None
 
| None
| Unlimited
+
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
| Laser
+
|-
| 35
+
| rowspan="2" | Assault Grenade Launcher
 +
| rowspan="2" | Explosive Weapon
 +
| rowspan="2" | 12
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.80<br />Snap - 0.55
 +
| AGL Drum
 +
| 8
 +
| Concussive
 +
| 55
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (35)
+
| Inflicts 1*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Tommy_(Piratez) | Tommy]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Tommygun_Bigob_Piratez.gif|left|link=Tommy_(Piratez)|Tommy]]
 
[BUY] The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. <br />Aimed Shot Accurate Range Cap (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 10
+
| AGL Drum/Black Napalm
| 14
+
| 8
| 3x1
+
| Burn
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 60
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
 
| Tommy Drum
 
| 50
 
| Piercing
 
| 32
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (20)
+
| AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU
 
|-
 
|-
| 10
+
| rowspan="2" | T-T Grenade Launcher
| 14
+
| rowspan="2" | Explosive Weapon
| -
+
| rowspan="2" | 24
| Hit - 18 TUs, 6 Energy
+
| rowspan="2" | 33
| Hit - 0.8*(50+0.5*Melee)
+
| rowspan="2" | 3x1
| Gun Butt
+
| rowspan="2" | Aimed - 75% base TUs<br />Snap - 35% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
| Stun
+
| T-T GL Rounds/HE
| 20
+
| 3
| Damage+0.5*Strength
+
| Concussive
| Inflicts 0.2*Dmg to Health
+
| 80
|}
+
| None
<br />
+
| Inflicts 1*Dmg to Daze
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| T-T GL Rounds/Hell
| Lorem ipsum
+
| 3
|}
+
| Concussive
</div>
+
| 120
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| Inflicts 1*Dmg to Daze
{{Ref Open | title = [[UAC_Carbine_(Piratez) | UAC Carbine]] }}
+
|-
<div class="mw-collapsible">
+
| rowspan="3" | Blizzard Pocket MLRS
[[Image: |left|link=UAC_Carbine_(Piratez)|UAC Carbine]]
+
| rowspan="3" | Explosive Weapon
[BUY] An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Lacks true autofire, but its handling is good enough to fire two shots in rapid succession. In short, even an idiot can use it.<br />Aimed Shot Accurate Range Cap (30)<br /><br />
+
| rowspan="3" | 16
{| {{StdCenterTable}} style="text-align: center"
+
| rowspan="3" | 30
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| rowspan="3" | 2x2
! scope="col" colspan="2" | Weight
+
| rowspan="3" | Snap - 30% base TUs<br />Auto - 80% base TUs<br />Throw - 30 TUs, 20 Energy
! scope="col" colspan="3" |  
+
| rowspan="3" | Snap - 0.40<br />Auto - 0.25
! scope="col" colspan="2" | Ammunition
+
| Blizzard Shells/HE
! scope="col" colspan="2" | Damage
+
| 6
! scope="col" colspan="2" |  
+
| Concussive
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| 60
! scope="col" | Unloaded
+
| None
! scope="col" | Loaded
+
| Inflicts 1*Dmg to Daze
! scope="col" | Size
+
|-
! scope="col" style="width: 18%;" | Usage
+
| Blizzard Shells/Incendiary
! scope="col" | Accuracy Modifier
+
| 6
! scope="col" | Cartridges(s)
+
| Burn
! scope="col" | Ammo Count
+
| 60
! scope="col" | Type
+
| None
! scope="col" | Amount
+
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Blizzard Shells/Smoke
 
| 6
 
| 6
| 9
+
| Choking
| 3x1
 
| Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
 
| Spraygun Clip
 
 
| 40
 
| 40
| Piercing
 
| 24
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (30)
+
|  
|}
+
|-
<br />
+
| rowspan="6" | Mortar
{|
+
| rowspan="6" | Explosive Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="6" | 18
| Lorem ipsum
+
| rowspan="6" | 24
|}
+
| rowspan="6" | 3x2
</div>
+
| rowspan="6" | Aimed - 94% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="6" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
<br />
+
| Mortar Shell/HE
</div>
+
| 1
= Chainguns =
+
| Concussive
<div class="mw-collapsible mw-collapsed">
+
| 120
{{Ref Open | title = [[Assault_Machinegun_(Piratez) | Assault Machinegun]] }}
+
| None
<div class="mw-collapsible">
+
| Inflicts 1*Dmg to Daze
[[Image: Weapon_Ranged_LMG_Bigob_Piratez.gif|left|link=Assault_Machinegun_(Piratez)|Assault Machinegun]]
+
|-
If you want to go autofire, all the time, this baby is just for you. It is however heavy and lacks versatility.<br />Increased Accurate Autofire Range (20)<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 50%, 18 TUs)<br /><br />
+
| Mortar Shell/WP
{| {{StdCenterTable}} style="text-align: center"
+
| 1
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Burn
! scope="col" colspan="2" | Weight
+
| 90
! scope="col" colspan="3" |  
+
| None
! scope="col" colspan="2" | Ammunition
+
| AoE Radius (5), Inflicts 20.0*Dmg to Morale
! scope="col" colspan="2" | Damage
+
|-
! scope="col" colspan="2" |  
+
| Mortar Shell/Smoke
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| 1
! scope="col" | Unloaded
+
| Choking
! scope="col" | Loaded
+
| 80
! scope="col" | Size
+
| None
! scope="col" style="width: 18%;" | Usage
+
|  
! scope="col" | Accuracy Modifier
+
|-
! scope="col" | Cartridges(s)
+
| Mortar Shell/Gas
! scope="col" | Ammo Count
+
| 1
! scope="col" | Type
+
| Choking
! scope="col" | Amount
+
| 140
! scope="col" | Damage Bonus(es)
+
| None
! scope="col" style="width: 20%;" | Additional Effects(s)
+
| AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
 
|-
 
|-
| 13
+
| Mortar Shell/Hell
| 19
+
| 1
| 3x1
+
| Concussive
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 160
| Auto - 0.45*Firing
 
| AMG Ammo
 
| 50
 
| Piercing
 
| 35
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 13
+
| Mortar Shell/Fusion
| 19
+
| 1
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Concussive
| AMG Ammo/PS
+
| 220
| 60
 
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
|-
 
|-
| 13
+
| rowspan="2" | D. C. Portable Mortar
| 19
+
| rowspan="2" | Explosive Weapon
| -
+
| rowspan="2" | 12
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.5*Strength
+
| rowspan="2" | 3x1
| Inflicts 0.2*Dmg to Health
+
| rowspan="2" | Aimed - 90% base TUs<br />Snap - 60% base TUs<br />Throw - 30 TUs, 20 Energy
|}
+
| rowspan="2" | Aimed - 0.90<br />Snap - 0.60
<br />
+
| D. C. Shell/HE
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 110
|}
+
| None
</div>
+
| Inflicts 1*Dmg to Daze
{{Ref Close | source = Piratez Bootypedia}}
+
|-
<br />
+
| 24
{{Ref Open | title = [[Autolaser_(Piratez) | Autolaser]] }}
+
| Baby Nuke
<div class="mw-collapsible">
+
| 1
[[Image: Weapon_Ranged_Auto_Laser_Bigob_Piratez.gif|left|link=Autolaser_(Piratez)|Autolaser]]
+
| Concussive
A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire. <br />Increased Accurate Snap & Auto Range (25)<br />Slow Reload (20)<br /><br />
+
| 300
{| {{StdCenterTable}} style="text-align: center"
+
| None
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
! scope="col" colspan="2" | Weight
+
|-
! scope="col" colspan="3" |  
+
| rowspan="3" | Tornado Rocket Mortar
! scope="col" colspan="2" | Ammunition
+
| rowspan="3" | Explosive Weapon
! scope="col" colspan="2" | Damage
+
| rowspan="3" | 72
! scope="col" colspan="2" |  
+
| rowspan="3" | 92
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| rowspan="3" | 3x2
! scope="col" | Unloaded
+
| rowspan="3" | Aimed - 80% base TUs<br />Auto - 95% base TUs<br />Throw - 25% base TUs, 20 Energy
! scope="col" | Loaded
+
| rowspan="3" | Aimed - 1.05<br />Auto - 0.25
! scope="col" | Size
+
| Tornado Rockets/HE
! scope="col" style="width: 18%;" | Usage
+
| 3
! scope="col" | Accuracy Modifier
+
| Concussive
! scope="col" | Cartridges(s)
+
| 135
! scope="col" | Ammo Count
+
| None
! scope="col" | Type
+
| Inflicts 1*Dmg to Daze
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 27
+
| Tornado Rockets/Hell
| 32
+
| 3
| 3x2
+
| Concussive
| Snap - 20% base TUs<br />Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 180
| Snap - 0.65*Firing<br />Auto - 0.65*Firing
 
| Autolaser Clip
 
| 30
 
| Laser
 
| 40
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 6 Attacks, Increased Accurate Snap Range (25), Increased Accurate Auto Range (25), Reload Costs 20 TUs
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 27
+
| Tornado Rockets/Fusion
| 32
+
| 3
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Concussive
| Autolaser Clip/Adv
+
| 240
| 90
 
| Laser
 
| 50
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
|}
+
|-
<br />
+
| rowspan="4" | RPG
{|
+
| rowspan="4" | Explosive Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| rowspan="4" | 14
| Lorem ipsum
+
| rowspan="4" | 20
|}
+
| rowspan="4" | 3x1
</div>
+
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 18 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| rowspan="4" | Aimed - 0.90<br />Snap - 0.55
<br />
+
| RPG Round/DP
{{Ref Open | title = [[Bossar_(Piratez) | Bossar]] }}
+
| 1
<div class="mw-collapsible">
+
| Concussive
[[Image: |left|link=Bossar_(Piratez)|Bossar]]
+
| 100
Highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and sustained barrage can defeat even powered armor.<br />Increased Accurate Auto & Snap Shot Range (28)<br />Slow Reload (20)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 1*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
|-
! scope="col" colspan="2" | Weight
+
| RPG Round/HEAT
! scope="col" colspan="3" |  
+
| 1
! scope="col" colspan="2" | Ammunition
+
| Concussive
! scope="col" colspan="2" | Damage
+
| 100
! scope="col" colspan="2" |  
+
| None
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| Inflicts 0.75*Dmg to Daze
! scope="col" | Unloaded
+
|-
! scope="col" | Loaded
+
| RPG Round/FAE
! scope="col" | Size
+
| 1
! scope="col" style="width: 18%;" | Usage
+
| Concussive
! scope="col" | Accuracy Modifier
+
| 100
! scope="col" | Cartridges(s)
+
| None
! scope="col" | Ammo Count
+
| Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 36
+
| RPG Round/Hell
| 42
+
| 1
| 3x2
+
| Concussive
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 150
| Aimed - 1.15*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
 
| Bossar Clip
 
| 40
 
| Piercing
 
| 60
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (28), Increased Accurate Auto Range (28), Reload Costs 20 TUs
+
| Inflicts 1*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Chaingun_(Piratez) | Chaingun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Chaingun_Bigob_Piratez.gif|left|link=Chaingun_(Piratez)|Chaingun]]
 
Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. <br />Increased Accurate Autofire Range (15)<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Homing RPG
 +
| Explosive Weapon
 +
| 12
 
| 18
 
| 18
| 24
 
 
| 3x1
 
| 3x1
| Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 65% base TUs<br />Throw - 30 TUs, 18 Energy
| Auto - 0.35*Firing
+
| Snap - 1.00
| Chaingun Ammo
+
| RPG Hellfire Round
| 60
+
| 1
 +
| Concussive
 +
| 120
 +
| None
 +
| Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
 +
|-
 +
| rowspan="2" | Recoilless Rifle
 +
| rowspan="2" | Explosive Weapon
 +
| rowspan="2" | 20
 +
| rowspan="2" | 25
 +
| rowspan="2" | 3x1
 +
| Aimed - 75% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.00<br />Snap - 0.70
 +
| R-Rifle Shell
 +
| 1
 
| Piercing
 
| Piercing
| 36
+
| 125
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Custom_Shooty_Gun_(Piratez) | Custom Shooty Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_ShootaMk2_Bigob_Piratez.png|left|link=Custom_Shooty_Gun_(Piratez)|Custom Shooty Gun]]
 
Like dat Boarding Gun but shootier.<br />Increased Accurate Snap & Auto Range (18)<br />V.Slow Reload (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Hit - 20 TUs, 14 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 
| 30
 
| 30
| 38
+
| Damage+0.65*Strenght
| 3x2
+
| Inflicts 0.5*Dmg to Health
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
|-
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
+
| rowspan="7" | Rocket Launcher
| Boarding Gun Ammo
+
| rowspan="7" | Explosive Weapon
| 45
+
| rowspan="7" | 22
 +
| rowspan="7" | 34
 +
| rowspan="7" | 3x2
 +
| rowspan="7" | Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="7" | Aimed - 1.00<br />Snap - 0.55
 +
| Explosive-DP Rocket
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Incendiary Rocket
 +
| 1
 +
| Burn
 +
| 100
 +
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
 +
|-
 +
| Plasma Rocket
 +
| 1
 +
| Concussive
 +
| 200
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| MAG Rocket
 +
| 1
 
| Piercing
 
| Piercing
| 46
+
| 240
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Snap Range (18), Increased Accurate Auto Range (18), Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 30
+
| Flechette Rocketload
| 34
+
| 1
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Boarding Gun Ammo (S)
 
| 21
 
 
| Piercing
 
| Piercing
| 46
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[EuroSyndicate_Heavy_Laser_(Piratez) | EuroSyndicate Heavy Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=EuroSyndicate_Heavy_Laser_(Piratez)|EuroSyndicate Heavy Laser]]
 
[SALE] This heavy weapon is only sold to trusted Eurosyndicate partners.<br />Increased Accurate Autofire Range (14)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 28
+
| Fusion Rocket
| 34
+
| 1
| 3x2
+
| Concussive
| Aimed - 80% base TUs<br />Snap - 30% base TUs<br />Auto - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 220
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
 
| EuroSyndicate HVL-Clip
 
| 16
 
| Laser
 
| 65
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (14)
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Fatty_(Piratez) | Fatty]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gatling_Las_Bigob_Piratez.gif|left|link=Fatty_(Piratez)|Fatty]]
 
A gatling laser! Is there really anything more to ask for?<br />Increased Accurate Autofire Range (20)<br />50% Range Acc Penalties<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 40
+
| Gas Rocket
| 40
+
| 1
| 3x2
+
| Choking
| Auto - 66% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 140
| Auto - 0.35*Firing
 
 
| None
 
| None
| Unlimited
+
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
| Laser
+
|-
| 45
+
| rowspan="7" | Advanced Launcher
 +
| rowspan="7" | Explosive Weapon
 +
| rowspan="7" | 20
 +
| rowspan="7" | 32
 +
| rowspan="7" | 3x2
 +
| rowspan="7" | Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="7" | Aimed - 1.20<br />Snap - 0.65
 +
| Explosive-DP Rocket
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Incendiary Rocket
 +
| 1
 +
| Burn
 +
| 100
 +
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
 +
|-
 +
| Plasma Rocket
 +
| 1
 +
| Concussive
 +
| 200
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (20)
+
| Inflicts 1*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Flechette_Multicannon_(Piratez) | Flechette Multicannon]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Flechette_Multicannon_(Piratez)|Flechette Multicannon]]
 
This double-barreled beauty can fire a lot more of tiny metal needless than its smaller sisters. It is also much more robust.<br />Ignores half armor; damages armor<br />250% Range Acc Penalties<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 35
+
| MAG Rocket
| 35
+
| 1
| 3x2
+
| Piercing
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 240
| Snap - 1.5*Firing<br />Auto - 1.2*Firing
 
 
| None
 
| None
| 64
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Flechette Rocketload
 +
| 1
 
| Piercing
 
| Piercing
| 40
+
| 45
 
| None
 
| None
| +8 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 4 Attacks
+
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
|}
+
|-
<br />
+
| Fusion Rocket
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Concussive
| Lorem ipsum
+
| 220
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy_Gauss_(Piratez) | Heavy Gauss]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Gauss_Heavy_Bigob_Piratez.gif|left|link=Heavy_Gauss_(Piratez)|Heavy Gauss]]
 
A Heavy Gauss fires bursts of devastatingly powerful projectiles.<br />Increased Accurate Autofire Range (20)<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
| 44
 
| 50
 
| 3x2
 
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Auto - 0.5*Firing
 
| Heavy Gauss Clip
 
| 28
 
| Piercing
 
| 100
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy_Machine_Gun_(Piratez) | Heavy Machine Gun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_HMG_Bigob_Piratez.gif|left|link=Heavy_Machine_Gun_(Piratez)|Heavy Machine Gun]]
 
The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire.<br />Unlimited Accurate Autofire Range<br />V.Slow Reload (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 40
+
| Gas Rocket
| 52
+
| 1
| 3x2
+
| Choking
| Auto - 90% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 140
| Auto - 0.5*Firing
 
| HMG Ammo
 
| 48
 
| Piercing
 
| 55
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 8 Attacks, Increased Accurate Auto Range (200), Reload Costs 25 TUs
+
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
 
|-
 
|-
| 40
+
| rowspan="4" | Quad Launcher
| 50
+
| rowspan="4" | Explosive Weapon
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| rowspan="4" | 20
| HMG Ammo/PS
+
| rowspan="4" | 40
| 56
+
| rowspan="4" | 3x2
| Piercing
+
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 30 TUs, 20 Energy
| 65
+
| rowspan="4" | Aimed - 0.90<br />Snap - 0.50<br />Auto - 0.40
 +
| Quad Rocket Pack
 +
| 4
 +
| Concussive
 +
| 90
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 40
+
| Black Napalm Bomblets
| 45
+
| 16
| HMG Small Clip/PS
+
| Burn
| 24
+
| 90
| Piercing
+
| None
| 65
+
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
 +
|-
 +
| Chinese Dragon
 +
| 1
 +
| Concussive
 +
| 600
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Fairy Dragon
 +
| 1
 +
| Burn
 +
| 600
 +
| None
 +
| Inflicts 9*Dmg to Daze, 50*Dmg to Morale
 +
|-
 +
| UAC Rocket Launcher
 +
| Explosive Weapon
 +
| 18
 +
| 38
 +
| 3x2
 +
| Aimed - 64% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.05<br />Snap - 0.65
 +
| UAC Rocket Clip
 +
| 5
 +
| Concussive
 +
| 75
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| AoE Radius (5), Inflicts 1*Dmg to Daze
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Hydra_Laser_(Piratez) | Hydra Laser]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Hydra_Laser_Bigob_Piratez.png|left|link=Hydra_Laser_(Piratez)|Hydra Laser]]
 
Locally manufactured laser weapon, with limited use of alien tech.<br />Increased Accurate Auto & Snap Range (20)<br />Aimed Shot Accurate Range Cap (25)<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
 +
| Panzerfaust
 +
| Explosive Weapon
 +
| 20
 
| 20
 
| 20
| 24
+
| 3x1
| 3x2
+
| Aimed - 68% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 0.75<br />Snap - 0.50
| Aimed - 1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.55*Firing
+
| None
| Hydra Laser Clip
+
| 1
| 24
+
| Concussive
| Laser
+
| 150
| 35
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| AoE Radius (3), Inflicts 1*Dmg to Daze
|}
+
|-
<br />
+
| LASS
{|
+
| Explosive Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| 8
| Lorem ipsum
+
| 8
|}
+
| 3x1
</div>
+
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 16 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| Aimed - 0.75<br />Snap - 0.50
<br />
+
| None
{{Ref Open | title = [[Machinegun_(Piratez) | Machinegun]] }}
+
| 1
<div class="mw-collapsible">
+
| Concussive
[[Image: |left|link=Machinegun_(Piratez)|Machinegun]]
+
| 90
[PRM] An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod.<br />Increased Accurate Snap & Auto Range (25)<br />50% Range Acc Penalties<br />X-Slow Reload (30)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
|  
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 24
+
| Spore Launcher
| 30
+
| Explosive Weapon
 +
| 10
 +
| 16
 
| 3x2
 
| 3x2
| Aimed - 50% base TUs<br />Snap - 20% base TUs<br />Auto - 33% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.35*Firing<br />Snap - 0.3*Firing<br />Auto - 0.25*Firing
+
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
| Machinegun Ammo Belt
+
| Death Spores
| 64
+
| 3
| Piercing
+
| Choking
| 36
+
| 40
 +
| None
 +
| Inflicts 1*Dmg to Health, 6*Dmg to Morale
 +
|-
 +
| rowspan="5" | Minilauncher
 +
| rowspan="5" | Explosive Weapon
 +
| rowspan="5" | 10
 +
| rowspan="5" | 13
 +
| rowspan="5" | 2x2
 +
| rowspan="5" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="5" | Aimed - 1.10<br />Snap - 0.70
 +
| Stun Minibomb
 +
| 1
 +
| Daze
 +
| 90
 +
| None
 +
|
 +
|-
 +
| Fire Minibomb
 +
| 1
 +
| Burn
 +
| 60
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (25), Increased Accurate Auto Range (25), Reload Costs 30 TUs
+
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
 
|-
 
|-
| 24
+
| Acid Minibomb
| 30
+
| 1
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Chem
| MG Ammo Belt/MAG
+
| 60
| 48
 
| Piercing
 
| 54
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
|}
+
|-
<br />
+
| Smoke Minibomb
{|
+
| 1
|+ style="text-align:left;"| '''Notes:'''
+
| Choking
| Lorem ipsum
+
| 50
|}
+
| None
</div>
+
|  
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Minigun_(Piratez) | Minigun]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Minigun_Bigob_Piratez.gif|left|link=Minigun_(Piratez)|Minigun]]
 
Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it.<br />Increased Accurate Autofire Range (20).<br />50% Range Acc Penalties<br />X-Slow Reload (30)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 20
+
| EMP Minibomb
| 40
+
| 1
| 3x2
+
| Concussive
| Auto - 64% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 50
| Auto - 0.3*Firing
 
| Minigun Ammo Pack
 
| 250
 
| Piercing
 
| 30
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 25 Attacks, Increased Accurate Auto Range (20), Reload Costs 30 TUs
+
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
 
|-
 
|-
| 20
+
| rowspan="5" | Shoulder Launcher
| 36
+
| rowspan="5" | Explosive Weapon
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| rowspan="5" | 10
| Minigun Ammo Pack/PS
+
| rowspan="5" | 13
| 250
+
| rowspan="5" | 2x2
| Piercing
+
| rowspan="5" | Aimed - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| 35
+
| rowspan="5" | Aimed - 0.80
 +
| Stun Minibomb
 +
| 1
 +
| Daze
 +
| 90
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
|
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Smartgun_(Piratez) | Smartgun]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Smartgun_(Piratez)|Smartgun]]
 
This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy.<br />Increased Accurate Autofire Range (20)<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 50%, 18 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 15
+
| Fire Minibomb
| 21
+
| 1
| 3x1
+
| Burn
| Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 60
| Auto - 0.6*Firing
 
| AMG Ammo
 
| 50
 
| Piercing
 
| 35
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
 
|-
 
|-
| 15
+
| Acid Minibomb
| 21
+
| 1
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Chem
| AMG Ammo/PS
 
 
| 60
 
| 60
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
 +
|-
 +
| Smoke Minibomb
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
|
 
|-
 
|-
| 15
+
| EMP Minibomb
| 21
+
| 1
| -
+
| Concussive
| Hit - 18 TUs, 6 Energy
+
| 50
| Hit - 0.5*(50+0.5*Melee)
+
| None
| Gun Butt
+
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Spitfire_(Piratez) | Spitfire]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Spartan_MG_Bigob_Piratez.png|left|link=Spitfire_(Piratez)|Spitfire]]
 
A two-barreled area supression weapon, cumbersome but very deadly.<br />Increased Accurate Autofire Range (20)<br />V.Slow Reload (25)<br />GunButt (Stun = 25+STR*0.6, Skill = MA/2+50, Acc = 50%, 20 TUs)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 25
+
| Plasma Scorcher
| 31
+
| Explosive Weapon
 +
| 24
 +
| 30
 
| 3x2
 
| 3x2
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.3*Firing
+
| Snap - 0.50<br />Auto - 0.30
| Spitfire Ammo/HE
+
| Plasma Scorcher Clip
| 32
+
| 16
 
| Concussive
 
| Concussive
| 36
+
| 120
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| 25
+
| EuroSyndicate Ion Cannon
| 31
+
| Explosive Weapon
| -
+
| 44
| Hit - 20 TUs, 10 Energy
+
| 50
| Hit - 0.5*(50+0.5*Melee)
+
| 3x2
| Gun Butt
+
| Aimed - 75% base TUs<br />Throw - 30 TUs, 20 Energy
| -
+
| Aimed - 1.00
| Stun
+
| EuroSyndicate Ion Cannon Battery
| 25
+
| 5
| Damage+0.6*Strength
+
| Concussive
| Inflicts 0.2*Dmg to Health
+
| 75
|}
+
| None
<br />
+
| AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs
{|
+
|-
|+ style="text-align:left;"| '''Notes:'''
+
| BFG
| Lorem ipsum
+
| Explosive Weapon
|}
+
| 60
</div>
+
| 80
{{Ref Close | source = Piratez Bootypedia}}
+
| 3x2
<br />
+
| Aimed - 50% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Open | title = [[Super_Shooty_Gun_(Piratez) | Super Shooty Gun]] }}
+
| Aimed - 0.75
<div class="mw-collapsible">
+
| BFG Battery
[[Image: Weapon_Ranged_Shoota_Mk3_Bigob_Piratez.png|left|link=Super_Shooty_Gun_(Piratez)|Super Shooty Gun]]
+
| 6
'You can never have too much dakka'<br />                     - Mun Tzu<br /><br />Increased Accurate Autofire Range (22)<br />V.Slow Reload (25)<br /><br />
+
| Concussive
{| {{StdCenterTable}} style="text-align: center"
+
| 240
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
+
| None
! scope="col" colspan="2" | Weight
+
| Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 42
+
| Blaster Launcher
| 50
+
| Explosive Weapon
 +
| 16
 +
| 22
 
| 3x2
 
| 3x2
| Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 85% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.4*Firing
+
| Aimed - 1.20
| Boarding Gun Ammo
+
| Blaster Bomb
| 45
+
| 1
| Piercing
+
| Concussive
| 46
+
| 200
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (22), Reload Costs 25 TUs
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 42
+
| Lighter
| 58
+
| Explosive Weapon
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 3
| Boarding Gun Ammo (L)
+
| 3
| 108
+
| 1x1
| Piercing
+
| Snap - 28% base TUs<br />Throw - 30 TUs, 6 Energy
| 46
+
| Snap - 1.00
 +
| None
 +
| 5
 +
| Burn
 +
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs
|}
+
|-
<br />
+
| Flamethrower
{|
+
| Explosive Weapon
|+ style="text-align:left;"| '''Notes:'''
+
| 11
| Lorem ipsum
+
| 16
|}
+
| 3x1
</div>
+
| Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| Auto - 0.20
<br />
+
| Fuel Flask
{{Ref Open | title = [[UAC_Plasmagun_(Piratez) | UAC Plasmagun]] }}
+
| 32
<div class="mw-collapsible">
+
| Burn
[[Image: Weapon_Ranged_UAC_Plasma_Bigob_Piratez.gif|left|link=UAC_Plasmagun_(Piratez)|UAC Plasmagun]]
+
| 20
This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire.<br />Increased Accurate Autofire Range (15)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 12
+
| Long Range Flamer
| 16
+
| Explosive Weapon
 +
| 14
 +
| 19
 
| 3x1
 
| 3x1
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 52% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Auto - 0.25
| UAC Plasmagun Battery
+
| Fuel Flask
| 30
+
| 32
| Plasma
+
| Burn
| 60
+
| 20
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 6 Attacks, Increased Accurate Auto Range (15)
+
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Vulcan_RFG_(Piratez) | Vulcan RFG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Minigun_2_Bigob_Piratez.gif|left|link=Vulcan_RFG_(Piratez)|Vulcan RFG]]
 
If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor.<br />Increased Accurate Autofire Range (Unlimited)<br />X-Slow Reload (30)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 68
+
| Heavy Flamer
| 80
+
| Explosive Weapon
 +
| 24
 +
| 34
 
| 3x2
 
| 3x2
| Auto - 62% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.35*Firing
+
| Auto - 0.20
| Vulcan Ammo x100
+
| Heavy Flamer Tank
| 100
+
| 40
| Piercing
+
| Burn
| 65
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 20 Attacks, Increased Accurate Auto Range (200), Reload Costs 30 TUs
+
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[XG_Chaingun_(Piratez) | XG Chaingun]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=XG_Chaingun_(Piratez)|XG Chaingun]]
 
A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy.<br />Increased Accurate Autoshot Range (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 20
+
| Marsec Mega-Flamer
| 26
+
| Explosive Weapon
 +
| 85
 +
| 110
 
| 3x2
 
| 3x2
| Auto - 48% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.5*Firing
+
| Snap - 0.30<br />Auto - 0.20
| XG Chaingun Clip
+
| Mega-Flamer Tank
| 50
+
| 40
| Piercing
+
| Burn
| 65
+
| 120
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />On Auto: Confers 10 Attacks, Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
</div>
 
= Launchers (Arcing) =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Assault_Grenade_Launcher_(Piratez) | Assault Grenade Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_AGL_Bigob_Piratez.gif|left|link=Assault_Grenade_Launcher_(Piratez)|Assault Grenade Launcher]]
 
Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 10
+
| Arena Fireball Launcher
 +
| Explosive Weapon
 +
| 28
 +
| 28
 +
| 3x2
 +
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.90
 +
| None
 +
| Unlimited
 +
| Burn
 +
| 70
 +
| None
 +
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
 +
|-
 +
| Molotov Cocktail
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 40 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 0.9*(1*Throwing)
 +
| None
 +
| 1
 +
| Burn
 
| 20
 
| 20
| 3x1
 
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
 
| AGL Drum
 
| 8
 
| Concussive
 
| 55
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs<br />Maximum Range (20)
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Purchased through the Black Market once research project "Contacts: Dr. Wang's Death Emporium" has been completed.
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Ballista_(Piratez) | Ballista]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Ballista_(Piratez)|Ballista]]
 
Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it?<br />Skill: FIRING/2 + BRAVERY/2<br />Aimed Shot Accurate Range Cap (26)<br />150% Range Acc Penalties<br />XXX-Slow Reload (40)<br />Accuracy x2 when kneeling; 25 Energy/Shot<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 24
+
| Black Powder Bomb
| 32
+
| Grenades and Bombs
| 3x2
+
| 5
| Aimed - 64% base TUs, 25 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.4*(0.5*Firing+0.5*Bravery)
 
| Ballista Bolts
 
 
| 5
 
| 5
| Piercing
+
| 1x1
| 66
+
| Aimed - 50 TUs, 10 Energy<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.85*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 60
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (26), Reload Costs 40 TUs
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (16)
|}
+
|-
<br />
+
| Stick Grenade
{|
+
| Grenades and Bombs
|+ style="text-align:left;"| '''Notes:'''
+
| 3
| Lorem ipsum
+
| 3
|}
+
| 1x1
</div>
+
| Aimed - 45 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| Aimed - 1.1*(1*Throwing)
<br />
+
| None
{{Ref Open | title = [[Blizzard_Pocket_MLRS_(Piratez) | Blizzard Pocket MLRS]] }}
+
| 1
<div class="mw-collapsible">
+
| Concussive
[[Image: Weapon_Ranged_Multi_Launcher_Bigob_Piratez.png|left|link=Blizzard_Pocket_MLRS_(Piratez)|Blizzard Pocket MLRS]]
+
| 50
Launches six rockets at once, but it's anyone's guess where they'll end up.<br />Accurate Range Cap (6)<br />XX-Slow Reload (35)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (24)
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 10
+
| Spikeball
| 26
+
| Grenades and Bombs
| 2x2
+
| 4
| Auto - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 4
| Auto - 0.3*Firing
+
| 1x1
| Blizzard Shells/HE
+
| Aimed - 35 TUs, 8 Energy<br />Throw - 30 TUs, 8 Energy
| 6
+
| Aimed - 1.25*(1*Throwing)
 +
| None
 +
| 1
 
| Concussive
 
| Concussive
| 60
+
| 80
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 6 Attacks, Reduced Accurate Auto Range (6), Reload Costs 35 TUs
+
| Inflicts 1*Dmg to Daze, <br />Maximum Range (12)
 
|-
 
|-
| 10
+
| Boom Fruit
| 26
+
| Grenades and Bombs
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 2
| Blizzard Shells/Incendiary
+
| 2
| 6
+
| 1x1
| Incendiary
+
| Aimed - 30 TUs, 6 Energy<br />Throw - 30 TUs, 4 Energy
| 60
+
| Aimed - 1*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 52
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze, <br />Maximum Range (24)
 
|-
 
|-
| 10
+
| Flask o' Acid
| 26
+
| Grenades and Bombs
| Blizzard Shells/Smoke
+
| 3
| 6
+
| 3
| Choking
+
| 1x1
 +
| Aimed - 33 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1*(1*Throwing)
 +
| None
 +
| 1
 +
| Chem
 
| 50
 
| 50
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale, <br />Maximum Range (16)
 +
|-
 +
| HE Grenade
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 
| None
 
| None
 
| None
 
| None
|}
+
| 1
<br />
+
| Concussive
{|
+
| 55
|+ style="text-align:left;"| '''Notes:'''
+
| None
| Lorem ipsum
+
| Inflicts 1*Dmg to Daze
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Flamethrower_(Piratez) | Flamethrower]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Flamethrower_Bigob_Piratez.gif|left|link=Flamethrower_(Piratez)|Flamethrower]]
 
It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9).<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 11
+
| Frag Grenade
| 16
+
| Grenades and Bombs
| 3x1
+
| 4
| Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 4
| Auto - 0.2*Firing
+
| 1x1
| Fuel Flask
+
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
| 32
+
| None
| Incendiary
 
| 20
 
 
| None
 
| None
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 8 Attacks, Maximum Range (9), Reload Costs 20 TUs
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Grenade_Launcher_(Piratez) | Grenade Launcher]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_GL_Bigob_Piratez.gif|left|link=Grenade_Launcher_(Piratez)|Grenade Launcher]]
 
Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
| 8
 
| 11
 
| 3x1
 
| Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 16 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
 
| Launcher Grenade/HE
 
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 60
+
| 69
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 8
+
| Incendiary Grenade
| 11
+
| Grenades and Bombs
| rowspan="5" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 3
| Launcher Grenade/Incendiary
+
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Incendiary
+
| Burn
| 60
+
| 40
 +
| None
 +
| AoE Radius (3), Inflicts 30*Dmg to Morale
 +
|-
 +
| Willie Pete
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Burn
 +
| 50
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| 8
+
| Poison Gas Grenade
| 11
+
| Grenades and Bombs
| Launcher Grenade/Smoke
+
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Choking
 
| Choking
 
| 50
 
| 50
 +
| None
 +
| Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale
 +
|-
 +
| Chem Grenade
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 
| None
 
| None
 
| None
 
| None
 +
| 1
 +
| Daze
 +
| 40
 +
| None
 +
| Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze
 
|-
 
|-
| 8
+
| Plague Bug
| 11
+
| Grenades and Bombs
| Launcher Grenade/FAE
+
| 4
 +
| 4
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Incendiary
+
| Choking
| 120
+
| 60
 
| None
 
| None
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale, 0.5*Dmg to Terrain
+
| AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale
 
|-
 
|-
| 8
+
| Hellerium Grenade
| 11
+
| Grenades and Bombs
| Launcher Grenade/Plasma
+
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 90
+
| 96
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 8
+
| Sonic Pulser
| 11
+
| Grenades and Bombs
| Launcher Grenade/Fusion
+
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 120
+
| 100
 +
| None
 +
| Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Fusion Grenade
 +
| Grenades and Bombs
 +
| 4
 +
| 4
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
 +
| None
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| 1
|}
+
| Concussive
<br />
+
| 125
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| Inflicts 1*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Heavy_Flamer_(Piratez) | Heavy Flamer]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Heavy_Flamer_Bigob_Piratez.gif|left|link=Heavy_Flamer_(Piratez)|Heavy Flamer]]
 
A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank.<br />V.Slow Reload (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 24
+
| Stun Grenade
| 34
+
| Grenades and Bombs
| 3x2
+
| 3
| Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 3
| Auto - 0.2*Firing
+
| 1x1
| Heavy Flamer Tank
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| 40
+
| None
| Incendiary
+
| None
| 30
+
| 1
 +
| Daze
 +
| 50
 
| None
 
| None
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, <br />On Auto: Confers 10 Attacks, Maximum Range (15), Increased Accurate Auto Range (15), Reload Costs 25 TUs
+
| Inflicts 1.5*Dmg to TUs
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Long_Range_Flamer_(Piratez) | Long Range Flamer]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Flamegun_Bigob_Piratez.png|left|link=Long_Range_Flamer_(Piratez)|Long Range Flamer]]
 
Difficult in operation, but allows you to throw some flames up to 20 tiles away.<br />Slow Reload (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 14
+
| Knockout Grenade
| 19
+
| Grenades and Bombs
| 3x1
+
| 3
| Auto - 52% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 3
| Auto - 0.25*Firing
+
| 1x1
| Fuel Flask
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| 32
+
| None
| Incendiary
 
| 20
 
 
| None
 
| None
| AoE Radius (1), Inflicts 25.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Maximum Range (20), Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| 1
|}
+
| Daze
<br />
+
| 50
{|
+
| None
|+ style="text-align:left;"| '''Notes:'''
+
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Marsec_Mega-Flamer_(Piratez) | Marsec Mega-Flamer]] }}
 
<div class="mw-collapsible">
 
[[Image: |left|link=Marsec_Mega-Flamer_(Piratez)|Marsec Mega-Flamer]]
 
Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot it does damage terrain and items.<br />Accurate Range: 20; Max Range: 30<br />V.Slow Reload (25)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 85
+
| Hallucinogen Gas Grenade
| 110
+
| Grenades and Bombs
| 3x2
+
| 3
| Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 3
| Aimed - 0.4*Firing<br />Snap - 0.3*Firing<br />Auto - 0.2*Firing
+
| 1x1
| Mega-Flamer Tank
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
| 40
+
| None
| Incendiary
+
| None
| 120
+
| 1
 +
| Daze
 +
| 50
 
| None
 
| None
| AoE Radius (3), Inflicts 3.0*Dmg to Health, 40.0*Dmg to Morale, 0.3*Dmg to Items, 0.3*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (30), Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (20), Increased Accurate Auto Range (20), Reload Costs 25 TUs
+
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Mortar_(Piratez) | Mortar]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Mortar_Bigob_Piratez.gif|left|link=Mortar_(Piratez)|Mortar]]
 
Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks.<br />Skill: FIRING/2 + BRAVERY/2<br />Minimum Range: 10<br />Accuracy x3 when kneeling.<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 18
+
| Riot Grenade
| 24
+
| Grenades and Bombs
| 3x2
+
| 5
| Aimed - 94% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| 5
| Aimed - 0.4*(0.5*Firing+0.5*Bravery)
+
| 1x1
| Mortar Shell/HE
+
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 72
 +
| None
 +
| Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs
 +
|-
 +
| Dynamite
 +
| Grenades and Bombs
 +
| 6
 +
| 6
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 105
+
| 84
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (10)
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 18
+
| Crate of Violence
| 23
+
| Grenades and Bombs
| rowspan="5" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 10
| Mortar Shell/WP
+
| 10
 +
| 2x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Incendiary
+
| Concussive
 
| 90
 
| 90
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
+
| Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|-
 
|-
| 18
+
| High Explosive
| 24
+
| Grenades and Bombs
| Mortar Shell/Smoke
+
| 8
 +
| 8
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 16 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Choking
+
| Concussive
| 90
+
| 120
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Firebomb
 +
| Grenades and Bombs
 +
| 7
 +
| 7
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
 +
| None
 
| None
 
| None
 +
| 1
 +
| Burn
 +
| 100
 
| None
 
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale
 
|-
 
|-
| 18
+
| Poison Gas Bomb
| 24
+
| Grenades and Bombs
| Mortar Shell/Gas
+
| 7
 +
| 7
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Choking
 
| Choking
| 140
+
| 110
 
| None
 
| None
| AoE Radius (13), Inflicts 5-10 Damage * Target's Resistance, Inflicts 3.0*Dmg to Health, 0.6*Dmg to Stun, 6.0*Dmg to Energy, 4.0*Dmg to Morale
+
| AoE Radius (10), Inflicts 50*Dmg to Morale
 
|-
 
|-
| 18
+
| Satchel Charge
| 24
+
| Grenades and Bombs
| Mortar Shell/Plasma
+
| 15
 +
| 15
 +
| 2x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 140
+
| 150
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| AoE Radius (14), Inflicts 1*Dmg to Daze
 
|-
 
|-
| 18
+
| Barrel Bomb
| 24
+
| Grenades and Bombs
| Mortar Shell/Fusion
+
| 30
 +
| 30
 +
| 3x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 200
+
| 175
 
| None
 
| None
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
+
| AoE Radius (25), Inflicts 1*Dmg to Daze
|}
+
|-
<br />
+
| Solmine Geo Charge
{|
+
| Grenades and Bombs
|+ style="text-align:left;"| '''Notes:'''
+
| 7
| Lorem ipsum
+
| 7
|}
+
| 1x2
</div>
+
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
{{Ref Close | source = Piratez Bootypedia}}
+
| None
<br />
+
| None
{{Ref Open | title = [[Shoulder_Launcher_(Piratez) | Shoulder Launcher]] }}
+
| 1
<div class="mw-collapsible">
+
| Concussive
[[Image: Weapon_Ranged_Shoulder_Launcher_Bigob_Piratez.gif|left|link=Shoulder_Launcher_(Piratez)|Shoulder Launcher]]
+
| 150
Three in one! Not only this marvel of ergonomics is able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought.<br />Fast Reload (10)<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
| None
{| {{StdCenterTable}} style="text-align: center"
+
| AoE Radius (9), Inflicts 1*Dmg to Daze
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |  
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |  
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
 
|-
 
|-
| 10
+
| Nuclear Demo Charge
| 13
+
| Grenades and Bombs
 +
| 12
 +
| 12
 
| 2x2
 
| 2x2
| Aimed - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Prime - 40 TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing
+
| None
| Stun Bomb
+
| None
 
| 1
 
| 1
| Stun
+
| Concussive
| 90
+
| 210
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20), Reload Costs 10 TUs
+
| AoE Radius (19), Inflicts 1*Dmg to Daze
 
|-
 
|-
| 10
+
| Baby Nuke (Timed)
| 13
+
| Grenades and Bombs
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 15
| Fire Bomb
+
| 15
 +
| 1x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Incendiary
+
| Concussive
| 60
+
| 300
 
| None
 
| None
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
+
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
 
|-
 
|-
| 10
+
| EMP Grenade
| 13
+
| Grenades and Bombs
| Smoke Bomb
+
| 6
 +
| 6
 +
| 1x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 
| 1
 
| 1
| Choking
+
| Concussive
| 50
+
| 75
 +
| None
 +
| AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze
 +
|-
 +
| Proximity Grenade
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 
| None
 
| None
 +
| 1
 +
| Concussive
 +
| 90
 
| None
 
| None
|}
+
| AoE Radius (3), Inflicts 3*Dmg to Daze
<br />
+
|-
{|
+
| Landmine
|+ style="text-align:left;"| '''Notes:'''
+
| Grenades and Bombs
| Lorem ipsum
+
| 6
 +
| 6
 +
| 2x2
 +
| Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Spiced Landmine
 +
| Grenades and Bombs
 +
| 6
 +
| 6
 +
| 2x2
 +
| Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 128
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Smoke Grenade
 +
| Grenades and Bombs
 +
| 6
 +
| 6
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
|  
 +
|-
 +
| Demonic Essence
 +
| Grenades and Bombs
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 33% base TUs, 8 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 0.9*(1*Throwing)
 +
| None
 +
| 1
 +
| Mind
 +
| 200
 +
| None
 +
| Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale, <br />Maximum Range (14)
 +
|-
 +
| Holy Handgrenade of Antioch
 +
| Grenades and Bombs
 +
| 5
 +
| 5
 +
| 1x1
 +
| Prime - 44 TUs<br />Throw - 30 TUs, 10 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 166
 +
| None
 +
| Inflicts 1*Dmg to Daze, 1.44*Dmg to Health
 +
|-
 +
| Stasis Grenade
 +
| Grenades and Bombs
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 40
 +
| None
 +
| Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health
 
|}
 
|}
 
</div>
 
</div>
{{Ref Close | source = Piratez Bootypedia}}
+
 
<br />
+
= Bows =
{{Ref Open | title = [[TK_Projector_(Piratez) | TK Projector]] }}
+
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Hunting Bow }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_TK_Device_Piratez.png|left|link=TK_Projector_(Piratez)|TK Projector]]
+
[[Image: Weapon_Ranged_HuntingBow_Bigob_Piratez.png|left|Hunting Bow]]
This is a conversion of the magical shackles we use to keep our magical girl slaves. It emits a powerful telekinetic wave that stuns people and destroys walls. It doesn't damage items on the ground.<br />POWER Bonus: V.POWER*0.5 + V.SKILL*0.2<br />Limited Range (13)<br />Special: Armor -50%, Demolition +150%<br /><br />
+
"A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. High Throwing skill is the key to using it effectively. It is only ineffective at long ranges." <br /><br />Flame Arrows - "These arrows are likely to set aflame any stuff they hit. They receive a lower bonus from the archer's Throwing skill than normal Hunting Bow arrows. However, they have higher upfront damage, and reduce enemy Morale, so even laymen can use them to some effect."<br /><br />Poisoned Arrows - "While these arrows do not pack high upfront damage, they're quite dependable, as they debilitate the enemy and ignore some armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 7,969: Line 6,605:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="3" | 3
 +
| rowspan="3" | 9
 +
| rowspan="3" | 2x2
 +
| rowspan="3" | Snap - 25 TUs, 15 Energy<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="3" | Snap - 1.44*(1*Throwing)
 +
| Hunting Bow Arrows
 +
| 16
 +
| Cutting
 
| 5
 
| 5
 +
| Damage+0.4*Throwing
 +
| Maximum Range (36)
 +
|-
 +
| Flame Arrows
 +
| 16
 +
| Cutting
 +
| 10
 +
| Damage+0.3*Throwing
 +
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
 +
|-
 +
| Poisoned Arrows
 +
| 16
 +
| Bio
 
| 5
 
| 5
| 2x1
+
| Damage+0.25*Throwing
| Auto - 36% base TUs, 20 Energy<br />Throw - 25% base TUs, 10 Energy
+
| Inflicts 2*Dmg to Daze, 1*Dmg to TUs
| Auto - 0.2*(100)
+
|}
| None
 
| Unlimited
 
| Stun
 
| 0
 
| Damage+0.5*PsiStrength+0.2*PsiSkill
 
| Uses [50% to 150%] Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.0*Dmg to Terrain, <br />On Auto: Confers 4 Attacks, Maximum Range (13)
 
|}
 
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
+
| Give it to good throwers to ensure decent damage.<BR>
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Tornado_Rocket_Mortar_(Piratez) | Tornado Rocket Mortar]] }}
+
{{Ref Open | title = Combat Bow }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_3RL_Bigob_Piratez.gif|left|link=Tornado_Rocket_Mortar_(Piratez)|Tornado Rocket Mortar]]
+
[[Image: Weapon_Ranged_Bow_Bigob_Piratez.gif|left|Combat Bow]]
A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs.<br />X-Slow Reload (30)<br /><br />
+
"It's a BOW. Made for combat. It ain't getting any simpler than that, mate."<br /><br />Aqua Arrows - "These strange arrows are used by the Deep Ones. They're much sharper than normal arrows, which results in some armor penetration. Upon closer analysis, their material appears similar to Aqua Plastics, hence we can reproduce them."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,013: Line 6,663:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 70
+
| rowspan="2" | 4
| 85
+
| rowspan="2" | 8
| 3x2
+
| rowspan="2" | 3x2
| Aimed - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 30 TUs, 22 Energy<br />Throw - 30 TUs, 8 Energy
| Aimed - 1.05*Firing
+
| rowspan="2" | Aimed - 1.36*(1*Throwing)
| Tornado Rockets/HE
+
| Combat Bow Arrows
| 3
+
| 6
| Concussive
+
| Cutting
| 120
+
| 10
| None
+
| Damage+0.4*Throwing+0.1*Strength
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 30 TUs
+
| Maximum Range (52)
 
|-
 
|-
| 70
+
| Combat Bow Aqua Arrows
| 85
+
| 6
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Cutting
| Tornado Rockets/Plasma
+
| 12
| 3
+
| Damage+0.4*Throwing+0.1*Strength
| Concussive
+
|
| 160
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 70
 
| 85
 
| Tornado Rockets/Fusion
 
| 3
 
| Concussive
 
| 220
 
| None
 
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
+
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Toxigun_(Piratez) | Toxigun]] }}
+
{{Ref Open | title = Longbow }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Toxigun_Piratez.gif|left|link=Toxigun_(Piratez)|Toxigun]]
+
[[Image: Weapon_Ranged_Longbow_Bigob_Piratez.png|left|Longbow]]
Sprays the unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though.<br />Slow Reload (20)<br /><br />
+
"A heavy bow for strong gals. Requires a lot of Energy to pull, but deals high damage and has a respectable range."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,076: Line 6,714:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| 8
 
| 14
 
| 14
| 3x1
+
| 3x2
| Auto - 65% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 40 TUs, 33 Energy<br />Throw - 30 TUs, 16 Energy
| Auto - 0.3*Firing
+
| Aimed - 1.24*(1*Throwing)
| Toxin Tank
+
| Longbow Arrows
| 24
+
| 6
| Chem
+
| Cutting
| 75
+
| 15
| None
+
| Damage+0.4*Throwing+0.3*Strength
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />On Auto: Confers 8 Attacks, Reload Costs 20 TUs
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Toxigun" has been completed.
+
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Future Bow }}
= Launchers (Direct) =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Advanced_Launcher_(Piratez) | Advanced Launcher]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Melee_Advanced_Launcher_Bigob_Piratez.gif|left|link=Advanced_Launcher_(Piratez)|Advanced Launcher]]
+
[[Image: Weapon_Ranged_Neon_Bow_Bigob_Piratez.png|left|Future Bow]]
Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most.<br />V.Slow Reload (25)<br /><br />
+
"Where's the neon light coming from? It's coming from the future, baby."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,123: Line 6,757:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 11
+
| 12
| 19
+
| 12
 
| 3x2
 
| 3x2
| Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 0.65*Firing
+
| Aimed - 1.4*(1*Throwing)
| Explosive-DP Rocket
 
| 1
 
| Concussive
 
| 120
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Unlimited
|-
+
| Plasma
| 11
+
| 25
| 19
+
| Damage+0.6*Throwing
| rowspan="5" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Inflicts 2*Dmg to Morale
| Incendiary Rocket
+
|}
| 1
 
| Incendiary
 
| 100
 
| None
 
| AoE Radius (9), Inflicts 50.0*Dmg to Morale
 
|-
 
| 11
 
| 19
 
| Plasma Rocket
 
| 1
 
| Concussive
 
| 160
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 11
 
| 19
 
| MAG Rocket
 
| 1
 
| Piercing
 
| 200
 
| None
 
| Uses [50% to 150%] Damage Formula, Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
 
|-
 
| 11
 
| 18
 
| Flechette Rocketload
 
| 1
 
| Piercing
 
| 40
 
| None
 
| +14 Projectiles, Inflicts 0.5*Dmg to Stun
 
|-
 
| 11
 
| 20
 
| Fusion Rocket
 
| 1
 
| Concussive
 
| 220
 
| None
 
| Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
|}
 
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Lorem ipsum
+
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Arena_Fireball_Launcher_(Piratez) | Arena Fireball Launcher]] }}
+
</div>
 +
 
 +
= Special Weapons =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Tazogun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Fireball_Launcher_Bigob_Piratez.gif|left|link=Arena_Fireball_Launcher_(Piratez)|Arena Fireball Launcher]]
+
[[Image: Taser.gif|left|Tazogun]]
This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames was never that easy before!<br />200% Range Acc Penalties<br />Limited Range (25)<br /><br />
+
"Stun gun, shooting people with electric discharges. Due to small size, uses powerful electrodes and unstable, high currents, so it can, if abused, cause their death. Has a quite limited range. Contains an internal battery, good for 5 shots. Can be recharged, but often breaks down when used."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,213: Line 6,805:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 28
+
| 5
| 28
+
| 5
| 3x2
+
| 2x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 24% base TUs<br />Aimed - 48% base TUs<br />Throw - 30 base TUs, 10 Energy
| Snap - 0.9*Firing
+
| Snap - 0.6<br />Aimed - 1
 +
| -
 +
| 5
 +
| Electric
 +
| 48
 
| None
 
| None
| Unlimited
+
| Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health, <br />Maximum Range (5)
| Incendiary
 
| 70
 
| None
 
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Purchased through the Black Market once research project "Contacts: Death Realms' Arena" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Homing_RPG_(Piratez) | Homing RPG]] }}
+
{{Ref Open | title = Tesla Coil }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Homing_RPG_(Piratez)|Homing RPG]]
+
[[Image: Weapon Ranged Tesla Coil Piratez.gif|left|Tesla Coil]]
This fancy launcher is known for its Hellfire rounds which ignore half of target's armor.<br />Accurate Range: 18<br />Slow Reload (20)<br /><br />
+
"Fries your enemies with powerful electric discharges, how cool is that? If they don't die to massive damage, they're damned sure to go down at least. Doesn't really require aiming, but the maximum range is very limited."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,257: Line 6,849:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| 12
| 15
+
| 12
 
| 3x1
 
| 3x1
| Snap - 75% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Snap - 16% base TUs<br />Aimed - 32% base TUs<br />Throw - 30 base TUs, 20 Energy
| Snap - 1.25*Firing
+
| Snap - 1.25<br />Aimed - 1.25
| RPG Round/HEAT
+
| -
| 1
+
| Unlimited
| Concussive
+
| Electric
| 90
+
| 55
 
| None
 
| None
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18), Reload Costs 20 TUs
+
| Inflicts 3*Dmg to Daze, <br />Maximum Range (4)
|-
 
| 9
 
| 15
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| RPG Hellfire Round
 
| 1
 
| Concussive
 
| 110
 
| None
 
| Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,287: Line 6,869:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Panzerfaust_(Piratez) | Panzerfaust]] }}
+
{{Ref Open | title = Good Lookin' Rock }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_SSRL_Bigob_Piratez.gif|left|link=Panzerfaust_(Piratez)|Panzerfaust]]
+
[[Image: Rock.png|left|Good Lookin' Rock]]
A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 35% as better-made HEAT warheads do). Warning: effective blast area is very limited.<br />Accurate Range Cap. Snap Shot: 9; Aimed Shot: 20<br /><br />
+
"To love, or to throw? It was the first ranged weapon ever invented. A few million years later, it is still very popular in various festivities, sports and religious observances. Melee Attack: 9 TU, Pwr = 5+STR/2"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,311: Line 6,893:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| 4
| 12
+
| 4
| 3x1
+
| 1x1
| Aimed - 65% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 25 TUs, 10 Energy<br />Melee - 9 TUs, 2 Energy<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.85*Firing<br />Snap - 0.5*Firing
+
| Aimed - 0.9*(1*Throwing)<br />Melee - 0.75*(1*Melee)
 
| None
 
| None
 
| 1
 
| 1
 
| Concussive
 
| Concussive
| 120
+
| 5
| None
+
| Aimed - Damage+0.2*Strenght+0.2*Throwing<br />Melee - Damage+1*Melee
| AoE Radius (3), Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reduced Accurate Snap Range (9)
+
| Aimed - Inflicts 1*Dmg to Stun, Maximum Range (18)<br />Melee - Inflicts 1*Dmg to Stun
 
|}
 
|}
 
<br />
 
<br />
Line 8,331: Line 6,913:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Quad_Launcher_(Piratez) | Quad Launcher]] }}
+
{{Ref Open | title = Fuso Knives }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Quad_Bigob_Piratez.gif|left|link=Quad_Launcher_(Piratez)|Quad Launcher]]
+
[[Image: Weapon Ranged Throwing Knives Piratez.gif |left|Fuso Knives]]
You want some Wang? Wanton destruction is on its way!<br />Aimed Shot Accurate Range Cap (20)<br />X-Slow Reload (30)<br /><br />
+
"Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things. The accuracy is low for paupers, but rises rapidly with high Throwing skill "
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,355: Line 6,937:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
 
| 28
 
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing<br />Auto - 0.4*Firing
 
| Quad Rocket Pack
 
 
| 4
 
| 4
| Concussive
+
| 4
| 90
+
| 2x1
 +
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Reload Costs 30 TUs
+
| 5
|-
+
| Cutting
| 12
+
| 0
| 28
+
| Damage+0.008*Throwing^2
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Maximum Range (8)
| Black Napalm Bomblets
 
| 16
 
| Incendiary
 
| 90
 
| None
 
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 40.0*Dmg to Morale
 
|-
 
| 12
 
| 24
 
| Chinese Dragon
 
| 1
 
| Concussive
 
| 600
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Purchased through the Black Market once research project "Contacts: Dr. Wang's Death Emporium" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[RPG_(Piratez) | RPG]] }}
+
{{Ref Open | title = Ninja Stars }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_RPG_Bigob_Piratez.gif|left|link=RPG_(Piratez)|RPG]]
+
[[Image: Throwing_Stars.gif |left|Ninja Stars]]
Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man.<br />Snap Shot Accurate Range Cap (9)<br />Aimed Shot Accurate Range Cap (25)<br />Slow Reload (20)<br /><br />
+
"These cute little things are quite deadly and easier to use than thrown knives. A must have for all assassin-types. A set holds 8 stars."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,418: Line 6,981:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| 3
| 15
+
| 3
| 3x1
+
| 1x1
| Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Snap - 18 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
+
| Snap - 1*(0.025*Throwing^2)
| RPG Round/DP
 
| 1
 
| Concussive
 
| 80
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25), Reduced Accurate Snap Range (9), Reload Costs 20 TUs
+
| 8
|-
+
| Cutting
| 9
+
| 0
| 15
+
| Damage+0.007*Throwing^2
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Maximum Range (10)
| RPG Round/HEAT
 
| 1
 
| Concussive
 
| 90
 
| None
 
| Ignores 35% of Target's Armor, Inflicts 0.5*Dmg to Stun
 
|-
 
| 9
 
| 16
 
| Baby Nuke
 
| 1
 
| Concussive
 
| 200
 
| None
 
| Ignites Target if Dmg > 10, Inflicts 1.0*Dmg to Stun, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,457: Line 7,001:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Recoilless_Rifle_(Piratez) | Recoilless Rifle]] }}
+
{{Ref Open | title = Sunblades }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Recoilless_Rifle_Bigob_Piratez.png|left|link=Recoilless_Rifle_(Piratez)|Recoilless Rifle]]
+
[[Image: SunBlades.png |left|Sunblades]]
The R-Rifle fires heavy armor piercing shells.<br />Snap Shot Accurate Range Cap (9)<br />Aimed Shot Accurate Range Cap (30)<br />V.Slow Reload (25)<br /><br />
+
"These elegant, paper-thin Plastasteel blades are made in the symbolic shape of the Sun. They cut through air and foes alike with equal ease. They're stronger and fly further than their scrap metal counterparts, but still can be impeded by thick armor due to their low weight."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,481: Line 7,025:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| 4
| 20
+
| 4
| 3x1
+
| 1x1
| Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 20 TUs, 10 Energy<br />Throw - 30 TUs, 8 Energy
| Aimed - 1*Firing<br />Snap - 0.7*Firing
+
| Snap - 0.7*(0.025*Throwing^2)
| R-Rifle Shell
+
| None
| 1
+
| 4
| Piercing
+
| Cutting
| 125
+
| 0
| None
+
| Damage+0.01*Throwing^2
| Uses [50% to 150%] Damage Formula, Ignores 30% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| Maximum Range (12)
 
|}
 
|}
 
<br />
 
<br />
Line 8,501: Line 7,045:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Rocket_Launcher_(Piratez) | Rocket Launcher]] }}
+
{{Ref Open | title = Magic Cards }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS15.GIF|left|link=Rocket_Launcher_(Piratez)|Rocket Launcher]]
+
[[Image: Weapon Ranged Magic Cards Bigob Piratez.gif |left|Magic Cards]]
This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed.<br />Snap Shot Accurate Range Cap (9)<br />V.Slow Reload (25)<br /><br />
+
"A deck of 52 cards that a skilled magician can use to predict future or decapitate enemies. Each use improves morale of the wielder."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,525: Line 7,069:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| 3
| 20
+
| 3
| 3x2
+
| 1x1
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 20 TUs, 7 Energy, +7 Morale<br />Snap - 18 TUs, 7 Energy, +7 Morale<br />Auto - 36 TUs, 14 Energy, +14 Morale<br />Throw - 30 TUs, 6 Energy
| Aimed - 1*Firing<br />Snap - 0.55*Firing
+
| Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)<br />Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)<br />Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
| Explosive-DP Rocket
 
| 1
 
| Concussive
 
| 120
 
 
| None
 
| None
| Ignores 20% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| 52
|-
+
| Cutting
| 12
+
| 0
| 20
+
| Damage+0.007*Throwing^2+0.5*PsiSkill
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Maximum Range (11)
| Incendiary Rocket
 
| 1
 
| Incendiary
 
| 100
 
| None
 
| AoE Radius (9), Inflicts 50.0*Dmg to Morale
 
|-
 
| 12
 
| 20
 
| Plasma Rocket
 
| 1
 
| Concussive
 
| 160
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,564: Line 7,089:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Small_Launcher_(Piratez) | Small Launcher]] }}
+
{{Ref Open | title = Javelins }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS37.GIF|left|link=Small_Launcher_(Piratez)|Small Launcher]]
+
[[Image: Javelins.gif |left|Javelins]]
It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, ex. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Bombs that are even a greater mystery, as attempts to figure out how they work or even to retro-engineer them failed so far - certainly they don't use any gas.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"A thrown weapon with an acceptable range and solid damage. When used by a strong warrior, they can easily impale a typical enemy, but they tire out really quickly."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,588: Line 7,113:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| 9
| 13
+
| 9
| 2x2
+
| 3x1
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30 TUs, 30 Energy<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing
+
| Aimed - 1.5*(1*Throwing)
| Stun Bomb
 
| 1
 
| Stun
 
| 90
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, <br />Reduced Accurate Aimed Range (20)
+
| 4
 +
| Piercing
 +
| 25
 +
| Damage+0.3*Throwing+0.35*Strength
 +
| Maximum Range (16)
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Spore_Launcher_(Piratez) | Spore Launcher]] }}
+
{{Ref Open | title = Throwing Axes }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Ret_Plague_Gun_Piratez.png|left|link=Spore_Launcher_(Piratez)|Spore Launcher]]
+
[[Image: Weapon Ranged Throwing Axes Bigob Piratez.png |left|Throwing Axes]]
Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them.<br />Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Very strong and accurate thrown weapon with a limited range. Hurled with enough force, it might even cleave through some armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,632: Line 7,157:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| 8
| 16
+
| 8
| 3x2
+
| 2x2
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 25 TUs, 25 Energy<br />Throw - 30 TUs, 16 Energy
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
+
| Aimed - 1.5*(1*Throwing)
| Death Spores
+
| None
 
| 3
 
| 3
| Choking
+
| Cutting
| 40
+
| 30
| None
+
| Damage+0.2*Throwing+0.4*Strength
| Inflicts 5-10 Damage * Target's Resistance, Inflicts 1.0*Dmg to Health, 0.0*Dmg to Stun, 6.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| Maximum Range (14)
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Spore Launcher" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Ring-Dang-Doo }}
= Launchers (Guided) =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Blaster_Launcher_(Piratez) | Blaster Launcher]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS35.GIF|left|link=Blaster_Launcher_(Piratez)|Blaster Launcher]]
+
[[Image: Golden_Disc.gif |left|Ring-Dang-Doo]]
Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon.<br />The missile burns up its mass for fuel as it flies, thus shedding 3 Power for each tile it flies. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 50% of hit's power)<br />Slow Reload (20)<br /><br />
+
"This Dazzling Disc is a weird weapon that returns to the wielder after each throw. The dazing display of light is a visual effect of force that stuns the target. The disc ignores a fair amount of armor and has a max. range of 24."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,679: Line 7,201:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 16
+
| 5
| 22
+
| 5
| 3x2
+
| 2x2
| Aimed - 85% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30 TUs, 20 Energy<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.2*Firing
+
| Aimed - 1*(1*Throwing)
| Blaster Bomb
 
| 1
 
| Concussive
 
| 200
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.5*Dmg to Armor, <br />Reload Costs 20 TUs
+
| Unlimited
 +
| Daze
 +
| 10
 +
| Damage+0.6*Throwing
 +
| Maximum Range (25), Inflicts 0.1*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Blaster Launcher" has been completed.Only usable once research project "Blaster Launcher" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Disc o'Death }}
= Magic =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Rod_of_Hellfire_(Piratez) | Rod of Hellfire]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Rod_of_Hellfire_(Piratez)|Rod of Hellfire]]
+
[[Image: DiscofDeath.gif |left|Disc o'Death]]
This wand hosts a soul of a fiery imp. With enough will, it can be bent to do sorceress' bidding - that is, if the will is to set everything on fire and send hellish visions to her enemies. Requires VooDoo training. Drains Morale. Requires Summoning Circle.<br />Skill: VOODOO<br />POWER Bonus: VOODOO MASTERY*0.04<br />200% Range Acc Penalties<br />Special: Stun +200%<br /><br />
+
"A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. However, its maximum range is limited."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,726: Line 7,245:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 12
| 4
+
| 12
| 2x1
+
| 2x2
| Snap - 27 TUs, 15 Energy, 15 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 25 TUs<br />Snap - 25 TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 3*(1*PsiSkill)
+
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
 
| None
 
| None
 
| Unlimited
 
| Unlimited
| Incendiary
+
| Cutting
| 0
+
| 100
| Damage+0.04*Psi
+
| None
| Inflicts 3.0*Dmg to Stun, 30.0*Dmg to Morale
+
| Maximum Range (11)
 
|}
 
|}
 
<br />
 
<br />
Line 8,746: Line 7,265:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Scroll_of_Inconsensuality_(Piratez) | Scroll of Inconsensuality]] }}
+
{{Ref Open | title = Throwing Hammer }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Scroll_of_Inconsensuality_(Piratez)|Scroll of Inconsensuality]]
+
[[Image: Small Hammer.png |left|Throwing Hammer]]
An arcane scroll, filled with unpspeakably lewd runes and giving out a warm, tingling aura. When the caster reads it (V.Training required), a powerful area-effect spell is discharged. It causes Stun damage, destroys armor and raises Morale. Only resistance to Special damage helps, so the caster should plan her outfit accordingly, as the blast is centered on her. Each casting costs 36 Energy & Morale.<br />Blast's Accuracy is equal to its Power, and the radius of effect is Power/10. Power drops by 5 each tile.<br />Replicating the scroll requires Library and Summoning Circle.<br />POWER Bonus: V.MASTERY*0.06 + BRAVERY<br /><br />
+
"A brutal thrown weapon, designed to break armor. Requires both hands to throw, for a proper overhead swing. Single-use."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,770: Line 7,289:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 6
| 4
+
| 6
| 1x1
+
| 2x1
| Aimed - 66% base TUs, 36 Energy, 36 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 35 TUs, 30 Energy<br />Throw - 30 TUs, 12 Energy
| Aimed - 1*(0.06*Psi+1*Bravery)
+
| Aimed - 1.25*(1*Throwing)
 
| None
 
| None
| 6
+
| 1
| Stun
+
| Concussive
| 0
+
| 30
| Damage+0.06*Psi+1*Bravery
+
| Damage+0.1*Throwing+0.7*Strength
| Uses [50% to 150%] Damage Formula, Uses Special Resistance, Ignores 100% of Target's Armor, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, -10.0*Dmg to Morale, 0.1*Dmg to Armor, 0.0*Dmg to Items, 0.0*Dmg to Terrain, <br />Maximum Range (1)
+
| Maximum Range (16), Inflicts 1*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 8,790: Line 7,309:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Tome_of_Lightning_(Piratez) | Tome of Lightning]] }}
+
{{Ref Open | title = Electric Net }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Tome_of_Lightning_(Piratez)|Tome of Lightning]]
+
[[Image: Electric_Net.gif |left|Electric Net]]
This tome harnesses the power of lightning to do your bidding. The attack, not overtly accurate to begin with, starts to quickly lose focus over long distance. It also loses 1 point of power per every tile after 3rd. Inflicts a great deal of secondary Stun damage. Rqrs. VooDoo training to use, Library & Summ. Circle to manufacture.<br />Skill: VOODOO; POWER Bonus: VOODOO MASTERY*0.01<br />Ignores 80% armor<br /><br />
+
"This weapon delivers huge Stun damage, and also drains enemy Energy and TUs. It is, however, rather tricky to use. Ignores Shock Immunity. Maximum range = 12."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,814: Line 7,333:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| 8
| 6
+
| 8
 
| 2x2
 
| 2x2
| Snap - 30% base TUs, 10 Energy, 10 Morale<br />Auto - 55% base TUs, 30 Energy, 30 Morale<br />Throw - 25% base TUs, 12 Energy
+
| Aimed - 72% Base TUs, 20 Energy<br />Throw - 30 TUs, 16 Energy
| Snap - 2.5*(1*PsiSkill)<br />Auto - 2.5*(1*PsiSkill)
+
| Aimed - 0.4*(0.025*Throwing^2)
 
| None
 
| None
 
| Unlimited
 
| Unlimited
| Plasma
+
| Electric
| 0
+
| 110
| Damage+0.01*Psi
+
| None
| +8 Projectiles, Uses Gaussian Damage Formula, Ignores 80% of Target's Armor, Inflicts 3.0*Dmg to Stun, <br />On Auto: Confers 6 Attacks
+
| Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
 
|}
 
|}
 
<br />
 
<br />
Line 8,834: Line 7,353:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Wand_of_Airlesness_(Piratez) | Wand of Airlesness]] }}
+
{{Ref Open | title = Blowpipe }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Wand_of_Airlesness_(Piratez)|Wand of Airlesness]]
+
[[Image: Weapon Ranged Blowpipe Piratez.png |left|Blowpipe]]
This wand crates a vaccuum around victim's head, choking them. It is quite slow for a wand, but none the less very handy in capturing live hostages. Just be careful, overzealous use can kill the victim. The wand holds 7 charges, and each use costs 10 Energy and 10 Morale. It always hits unless from beyond maximum accurate range (which is 11 tiles).<br />POWER Bonus: V.POWER*0.3 + V.SKILL*0.1<br /><br />
+
"A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 50% of armor and cause quad Shock damage. Does not cause Fatal Wounds. The more endurance a Gal has, the stronger this pipe becomes in her hands."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,858: Line 7,377:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 3
| 4
+
| 5
| 2x1
+
| 1x1
| Snap - 35 TUs, 10 Energy, 10 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 30 TUs, 12 Energy<br />Throw - 30 TUs, 6 Energy
| Snap - 1*(100)
+
| Aimed - 1.5*(0.025*Throwing^2)
 +
| Blowpipe Poison Darts
 +
| 3
 +
| Bio
 +
| 5
 
| None
 
| None
| 7
+
| Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs, <br />Maximum Range (18)
| Stun
 
| 0
 
| Damage+0.3*PsiStrength+0.1*PsiSkill
 
| Uses [50% to 150%] Damage Formula, Uses Choking Resistance, Ignores 100% of Target's Armor, Inflicts 0.25*Dmg to Health, 1.0*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,878: Line 7,397:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Wand_of_Firebolts_(Piratez) | Wand of Firebolts]] }}
+
{{Ref Open | title = Pipes of Doom }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Wand_of_Firebolts_(Piratez)|Wand of Firebolts]]
+
[[Image: Weapon Ranged Doom Pipes 2 Piratez.png |left|Pipes of Doom]]
This wand shoots exploding firebolts. The fire doesn't have any magical properties, but it can be set very precisely and has a good range (100% accuracy up to 15 tiles). The blast radius depends on Power (1 per 20 Power). The wand holds 8 charges, and each use costs 10 Energy and 5 Morale.<br />POWER Bonus = V.POWER + V.SKILL/2<br /><br />
+
"This strange weaponized musical instrument can spit out Celatid venom in a fashion much like what a live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,902: Line 7,421:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 10
| 4
+
| 13
| 2x1
+
| 2x2
| Snap - 25 TUs, 10 Energy, 10 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Snap - 40% base TUs, 10 Energy<br />Throw - 30 TUs, 20 Energy
| Snap - 1*(100)
+
| Snap - 1.05*(0.5*Throwing+0.5*Bravery)
 +
| Celatid Essence
 +
| 8
 +
| Chem
 +
| 80
 
| None
 
| None
| 8
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
| Incendiary
 
| 0
 
| Damage+1*PsiStrength+0.5*PsiSkill
 
| Inflicts 35.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,922: Line 7,441:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Wand_of_Peace_(Piratez) | Wand of Peace]] }}
+
{{Ref Open | title = X-Bow }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Wand_of_Peace_(Piratez)|Wand of Peace]]
+
[[Image: Weapon Ranged Crossbow Bigob Piratez.gif |left|X-Bow]]
This wand deals Stunning attacks to enemies, ignoring 90% of their armor. Its is based on the abilities of the user, so the charges are unlimited. Each use costs 25 Energy and 5 Morale. The accurate range is 12 tiles.<br />POWER Bonus: VooDoo POWER^2*0.01<br /><br />
+
"Well it's a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Going fast is, as always, the key."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,946: Line 7,465:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 10
| 4
+
| 15
| 2x1
+
| 3x1
| Snap - 30 TUs, 25 Energy, 25 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 85% Base TUs, 20 Energy<br />Snap - 70% Base TUs, 20 Energy<br />Throw - 30 TUs, 20 Energy
| Snap - 1*(100)
+
| Aimed - 1.25<br />Snap - 0.75
 +
| X-Bow Bolts
 +
| 10
 +
| Piercing
 +
| 34
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Special
 
| 0
 
| Damage+0.01*PsiStrength^2
 
| Uses [50% to 150%] Damage Formula, Ignores 90% of Target's Armor, Inflicts 0*Dmg to Health, 1.0*Dmg to Stun, 0*Dmg to Terrain
 
 
|}
 
|}
 
<br />
 
<br />
Line 8,966: Line 7,485:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Wand_of_Rending_(Piratez) | Wand of Rending]] }}
+
{{Ref Open | title = Coral X-Bow }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Wand_of_Rending_(Piratez)|Wand of Rending]]
+
[[Image: Crossbow_Coral.png |left|Coral X-Bow]]
This wand rends the flesh of its victims. It ignores 90% of armor and causes a lot of Morale damage. The wand holds 9 charges, and each use costs 20 Energy and 25 Morale. The accurate range is 11 tiles. The damage is low but each successful attack will cause a lot of Fatal Wounds.<br />POWER Bonus: V.POWER*0.25 + V.SKILL*0.1<br /><br />
+
"This crossbow, used by the denizens of the depths, made from cunningly cultivated coral, lacks complex mechanisms, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 8,990: Line 7,509:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 14
| 4
+
| 20
| 2x1
+
| 2x2
| Snap - 25 TUs, 25 Energy, 25 Morale<br />Throw - 25% base TUs, 8 Energy
+
| Snap - 66% Base TUs, 30 Energy<br />Throw - 30 TUs, 20 Energy
| Snap - 1*(100)
+
| Snap - 1.00
 +
| Coral X-Bow Bolts
 +
| 12
 +
| Piercing
 +
| 38
 
| None
 
| None
| 9
+
| Inflicts 0.5*Dmg to Daze
| Cutting
 
| 0
 
| Damage+0.25*PsiStrength+0.1*PsiSkill
 
| Uses Gaussian Damage Formula, Ignores 90% of Target's Armor, Inflicts 1.0*Dmg to Stun, 10.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,010: Line 7,529:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Flintlock Pistol }}
= Pistols =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Assault_Pistol_(Piratez) | Assault Pistol]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS03.GIF|left|link=Assault_Pistol_(Piratez)|Assault Pistol]]
+
[[Image: Flintlock Pistol.gif |left|Flintlock Pistol]]
[BUY] Might not look like much, but has a capacity of 15 bullets and can fire them really fast, while still packing almost as much of a punch as a long arm.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"<br /><br />Flintlock Gas-Balls - "This nasty flintlock ammo releases a cloud of poisonous gas upon impact, resulting in 12-24 HP loss for unprotected targets (standard 400% Choking resistance), as well as up to half as much Stun damage. The foul gas also drains Energy and Morale.{NEWLINE}Gas Balls are too fragile to be fired from long-barreled muskets."<br /><br /> Flintlock WP-Balls - "WP means White Phosphorous. It is a chemical that burns in a high temperature, even if submerged in water. This special type of incendiary ammunition deals considerable upfront damage, while also ignoring enemy armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,037: Line 7,553:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="5" | 6
| 6
+
| rowspan="5" | 8
| 2x1
+
| rowspan="5" | 2x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="4" | Aimed - 48% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.8*Firing<br />Snap - 0.55*Firing
+
| rowspan="4" | Aimed - 0.88<br />Snap - 0.66
| Assault Pistol Clip
+
| Flintlock Balls
| 15
+
| 3
 
| Piercing
 
| Piercing
| 25
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 9 TUs, 4 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 9,057: Line 7,603:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Blackmarch_Pistol_(Piratez) | Blackmarch Pistol]] }}
+
{{Ref Open | title = Clockwork Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Blackmarch_Pistol_(Piratez)|Blackmarch Pistol]]
+
[[Image: Weapon Ranged Clockwork Gun Bigob Piratez.png |left|Clockwork Gun]]
[BUY] Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss.<br />Increased Accurate Autofire Range (14)<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,081: Line 7,627:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="4" | 9
 +
| rowspan="4" | 11
 +
| rowspan="4" | 2x1
 +
| rowspan="4" | Auto - 28% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="4" | Auto - 0.50
 +
| Flintlock Balls
 
| 3
 
| 3
| 5
 
| 2x1
 
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.7*Firing<br />Snap - 0.6*Firing<br />Auto - 0.5*Firing
 
| Blackmarch Pistol Clip
 
| 18
 
 
| Piercing
 
| Piercing
| 22
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock Gas-Balls
 +
| 3
 +
| Choking
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (20), Increased Accurate Auto Range (14)
+
| Inflicts 25*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 9,101: Line 7,668:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Clockwork_Gun_(Piratez) | Clockwork Gun]] }}
+
{{Ref Open | title = Musket }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Clockwork_ Gun_Bigob_Piratez.png|left|link=Clockwork_Gun_(Piratez)|Clockwork Gun]]
+
[[Image: Musket.png |left|Musket]]
Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else.<br />Increased Accurate Range (20)<br />Special: Stun x1.5, Enemy Armor +40%<br />Slow Reload (20)<br /><br />
+
"A smoothbore long arm. Heavier than a Flintlock Pistol but has better range. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,125: Line 7,692:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| rowspan="4" | 12
| 9
+
| rowspan="4" | 14
| 2x1
+
| rowspan="4" | 3x1
| Auto - 26% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.6*Firing
+
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
 
| Flintlock Balls
 
| Flintlock Balls
 
| 3
 
| 3
 
| Piercing
 
| Piercing
| 40
+
| 42
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Increased Accurate Auto Range (20), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| 7
+
| Flintlock SC-Balls
| 9
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Flintlock Gas-Balls
 
 
| 3
 
| 3
| Choking
+
| Concussive
| 30
+
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 
| None
 
| None
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
+
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 16 TUs, 6 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 9,155: Line 7,735:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Confederate_Eagle_(Piratez) | Confederate Eagle]] }}
+
{{Ref Open | title = Bayoneted Musket }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Heavy_Pistol_Bigob_Piratez.gif|left|link=Confederate_Eagle_(Piratez)|Confederate Eagle]]
+
[[Image: Musket_Bayonet.png |left|Bayoneted Musket]]
Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And has a king, as opposed to a board of wealthiest slave owners.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Putting a solid bayonet on a Musket drastically improves performance of the weapon."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,179: Line 7,759:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="4" | 15
| 11
+
| rowspan="4" | 17
| 2x1
+
| rowspan="4" | 3x1
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="3" | Aimed - 0.80<br />Snap - 0.45
| Eagle Clip
+
| Flintlock Balls
| 7
+
| 3
 
| Piercing
 
| Piercing
| 37
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| 8
+
| Hit - 14 TUs, 10 Energy
| 11
+
| Hit - 1.1*(50+0.5*Melee)
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Bayonet
| Eagle Clip/MAG
+
| -
| 5
+
| Cutting
| Piercing
+
| 30
| 50
+
| Damage+0.4*Strength+0.1*Melee
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,209: Line 7,802:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Dart_Pistol_(Piratez) | Dart Pistol]] }}
+
{{Ref Open | title = Harquebus }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Dart_Pistol_Bigob_Piratez.gif|left|link=Dart_Pistol_(Piratez)|Dart Pistol]]
+
[[Image: Harquebus.png |left|Harquebus]]
[BUTY] There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranqulizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor.<br />SKIL: FIRING *0.5 + BRAVERY *0.5<br />200% Range Acc Penalties<br /><br />
+
"This primitive gun might not be the best at shooting things, but it has an impressive melee option."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,233: Line 7,826:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="5" | 18
| 7
+
| rowspan="5" | 20
| 2x1
+
| rowspan="5" | 3x1
| Snap - 20% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="4" | Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 0.6*(0.5*Firing+0.5*Bravery)
+
| rowspan="4" | Aimed - 0.75<br />Snap - 0.60
| Dart Tranquilizers
+
| Flintlock Balls
| 4
+
| 3
| Stun
+
| Piercing
| 60
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 
| None
 
| None
| Uses Gaussian Damage Formula
+
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 
|-
 
|-
| 5
+
| Flintlock Gas-Balls
| 7
+
| 3
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Choking
| STR_DART_PISTOL_CLIP_BASIC
+
| 30
| 4
 
| Chem
 
| 25
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 2.0*Dmg to Stun, 3.0*Dmg to Energy, 0.1*Dmg to Armor
+
| AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
|}
+
|-
<br />
+
| Flintlock WP-Balls
{|
+
| 3
|+ style="text-align:left;"| '''Notes:'''
+
| Brun
| Lorem ipsum
+
| 32
|}
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
{{Ref Open | title = [[Death_Blossom_SMG_(Piratez) | Death Blossom SMG]] }}
 
<div class="mw-collapsible">
 
[[Image: Weapon_Ranged_Death_Blossom_Bigob_Piratez.gif|left|link=Death_Blossom_SMG_(Piratez)|Death Blossom SMG]]
 
A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" colspan="2" | Weight
 
! scope="col" colspan="3" |
 
! scope="col" colspan="2" | Ammunition
 
! scope="col" colspan="2" | Damage
 
! scope="col" colspan="2" |
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
! scope="col" | Unloaded
 
! scope="col" | Loaded
 
! scope="col" | Size
 
! scope="col" style="width: 18%;" | Usage
 
! scope="col" | Accuracy Modifier
 
! scope="col" | Cartridges(s)
 
! scope="col" | Ammo Count
 
! scope="col" | Type
 
! scope="col" | Amount
 
! scope="col" | Damage Bonus(es)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
| 20
 
| 25
 
| 2x2
 
| Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
| Blossom Clip/API
 
| 40
 
| Piercing
 
| 42
 
 
| None
 
| None
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 25*Dmg to Morale
 
|-
 
|-
| 20
+
| Hit - 16 TUs, 12 Energy
| 25
+
| Hit - 1.15*(50+0.5*Melee)
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Bayonet
| Blossom Clip/HVAP
+
| -
 +
| Cutting
 
| 40
 
| 40
| Piercing
+
| Damage+0.6*Strength+0.15*Melee
| 60
 
| None
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
 
|-
 
| 20
 
| 25
 
| Blossom Clip/Chem
 
| 40
 
| Chem
 
| 23
 
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,326: Line 7,876:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[EuroSyndicate_Laspistol_(Piratez) | EuroSyndicate Laspistol]] }}
+
{{Ref Open | title = Air Musket }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_ESPistol_Bigob_Piratez.gif|left|link=EuroSyndicate_Laspistol_(Piratez)|EuroSyndicate Laspistol]]
+
[[Image: PS Musket.gif |left|Air Musket]]
One of the most powerful handguns in the world - if you can afford it.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"A much more accurate musket variant. It does not use gunpowder; instead, it launches projectiles with compressed air, utilizing a highly pressurized air tank. This tank will easily last throughout any engagement. This weapon works underwater. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 85%, 18 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,350: Line 7,900:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| rowspan="4" | 20
| 10
+
| rowspan="4" | 22
| 2x1
+
| rowspan="4" | 3x1
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.75*Firing
+
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
| EuroSyndicate LP-Clip
+
| Flintlock Balls
| 12
+
| 3
| Laser
+
| Piercing
| 45
+
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Flintlock SC-Balls
 +
| 3
 +
| Concussive
 +
| 38
 +
| None
 +
| AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
 +
|-
 +
| Flintlock WP-Balls
 +
| 3
 +
| Brun
 +
| 32
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|-
 +
| Hit - 18 TUs, 10 Energy
 +
| Hit - 0.85*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.65*Strength
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Purchased through the Black Market once research project "Contacts: EuroSyndicate" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Flintlock_Pistol_(Piratez) | Flintlock Pistol]] }}
+
{{Ref Open | title = O'Harty's Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Flintlock_Pistol_Bigob_Piratez.gif|left|link=Flintlock_Pistol_(Piratez)|Flintlock Pistol]]
+
[[Image: Weapon Ranged O'Harty's Gun Bigob Piratez.png |left|O'Harty's Gun]]
[BUY] The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor.<br />Special: Stun x1.5, Enemy Armor +40%<br />V.Slow Reload (25)<br />GunButt (Stun = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)<br /><br />
+
"It can, in theory, fire most medium-sized pistol munitions. Legend has it, the name comes from the inventor who imagined this could possibly be any good idea."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,394: Line 7,967:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="6" | 7
| 8
+
| rowspan="6" | 9
| 2x1
+
| rowspan="6" | 3x1
| Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="6" | Aimed - 43% base TUs<br />Snap - 25% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 0.5*Firing
+
| rowspan="6" | Aimed - 0.77*(0.5*Firing+0.5*Bravery)<br />Snap - 0.57*(0.5*Firing+0.5*Bravery)<br />Auto - 0.17*(0.5*Firing+0.5*Bravery)
| Flintlock Balls
+
| Small Revolver Drum
| 3
+
| 5
 +
| Piercing
 +
| 22
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Niner Clip
 +
| 9
 +
| Piercing
 +
| 23
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Six-Shooter Drum
 +
| 6
 
| Piercing
 
| Piercing
| 40
+
| 26
 
| None
 
| None
| Target's Armor is 40% More Effective, Inflicts 0.75*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
 +
| Silver Snake Drum
 
| 6
 
| 6
| 8
+
| Piercing
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| 20
| Flintlock Gas-Balls
+
| Damage+0.1*Firing+0.15*Bravery
| 3
+
| Inflicts 0.5*Dmg to Daze
| Choking
+
|-
 +
| Manstopper Clip
 +
| 7
 +
| Piercing
 
| 30
 
| 30
 
| None
 
| None
| AoE Radius (2), Inflicts 5-10 Damage * Target's Resistance, Inflicts 0.6*Dmg to Health, 0.3*Dmg to Stun, 1.5*Dmg to Energy, 1.0*Dmg to Morale
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
 +
| Snubby Drum
 
| 6
 
| 6
| 8
+
| Piercing
| -
+
| 32
| Hit - 9 TUs, 4 Energy
+
| None
| Hit - 0.7*(1.0*Melee)
+
| Inflicts 0.75*Dmg to Daze
| Gun Butt
 
| -
 
| Stun
 
| 10
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,436: Line 8,022:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Gauss_Pistol_(Piratez) | Gauss Pistol]] }}
+
{{Ref Open | title = Dart Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Gauss_Pistol_Bigob_Piratez.gif|left|link=Gauss_Pistol_(Piratez)|Gauss Pistol]]
+
[[Image: Weapon Ranged Dart Pistol Bigob Piratez.gif |left|Dart Pistol]]
A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranquilizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,460: Line 8,046:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 13
+
| rowspan="2" | 5
| 16
+
| rowspan="2" | 7
| 2x1
+
| rowspan="2" | 2x1
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Snap - 20% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing
+
| rowspan="2" | Snap - 0.65*(0.5*Firing+0.5*Bravery)
| Gauss Pistol Clip
+
| Sleep Dart Clip
| 7
+
| 4
| Piercing
+
| Bio
| 70
+
| 25
 +
| None
 +
| Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
 +
|-
 +
| Tranq Dart Clip
 +
| 4
 +
| Daze
 +
| 60
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 9,480: Line 8,073:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Handcannon_(Piratez) | Handcannon]] }}
+
{{Ref Open | title = Harpoon Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Slugga_Bigob_Piratez.gif|left|link=Handcannon_(Piratez)|Handcannon]]
+
[[Image: Weapon Ranged Harpoon Bigob Piratez.gif |left|Harpoon Gun]]
Such power for a single-handed weapon!<br />Aimed Shot Accurate Range Cap (20)<br />Slow Reload (20)<br /><br />
+
"Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,504: Line 8,097:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| rowspan="3" | 12
| 14
+
| rowspan="3" | 16
| 2x1
+
| rowspan="3" | 3x1
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 70% Base TUs<br />Snap - 38% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
+
| rowspan="3" | Aimed - 1.1<br />Snap - 0.70
| Handcannon Rounds
+
| Harpoon Bolts
| 4
+
| 3
 
| Piercing
 
| Piercing
| 44
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (18)
 
|-
 
|-
| 12
+
| Harpoon Stun Bolts
| 14
+
| 3
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Daze
| Handcannon HE Rounds
 
| 4
 
| Concussive
 
 
| 50
 
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
 
|-
 
|-
| 12
+
| Harpoon Tranquilizers
| 14
+
| 3
| Handcannon Arcane Rounds
+
| Daze
| 4
+
| 75
| Plasma
+
| None
| 28
+
|  
| Damage+0.4*PsiStrength
 
| Uses Gaussian Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,543: Line 8,131:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Heat_Ray_(Piratez) | Heat Ray]] }}
+
{{Ref Open | title = Harpoon Carbine }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Heat_Ray_(Piratez)|Heat Ray]]
+
[[Image: Weapon Ranged Harpoon Carbine Bigob Piratez.gif |left|Harpoon Carbine]]
Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance.<br />150% Range Acc Penalties<br /><br />
+
"A three-barreled version of Harpoon Gun, designed for higher intensity underwater combat. It also allows for faster reload."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,567: Line 8,155:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="3" | 15
| 7
+
| rowspan="3" | 19
| 2x1
+
| rowspan="3" | 3x1
| Snap - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 65% Base TUs<br />Snap - 30% Base TUs<br />Auto - 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.1*Firing
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.30<br />Auto - 0.40
| Heat Ray Cell
+
| Harpoon Bolts
| 10
+
| 3
| Incendiary
+
| Piercing
| 60
+
| 45
 +
| None
 +
| Inflicts 0.5*Dmg to Daze,<br />Maximum Range (16)
 +
|-
 +
| Harpoon Stun Bolts
 +
| 3
 +
| Daze
 +
| 50
 +
| None
 +
|
 +
|-
 +
| Harpoon Tranquilizers
 +
| 3
 +
| Daze
 +
| 75
 
| None
 
| None
| AoE Radius (1), Uses [50% to 150%] Damage Formula, Inflicts 15.0*Dmg to Morale, 0.25*Dmg to Items, 0.5*Dmg to Terrain
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 9,587: Line 8,189:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Heavy_Plasma_Pistol_(Piratez) | Heavy Plasma Pistol]] }}
+
{{Ref Open | title = Reticulan Electrogun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Plasma_Pistol_Lt_Bigob_Piratez.gif|left|link=Heavy_Plasma_Pistol_(Piratez)|Heavy Plasma Pistol]]
+
[[Image: Ret_Electrogun.png |left|Reticulan Electrogun]]
Probably the most powerful handgun in the universe. Yep.<br />Aimed Shot Accurate Range Cap (25)<br />Plasma Blast (2)<br /><br />
+
"A powerful stun weapon employed by the Reticulans. Loses power over long ranges. Ignores Shock Immunity."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,611: Line 8,213:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| 18
| 15
+
| 21
| 2x1
+
| 3x2
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 60% Base TUs<br />Snap- 40% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
+
| Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
| Heavy Plasma Pistol Clip
+
| Reticulan Electrogun Clip
| 9
+
| 5
| Concussive
+
| Laser
| 70
+
| 90
 
| None
 
| None
| AoE Radius (2), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 9,631: Line 8,233:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Holdout_Pistol_(Piratez) | Holdout Pistol]] }}
+
{{Ref Open | title = Tear Gas Can }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Holdout_Pistol_Bigob_Piratez.gif|left|link=Holdout_Pistol_(Piratez)|Holdout Pistol]]
+
[[Image: Equipment C Spray Piratez.png|left|Tear Gas Can]]
[BUY] Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots.<br />Aimed Shot Accurate Range Cap (18)<br />Fast Reload (10)<br /><br />
+
"Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 4."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,655: Line 8,257:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 25% Base TUs<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1.50
 +
| -
 
| 2
 
| 2
| 4
+
| Choking
| 1x1
 
| Aimed - 27% base TUs<br />Snap - 13% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.5*Firing
 
| Holdout Pistol Clip
 
| 10
 
| Piercing
 
 
| 20
 
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (18), Reload Costs 10 TUs
+
| Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,<br />Maximum Range (4)
 
|}
 
|}
 
<br />
 
<br />
Line 9,675: Line 8,277:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Kruger_(Piratez) | Kruger]] }}
+
{{Ref Open | title = Zapper }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Kruger_Bigob_Piratez.gif|left|link=Kruger_(Piratez)|Kruger]]
+
[[Image: Weapon Ranged Zap Gun Piratez.gif|left|Zapper]]
This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome.<br />Snap Shot Accurate Range Cap (9)<br /><br />
+
"This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,699: Line 8,301:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| 5
| 10
+
| 5
 
| 2x1
 
| 2x1
| Snap - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Snap - 30% Base TUs<br />Throw - 30 TUs, 10 Energy
| Snap - 0.85*Firing
+
| Aimed - 1.20
| Kruger Plasma Canister
+
| -
| 8
+
| Unlimited
| Plasma
+
| Electric
| 65
+
| 50
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (9)
+
| Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,<br />Maximum Range (9)
 
|}
 
|}
 
<br />
 
<br />
Line 9,719: Line 8,321:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Laspistol_(Piratez) | Laspistol]] }}
+
{{Ref Open | title = Laserfist }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Laspistol_Bigob_Piratez.gif|left|link=Laspistol_(Piratez)|Laspistol]]
+
[[Image: LaserArm.gif|left|Laserfist]]
What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"Our first shot at self-charging weaponry. The Laserfist needs no clips and is very accurate at short ranges thanks to its laser pointer, however it is rather useless at long ranges. It can also be used as a pretty effective stun weapon: Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 80%, 8 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,743: Line 8,345:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| 6
| 7
+
| 6
 
| 2x1
 
| 2x1
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Auto - 72% Base TUs, 20 Energy<br />Snap - 22% Base TUs, 20 Energy<br />Melee - 8 TUs, 4 Energy<br />Throw - 30 TUs, 12 Energy
| Aimed - 0.95*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Auto - 1*(0.5*Firing+0.5*Reactions)<br />Snap - 1.1*(0.5*Firing+0.5*Reactions)<br />Melee - 0.8*(1*Melee)
| Laspistol Clip
+
| -
| 9
+
| Unlimited
| Laser
+
| Shot - Laser<br />Melee - Daze
| 30
+
| Shot - 20<br />Melee - 0
| None
+
| Melee - Damage+0.6*Strenght+0.2*Melee
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Melee - Inflicts 0.2*Dmg to Health (9)
|-
+
|}
| 5
+
<br />
| 7
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Laspistol Clip/Adv
 
| 24
 
| Laser
 
| 34
 
| None
 
| Ignores 33.4% of Target's Armor
 
|}
 
<br />
 
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
Line 9,773: Line 8,365:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Magnum_(Piratez) | Magnum]] }}
+
{{Ref Open | title = Laserball }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Magnum_Bigob_Piratez.gif|left|link=Magnum_(Piratez)|Magnum]]
+
[[Image: Blasterball.png|left|Laserball]]
This gun be deadly.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"A shoulder-mounted intelligent weapon. Anyone who is being mean to you will get a laser beam, or a dozen. You don't even need to know how to shoot, just squint your eyes and press the button. This won't help honing your skills much, but do you even need them now?"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,797: Line 8,389:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| 15
| 10
+
| 15
| 2x1
+
| 2x2
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 32% Base TUs<br />Snap - 8% Base TUs<br />Auto - 24% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.8*Firing
+
| Aimed - 1.2*(0.5*Reactions+50)<br />Snap - 0.9*(0.5*Reactions+50)<br />Auto - 0.8*(0.5*Reactions+50)
| Magnum Drum
+
| -
| 5
+
| Unlimited
| Piercing
+
| Laser
| 38
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (25)
+
|  
|-
 
| 8
 
| 10
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Magnum Drum/Chem
 
| 5
 
| Chem
 
| 44
 
| None
 
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,827: Line 8,409:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Manstopper_(Piratez) | Manstopper]] }}
+
{{Ref Open | title = Fire Extinguisher }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Colt45_Bigob_Piratez.gif|left|link=Manstopper_(Piratez)|Manstopper]]
+
[[Image: Fire Extinguisher.png|left|Fire Extinguisher]]
High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Used to put out people who are on fire. Be careful, it's not harmless and causes up to 32 Stun & TUs damage (assuming standard 400% smoke vulnerability). It can also be used to whack opponents senseless (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 65%, 16 TUs, high secondary lethal damage) Limited Range (6)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,851: Line 8,433:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| 9
| 7
+
| 9
| 2x1
+
| 2x2
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 64% Base TUs<br />Melee - 16 TUs, 6 Energy<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing
+
| Aimed - 1.00<br />Melee - 0.65*(0.5*Melee+50)
| Manstopper Clip
+
| -
| 7
+
| 3
| Piercing
+
| Shot - Choking<br />Melee - Daze
| 30
+
| Shot - 40<br />Melee - 20
| None
+
| Melee - Damage+0.6*Strenght
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs <br />Melee - Inflicts 0.5*Dmg to Health<br />Maximum Range (6)
|-
 
| 5
 
| 7
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Manstopper Clip/EPulse
 
| 7
 
| Laser
 
| 36
 
| None
 
| Inflicts 2.0*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 9,881: Line 8,453:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Master_Plasma_Pistol_(Piratez) | Master Plasma Pistol]] }}
+
{{Ref Open | title = Fusion Torch }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Master_Plasma_Pistol_(Piratez)|Master Plasma Pistol]]
+
[[Image: Weapon Ranged Fusion Torch Piratez.gif|left|Fusion Torch]]
An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get.<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"This is an expensive, nuclear-powered tool used to cut and weld thick plastasteel plates in shipwrighting and other construction. While your hands are not very likely to become master welders, cutting a man-sized hole in just about anything (including man-sized targets) is easier done than said."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,905: Line 8,477:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| 15
| 7
+
| 20
| 2x1
+
| 3x2
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Auto - 96% Base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.05*Firing<br />Snap - 0.85*Firing<br />Auto - 0.65*Firing
+
| Auto - 2.00
| Master Plasma Pistol Clip
+
| Fusion Torch Cell
| 18
+
| 6
| Plasma
+
| Shot - Plasma
| 72
+
| Shot - 185
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale<br />Maximum Range (9)
 
|}
 
|}
 
<br />
 
<br />
Line 9,925: Line 8,497:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Mini-Cougar_SMG_(Piratez) | Mini-Cougar SMG]] }}
+
</div>
 +
 
 +
= Pistols =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Holdout Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_HVPDW_Bigob_Piratez.png|left|link=Mini-Cougar_SMG_(Piratez)|Mini-Cougar SMG]]
+
[[Image: Weapon Ranged Holdout Pistol Bigob Piratez.gif |left|Holdout Pistol]]
The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 9,949: Line 8,525:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="2" | 2
| 8
+
| rowspan="2" | 4
| 2x1
+
| rowspan="2" | 1x1
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 26% base TUs<br />Snap - 13% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing<br />Auto - 0.7*Firing
+
| rowspan="2" | Aimed - 0.65<br />Snap - 0.56
| M-Cougar Clip/HVAP
+
| Holdout Pistol Clip
| 40
+
| 10
| Piercing
+
| Piercing
| 43
+
| 20
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks, Reduced Accurate Aimed Range (25)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 5
+
| Holdout Pistol Clip/Sly
| 8
+
| 10
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| M-Cougar Clip/ETAP
 
| 40
 
 
| Piercing
 
| Piercing
| 35
+
| 20
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 9,979: Line 8,552:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[NERF_Laspistol_(Piratez) | NERF Laspistol]] }}
+
{{Ref Open | title = Black Adder }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=NERF_Laspistol_(Piratez)|NERF Laspistol]]
+
[[Image: Weapon Ranged Black Adder Bigob Piratez.gif |left|Black Adder]]
A simple laser weapon for those who have the cash to buy it.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"The fastest pistol of them all. Also, the most handy one in melee combat. Uses same clips as the Holdout Pistol."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,003: Line 8,576:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="2" | 3
| 9
+
| rowspan="2" | 5
| 2x1
+
| rowspan="2" | 1x1
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 12% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.72<br />Snap - 0.60
| NERF Laspistol Clip
+
| Holdout Pistol Clip
| 8
+
| 10
| Laser
+
| Piercing
| 30
+
| 20
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Holdout Pistol Clip/Sly
 +
| 10
 +
| Piercing
 +
| 20
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,023: Line 8,603:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Officer's_Pistol_(Piratez) | Officer's Pistol]] }}
+
{{Ref Open | title = Small Revolver }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Luger_Bigob_Piratez.png|left|link=Officer's_Pistol_(Piratez)|Officer's Pistol]]
+
[[Image: Weapon Ranged Small Revolver Bigob Piratez.gif |left|Small Revolver]]
[PRM] Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Good shooters inflict more damage with this weapon.<br />POWER Bonus: FIRING*0.25<br />Aimed Shot Accurate Range Cap (22)<br /><br />
+
"Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,047: Line 8,627:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="2" | 2
| 8
+
| rowspan="2" | 4
| 2x1
+
| rowspan="2" | 1x1
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 27% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 1*Firing<br />Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 0.7*Firing<br />Snap - 0.66*Firing
| Officer's Pistol Clip
+
| Small Revolver Drum
| 12
+
| 5
 +
| Piercing
 +
| 22
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Small Revolver Drum/Sly
 +
| 5
 
| Piercing
 
| Piercing
| 14
+
| 22
| Damage+0.25*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (22)
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,067: Line 8,654:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Plasma_Pistol_(Piratez) | Plasma Pistol]] }}
+
{{Ref Open | title = Rusty Niner }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS32.GIF|left|link=Plasma_Pistol_(Piratez)|Plasma Pistol]]
+
[[Image: Weapon Ranged Old Pistol Bigob Piratez.png |left|Rusty Niner]]
The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy.<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,091: Line 8,678:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="3" | 4
| 6
+
| rowspan="3" | 6
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.9*Firing<br />Snap - 0.75*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 0.75<br />Snap - 0.65
| Plasma Pistol Clip
+
| Niner Clip
| 26
+
| 9
| Plasma
+
| Piercing
| 52
+
| 23
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Niner Clip/Sly
 +
| 9
 +
| Piercing
 +
| 23
 +
| None
 +
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| Niner Clip/EPulse
 +
| 9
 +
| Electric
 +
| 20
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Rusty_Niner_(Piratez) | Rusty Niner]] }}
+
{{Ref Open | title = Shiny Niner }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Old_Pistol_Bigob_Piratez.png|left|link=Rusty_Niner_(Piratez)|Rusty Niner]]
+
[[Image: Weapon Ranged Shiny Niner Bigob Piratez.png |left|Shiny Niner]]
[BUY] This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Cleaned up and returned to its former glory. Increased accuracy, especially at longer ranges."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,135: Line 8,736:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="3" | 4
| 6
+
| rowspan="3" | 6
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing
+
| rowspan="3" | Aimed - 0.82<br />Snap - 0.70
 
| Niner Clip
 
| Niner Clip
 
| 9
 
| 9
Line 10,145: Line 8,746:
 
| 23
 
| 23
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 4
+
| Niner Clip/Sly
| 6
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Niner Clip/EPulse
 
 
| 9
 
| 9
| Laser
+
| Piercing
 
| 23
 
| 23
 
| None
 
| None
| +3 Projectiles, Inflicts 2.0*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| Niner Clip/EPulse
 +
| 9
 +
| Electric
 +
| 20
 +
| None
 +
| +3 Projectiles, Inflicts 2.0*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,165: Line 8,770:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Sawed-Off_(Piratez) | Sawed-Off]] }}
+
{{Ref Open | title = Ol' Revolver }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Sawed_Off_Bigob_Piratez.gif|left|link=Sawed-Off_(Piratez)|Sawed-Off]]
+
[[Image: Weapon Ranged Revolver Bigob Piratez.gif |left|Ol' Revolver]]
Want a faceful of buckshot? Naw? Then sure you know someone who wants one.<br />Accurate Range Cap (4)<br />500% Range Acc Penalties<br />Fast Reload (10)<br /><br />
+
"My very first pistol was a cap and ball Colt Shoot as fast as lightnin' but she loads a mite slow Loads a mite slow, soon found out It can get you into trouble but it can't get you out. - Traditional"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,189: Line 8,794:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="2" | 6
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="2" | Aimed - 0.75<br />Snap - 0.60
 +
| Six-Shooter Drum
 +
| 6
 +
| Piercing
 +
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Six-Shooter Drum/Sly
 
| 6
 
| 6
| 8
 
| 2x1
 
| Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 12 Energy
 
| Snap - 1.3*Firing<br />Auto - 1.15*Firing
 
| .8g Buckshot
 
| 2
 
 
| Piercing
 
| Piercing
| 20
+
| 26
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Snap Range (4), Reduced Accurate Auto Range (4), Reload Costs 10 TUs
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,209: Line 8,821:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Scorchy_(Piratez) | Scorchy]] }}
+
{{Ref Open | title = Six-Shooter }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Assault_Las_Bigob_Piratez.gif|left|link=Scorchy_(Piratez)|Scorchy]]
+
[[Image: Revolver.gif |left|Six-Shooter]]
The smallest of nuclear-powered lasers, will never run out of ammo. Talk about convenience.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,233: Line 8,845:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| rowspan="2" | 5
| 12
+
| rowspan="2" | 7
| 2x1
+
| rowspan="2" | 2x1
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.65
 +
| Six-Shooter Drum
 +
| 6
 +
| Piercing
 +
| 26
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Laser
+
|-
| 36
+
| Six-Shooter Drum/Sly
 +
| 6
 +
| Piercing
 +
| 26
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,253: Line 8,872:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Self-Charging_Laspistol_(Piratez) | Self-Charging Laspistol]] }}
+
{{Ref Open | title = Police Revolver }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Laspistol_Lt_Bigob_Piratez.gif|left|link=Self-Charging_Laspistol_(Piratez)|Self-Charging Laspistol]]
+
[[Image: Weapon Ranged Police Revolver Bigob Piratez.png |left|Police Revolver]]
While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to hideout's power grid to recharge. Seriously.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"A well-made revolver optimized for quick firing, but with a limited long-range capacity."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,277: Line 8,896:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="2" | 6
 +
| rowspan="2" | 8
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 28% base TUs<br />Snap - 17% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 0.78<br />Snap - 0.72
 +
| Six-Shooter Drum
 
| 6
 
| 6
 +
| Piercing
 +
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Six-Shooter Drum/Sly
 
| 6
 
| 6
| 2x1
+
| Piercing
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| 26
| Aimed - 0.9*Firing<br />Snap - 0.7*Firing
 
| None
 
| Unlimited
 
| Laser
 
| 22
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,297: Line 8,923:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Shotgun_Fist_(Piratez) | Shotgun Fist]] }}
+
{{Ref Open | title = Silver Snake }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Shotgun_Fist_(Piratez)|Shotgun Fist]]
+
[[Image: Peacemaker_Silver.gif |left|Silver Snake]]
A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 2 points of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps.<br />Accurate Range Cap (2)<br />1000% Range Acc Penalties<br />XXX-Slow Reload (40)<br />Melee (Stun = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)<br /><br />
+
"A finely crafted revolver, which only an intrepid gunslinger can use to its full capacity."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,321: Line 8,947:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| 7
| 8
+
| 9
 
| 2x1
 
| 2x1
| Auto - 25% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 32% base TUs<br />Snap - 19% base TUs<br />Throw - 30 TUs, 14 Energy
| Auto - 0.75*Firing
+
| Aimed - 0.90<br />Snap - 0.60
| Ol' Shotgun Shells
+
| Silver Snake Drum
| 4
+
| 6
 
| Piercing
 
| Piercing
| 15
+
| 20
| None
+
| Damage+0.1*Firing+0.15*Bravery
| +7 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reload Costs 40 TUs
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 5
 
| 8
 
| -
 
| Hit - 8 TUs, 3 Energy
 
| Hit - 0.6*(1.0*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 0
 
| Damage+0.6*Strength+0.2*Melee
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 10,353: Line 8,967:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Silver_Snake_(Piratez) | Silver Snake]] }}
+
{{Ref Open | title = Precision Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Silver_Snake_(Piratez)|Silver Snake]]
+
[[Image: Weapon Ranged Luger Bigob Piratez.png |left|Precision Pistol]]
[PRM] A finely crafted revolver, which only a true gunslinger can use to its full capacity.<br />POWER Bonus: BRAVERY*0.25<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Skilled shooters will receive a substantial bonus to damage done with this weapon."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,378: Line 8,992:
 
|-
 
|-
 
| 7
 
| 7
| 9
+
| 10
 
| 2x1
 
| 2x1
| Aimed - 32% base TUs<br />Snap - 19% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| Aimed - 0.96<br />Snap - 0.78
| Silver Snake Drum
+
| Precision Pistol Clip
| 6
+
| 12
 
| Piercing
 
| Piercing
| 16
+
| 14
| Damage+0.25*Bravery
+
| Damage+0.25*Firing
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,397: Line 9,011:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Six-Shooter_(Piratez) | Six-Shooter]] }}
+
{{Ref Open | title = Officer's Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Revolver_Bigob_Piratez.gif|left|link=Six-Shooter_(Piratez)|Six-Shooter]]
+
[[Image: Weapon Ranged Luger1 Bigob Piratez.gif |left|Officer's Pistol]]
[BUY] Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"A true classic, coveted by its owners. Such is the royalty of this pistol, that the higher ranking the shooter, the more damage she will inflict. It seems cursed, too, as some otherwise weak enemies can be so well trained in the use of this weapon, that it is surprisingly deadly in their hands."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,424: Line 9,038:
 
| 7
 
| 7
 
| 2x1
 
| 2x1
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.85*Firing<br />Snap - 0.55*Firing
+
| Aimed - 0.90<br />Snap - 0.75
| Six-Shooter Drum
+
| Officer's Pistol Clip
| 6
+
| 8
 
| Piercing
 
| Piercing
| 26
+
| 15
| None
+
| Damage+5*Rank
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,441: Line 9,055:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Skorpion_SMG_(Piratez) | Skorpion SMG]] }}
+
{{Ref Open | title = Suppressed Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Skorpion_SMG_(Piratez)|Skorpion SMG]]
+
[[Image: Silenced_Pistol.gif |left|Suppressed Pistol]]
[BUY] A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage of their stealth when aiming for kill shots. Reactions are the key to using it well."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,465: Line 9,079:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| 5
| 9
+
| 7
 
| 2x1
 
| 2x1
| Aimed - 30% base TUs<br />Snap - 20% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.75*Firing<br />Snap - 0.55*Firing<br />Auto - 0.45*Firing
+
| Aimed - 0.75*0.5*Firing+0.5*Reaction<br />Snap - 0.60*0.5*Firing+0.5*Reaction
| Skorpion Clip/API
+
| Suppressed Pistol Clip
| 21
+
| 14
 
| Piercing
 
| Piercing
| 22
+
| 10
| None
+
| Damage+0.25*Reactions
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,485: Line 9,099:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Small_Revolver_(Piratez) | Small Revolver]] }}
+
{{Ref Open | title = Blackmarch Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Small_Revolver_Bigob_Piratez.gif|left|link=Small_Revolver_(Piratez)|Small Revolver]]
+
[[Image: Glock.png |left|Blackmarch Pistol]]
Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,509: Line 9,123:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 2
+
| 3
| 4
 
| 1x1
 
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
 
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing
 
| Small Revolver Drum
 
 
| 5
 
| 5
 +
| 2x1
 +
| Aimed - 25% base TUs<br />Snap - 15% base TUs<br />Auto - 23% base TUs<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 0.70<br />Snap - 0.70<br />Auto - 0.50
 +
| Blackmarch Pistol Clip
 +
| 18
 
| Piercing
 
| Piercing
 
| 22
 
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,529: Line 9,143:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Smartpistol_(Piratez) | Smartpistol]] }}
+
{{Ref Open | title = Assault Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Pistol_Adv_Bigob_Piratez.gif|left|link=Smartpistol_(Piratez)|Smartpistol]]
+
[[Image: Pistol.png |left|Assault Pistol]]
Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage equal to shooter's REACTIONS*0.05, with the clip size increased to 22.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"A little heavy for the moderate punch it provides, but has a capacity of 15 bullets and can fire them really fast, and with acceptable accuracy, even at slightly longer ranges."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,553: Line 9,167:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="2" | 5
| 6
+
| rowspan="2" | 7
| 2x1
+
| rowspan="2" | 2x1
| Aimed - 26% base TUs<br />Snap - 14% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 15% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.95*Firing<br />Snap - 0.8*Firing
+
| rowspan="2" | Aimed - 0.80<br />Snap - 0.70
 
| Assault Pistol Clip
 
| Assault Pistol Clip
 
| 15
 
| 15
Line 10,563: Line 9,177:
 
| 25
 
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 4
+
| Assault Pistol Clip/Sly
| 6
+
| 15
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Smartpistol Clip
 
| 22
 
 
| Piercing
 
| Piercing
 
| 25
 
| 25
| Damage+0.1*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,583: Line 9,194:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Smasher_(Piratez) | Smasher]] }}
+
{{Ref Open | title = Smartpistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Charger_Bigob_Piratez.png|left|link=Smasher_(Piratez)|Smasher]]
+
[[Image: Weapon Ranged Pistol Adv Bigob Piratez.gif |left|Smartpistol]]
In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n.<br />Accurate Range Cap (10)<br />200% Range Acc Penalties<br /><br />
+
"Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage for high Reactions, with the clip size increased to 22."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,607: Line 9,218:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="3" | 6
| 10
+
| rowspan="3" | 8
| 2x1
+
| rowspan="3" | 2x1
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Throw - 30 TUs, 8 Energy
| Snap - 1*Firing
+
| rowspan="3" | Aimed - 0.95<br />Snap - 0.90
 +
| Assault Pistol Clip
 +
| 15
 +
| Piercing
 +
| 25
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Laser
+
|-
 +
| Assault Pistol Clip/Sly
 +
| 15
 +
| Piercing
 
| 25
 
| 25
 
| None
 
| None
| +3 Projectiles, Ignores 33.4% of Target's Armor, <br />Reduced Accurate Snap Range (10)
+
| Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| Smartpistol Clip
 +
| 22
 +
| Piercing
 +
| 25
 +
| Damage+0.1*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,627: Line 9,252:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Snubby_(Piratez) | Snubby]] }}
+
{{Ref Open | title = Manstopper }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Snubby_Bigob_Piratez.gif|left|link=Snubby_(Piratez)|Snubby]]
+
[[Image: Weapon Ranged Colt45 Bigob Piratez.gif |left|Manstopper]]
A compact six-shooter that packs quite a wallop - to both the target and the user.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,651: Line 9,276:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="3" | 5
| 8
+
| rowspan="3" | 7
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing
+
| rowspan="3" | Aimed - 0.84<br />Snap - 0.72
| Snubby Drum
+
| Manstopper Clip
| 6
+
| 7
 
| Piercing
 
| Piercing
| 32
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| 6
+
| Manstopper Clip/Sly
| 8
+
| 7
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Snubby HVAP Drum
 
| 6
 
 
| Piercing
 
| Piercing
| 48
+
| 30
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| Manstopper Clip/EPulse
 +
| 7
 +
| Electric
 +
| 42
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 2.0*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,681: Line 9,310:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Space_Rangers'_Lawpistol_(Piratez) | Space Rangers' Lawpistol]] }}
+
{{Ref Open | title = Snubby }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Space_Rangers'_Lawpistol_(Piratez)|Space Rangers' Lawpistol]]
+
[[Image: Snubby.gif |left|Snubby]]
Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire.<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"A compact six-shooter that packs quite a wallop - to both the target and the user. It lacks, however, in the long range department."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,705: Line 9,334:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="3" | 6
| 12
+
| rowspan="3" | 8
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="3" | Aimed - 26% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing
+
| rowspan="3" | Aimed - 0.76<br />Snap - 0.74
| SRs' Lawpistol Clip
+
| Snubby Drum
| 8
+
| 6
| Laser
+
| Piercing
| 50
+
| 32
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Snubby Drum/Sly
 +
| 6
 +
| Piercing
 +
| 32
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|-
 +
| Snubby HVAP Drum
 +
| 6
 +
| Piercing
 +
| 48
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (25)
+
| Inflicts 0.75*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,725: Line 9,368:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Spikey_SMG_(Piratez) | Spikey SMG]] }}
+
{{Ref Open | title = Commando Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Spikey_SMG_(Piratez)|Spikey SMG]]
+
[[Image: Weapon Ranged Commando Pistol Bigob Piratez.gif |left|Commando Pistol]]
An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1.<br />GunButt (Stun = 10+STR*0.5+MA*0.1, Skill = MA, Acc = 65%, 9 TUs, +50% Lethal)<br /><br />
+
"A heavy pistol used by various special forces to make sure that their targets go down quickly. It has good stopping power and increased range. Carries 10 caseless, armor piercing rounds in the magazine."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,749: Line 9,392:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| 9
| 10
+
| 12
 
| 2x1
 
| 2x1
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Aimed - 32% base TUs<br />Snap - 21% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
+
| Aimed - 0.90<br />Snap - 0.75
| SMG Clip
+
| Commando Pistol Clip/AP
| 35
 
| Piercing
 
| 20
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (16), Increased Accurate Auto Range (12)
 
|-
 
| 7
 
 
| 10
 
| 10
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| SMG Clip/I
 
| 35
 
 
| Piercing
 
| Piercing
| 20
 
| None
 
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
| 7
 
| 10
 
| SMG Clip/Chem
 
 
| 35
 
| 35
| Chem
 
| 24
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 7
 
| 10
 
| -
 
| Hit - 9 TUs, 5 Energy
 
| Hit - 0.65*(1.0*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 10
 
| Damage+0.5*Strength+0.1*Melee
 
| Inflicts 0.5*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 10,800: Line 9,412:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Submachine_Gun_(Piratez) | Submachine Gun]] }}
+
{{Ref Open | title = Confederate Eagle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_SMG_Bigob_Piratez.gif|left|link=Submachine_Gun_(Piratez)|Submachine Gun]]
+
[[Image: Weapon Ranged Heavy Pistol Bigob Piratez.gif |left|Confederate Eagle]]
[BUY] One-handed weapon, not very effective but sporting prodigious rate of fire.<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And answers only to royalty, as opposed to a board of the wealthiest slave owners."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,824: Line 9,436:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="2" | 9
| 8
+
| rowspan="2" | 12
| 2x1
+
| rowspan="2" | 2x1
| Aimed - 30% base TUs<br />Snap - 18% base TUs<br />Auto - 24% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 0.65*Firing<br />Snap - 0.55*Firing<br />Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70
| SMG Clip
+
| Eagle Clip
| 35
+
| 7
 
| Piercing
 
| Piercing
| 20
+
| 39
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|-
 
|-
 +
| Eagle Clip/MAG
 
| 5
 
| 5
| 8
 
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| SMG Clip/I
 
| 35
 
 
| Piercing
 
| Piercing
| 20
+
| 50
| None
 
| Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
| 5
 
| 8
 
| SMG Clip/Chem
 
| 35
 
| Chem
 
| 24
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.75*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,863: Line 9,463:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Supressed_Pistol_(Piratez) | Supressed Pistol]] }}
+
{{Ref Open | title = Magnum }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Supressed_Pistol_(Piratez)|Supressed Pistol]]
+
[[Image: Weapon Ranged Magnum Bigob Piratez.gif |left|Magnum]]
[PRM] A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage from their stealth when aiming for kill shots.<br />POWER Bonus: REACTIONS*0.25<br />Increased Accurate Snap Range (17)<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"This gun be deadly."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,887: Line 9,487:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="2" | 9
 +
| rowspan="2" | 11
 +
| rowspan="2" | 2x1
 +
| rowspan="2" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="2" | Aimed - 1.10<br />Snap - 0.85
 +
| Magnum Drum
 
| 5
 
| 5
| 7
+
| Piercing
| 2x1
+
| 38
| Aimed - 28% base TUs<br />Snap - 16% base TUs<br />Throw - 25% base TUs, 8 Energy
+
| None
| Aimed - 0.75*Firing<br />Snap - 0.5*Firing
+
| Inflicts 0.75*Dmg to Daze
| Supressed Pistol Clip
+
|-
| 14
+
| Magnum Drum/Chem
| Piercing
+
| 5
| 10
+
| Chem
| Damage+0.25*Reactions
+
| 44
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (20), Increased Accurate Snap Range (17)
+
| None
 +
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,907: Line 9,514:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[XG_Pistol_(Piratez) | XG Pistol]] }}
+
{{Ref Open | title = Super Magnum }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=XG_Pistol_(Piratez)|XG Pistol]]
+
[[Image: Weapon Ranged Super Magnum.png |left|Super Magnum]]
Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts.<br />POWER Bonus: REACTIONS*0.2<br />Aimed Shot Accurate Range Cap (20)<br /><br />
+
"This handcannon can fire the same rounds as the Magnum, but is otherwise superior in every way. Its special Mercury ammo is especially devastating if fired properly (high Reactions are important)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,931: Line 9,538:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="3" | 11
| 8
+
| rowspan="3" | 13
| 2x1
+
| rowspan="3" | 2x1
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.85*Firing<br />Auto - 0.7*Firing
+
| rowspan="3" | Aimed - 1.10<br />Snap - 0.90
| XG Pistol Clip
+
| Magnum Drum
| 12
+
| 5
 +
| Piercing
 +
| 38
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Magnum Drum/Chem
 +
| 5
 +
| Chem
 +
| 44
 +
| None
 +
| Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
 +
|-
 +
| Magnum Drum/Mercury
 +
| 5
 
| Piercing
 
| Piercing
| 45
+
| 32
| Damage+0.2*Reactions
+
| Damage+0.25*Reactions
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (20)
+
| Inflicts 0.75*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 10,951: Line 9,572:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Zapper_(Piratez) | Zapper]] }}
+
{{Ref Open | title = Handcannon }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Zap_Gun_Piratez.gif|left|link=Zapper_(Piratez)|Zapper]]
+
[[Image: Slugga.gif |left|Handcannon]]
This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range (9) and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate.<br /><br />
+
"Such power for a single-handed weapon! It will be especially effective for those with huge guts. Soft lead bullets however struggle against heavy armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 10,975: Line 9,596:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="3" | 12
| 5
+
| rowspan="3" | 14
| 2x1
+
| rowspan="3" | 2x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.2*Firing
+
| rowspan="3" | Aimed - 0.75<br />Snap - 0.60
 +
| Handcannon Rounds
 +
| 4
 +
| Piercing
 +
| 42
 +
| Damage+0.15*Bravery
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Handcannon HE Rounds
 +
| 4
 +
| Concussive
 +
| 54
 
| None
 
| None
| Unlimited
+
| Inflicts 0.75*Dmg to Daze
| Plasma
+
|-
| 60
+
| Handcannon Arcane Rounds
| None
+
| 4
| Uses Gaussian Damage Formula, Inflicts 0.0*Dmg to Health, 1.0*Dmg to Stun, 0.0*Dmg to Terrain, <br />Maximum Range (9)
+
| Mind
 +
| 28
 +
| Damage+0.52*PsiStrength
 +
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 10,995: Line 9,630:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[i-Gun_(Piratez) | i-Gun]] }}
+
{{Ref Open | title = Kustom Handcannon }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=i-Gun_(Piratez)|i-Gun]]
+
[[Image: Weapon Ranged Kustom Handcannon Bigob Piratez.gif |left|Kustom Handcannon]]
Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive.<br />Increased Accurate Range (15); Slow Reload (20)<br /><br />
+
"An upgraded version of the Handcannon, this weapon is as robust as it is heavy. So heavy it is quite an effective brawling weapon. GunButt (Daze = 15+STR*0.25+BRA*0.25, Skill = MA, Acc = 70%, 10 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,019: Line 9,654:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| rowspan="3" | 16
| 10
+
| rowspan="3" | 18
| 2x2
+
| rowspan="3" | 2x1
| Auto - 26% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 26% base TUs<br />Throw - 30 TUs, 20 Energy
| Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.65<br />Auto - 0.50
| i-Gun Battery
+
| Kustom Handcannon Clip
| 7
+
| 8
| Plasma
+
| Piercing
| 42
+
| 45
| None
+
| Damage+0.1*Bravery
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />On Auto: Confers 2 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
+
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Kustom Handcannon Shells
 +
| 8
 +
| Piercing
 +
| 22
 +
| Damage+0.05*Bravery
 +
| + 4 Projectiles, Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 10 TUs, 8 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 15
 +
| Damage+0.25*Strength+0.25*Bravery
 +
| Inflicts 0.3*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 11,039: Line 9,690:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Pocket Las-Charger }}
 
 
= Rifles =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[37mm_Rifle_(Piratez) | 37mm Rifle]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_SHvy_Rifle_Bigob_Piratez.gif|left|link=37mm_Rifle_(Piratez)|37mm Rifle]]
+
[[Image: Silver Small.png |left|Pocket Las-Charger]]
With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners.<br />Slow Reload (20)<br /><br />
+
"Well-liked by the Academicians, this pistol is small and handy, quite accurate, and the large battery won't run out of juice during enagement. Downsides: high price, dismal power (mitigated by armor piercing, true for all lasers) and the tendency of the aforementioned battery to go up in flames."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,067: Line 9,714:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 66
+
| 4
| 72
+
| 4
| 3x2
+
| 1x1
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
+
| Aimed - 0.86<br />Snap - 0.82
| 37mm Rifle Ammo
+
| None
| 9
+
| Unlimited
| Piercing
+
| Laser
| 95
+
| 16
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reload Costs 20 TUs
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 11,087: Line 9,734:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Advanced_Lasgun_(Piratez) | Advanced Lasgun]] }}
+
{{Ref Open | title = Self-Charging Laspistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS00.GIF|left|link=Advanced_Lasgun_(Piratez)|Advanced Lasgun]]
+
[[Image: Weapon Ranged Laspistol Lt Bigob Piratez.gif |left|Self-Charging Laspistol]]
Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either so, instead of petty bean-counting, your precious mind can better focus on doing great deeds, Cap'n!<br /><br />
+
"While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to the hideout's power grid to recharge. Seriously."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,111: Line 9,758:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 20
+
| 6
| 20
+
| 6
| 3x1
+
| 2x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Aimed - 0.90<br />Snap - 0.78
 
| None
 
| None
 
| Unlimited
 
| Unlimited
 
| Laser
 
| Laser
| 46
+
| 22
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 11,131: Line 9,778:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Assault_Rifle_(Piratez) | Assault Rifle]] }}
+
{{Ref Open | title = NERF Laspistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS01.GIF|left|link=Assault_Rifle_(Piratez)|Assault Rifle]]
+
[[Image: Small_Lazor.png |left|NERF Laspistol]]
Jack of all trades, a two-handed weapon that can get you through almost any situation.<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"A simple laser weapon for those who have the cash to buy it."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,155: Line 9,802:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 6
 
| 8
 
| 8
| 11
+
| 2x1
| 3x1
+
| Aimed - 32% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 0.85<br />Snap - 0.80
| Aimed - 1*Firing<br />Snap - 0.6*Firing<br />Auto - 0.4*Firing
+
| NERF Laspistol Clip
| Assault Rifle Clip
+
| 8
| 20
+
| Laser
| Piercing
 
 
| 30
 
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
|-
 
| 8
 
| 11
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Assault Rifle Clip/PS
 
| 25
 
| Piercing
 
| 35
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 8
 
| 11
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,197: Line 9,822:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Autogun_(Piratez) | Autogun]] }}
+
{{Ref Open | title = M-Laspistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_SAW_2_Bigob_Piratez.gif|left|link=Autogun_(Piratez)|Autogun]]
+
[[Image: MLaspistol.gif |left|M-Laspistol]]
Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, allows to take Snap and Aimed shots as well, but isn't very good at this.<br />Increased Accurate Autofire Range (15)<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.4, Skill = MA/2+50, Acc = 65%, 18 TUs)<br /><br />
+
"A heavy laspistol used by the Mutant Alliance. Pretty strong but has a low shot count. Gun Butt: Daze = 15+STR*0.4, Skill = MA/2+50, Acc = 70%, 12 TUs)."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,221: Line 9,846:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="2" | 12
| 14
+
| rowspan="2" | 15
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 33% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.85*Firing<br />Snap - 0.6*Firing<br />Auto - 0.55*Firing
+
| Aimed - 0.88<br />Snap - 0.76
| Autogun Ammo
+
| M-Laspistol Clip
| 50
+
| 5
| Piercing
+
| Laser
| 28
+
| 40
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Auto Range (15), Reload Costs 20 TUs
+
|  
 
|-
 
|-
| 9
+
| Hit - 12 TUs, 8 Energy
| 14
+
| Hit - 0.7*(50+0.5*Melee)
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Gunbutt
| Autogun Ammo/PS
+
| -
| 70
+
| Daze
| Piercing
+
| 15
| 32
+
| Damage+0.4*Strength
| None
+
| Inflicts 0.3*Dmg to Health
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 9
 
| 14
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,263: Line 9,875:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Battle_Laser_(Piratez) | Battle Laser]] }}
+
{{Ref Open | title = Laslock Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Battle_Laser_Bigob_Piratez.gif|left|link=Battle_Laser_(Piratez)|Battle Laser]]
+
[[Image: Weapon Ranged Laslock Pistol Bigob Piratez.png |left|Laslock Pistol]]
Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice.<br /><br />
+
"Powerful, classy, deals reliable damage, but difficult to master."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,287: Line 9,899:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 45
+
| 7
| 45
+
| 9
| 3x1
+
| 2x1
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 32% base TUs<br />Snap - 24% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
| None
+
| Laslock Pistol Clip
| Unlimited
+
| 3
 
| Laser
 
| Laser
| 66
+
| 33
| None
+
| Damage+1*Rank^2+0.1*Bravery
| Ignores 33.4% of Target's Armor
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 11,307: Line 9,919:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Battle_Rifle_(Piratez) | Battle Rifle]] }}
+
{{Ref Open | title = EuroSyndicate Laspistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Battle_Rifle_Bigob_Piratez.gif|left|link=Battle_Rifle_(Piratez)|Battle Rifle]]
+
[[Image: Weapon Ranged ESPistol Bigob Piratez.gif |left|EuroSyndicate Laspistol]]
A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too.<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"One of the most powerful handguns in the world - if you can afford it."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,331: Line 9,943:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| 8
| 16
+
| 11
| 3x1
+
| 2x1
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.2*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
+
| Aimed - 1.00<br />Snap - 0.85
| Battle Rifle Clip
+
| EuroSyndicate LP-Clip
| 20
+
| 10
| Piercing
+
| Laser
| 36
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
|-
 
| 12
 
| 16
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Battle Rifle Clip/PS
 
| 20
 
| Piercing
 
| 42
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 12
 
| 16
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,373: Line 9,963:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Bayoneted_Rifle_(Piratez) | Bayoneted Rifle]] }}
+
{{Ref Open | title = Space Rangers' Lawpistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_AK_Bayonet_Bigob_Piratez.png|left|link=Bayoneted_Rifle_(Piratez)|Bayoneted Rifle]]
+
[[Image: Weapon Ranged SpaceRangersMagnum Piratez.png |left|Space Rangers' Lawpistol]]
While setting up our weapon shop, it has occured to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below:<br />Accuracy 100%, TU Cost 14.<br />Skill: MELEE/2 + 50<br />POWER: 30 + STRENGTH*0.3 + MELEE*0.1<br />DAMAGE type: CUTTING<br /><br />
+
"Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,399: Line 9,989:
 
| 10
 
| 10
 
| 13
 
| 13
| 3x1
+
| 2x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 42% base TUs<br />Snap - 26% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
+
| Aimed - 1.20<br />Snap - 0.90
| Banana Clip
+
| SRs' Lawpistol Clip
| 30
+
| 8
| Piercing
+
| Laser
| 28
+
| 50
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
|-
+
|}
| 10
+
<br />
| 13
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Banana Clip/MAG
 
| 18
 
| Piercing
 
| 47
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 10
 
| 13
 
| -
 
| Hit - 14 TUs, 8 Energy
 
| Hit - 1*(50+0.5*Melee)
 
| Bayonet
 
| -
 
| Cutting
 
| 30
 
| Damage+0.3*Strength+0.1*Melee
 
| None
 
|}
 
<br />
 
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
Line 11,439: Line 10,007:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Boarding_Gun_(Piratez) | Boarding Gun]] }}
+
{{Ref Open | title = Gauss Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Shoota_Bigob_Piratez.gif|left|link=Boarding_Gun_(Piratez)|Boarding Gun]]
+
[[Image: Weapon Ranged Gauss Pistol Bigob Piratez.gif |left|Gauss Pistol]]
Heavy bolts of lead<br />Make his victims full of dread<br />              - Heavy Metal Chronicles<br />V.Slow Reload (25)<br /><br />
+
"A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,463: Line 10,031:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 26
+
| 13
| 34
+
| 16
| 3x1
+
| 2x1
| Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*Firing<br />Snap - 0.6*Firing<br />Auto - 0.35*Firing
+
| Aimed - 0.85<br />Snap - 0.75
| Boarding Gun Ammo
+
| Gauss Pistol Clip
| 45
+
| 7
 
| Piercing
 
| Piercing
| 46
+
| 70
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 25 TUs
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 26
 
| 30
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Boarding Gun Ammo (S)
 
| 21
 
| Piercing
 
| 46
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,493: Line 10,051:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Bullpup_Carbine_(Piratez) | Bullpup Carbine]] }}
+
{{Ref Open | title = Kruger }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Bullpup_Carbine_(Piratez)|Bullpup Carbine]]
+
[[Image: Weapon Ranged Kruger Bigob Piratez.gif |left|Kruger]]
[PRM] This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured.<br />Slow Reload (20)<br /><br />
+
"This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,517: Line 10,075:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| 11
| 9
+
| 14
| 3x1
+
| 2x1
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Snap - 24% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.85*Firing<br />Snap - 0.65*Firing<br />Auto - 0.5*Firing
+
| Snap - 0.95
| RCF Carbine Clip
+
| Kruger Plasma Canister
| 20
+
| 5
| Piercing
+
| Plasma
| 26
+
| 65
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 6
 
| 9
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| RCF Carbine Clip/EP
 
| 20
 
| Laser
 
| 32
 
| None
 
| Inflicts 2.0*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,547: Line 10,095:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[EuroSyndicate_Lasrifle_(Piratez) | EuroSyndicate Lasrifle]] }}
+
{{Ref Open | title = i-Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_ESRifle_Bigob_Piratez.gif|left|link=EuroSyndicate_Lasrifle_(Piratez)|EuroSyndicate Lasrifle]]
+
[[Image: IGun.gif |left|i-Gun]]
Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from where they make their way to the black market. The price, however, is anything but low.<br /><br />
+
"Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,571: Line 10,119:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| 7
| 18
+
| 10
| 3x1
+
| 2x2
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 26% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| Auto - 0.50
| EuroSyndicate LR-Clip
+
| i-Gun Battery
| 18
+
| 7
| Laser
+
| Plasma
| 56
+
| 42
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Purchased through the Black Market once research project "Contacts: EuroSyndicate" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Gauss_Musket_(Piratez) | Gauss Musket]] }}
+
{{Ref Open | title = Haxxor One }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Gauss_Rifle_Bigob_Piratez.gif|left|link=Gauss_Musket_(Piratez)|Gauss Musket]]
+
[[Image: Haxxor.png |left|Haxxor One]]
A Gauss Musket lacks autofire, but more than makes it up in sheer killing power.<br /><br />
+
"The first attempt from the Sky Ninjas to break up the stranglehold of the Traders' Guild upon the arms market. It is a weirdly constructed long range weapon which uses i-Gun clips. Watch out when using it, for the Traders' Guild may sue you for the infringement on their intellectual property, ha ha har!"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,615: Line 10,163:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 21
+
| 13
| 24
+
| 16
 
| 3x1
 
| 3x1
| Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 72% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.7*Firing
+
| Aimed - 1.15<br />Snap - 0.75
| Gauss Musket Clip
+
| i-Gun Battery
| 14
+
| 7
| Piercing
+
| Plasma
| 85
+
| 42
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor
+
| Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 11,635: Line 10,183:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Gyro-Stabilized_Autogun_(Piratez) | Gyro-Stabilized Autogun]] }}
+
{{Ref Open | title = X-Plasma Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_SAW_3_Bigob_Piratez.png|left|link=Gyro-Stabilized_Autogun_(Piratez)|Gyro-Stabilized Autogun]]
+
[[Image: Weapon Ranged Plasma Pistol Lt Bigob Piratez.gif |left|X-Plasma Pistol]]
An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire.<br />Increased Accurate Auto & Snap Shot Range (22)<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.4, Skill = MA/2+50, Acc = 65%, 18 TUs)<br /><br />
+
"Probably the most powerful handgun in the universe. Yep. Special: Plasma Blast (2)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,659: Line 10,207:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| 12
 
| 15
 
| 15
| 3x1
+
| 2x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.85*Firing<br />Snap - 0.7*Firing<br />Auto - 0.65*Firing
+
| Aimed - 0.95<br />Snap - 0.80
| Autogun Ammo
+
| X-Plasma Pistol Clip
| 50
+
| 9
| Piercing
+
| Plasma
| 28
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
 
|-
 
| 10
 
| 15
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Autogun Ammo/PS
 
 
| 70
 
| 70
| Piercing
 
| 32
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
|-
 
| 10
 
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,701: Line 10,227:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Heavy_Plasma_(Piratez) | Heavy Plasma]] }}
+
{{Ref Open | title = Gothic Raygun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS30.GIF|left|link=Heavy_Plasma_(Piratez)|Heavy Plasma]]
+
[[Image: Raygun.gif |left|Gothic Raygun]]
This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire.<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"We commandeered a Raygun while we were escaping. It is a powerful weapon that can easily evaporate a landlubber, but finding ammo might be a lil' problem."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,725: Line 10,251:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 16
+
| 5
| 20
+
| 8
| 3x2
+
| 2x1
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.1*Firing<br />Snap - 0.75*Firing<br />Auto - 0.6*Firing
+
| Aimed - 1.00<br />Snap - 0.60
| Heavy Plasma Clip
+
| Raygun Battery
| 35
+
| 6
 
| Plasma
 
| Plasma
| 115
+
| 50
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Hellgun_(Piratez) | Hellgun]] }}
+
{{Ref Open | title = Sonic Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Hellgun_Piratez.gif|left|link=Hellgun_(Piratez)|Hellgun]]
+
[[Image: Sonic Pistol.png |left|Sonic Pistol]]
This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale.<br />POWER Bonus: V.POWER*1.5 + V.SKILL/2<br />Increased Accurate Autofire Range (15)<br />Special: Sets on Fire<br /><br />
+
"A weird but stupendously powerful weapon of the depths that uses the destructive force of pure tone, just like that trick with breaking glass with voice, only much nastier. It's used by Aquatoids as a sidearm, and sometimes given to Deep One chiefs. Loses power over long ranges. Special: Damages Armor; Demolition +33%"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,769: Line 10,295:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 3
 +
| 6
 +
| 2x1
 +
| Aimed - 45% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1.35<br />Snap - 1.00
 +
| Sonic Pistol Clip
 
| 20
 
| 20
| 20
+
| Concussive
| 3x1
+
| 80
| Aimed - 65% base TUs, 8 Energy, 8 Morale<br />Snap - 24% base TUs, 8 Energy, 8 Morale<br />Auto - 38% base TUs, 27 Energy, 27 Morale<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 0.8*Firing<br />Snap - 0.65*Firing<br />Auto - 0.6*Firing
 
 
| None
 
| None
| Unlimited
+
|  
| Plasma
 
| 0
 
| Damage+1.5*PsiStrength+0.5*PsiSkill
 
| Uses Gaussian Damage Formula, Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, <br />On Auto: Confers 6 Attacks
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,789: Line 10,315:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Homefront_Rifle_(Piratez) | Homefront Rifle]] }}
+
{{Ref Open | title = Heat Ray }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_AK_Bigob_Piratez.gif|left|link=Homefront_Rifle_(Piratez)|Homefront Rifle]]
+
[[Image: Heat_Ray_Pistol.png |left|Heat Ray]]
[BUY] Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle.<br /><br />
+
"Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,813: Line 10,339:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 5
 
| 7
 
| 7
 +
| 2x1
 +
| Snap - 22% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Snap - 1.10
 +
| Heat Ray Cell
 
| 10
 
| 10
| 3x1
+
| Burning
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| 60
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing<br />Auto - 0.35*Firing
 
| Banana Clip
 
| 30
 
| Piercing
 
| 28
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 15*Dmg to Morale
|-
+
|}
| 7
+
<br />
| 10
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Banana Clip/MAG
 
| 18
 
| Piercing
 
| 47
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|}
 
<br />
 
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
Line 11,843: Line 10,359:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[LACC_(Piratez) | LACC]] }}
+
{{Ref Open | title = Submachine Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_LACC_Bigob_Piratez.gif|left|link=LACC_(Piratez)|LACC]]
+
[[Image: Weapon Ranged SMG Bigob Piratez.gif |left|Submachine Gun]]
This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away.<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 50%, 18 TUs)<br /><br />
+
"One-handed weapon, not very effective but sporting prodigious rate of fire."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,867: Line 10,383:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| rowspan="3" | 5
 +
| rowspan="3" | 8
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="3" | Aimed - 0.65<br />Snap - 0.45<br />Auto - 0.40
 +
| SMG Clip
 +
| 35
 +
| Piercing
 
| 20
 
| 20
| 3x2
 
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.1*Firing<br />Snap - 0.65*Firing<br />Auto - 0.4*Firing
 
| LACC-AP Ammo
 
| 12
 
| Piercing
 
| 45
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 15
+
| SMG Clip/Chem
| 20
+
| 35
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Chem
| LACC-HE Ammo
+
| 22
| 12
 
| Concussive
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| 15
+
| SMG Clip/I
 +
| 35
 +
| Piercing
 
| 20
 
| 20
| LACC-WP Ammo
 
| 12
 
| Incendiary
 
| 30
 
 
| None
 
| None
| Uses [50% to 150%] Damage Formula, Inflicts 20.0*Dmg to Morale, 0.5*Dmg to Items
+
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
|-
 
| 15
 
| 20
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.5*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 11,918: Line 10,417:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Lasgun_(Piratez) | Lasgun]] }}
+
{{Ref Open | title = Spikey SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Lasgun_Bigob_Piratez.gif|left|link=Lasgun_(Piratez)|Lasgun]]
+
[[Image: SMG Spikes.gif |left|Spikey SMG]]
The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones.<br /><br />
+
"An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1. GunButt (Daze = 10+STR*0.5+MA*0.1, Skill = MA, Acc = 75%, 9 TUs, +50% Lethal)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,942: Line 10,441:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="4" | 7
| 13
+
| rowspan="4" | 10
| 3x1
+
| rowspan="4" | 2x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 30% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.25*Firing<br />Snap - 0.8*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 0.65<br />Snap - 0.50<br />Auto - 0.45
| Lasgun Clip
+
| SMG Clip
| 12
+
| 35
| Laser
+
| Piercing
| 38
+
| 20
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| SMG Clip/Chem
 +
| 35
 +
| Chem
 +
| 22
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 
|-
 
|-
| 10
+
| SMG Clip/I
| 13
+
| 35
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Piercing
| Lasgun Clip/Adv
+
| 20
| 36
 
| Laser
 
| 44
 
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
|}
+
|-
<br />
+
| Hit - 9 TUs, 5 Energy
 +
| Hit - 0.75*(1.0*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.5*Strength+0.1*Melee
 +
| Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale
 +
|}
 +
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
Line 11,972: Line 10,484:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Light_Plasma_Gun_(Piratez) | Light Plasma Gun]] }}
+
{{Ref Open | title = Skorpion SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_LPG_Bigob_Piratez.gif|left|link=Light_Plasma_Gun_(Piratez)|Light Plasma Gun]]
+
[[Image: Skorpion.png |left|Skorpion SMG]]
Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the accuracy cannot be scoffed at.<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (30)<br /><br />
+
"A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 11,996: Line 10,508:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| 6
| 14
+
| 9
| 3x1
+
| 2x1
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 30% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.3*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
| LPG Clip
+
| Skorpion Clip/API
| 24
+
| 21
| Plasma
+
| Piercing
| 70
+
| 22
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 12,016: Line 10,528:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Meridian's_Special_Autogun_(Piratez) | Meridian's Special Autogun]] }}
+
{{Ref Open | title = Justiciar }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Meridian's_Special_Autogun_(Piratez)|Meridian's Special Autogun]]
+
[[Image: Lawgiver.gif |left|Justiciar]]
Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy, as Firing Skill of the user is boosted by half of their V. Power and half of their V. Skill. All other stats like Gyro-Stablized Autogun.<br /><br />
+
"A very finely made pistol with great accuracy. It fires armor-piercing ammo. However, its effective range is somewhat low. High Bravery and Reactions both increase the damage it inflicts. Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,040: Line 10,552:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 9
 
| 12
 
| 12
| 17
+
| 2x1
| 3x1
+
| Aimed - 28% base TUs<br />Snap - 18% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 65% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 1.00<br />Snap - 0.80<br />Auto - 0.60
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
+
| Justiciar Clip
| Autogun Ammo
+
| 15
| 50
 
 
| Piercing
 
| Piercing
 
| 28
 
| 28
| None
+
| Damage+0.1*Reactions+0.1*Bravery
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Increased Accurate Snap Range (22), Increased Accurate Auto Range (22), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 12
 
| 17
 
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Autogun Ammo/PS
 
| 70
 
| Piercing
 
| 32
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 12
 
| 17
 
| Autogun Arcane Ammo
 
| 50
 
| Plasma
 
| 14
 
| Damage+0.2*PsiStrength
 
| Uses Gaussian Damage Formula, Ignores 50% of Target's Armor, Inflicts 1.5*Dmg to Stun, 7.0*Dmg to Morale
 
|-
 
| 12
 
| 17
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.4*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 12,091: Line 10,572:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Omega_Rifle_(Piratez) | Omega Rifle]] }}
+
{{Ref Open | title = Mini-Cougar SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Omega_Rifle_(Piratez)|Omega Rifle]]
+
[[Image: Weapon Ranged HVPDW Bigob Piratez.png |left|Mini-Cougar SMG]]
A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor.<br /><br />
+
"The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds. Extended effective range."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,115: Line 10,596:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="2" | 5
| 12
+
| rowspan="2" | 8
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="2" | Aimed - 24% base TUs<br />Snap - 14% base TUs<br />Auto - 22% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.55*Firing
+
| rowspan="2" | Aimed - 0.95<br />Snap - 0.85<br />Auto - 0.70
| Omega Rifle Clip
+
| M-Cougar Clip/HVAP
| 30
+
| 40
 
| Piercing
 
| Piercing
| 32
+
| 43
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 9
+
| M-Cougar Clip/ETAP
| 12
+
| 40
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Omega Rifle Clip/ETAP
 
| 30
 
 
| Piercing
 
| Piercing
| 41
+
| 35
 
| None
 
| None
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 12,145: Line 10,623:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Plasma_Destroyer_(Piratez) | Plasma Destroyer]] }}
+
{{Ref Open | title = Painbringer SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_BPG_Bigob_Piratez.gif|left|link=Plasma_Destroyer_(Piratez)|Plasma Destroyer]]
+
[[Image: Painbringer.png |left|Painbringer SMG]]
While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated.<br />Plasma Blast (3)<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"Redefines the rules of its kind of weapons. High stability and electric bitz allow it to stay on target while spewing bullets with reckless abandon. A clip contains no less than 50 rounds."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,169: Line 10,647:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 40
+
| rowspan="2" | 15
| 46
+
| rowspan="2" | 20
| 3x2
+
| rowspan="2" | 2x2
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 33% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 0.7*Firing<br />Auto - 0.5*Firing
+
| rowspan="2" | Aimed - 0.75<br />Snap - 0.55<br />Auto - 0.55
| Plasma Destroyer Clip
+
| Painbringer Clip
| 24
+
| 50
| Concussive
+
| Piercing
| 125
+
| 33
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Painbringer Clip/Chem
 +
| 50
 +
| Chem
 +
| 35
 
| None
 
| None
| AoE Radius (3), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.75*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 12,189: Line 10,674:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Plasma_Rifle_(Piratez) | Plasma Rifle]] }}
+
{{Ref Open | title = Death Blossom SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: BIGOBS31.GIF|left|link=Plasma_Rifle_(Piratez)|Plasma Rifle]]
+
[[Image: Weapon Ranged Death Blossom Bigob Piratez.gif |left|Death Blossom SMG]]
This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (30)<br /><br />
+
"A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,213: Line 10,698:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="3" | 20
| 11
+
| rowspan="3" | 25
| 3x1
+
| rowspan="3" | 2x2
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="3" | Aimed - 36% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1*Firing<br />Snap - 0.85*Firing<br />Auto - 0.55*Firing
+
| rowspan="3" | Aimed - 0.85<br />Snap - 0.65<br />Auto - 0.60
| Plasma Rifle Clip
+
| Blossom Clip/API
| 28
+
| 40
| Plasma
+
| Piercing
| 80
+
| 42
 +
| None
 +
| Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
 +
|-
 +
| Blossom Clip/HVAP
 +
| 40
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Blossom Clip/Chem
 +
| 40
 +
| Chem
 +
| 22
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Aimed Range (30), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Plasma_Scorcher_(Piratez) | Plasma Scorcher]] }}
+
{{Ref Open | title = Laspistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Plasma_Scorcher_(Piratez)|Plasma Scorcher]]
+
[[Image: Weapon Ranged Laspistol Bigob Piratez.gif |left|Laspistol]]
An intimidating assault weapon that melts people and bulkheads to slag.<br />Plasma Blast (4)<br />Increased accurate ranges (Auto 14, Snap 18)<br />Aimed Shot Accurate Range Cap (25)<br /><br />
+
"What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,257: Line 10,756:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="3" | 5
 +
| rowspan="3" | 7
 +
| rowspan="3" | 2x1
 +
| rowspan="3" | Aimed - 32% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| rowspan="3" | Aimed - 0.95<br />Snap - 0.80<br />Auto - 0.50
 +
| Laspistol Clip
 +
| 9
 +
| Laser
 +
| 32
 +
| None
 +
|
 +
|-
 +
| Laspistol Clip/Adv
 
| 24
 
| 24
| 30
+
| Laser
| 3x2
+
| 36
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| None
| Snap - 0.5*Firing<br />Auto - 0.3*Firing
+
|  
| Plasma Scorcher Clip
+
|-
| 16
+
| Laspistol Clip/AP
| Concussive
+
| 12
| 100
+
| Laser
 +
| 46
 
| None
 
| None
| AoE Radius (4), Uses [50% to 150%] Damage Formula, Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Stun, 5.0*Dmg to Morale, 0.05*Dmg to Armor, 0.85*Dmg to Terrain, <br />Reduced Accurate Aimed Range (25), Increased Accurate Snap Range (18), Increased Accurate Auto Range (14)
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 12,277: Line 10,790:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[RCF_Carbine_(Piratez) | RCF Carbine]] }}
+
{{Ref Open | title = Scorchy }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_M16B_Bigob_Piratez.gif|left|link=RCF_Carbine_(Piratez)|RCF Carbine]]
+
[[Image: Weapon Ranged Assault Las Bigob Piratez.gif |left|Scorchy]]
[BUY] The Royal Canadian Force Carbine is commonly used by Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate.<br /><br />
+
"The smallest of the nuclear-powered lasers, will never run out of ammo. Talk about convenience. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,301: Line 10,814:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 6
+
| rowspan="2" | 12
| 9
+
| rowspan="2" | 12
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 12 Energy
+
| Aimed - 36% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.05*Firing<br />Snap - 0.65*Firing<br />Auto - 0.45*Firing
+
| Aimed - 1.00<br />Snap - 0.85<br />Auto - 0.60
| RCF Carbine Clip
 
| 20
 
| Piercing
 
| 26
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Unlimited
|-
 
| 6
 
| 9
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| RCF Carbine Clip/EP
 
| 20
 
 
| Laser
 
| Laser
| 32
+
| 36
 
| None
 
| None
| Inflicts 2.0*Dmg to Stun
+
|
|}
+
|-
<br />
+
| Hit - 9 TUs, 8 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 10
 +
| Damage+0.4*Strength
 +
| Inflicts 0.3*Dmg to Health
 +
|}
 +
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
Line 12,331: Line 10,843:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Ramshackle_Rifle_(Piratez) | Ramshackle Rifle]] }}
+
{{Ref Open | title = XG Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Ramshackle_Rifle_(Piratez)|Ramshackle Rifle]]
+
[[Image: XG Pistol.gif |left|XG Pistol]]
[BUY] Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more.<br /><br />
+
"Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,355: Line 10,867:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| rowspan="3" | 6
| 10
+
| rowspan="3" | 8
| 3x1
+
| rowspan="3" | 2x1
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| rowspan="2" | Aimed - 30% base TUs<br />Snap - 16% base TUs<br />Auto - 20% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.6*Firing
+
| rowspan="2" | Aimed - 0.95<br />Snap - 0.90<br />Auto - 0.70
| RCF Carbine Clip
+
| XG Pistol Clip
| 20
+
| 12
 +
| Piercing
 +
| 45
 +
| Damage+0.2*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Pistol Clip/Aqua
 +
| 12
 
| Piercing
 
| Piercing
| 26
+
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 7
+
| Hit - 9 TUs, 4 Energy
 +
| Hit - 0.7*(1*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 
| 10
 
| 10
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Damage+0.4*Strength
| RCF Carbine Clip/EP
+
| Inflicts 0.3*Dmg to Health
| 20
 
| Laser
 
| 32
 
| None
 
| Inflicts 2.0*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 12,385: Line 10,903:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Reticulan_Lasgun_(Piratez) | Reticulan Lasgun]] }}
+
{{Ref Open | title = Plasma Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Rel_Laser_Gun_Bigob_Piratez.png|left|link=Reticulan_Lasgun_(Piratez)|Reticulan Lasgun]]
+
[[Image: BIGOBS32.GIF |left|Plasma Pistol]]
A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact.<br />Skill: FIRING + VooDoo SKILL + VooDoo POWER<br /><br />
+
"The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,409: Line 10,927:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| 4
| 8
+
| 6
| 3x1
+
| 2x1
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| Aimed - 32% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 8 Energy
| Aimed - 0.75*(1*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 0.55*(1*Firing+1*PsiStrength+1*PsiSkill)<br />Auto - 0.45*(1*Firing+1*PsiStrength+1*PsiSkill)
+
| Aimed - 0.90<br />Snap - 0.80<br />Auto - 0.55
| Reticulan Lasgun Clip
+
| Plasma Pistol Clip
| 20
+
| 26
| Laser
+
| Plasma
| 29
+
| 52
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Reticulan Lasgun" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Scoped_Carbine_(Piratez) | Scoped Carbine]] }}
+
{{Ref Open | title = Master Plasma Pistol }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Scoped_Carbine_Bigob_Piratez.png|left|link=Scoped_Carbine_(Piratez)|Scoped Carbine]]
+
[[Image: Weapon Ranged MasterPlasmaPistol Piratez.png |left|Master Plasma Pistol]]
[PRM] Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine.<br />Increased Accurate Snapshot Range (18)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,453: Line 10,971:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 5
 
| 7
 
| 7
| 10
+
| 2x1
| 3x1
+
| Aimed - 32% base TUs<br />Snap - 16% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Aimed - 1.05<br />Snap - 0.90<br />Auto - 0.65
| Aimed - 1.3*Firing<br />Snap - 0.8*Firing
+
| Master Plasma Pistol Clip
| RCF Carbine Clip
+
| 18
| 20
+
| Plasma
| Piercing
+
| 72
| 26
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
|-
 
| 7
 
| 10
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| RCF Carbine Clip/EP
 
| 20
 
| Laser
 
| 32
 
| None
 
| Inflicts 2.0*Dmg to Stun
 
|-
 
| 7
 
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 12,495: Line 10,991:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Smartrifle_(Piratez) | Smartrifle]] }}
+
{{Ref Open | title = Smasher }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Smartrifle_Bigob_Piratez.gif|left|link=Smartrifle_(Piratez)|Smartrifle]]
+
[[Image: Weapon_Ranged_Charger_Bigob_Piratez.png |left|Smasher]]
This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. <br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,520: Line 11,016:
 
|-
 
|-
 
| 10
 
| 10
| 15
+
| 10
| 3x1
+
| 2x1
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.15*Firing<br />Snap - 0.75*Firing<br />Auto - 0.5*Firing
+
| Snap - 1.1*(0.5*Firing+50)
| Smartrifle Clip
+
| None
| 50
+
| Unlimited
| Piercing
+
| Laser
| 44
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 5 Attacks
+
| +3 Projectiles
|-
 
| 10
 
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 12,551: Line 11,035:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[UAC_Rifle_(Piratez) | UAC Rifle]] }}
+
{{Ref Open | title = Plasma Caster }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=UAC_Rifle_(Piratez)|UAC Rifle]]
+
[[Image: Plasmacaster.gif |left|Plasma Caster]]
A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, but that's a big 'if'.<br />Aimed Shot Accurate Range Cap (30)<br /><br />
+
"A third-rate Stellar Empire weapon. A shotgun-like pistol (or a pistol-like shotgun). It dispenses hot plasma quite generously, even up to fairly long range, but is not accurate. Possibly useful as a flamethrower."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,575: Line 11,059:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 9
 
| 12
 
| 12
| 15
+
| 2x1
| 3x1
+
| Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 0.5*(0.5*Firing+50)
| Aimed - 0.9*Firing<br />Snap - 0.55*Firing
+
| Plasma Caster Clip
| UAC Rifle Clip
+
| 8
| 12
+
| Plasma
| Piercing
+
| 35
| 30
 
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (30)
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 12,595: Line 11,079:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[XG_Rifle_(Piratez) | XG Rifle]] }}
+
 
 +
</div>
 +
 
 +
= Shotguns =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Sawed-Off }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=XG_Rifle_(Piratez)|XG Rifle]]
+
[[Image: Weapon Ranged Sawed Off Bigob Piratez.gif |left|Sawed-Off]]
A Smartrifle on steroids, in a smaller package to boot.<br />POWER Bonus: FIRING*0.15<br />Increased Accurate Snaphot Range (18)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Want a faceful of buckshot? Naw? Then surely you know someone who wants some."<br />.6g Buckshot - "Used in double barreled shotguns, these shells carry heavier projectiles and expanded charges. The pellets are not only stronger, but also have more stopping power, and achieve much tighter groupings."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,619: Line 11,108:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="3" | 6
| 13
+
| rowspan="3" | 8
| 3x1
+
| rowspan="3" | 2x1
| Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Snap - 23% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.2*Firing<br />Snap - 0.8*Firing<br />Auto - 0.6*Firing
+
| rowspan="3" | Snap - 1.35<br />Auto - 1.05
| XG Rifle Clip
+
| .8g Buckshot
 +
| 2
 +
| Piercing
 +
| 20
 +
| None
 +
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| .6g Buckshot
 +
| 2
 +
| Piercing
 
| 24
 
| 24
| Piercing
+
| None
| 55
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
| Damage+0.15*Firing
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Increased Accurate Snap Range (18)
 
 
|-
 
|-
| 10
+
| Chem Buckshot
| 13
+
| 2
| -
+
| Chem
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
 
| 20
 
| 20
| Damage+0.5*Strength
+
| None
| Inflicts 0.2*Dmg to Health
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 12,651: Line 11,142:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Super Sawed-Off }}
= Short Range Guns =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Arena_Flak_Cannon_(Piratez) | Arena Flak Cannon]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Flak_Cannon_Piratez.gif|left|link=Arena_Flak_Cannon_(Piratez)|Arena Flak Cannon]]
+
[[Image: Super Sawed Off.gif |left|Super Sawed-Off]]
Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel.<br />Aimed Shot Accurate Range Cap (15)<br />Snap&Auto Shot Accurate Range Cap (9)<br />300% Range Acc Penalties<br />Slow Reload (20)<br /><br />
+
"A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,678: Line 11,166:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 30
+
| rowspan="3" | 12
| 40
+
| rowspan="3" | 14
| 3x2
+
| rowspan="3" | 2x1
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Snap - 25% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.2*Firing<br />Snap - 1.05*Firing<br />Auto - 1*Firing
+
| rowspan="3" | Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.25*(0.5*Firing+50)
| Flak Cannon Drum
+
| .8g Buckshot
| 36
+
| 2
| Cutting
+
| Piercing
| 38
+
| 20
 +
| None
 +
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| .6g Buckshot
 +
| 2
 +
| Piercing
 +
| 24
 +
| None
 +
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Chem Buckshot
 +
| 2
 +
| Chem
 +
| 20
 
| None
 
| None
| Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reduced Accurate Auto Range (9), Reload Costs 20 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Purchased through the Black Market once research project "Contacts: Death Realms' Arena" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Blackops_Shotgun_(Piratez) | Blackops Shotgun]] }}
+
{{Ref Open | title = Double-Barreled Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Blackops_Shotgun_(Piratez)|Blackops Shotgun]]
+
[[Image: Weapon Ranged DB Shotgun Bigob Piratez.png |left|Double-Barreled Shotgun]]
A pimped-up version of the Military Shotgun.<br />Aimed Shot Accurate Range Cap (14)<br />Snap Shot Accurate Range Cap (9)<br />300% Range Acc Penalties<br />V. Slow Reload (25)<br /><br />
+
"Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,722: Line 11,224:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="4" | 8
| 13
+
| rowspan="4" | 10
| 3x1
+
| rowspan="4" | 3x1
| Aimed - 52% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 1.6*Firing<br />Snap - 1.6*Firing
+
| rowspan="3" | Aimed - 1.7*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
| Shotgun Shells
+
| .8g Buckshot
| 6
+
| 2
 
| Piercing
 
| Piercing
| 18
+
| 20
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 10
+
| .6g Buckshot
| 13
+
| 2
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Shotgun AP Shells
 
| 6
 
 
| Piercing
 
| Piercing
| 40
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +5 Projectiles, Inflicts 0.75*Dmg to Daze
 
|-
 
|-
| 10
+
| Chem Buckshot
| 13
+
| 2
| Shotgun HEAT Shells
+
| Chem
| 6
+
| 20
| Plasma
 
| 66
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.75*(50+0.5*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 12,761: Line 11,267:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Blunderbuss_(Piratez) | Blunderbuss]] }}
+
{{Ref Open | title = Shotgun Fist }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Blunderbuss_Bigob_Piratez.gif|left|link=Blunderbuss_(Piratez)|Blunderbuss]]
+
[[Image: Shotgun_Fist.gif |left|Shotgun Fist]]
A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect.<br />Aimed Shot Accurate Range Cap (12)<br />Snap&Auto Shot Accurate Range Cap (6)<br />300% Range Acc Penalties<br /><br />
+
"A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,785: Line 11,291:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 22
+
| rowspan="2" | 5
| 25
+
| rowspan="2" | 8
| 3x1
+
| rowspan="2" | 2x1
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 35% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Auto - 25% base TUs, 10 Daze, 1 Health<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.5*Firing<br />Snap - 1.4*Firing<br />Auto - 1.1*Firing
+
| Auto - 0.75
| Blunderbuss Shells
+
| Birdshot
 
| 4
 
| 4
 
| Piercing
 
| Piercing
| 24
+
| 14
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (6), Reduced Accurate Auto Range (6)
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 22
+
| Hit - 8 TUs, 3 Energy
| 25
+
| Hit - 0.6*(1*Melee)
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Gun Butt
| Blunderbuss Chem Shells
+
| -
| 4
+
| Daze
| Chem
+
| 0
| 25
+
| Damage+0.6*Strength+0.2*Melee
| None
+
| Inflicts 0.2*Dmg to Health
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
|-
 
| 22
 
| 25
 
| Blunderbuss HE Shells
 
| 4
 
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 12,824: Line 11,320:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Boom_Gun_(Piratez) | Boom Gun]] }}
+
{{Ref Open | title = Small Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Boom_Gun_Bigob_Piratez.gif|left|link=Boom_Gun_(Piratez)|Boom Gun]]
+
[[Image: Weapon Ranged Small Shotgun Bigob Piratez.gif |left|Small Shotgun]]
This huge scattergun has awesome destructive power, however it is not very effective at long ranges.<br />Aimed Shot Accurate Range Cap (15)<br />Snap Shot Accurate Range Cap (9)<br />300% Range Acc Penalties<br />V.Slow Reload (25)<br /><br />
+
"Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,848: Line 11,344:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 29
+
| 6
| 34
+
| 9
| 3x1
+
| 2x1
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.35*Firing<br />Snap - 1.15*Firing
+
| Snap - 1.40
| Boom Gun Shells
+
| Birdshot
| 10
+
| 4
 
| Piercing
 
| Piercing
| 50
+
| 14
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9), Reload Costs 25 TUs
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 12,868: Line 11,364:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[CAWS_(Piratez) | CAWS]] }}
+
{{Ref Open | title = Mini Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_CAWS_Bigob_Piratez.gif|left|link=CAWS_(Piratez)|CAWS]]
+
[[Image: Weapon Ranged Mini Shotgun Bigob Piratez.png |left|Mini Shotgun]]
An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds.<br />Aimed Shot Accurate Range Cap (14)<br />Snap Shot Accurate Range Cap (7)<br />250% Range Acc Penalties<br /><br />
+
"A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,892: Line 11,388:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 14
+
| 5
| 17
+
| 8
| 3x1
+
| 2x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 29% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.4*Firing<br />Snap - 1.2*Firing
+
| Snap - 1.50*(0.5*Firing+50)
| CAWS Clip/AP
+
| Birdshot
| 10
+
| 4
 
| Piercing
 
| Piercing
| 50
 
| None
 
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (7)
 
|-
 
 
| 14
 
| 14
| 17
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| CAWS Clip/Scatter
 
| 10
 
| Piercing
 
| 26
 
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 12,922: Line 11,408:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Canister_Launcher_(Piratez) | Canister Launcher]] }}
+
{{Ref Open | title = Ol' Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Canister_Gun_Bigob_Piratez.png|left|link=Canister_Launcher_(Piratez)|Canister Launcher]]
+
[[Image: Shotgun 2.gif |left|Ol' Shotgun]]
A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well.<br />Aimed Shot Accurate Range Cap (15)<br />150% Range Acc Penalties<br /><br />
+
"This weapon sure has seen ye olde days."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 12,946: Line 11,432:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| 8
 
| 11
 
| 11
| 14
 
 
| 3x1
 
| 3x1
| Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 62% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.9*Firing<br />Snap - 0.5*Firing
+
| Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)
| Canister Clip /Chem
+
| Birdshot
| 3
+
| 4
| Chem
+
| Piercing
| 80
+
| 15
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
+
| +7 Projectiles, Inflicts 0.5*Dmg to Daze
|-
 
| 11
 
| 14
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Canister Clip /Incendiary
 
| 3
 
| Incendiary
 
| 40
 
| None
 
| Inflicts 1.5*Dmg to Health, 0.5*Dmg to Armor, 2.0*Dmg to Items, 1.0*Dmg to Terrain
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Canister Launcher" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Combat_Shotgun_(Piratez) | Combat Shotgun]] }}
+
{{Ref Open | title = Domestic Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Combat_Shotgun_Bigob_Piratez.gif|left|link=Combat_Shotgun_(Piratez)|Combat Shotgun]]
+
[[Image: Weapon Ranged Domestic Shotgun Bigob Piratez.gif |left|Domestic Shotgun]]
[BUY] Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts.<br />Aimed Shot Accurate Range Cap (12)<br />Snap&Auto Shot Accurate Range Cap (8)<br />300% Range Acc Penalties<br />GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,000: Line 11,476:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="3" | 6
| 14
+
| rowspan="3" | 9
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 64% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 10 Energy
| Aimed - 1.5*Firing<br />Snap - 1.3*Firing<br />Auto - 0.9*Firing
+
| rowspan="3" | Aimed - 1.3*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
| Combat Shotgun Drum
+
| Shotgun Shells
| 12
+
| 6
 
| Piercing
 
| Piercing
| 22
+
| 18
 
| None
 
| None
| +4 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (8), Reduced Accurate Auto Range (8)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 10
+
| Shotgun Rubber Slugs
| 14
+
| 6
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Daze
| Combat Shotgun Drum/I
 
| 12
 
| Piercing
 
 
| 20
 
| 20
 
| None
 
| None
| +4 Projectiles, Uses [50% to 150%] Damage Formula, Uses Incendiary Resistance, Ignores 50% of Target's Armor, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
+
|  
 
|-
 
|-
| 10
+
| Shotgun Chem Shells
| 14
+
| 6
| -
+
| Chem
| Hit - 18 TUs, 6 Energy
+
| 18
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 13,042: Line 11,510:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Coral_X-Bow_(Piratez) | Coral X-Bow]] }}
+
{{Ref Open | title = Police Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Coral_X-Bow_(Piratez)|Coral X-Bow]]
+
[[Image: Weapon Ranged Police Shotgun Bigob Piratez.png |left|Police Shotgun]]
This crossbow, used by the denizens of the depths, lacks complex mechanism, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers.<br />200% Range Acc Penalties<br />Special: Lightning Reload; 30 Energy/Shot<br /><br />
+
"This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,066: Line 11,534:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 14
+
| rowspan="4" | 9
 +
| rowspan="4" | 12
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 72% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)
 +
| Shotgun Shells
 +
| 6
 +
| Piercing
 +
| 18
 +
| None
 +
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Shotgun Rubber Slugs
 +
| 6
 +
| Daze
 
| 20
 
| 20
| 2x2
 
| Snap - 32 TUs, 30 Energy<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1*Firing
 
| Coral X-Bow Bolts
 
| 12
 
| Piercing
 
| 38
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 5 TUs
+
|  
 +
|-
 +
| Shotgun Chem Shells
 +
| 6
 +
| Chem
 +
| 18
 +
| None
 +
| +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.8*(0.5*Melee+50)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 13,086: Line 11,577:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Domestic_Shotgun_(Piratez) | Domestic Shotgun]] }}
+
{{Ref Open | title = Military Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Domestic_Shotgun_Bigob_Piratez.gif|left|link=Domestic_Shotgun_(Piratez)|Domestic Shotgun]]
+
[[Image: Shotgun.gif |left|Military Shotgun]]
[BUY] Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo.<br />Accurate Range Cap (6)<br />300% Range Acc Penalties <br />V.Slow Reload (25)<br /><br />
+
"A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,110: Line 11,601:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="3" | 9
| 8
+
| rowspan="3" | 12
| 3x1
+
| rowspan="3" | 3x1
| Snap - 30% base TUs<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 18 Energy
| Snap - 1.25*Firing
+
| rowspan="3" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.35*(0.5*Firing+50)
 
| Shotgun Shells
 
| Shotgun Shells
 
| 6
 
| 6
Line 13,120: Line 11,611:
 
| 18
 
| 18
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Snap Range (6), Reload Costs 25 TUs
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 5
+
| Shotgun AP Shells
| 8
 
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Shotgun Rubber Slugs
 
 
| 6
 
| 6
| Stun
+
| Piercing
| 20
+
| 45
 
| None
 
| None
|  
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 5
+
| Shotgun HEAT Shells
| 8
 
| Shotgun Chem Shells
 
 
| 6
 
| 6
| Chem
+
| Plasma
| 21
+
| 66
 
| None
 
| None
| +6 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 13,149: Line 11,635:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Double-Barreled_Shotgun_(Piratez) | Double-Barreled Shotgun]] }}
+
{{Ref Open | title = Smart Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_DB_Shotgun_Bigob_Piratez.png|left|link=Double-Barreled_Shotgun_(Piratez)|Double-Barreled Shotgun]]
+
[[Image: Shotgun Adv.gif |left|Smart Shotgun]]
[BUY] Simple, thus very reliable.<br />Aimed Shot Accurate Range Cap (12)<br />Snap&Auto Shot Accurate Range Cap (6)<br />300% Range Acc Penalties<br />Fast Reload (10)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"A pimped-up version of the Military Shotgun."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,173: Line 11,659:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="3" | 10
| 10
+
| rowspan="3" | 13
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 30% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="3" | Aimed - 44% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing<br />Auto - 1.25*Firing
+
| rowspan="3" | Aimed - 1.6*(0.5*Firing+50)<br />Snap - 1.6*(0.5*Firing+50)
| .8g Buckshot
+
| Shotgun Shells
| 2
+
| 6
 +
| Piercing
 +
| 18
 +
| None
 +
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Shotgun AP Shells
 +
| 6
 
| Piercing
 
| Piercing
| 20
+
| 45
 
| None
 
| None
| +9 Projectiles, Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 10 TUs
+
| Inflicts 1*Dmg to Daze
 
|-
 
|-
| 8
+
| Shotgun HEAT Shells
| 10
+
| 6
| -
+
| Plasma
| Hit - 18 TUs, 6 Energy
+
| 66
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
| Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 13,205: Line 11,693:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Flechette_Gun_(Piratez) | Flechette Gun]] }}
+
{{Ref Open | title = Heavy Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Flechette_Gun_(Piratez)|Flechette Gun]]
+
[[Image: Weapon Ranged PA Shotgun Bigob Piratez.gif |left|Heavy Shotgun]]
Like all otherwordly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, it cannot be replaced so the gun will eventually break down, sometimes rather quickly.<br />Ignores half armor; damages armor<br />Accurate Range Cap (7)<br />300% Range Acc Penalties<br /><br />
+
"Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,229: Line 11,717:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| rowspan="3" | Shotgun
| 15
+
| rowspan="3" | 12
| 2x1
+
| rowspan="3" | 15
| Snap - 23% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | 3x1
| Snap - 2*Firing
+
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.65*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)
 +
| Heavy Shotgun Shells
 +
| 8
 +
| Piercing
 +
| 20
 
| None
 
| None
| 40
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Heavy Shotgun Slugs
 +
| 8
 
| Piercing
 
| Piercing
| 32
+
| 30
 
| None
 
| None
| +3 Projectiles, Ignores 50% of Target's Armor, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (7)
+
| +2 Projectiles, Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 9 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gun Butt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 13,249: Line 11,754:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Harpoon_Gun_(Piratez) | Harpoon Gun]] }}
+
{{Ref Open | title = UAC Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Harpoon_Bigob_Piratez.gif|left|link=Harpoon_Gun_(Piratez)|Harpoon Gun]]
+
[[Image: UAC Shotgun.gif |left|UAC Shotgun]]
[BUY] Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip.<br />Aimed Shot Accurate Range Cap (15)<br />200% Range Acc Penalties<br /><br />
+
"A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,273: Line 11,778:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| rowspan="2" | 21
| 15
+
| rowspan="2" | 24
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*Firing<br />Snap - 0.7*Firing
+
| Aimed - 1.75*(0.5*Firing+50)<br />Snap - 1.50*(0.5*Firing+50)
| Harpoon Bolts
+
| UAC Shotgun Shells
| 3
+
| 4
 
| Piercing
 
| Piercing
| 45
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (15)
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 12
+
| Hit - 16 TUs, 9 Energy
| 15
+
| Hit - 0.8*(50+0.5*Melee)
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Gun Butt
| Harpoon Stun Bolts
+
| -
| 3
+
| Daze
| Stun
+
| 20
| 50
+
| Damage+0.65*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| Uses Gaussian Damage Formula
 
|-
 
| 12
 
| 15
 
| Harpoon Tranquilizers
 
| 3
 
| Stun
 
| 75
 
| None
 
| Uses Gaussian Damage Formula
 
 
|}
 
|}
 
<br />
 
<br />
Line 13,312: Line 11,807:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Heavy_Shotgun_(Piratez) | Heavy Shotgun]] }}
+
{{Ref Open | title = Assault Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_PA_Shotgun_Bigob_Piratez.gif|left|link=Heavy_Shotgun_(Piratez)|Heavy Shotgun]]
+
[[Image: Weapon Ranged Assault Shotgun Bigob Piratez.png |left|Assault Shotgun]]
[BUY] Pretty powerful but, as you guessed it, heavy. Holds 8 rounds.<br />Aimed Shot Accurate Range Cap (13)<br />Snap Shot Accurate Range Cap (7)<br />300% Range Acc Penalties<br />X-Slow Reload (30)<br />GunButt (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,336: Line 11,831:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| rowspan="3" | 15
| 15
+
| rowspan="3" | 19
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 66% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.65*Firing<br />Snap - 1.45*Firing
+
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.15*(0.5*Firing+50)
| Heavy Shotgun Shells
+
| Assault Shotgun Drum
| 8
+
| 16
 
| Piercing
 
| Piercing
| 20
+
| 16
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (13), Reduced Accurate Snap Range (7), Reload Costs 30 TUs
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 12
+
| Assault Shotgun Drum/Rubber
| 15
+
| 16
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Daze
| Heavy Shotgun Slugs
 
 
| 8
 
| 8
| Piercing
 
| 28
 
 
| None
 
| None
| +2 Projectiles, Inflicts 0.5*Dmg to Stun
+
| +11 Projectiles, Inflicts 0.25*Dmg to Health
 
|-
 
|-
| 12
+
| Hit - 15 TUs, 10 Energy
| 15
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
 
| 20
 
| 20
| Damage+0.6*Strength
+
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
Line 13,378: Line 11,867:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Heavy_Slugthrower_(Piratez) | Heavy Slugthrower]] }}
+
{{Ref Open | title = Combat Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Slugthrower_Bigob_Piratez.gif|left|link=Heavy_Slugthrower_(Piratez)|Heavy Slugthrower]]
+
[[Image: Weapon Ranged Combat Shotgun Bigob Piratez.gif |left|Combat Shotgun]]
To make extra sure that when you want someone gone, they're gone. Not recommended for hands with Strength below 50.<br />Aimed Shot Accurate Range Cap (14)<br />Snap Shot Accurate Range Cap (8)<br />300% Range Acc Penalties<br />V.Slow Reload (25)<br /><br />
+
"Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,402: Line 11,891:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 36
+
| rowspan="3" | 12
| 42
+
| rowspan="3" | 16
| 3x2
+
| rowspan="3" | 3x1
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 64% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*Firing<br />Snap - 1.4*Firing
+
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
| Slugthrower Shells
+
| Combat Shotgun Drum
| 5
+
| 12
 
| Piercing
 
| Piercing
| 82
+
| 22
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 25 TUs
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
|}
+
|-
<br />
+
| Combat Shotgun Drum/I
{|
+
| 12
 +
| Piercing
 +
| 20
 +
| None
 +
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 +
|-
 +
| Hit - 16 TUs, 8 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
| Lorem ipsum
Line 13,422: Line 11,927:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Kustom_Blunderbuss_(Piratez) | Kustom Blunderbuss]] }}
+
{{Ref Open | title = Trench Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Kustom_Blunderbuss_(Piratez)|Kustom Blunderbuss]]
+
[[Image: Weapon Ranged Trench Gun Bigob Piratez.gif |left|Trench Gun]]
We took what's best and got rid of the rest. Can take old ammo.<br />POWER Bonus (Gold): TUmax*0.15<br />Special (Gold): Reaction Disrupt (x4)<br />Aimed Shot Accurate Range Cap (12)<br />Snap&Auto Shot Accurate Range Cap (7)<br />300% Range Acc Penalties<br /><br />
+
"There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,446: Line 11,951:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 23
+
| rowspan="3" | 14
| 30
+
| rowspan="3" | 18
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 62% base TUs<br />Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.55*Firing<br />Snap - 1.45*Firing<br />Auto - 1.2*Firing
+
| rowspan="2" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 0.9*(0.5*Firing+50)
| Blunderbuss Bling Drum
+
| Combat Shotgun Drum
| 16
+
| 12
 
| Piercing
 
| Piercing
| 33
+
| 22
| Damage+0.15*Tu
 
| +3 Projectiles, Inflicts 0.5*Dmg to Stun, 4.0*Dmg to TUs, <br />On Auto: Confers 4 Attacks, Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (7), Reduced Accurate Auto Range (7), Reload Costs 20 TUs
 
|-
 
| 23
 
| 30
 
| rowspan="5" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Blunderbuss Chem Drum
 
| 16
 
| Chem
 
| 25
 
 
| None
 
| None
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 23
+
| Combat Shotgun Drum/I
| 30
+
| 12
| Blunderbuss HE Drum
 
| 16
 
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 23
 
| 26
 
| Blunderbuss Shells
 
| 4
 
 
| Piercing
 
| Piercing
| 24
+
| 20
 
| None
 
| None
| +5 Projectiles, Inflicts 0.5*Dmg to Stun
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|-
 
|-
| 23
+
| Hit - 16 TUs, 8 Energy
| 26
+
| Hit - 0.8*(50+0.5*Melee)
| Blunderbuss Chem Shells
+
| Bayonet
| 4
+
| -
| Chem
+
| Cutting
| 25
+
| 20
| None
+
| Damage+0.6*Strength
| +5 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
+
| Inflicts 0.2*Dmg to Health
|-
 
| 23
 
| 26
 
| Blunderbuss HE Shells
 
| 4
 
| Concussive
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 13,512: Line 11,987:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Microwave_Cooker_(Piratez) | Microwave Cooker]] }}
+
{{Ref Open | title = Street Sweeper }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Cooker_Piratez.gif|left|link=Microwave_Cooker_(Piratez)|Microwave Cooker]]
+
[[Image: SW_Shotgun.png |left|Street Sweeper]]
An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles.<br />Accurate Range Cap (5)<br />250% Range Acc Penalties<br />Limited Range (20); Slow Reload (20)<br /><br />
+
"As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,536: Line 12,011:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 28
+
| rowspan="2" | 16
| 40
+
| rowspan="2" | 20
| 3x2
+
| rowspan="2" | 3x1
| Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 66% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.5*Firing
+
| rowspan="2" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.3*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| Microwave Cooker Clip
+
| Combat Shotgun Drum
| 6
+
| 12
| Laser
+
| Piercing
| 150
+
| 22
 +
| None
 +
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Combat Shotgun Drum/I
 +
| 12
 +
| Piercing
 +
| 20
 
| None
 
| None
| +3 Projectiles, <br />Maximum Range (20), Reduced Accurate Snap Range (5), Reload Costs 20 TUs
+
| +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Unlocking Stellar Empire Weapons" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Military_Shotgun_(Piratez) | Military Shotgun]] }}
+
{{Ref Open | title = Blunderbuss }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Shotgun_Bigob_Piratez.gif|left|link=Military_Shotgun_(Piratez)|Military Shotgun]]
+
[[Image: Blunderbuss.gif |left|Blunderbuss]]
A good weapon for short-range firefights. However, magazine holds only 6 shells.<br />Aimed Shot Accurate Range Cap (14)<br />Snap Shot Accurate Range Cap (8)<br />300% Range Acc Penalties<br />X-Slow Reload (30)<br /><br />
+
"A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,580: Line 12,062:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="3" | 22
| 12
+
| rowspan="3" | 25
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.55*Firing<br />Snap - 1.35*Firing
+
| rowspan="3" | Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.4*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
| Shotgun Shells
+
| Blunderbuss Shells
| 6
+
| 4
 
| Piercing
 
| Piercing
| 18
+
| 25
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (14), Reduced Accurate Snap Range (8), Reload Costs 30 TUs
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 9
+
| Blunderbuss Chem Shells
| 12
+
| 4
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Chem
| Shotgun AP Shells
+
| 25
| 6
 
| Piercing
 
| 40
 
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|-
 
|-
| 9
+
| Blunderbuss HE Shells
| 12
+
| 4
| Shotgun HEAT Shells
+
| Concussive
| 6
+
| 40
| Plasma
 
| 66
 
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor
+
| Inflicts 0.75*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 13,619: Line 12,096:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Mining_Laser_(Piratez) | Mining Laser]] }}
+
{{Ref Open | title = Kustom Blunderbuss }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Heavy_Laser_Indie_Piratez.gif|left|link=Mining_Laser_(Piratez)|Mining Laser]]
+
[[Image: Weapon Ranged KustomBlunderbuss Piratez.png |left|Kustom Blunderbuss]]
This continuous-beam laser weapon is a precise and powerful tool for cutting things like rocks or metal sheets. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement.<br />Aimed Shot Accurate Range Cap (6)<br />200% Range Acc Penalties<br /><br />
+
"We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,643: Line 12,120:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 32
+
| rowspan="6" | 26
| 32
+
| rowspan="3" | 33
| 3x2
+
| rowspan="6" | 3x1
| Aimed - 80% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="6" | Aimed - 44% base TUs<br />Snap - 26% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.75*Firing
+
| rowspan="6" | Aimed - 1.55*(0.5*Firing+50)<br />Snap - 1.45*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
 +
| Blunderbuss Bling Drum
 +
| 16
 +
| Piercing
 +
| 25
 +
| Damage+0.1*TU
 +
| +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
 +
|-
 +
| Blunderbuss Chem Drum
 +
| 16
 +
| Chem
 +
| 25
 +
| None
 +
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
 +
|-
 +
| Blunderbuss HE Drum
 +
| 16
 +
| Concussive
 +
| 40
 
| None
 
| None
| Unlimited
+
| Inflicts 0.75*Dmg to Daze
| Laser
+
|-
| 80
+
| rowspan="3" | 29
 +
| Blunderbuss Shells
 +
| 4
 +
| Piercing
 +
| 25
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Reduced Accurate Aimed Range (6)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
|}
+
|-
<br />
+
| Blunderbuss Chem Shells
{|
+
| 4
|+ style="text-align:left;"| '''Notes:'''
+
| Chem
| Lorem ipsum
+
| 25
|}
+
| None
</div>
+
| +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
{{Ref Close | source = Piratez Bootypedia}}
+
|-
 +
| Blunderbuss HE Shells
 +
| 4
 +
| Concussive
 +
| 40
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|}
 
<br />
 
<br />
{{Ref Open | title = [[Nova_Fusion_Rifle_(Piratez) | Nova Fusion Rifle]] }}
+
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Slugthrower }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Nova_Fusion_Rifle_(Piratez)|Nova Fusion Rifle]]
+
[[Image: Weapon Ranged Slugthrower Bigob Piratez.gif |left|Heavy Slugthrower]]
A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement.<br />Accurate Range Cap (12)<br />200% Range Acc Penalties<br /><br />
+
"This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,687: Line 12,200:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 16
+
| rowspan="3" | 40
| 20
+
| rowspan="3" | 48
| 3x1
+
| rowspan="3" | 3x2
| Snap - 28% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.2*Firing
+
| rowspan="3" | Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.1*(0.5*Firing+50)
| Nova Clip
+
| Slugthrower Shells
| 12
+
| 4
| Plasma
+
| Piercing
| 84
+
| 80
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Slugthrower Shells/HE
 +
| 4
 +
| Concussive
 +
| 65
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Slugthrower Shells/Chem
 +
| 4
 +
| Chem
 +
| 26
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (12)
+
| +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 13,707: Line 12,234:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Ol'_Shotgun_(Piratez) | Ol' Shotgun]] }}
+
{{Ref Open | title = CAWS }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Ol'_Shotgun_(Piratez)|Ol' Shotgun]]
+
[[Image: Weapon Ranged CAWS Bigob Piratez.gif |left|CAWS]]
[BUY] This weapon sure has seen ye olde days.<br />Aimed Shot Accurate Range Cap (12)<br />Snap Shot Accurate Range Cap (7)<br />300% Range Acc Penalties<br />V.Slow Reload (25)<br /><br />
+
"An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,731: Line 12,258:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="3" | 14
| 11
+
| rowspan="3" | 17
| 3x1
+
| rowspan="3" | 3x1
| Aimed - 62% base TUs<br />Snap - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Throw - 03 TUs, 20 Energy
| Aimed - 1.4*Firing<br />Snap - 1.3*Firing
+
| rowspan="3" | Aimed - 1.4*(0.5*Firing+50)<br />Snap - 1.2*(0.5*Firing+50)
| Ol' Shotgun Shells
+
| CAWS Clip/AP
| 4
+
| 10
 +
| Piercing
 +
| 50
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| CAWS Clip/Scatter
 +
| 10
 
| Piercing
 
| Piercing
| 15
+
| 26
 +
| None
 +
| +4 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| CAWS Clip/Aqua
 +
| 10
 +
| Cutting
 +
| 28
 
| None
 
| None
| +7 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (12), Reduced Accurate Snap Range (7), Reload Costs 25 TUs
+
| +2 Projectiles
 
|}
 
|}
 
<br />
 
<br />
Line 13,751: Line 12,292:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Plasma_Blunderbuss_(Piratez) | Plasma Blunderbuss]] }}
+
{{Ref Open | title = Super Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Plasma_Shotgun_Bigob_Piratez.gif|left|link=Plasma_Blunderbuss_(Piratez)|Plasma Blunderbuss]]
+
[[Image: Weapon Ranged Super Shotgun Bigob Piratez.png |left|Super Shotgun]]
This gun be blastin' good with lots of 'em plasma pellets. In a nutshell.<br />Accurate Range Cap (6)<br />300% Range Acc Penalties<br /><br />
+
"A true piece of art. Exceptional range for a shotgun."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,775: Line 12,316:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
 +
| rowspan="2" | 15
 +
| rowspan="2" | 20
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.8*(0.5*Firing+50)<br />Snap - 1.5*(0.5*Firing+50)<br />Auto - 1.2*(0.5*Firing+50)
 +
| Super Shotgun Clip
 
| 18
 
| 18
| 22
+
| Piercing
| 3x1
+
| 36
| Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| None
| Snap - 1.5*Firing
+
| +6 Projectiles, Inflicts 0.5*Dmg to Daze
| Plasma Blunderbuss Clip
+
|-
| 12
+
| Super Shotgun Clip/HVAP
| Plasma
+
| 18
| 40
+
| Piercing
 +
| 55
 
| None
 
| None
| +9 Projectiles, Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 0.075*Dmg to Armor, <br />Reduced Accurate Snap Range (6)
+
| +3 Projectiles, Inflicts 0.75*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 13,795: Line 12,343:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Rail_Driver_(Piratez) | Rail Driver]] }}
+
{{Ref Open | title = Mammoth Chain Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Rail_Driver_Piratez.gif|left|link=Rail_Driver_(Piratez)|Rail Driver]]
+
[[Image: Mammoth.gif |left|Mammoth Chain Shotgun]]
A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though.<br />Aimed Shot Accurate Range Cap (15)<br />150% Range Acc Penalties<br /><br />
+
"A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,819: Line 12,367:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 32
+
| 40
| 36
+
| 65
 
| 3x2
 
| 3x2
| Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 64% base TUs<br />Snap - 23% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.95*Firing<br />Snap - 0.65*Firing
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| Rail Coil
+
| Mammoth Chain Shotgun Drum
| 3
+
| 50
 
| Piercing
 
| Piercing
| 140
+
| 25
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15)
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 13,839: Line 12,387:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Space_Rangers'_Shotgun_(Piratez) | Space Rangers' Shotgun]] }}
+
{{Ref Open | title = Arena Flak Cannon }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Space_Rangers'_Shotgun_(Piratez)|Space Rangers' Shotgun]]
+
[[Image: Weapon Ranged Flak Cannon Piratez.gif |left|Arena Flak Cannon]]
The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait.<br />200% Range Acc Penalties<br /><br />
+
"Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,863: Line 12,411:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 14
 
| 18
 
| 3x1
 
| Snap - 26% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Snap - 1.2*Firing
 
| SRs' Shotgun Clip
 
| 9
 
| Laser
 
 
| 35
 
| 35
 +
| 50
 +
| 3x2
 +
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.2*(0.5*Firing+50)<br />Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
 +
| Flak Cannon Drum
 +
| 36
 +
| Cutting
 +
| 38
 
| None
 
| None
| +5 Projectiles, Ignores 33.4% of Target's Armor
+
| +9 Projectiles
 
|}
 
|}
 
<br />
 
<br />
Line 13,883: Line 12,431:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Splatty_(Piratez) | Splatty]] }}
+
{{Ref Open | title = O.G.R.E. Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Scatter_Las_Bigob_Piratez.png|left|link=Splatty_(Piratez)|Splatty]]
+
[[Image: Weapon Ranged OGRE Shotgun Bigob Piratez.gif |left|O.G.R.E. Shotgun]]
Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged.<br />200% Range Acc Penalties<br /><br />
+
"A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,907: Line 12,455:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 22
+
| rowspan="2" | 30
| 22
+
| rowspan="2" | 34
| 3x1
+
| rowspan="2" | 3x1
| Snap - 26% base TUs<br />Auto - 36% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 68% base TUs<br />Snap - 30% base TUs<br />Auto - 34% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.05*Firing<br />Auto - 1*Firing
+
| Aimed - 1.5*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)<br />Auto - 1.1*(0.5*Firing+50)
 +
| O.G.R.E. Shells
 +
| 2
 +
| Piercing
 +
| 30
 
| None
 
| None
| Unlimited
+
| +11 Projectiles, Inflicts 0.5*Dmg to Daze
| Laser
+
|-
| 28
+
| Hit - 20 TUs, 20 Energy
| None
+
| Hit - 0.75*(50+0.5*Melee)
| +4 Projectiles, Ignores 33.4% of Target's Armor
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 30
 +
| Damage+0.7*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 13,927: Line 12,484:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Super_Shotgun_(Piratez) | Super Shotgun]] }}
+
{{Ref Open | title = Boom Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Super_Shotgun_Bigob_Piratez.png|left|link=Super_Shotgun_(Piratez)|Super Shotgun]]
+
[[Image: Weapon Ranged Boom Gun Bigob Piratez.gif |left|Boom Gun]]
A true piece of art.<br />Aimed Shot Accurate Range Cap (16)<br />Snap&Auto Shot Accurate Range Cap (10)<br />250% Range Acc Penalties<br /><br />
+
"This huge scattergun has awesome destructive power, however it is not very effective at long ranges."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,951: Line 12,508:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| 29
| 20
+
| 36
| 3x2
+
| 3x1
| Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 70% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.8*Firing<br />Snap - 1.5*Firing<br />Auto - 1.2*Firing
+
| Aimed - 1.35*(0.5*Firing+50)<br />Snap - 1.15*(0.5*Firing+50)
| Super Shotgun Clip
+
| Boom Gun Shells
| 18
+
| 10
 
| Piercing
 
| Piercing
| 36
+
| 50
 
| None
 
| None
| +6 Projectiles, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (16), Reduced Accurate Snap Range (10), Reduced Accurate Auto Range (10)
+
| +5 Projectiles, Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 13,971: Line 12,528:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[X-Bow_(Piratez) | X-Bow]] }}
+
{{Ref Open | title = Laslock Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Crossbow_Bigob_Piratez.gif|left|link=X-Bow_(Piratez)|X-Bow]]
+
[[Image: Las Shotgun.gif |left|Laslock Shotgun]]
Well a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Oh yeah, and generally better not give this weapon to slow people.<br />Aimed Shot Accurate Range Cap (18)<br />200% Range Acc Penalties<br />Special: Lightning Reload; Armor -25%; 20 Energy/Shot<br /><br />
+
"A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 13,995: Line 12,552:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| 8
| 15
+
| 11
| 3x1
+
| 2x1
| Aimed - 52 TUs, 20 Energy<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 25% base TUs<br />Snap - 22% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*Firing
+
| Aimed - 1*(0.5*Firing+50)<br />Snap - 1.25*(0.5*Firing+50)
| X-Bow Bolts
+
| Laslock Shotgun Clip
| 10
+
| 6
| Piercing
+
| Laser
| 30
+
| 16
| None
+
| Damage+3*Rank
| Ignores 25% of Target's Armor, Inflicts 0.5*Dmg to Stun, <br />Reduced Accurate Aimed Range (18), Reload Costs 5 TUs
+
| +5 Projectiles
 
|}
 
|}
 
<br />
 
<br />
Line 14,015: Line 12,572:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[XG_Assault_(Piratez) | XG Assault]] }}
+
{{Ref Open | title = Space Rangers' Shotgun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Tommygun_Bigob_Piratez.gif|left|link=XG_Assault_(Piratez)|XG Assault]]
+
[[Image: Weapon Ranged SpaceRangersShotgun Piratez.png |left|Space Rangers' Shotgun]]
A powerful assault weapon equipped with laser sights, very useful for urban warfare.<br />POWER Bonus: BRAVERY*0.25<br />Aimed Shot Accurate Range Cap (15)<br />Snap Shot Accurate Range Cap (9)<br />200% Range Acc Penalties<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,039: Line 12,596:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| 14
| 12
+
| 18
 
| 3x1
 
| 3x1
| Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 26% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*Firing<br />Snap - 1.25*Firing
+
| Snap - 1.2*(0.5*Firing+50)
| XG Assault Clip
+
| SRs' Shotgun Clip
| 16
 
| Piercing
 
| 60
 
| Damage+0.25*Bravery
 
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Reduced Accurate Aimed Range (15), Reduced Accurate Snap Range (9)
 
|-
 
 
| 9
 
| 9
| 12
+
| Laser
| -
+
| 35
| Hit - 18 TUs, 6 Energy
+
| None
| Hit - 0.8*(50+0.5*Melee)
+
| +5 Projectiles
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,071: Line 12,616:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Splatty }}
= Sniper Guns =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Commando_Rifle_(Piratez) | Commando Rifle]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Commando_Rifle_Bigob_Piratez.gif|left|link=Commando_Rifle_(Piratez)|Commando Rifle]]
+
[[Image: Weapon Ranged Scatter Las Bigob Piratez.png |left|Splatty]]
A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting.<br />POWER Bonus: REACTIONS*0.1<br />Increased Accurate Snapshot Range (22)<br /><br />
+
"Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,098: Line 12,640:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 14
+
| 25
| 17
+
| 25
 
| 3x1
 
| 3x1
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*Firing<br />Snap - 1.05*Firing
+
| Snap - 1.05*(0.5*Firing+50)<br />Auto - 1*(0.5*Firing+50)
| Commando Rifle Clip
+
| None
| 15
+
| Unlimited
| Piercing
+
| Laser
| 40
+
| 28
| Damage+0.1*Reactions
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22)
+
| +4 Projectiles
 
|}
 
|}
 
<br />
 
<br />
Line 14,118: Line 12,660:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Custom_Snipin'_Gun_(Piratez) | Custom Snipin' Gun]] }}
+
{{Ref Open | title = Flechette Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Sniper_Adv_Bigob_Piratez.png|left|link=Custom_Snipin'_Gun_(Piratez)|Custom Snipin' Gun]]
+
[[Image: F_Gun.png |left|Flechette Gun]]
Very intricate weapon with an unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges.<br />Skill: FIRING^2 * 0.01<br />POWER Bonus: FIRING*0.2<br />Minimum Accurate Range (15)<br /><br />
+
"Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,143: Line 12,685:
 
|-
 
|-
 
| 15
 
| 15
| 19
+
| 15
| 3x1
+
| 2x1
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Auto - 88% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 23% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)<br />Auto - 1.35*(0.01*Firing^2)
+
| Snap - 2*(0.5*Firing+50)
| Custom Snipin' Clip
+
| None
 
| 16
 
| 16
| Piercing
+
| Cutting
| 42
+
| 32
| Damage+0.2*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />On Auto: Confers 2 Attacks, Minimum Accurate Range (15), Increased Accurate Auto Range (200)
+
| +3 Projectiles, Inflicts 0.5*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 14,162: Line 12,704:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Flintlock_Rifle_(Piratez) | Flintlock Rifle]] }}
+
{{Ref Open | title = Plasma Blunderbuss }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Flintlock_Rifle_(Piratez)|Flintlock Rifle]]
+
[[Image: Weapon Ranged Plasma Shotgun Bigob Piratez.gif |left|Plasma Blunderbuss]]
Requires a lot of skill to use effectively, but can be very deadly in skilled hands, as its damage scales with Firing Skill.<br />Skill: FIRING^2 * 0.01 + BRAVERY/2<br />POWER Bonus: FIRING*0.2<br />Aimed Shot Accurate Range Cap (40)<br />X-Slow Reload (30)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 18 TUs)<br /><br />
+
"This gun be blastin' good with lots of 'em plasma pellets. In a nutshell."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,186: Line 12,728:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 16
 
 
| 18
 
| 18
 +
| 22
 
| 3x1
 
| 3x1
| Aimed - 80% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
+
| Snap - 1.5*(0.5*Firing+50)
| Minnie Bullet
+
| Plasma Blunderbuss Clip
| 2
+
| 12
| Piercing
+
| Plasma
| 30
+
| 40
| Damage+0.2*Firing
+
| None
| Inflicts 0.75*Dmg to Stun, <br />Reduced Accurate Aimed Range (40), Reload Costs 30 TUs
+
| +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
|-
 
| 16
 
| 18
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.65*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.6*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,218: Line 12,748:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Hunting_Laser_(Piratez) | Hunting Laser]] }}
+
 
 +
</div>
 +
 
 +
= SMGs =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = UAC Carbine }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Basic_Lasgun_Bigob_Piratez.gif|left|link=Hunting_Laser_(Piratez)|Hunting Laser]]
+
[[Image: UAC_Carbine.gif |left|UAC Carbine]]
Made for hunting big game. Big game with really tough hides, if you know what I mean.<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,242: Line 12,777:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 15
+
| rowspan="2" | 6
| 18
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 46% base TUs<br />Snap - 18% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.35*Firing<br />Snap - 0.8*Firing
+
| rowspan="2" | Aimed - 1*(0.65*Firing+35)<br />Snap - 0.7*(0.65*Firing+35<br />Auto - 0.5*(0.65*Firing+35
| Hunting Laser Clip
+
| Spraygun Clip
| 7
+
| 40
| Laser
+
| Piercing
| 45
+
| 24
 
| None
 
| None
| Ignores 33.4% of Target's Armor
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 15
+
| Spraygun Clip/Aqua
| 18
+
| 40
| -
+
| Cutting
| Hit - 18 TUs, 6 Energy
+
| 16
| Hit - 0.8*(50+0.5*Melee)
+
| None
| Gun Butt
+
|  
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,274: Line 12,804:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Hunting_Rifle_(Piratez) | Hunting Rifle]] }}
+
{{Ref Open | title = Spraygun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Huntin_Rifle_Bigob_Piratez.gif|left|link=Hunting_Rifle_(Piratez)|Hunting Rifle]]
+
[[Image: HSMG2.gif |left|Spraygun]]
[BUY] Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds.<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,298: Line 12,828:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="2" | 6
| 10
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="2" | Aimed - 42% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.25*Firing<br />Snap - 0.7*Firing
+
| rowspan="2" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.4*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
| Hunting Rifle Ammo
+
| Spraygun Clip
| 5
+
| 40
 
| Piercing
 
| Piercing
| 33
+
| 24
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 8
+
| Spraygun Clip/Aqua
| 10
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Hunting Rifle Ammo/PS
 
| 5
 
| Piercing
 
 
| 40
 
| 40
 +
| Cutting
 +
| 16
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun
+
|  
|-
 
| 8
 
| 10
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,340: Line 12,855:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Light_Sniper_Rifle_(Piratez) | Light Sniper Rifle]] }}
+
{{Ref Open | title = Messer }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Light_Sniper_Rifle_(Piratez)|Light Sniper Rifle]]
+
[[Image: MP40.gif |left|Messer]]
[PRM] A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts.<br />Skill: FIRING^2 * 0.01 + REACTIONS/2<br />POWER Bonus: FIRING*0.2<br />Minimum Accurate Range (15)<br /><br />
+
"A Spraygun done better. Very greasy. Uses the same magazines."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,364: Line 12,879:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="2" | 6
| 13
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 78% base TUs<br />Snap - 64% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 44% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)<br />Snap - 0.65*(0.01*Firing^2+0.5*Reactions)
+
| rowspan="2" | Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| Lt. Sniper R. Clip
+
| Spraygun Clip
| 7
+
| 40
 
| Piercing
 
| Piercing
| 25
+
| 24
| Damage+0.2*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Spraygun Clip/Aqua
 +
| 40
 +
| Cutting
 +
| 16
 +
| None
 +
|
 
|}
 
|}
 
<br />
 
<br />
Line 14,384: Line 12,906:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Precision_Laser_(Piratez) | Precision Laser]] }}
+
{{Ref Open | title = Linux SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Sniper_Laser_Bigob_Piratez.gif|left|link=Precision_Laser_(Piratez)|Precision Laser]]
+
[[Image: PPSh_2.png |left|Linux SMG]]
A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate.<br />Skill: FIRING^2 * 0.01<br />POWER Bonus: FIRING*0.3<br />Increased Accurate Snapshot Range (18)<br />Minimum Accurate Range (15)<br /><br />
+
"So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,408: Line 12,930:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="2" | 17
| 12
+
| rowspan="2" | 21
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 84% base TUs<br />Snap - 55% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 44% base TUs<br />Snap - 24% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
| Precision Las Clip
+
| Linux SMG Clip
| 8
+
| 32
| Laser
+
| Piercing
| 25
+
| 32
| Damage+0.3*Firing
+
| Damage+0.1*Bravery
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (18)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 9
+
| Hit - 16 TUs, 12 Energy
| 12
+
| Hit - 0.8*(50+0.5*Melee)
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Gunbutt
| Precision Las Clip/Adv
+
| -
| 16
+
| Daze
| Laser
+
| 20
| 33
+
| Damage+0.6*Strength
| Damage+0.3*Firing
+
| Inflicts 0.2*Dmg to Health
| Ignores 33.4% of Target's Armor
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,438: Line 12,959:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Python_HSR_(Piratez) | Python HSR]] }}
+
{{Ref Open | title = Linux Mandrake SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_HSR_Bigob_Piratez.gif|left|link=Python_HSR_(Piratez)|Python HSR]]
+
[[Image: PPSh_3.png |left|Linux Mandrake SMG]]
Python because it bites. Like the snake. Well they actually constrict they victims but let's not fret over the details, right?.<br />Skill: FIRING^2 * 0.01<br />Minimum Accurate Range (15)<br /><br />
+
"This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,462: Line 12,983:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 26
+
| rowspan="2" | 18
| 30
+
| rowspan="2" | 22
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
| Python Clip/AP
+
| Linux SMG Clip
| 5
+
| 32
 
| Piercing
 
| Piercing
| 60
+
| 32
| Damage+0.3*Firing
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 26
+
| Hit - 16 TUs, 12 Energy
| 30
+
| Hit - 0.8*(50+0.5*Melee)
| rowspan="2" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Gunbutt
| Python Clip/Chem
+
| -
| 5
+
| Daze
| Chem
+
| 20
| 85
+
| Damage+0.6*Strength
| None
+
| Inflicts 0.2*Dmg to Health
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor
 
|-
 
| 26
 
| 30
 
| Python Clip/HE
 
| 5
 
| Concussive
 
| 60
 
| None
 
| AoE Radius (1), Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,501: Line 13,012:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Reaper_Rifle_(Piratez) | Reaper Rifle]] }}
+
{{Ref Open | title = Linux Origami SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Nitro_Express_Bigob_Piratez.png|left|link=Reaper_Rifle_(Piratez)|Reaper Rifle]]
+
[[Image: PPSh_4.png |left|Linux Origami SMG]]
Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips.<br />POWER Bonus: FIRING*0.4<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,525: Line 13,036:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 22
+
| rowspan="2" | 20
| 25
+
| rowspan="2" | 24
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 70% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 28% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.05*Firing<br />Snap - 0.7*Firing
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
| Reaper Rifle Ammo
+
| Linux SMG Clip
| 3
+
| 32
 
| Piercing
 
| Piercing
| 33
+
| 32
| Damage+0.4*Firing
+
| Damage+0.1*Bravery
| Inflicts 0.5*Dmg to Stun, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 22
+
| Hit - 14 TUs, 13 Energy
| 25
 
| -
 
| Hit - 18 TUs, 6 Energy
 
 
| Hit - 0.8*(50+0.5*Melee)
 
| Hit - 0.8*(50+0.5*Melee)
| Gun Butt
+
| Gunbutt
 
| -
 
| -
| Stun
+
| Daze
| 20
+
| 35
| Damage+0.5*Strength
+
| Damage+0.6*Strength
| Inflicts 0.2*Dmg to Health
+
| Inflicts 0.1*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 14,557: Line 13,065:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Scoped_Rifle_(Piratez) | Scoped Rifle]] }}
+
{{Ref Open | title = Blackmarch SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Hunting_Rifle_Scoped_Bigob_Piratez.gif|left|link=Scoped_Rifle_(Piratez)|Scoped Rifle]]
+
[[Image: Weapon Ranged MP Bigob Piratez.png |left|Blackmarch SMG]]
Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for unmatchingly accurate opportunity shots.<br />Increased Accurate Snapshot Range (22)<br />Slow Reload (20)<br />GunButt (Stun = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)<br /><br />
+
"Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,581: Line 13,089:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| 7
| 11
+
| 10
 
| 3x1
 
| 3x1
| Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 25% base TUs, 18 Energy
+
| Aimed - 45% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1.4*Firing<br />Snap - 0.8*Firing
+
| Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
| Hunting Rifle Ammo
+
| Blackmarch SMG Clip
| 5
+
| 24
 
| Piercing
 
| Piercing
| 33
+
| 30
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Increased Accurate Snap Range (22), Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
|-
+
|}
| 9
+
<br />
| 11
+
{|
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
|+ style="text-align:left;"| '''Notes:'''
| Hunting Rifle Ammo/PS
 
| 5
 
| Piercing
 
| 40
 
| None
 
| Inflicts 0.5*Dmg to Stun
 
|-
 
| 9
 
| 11
 
| -
 
| Hit - 18 TUs, 6 Energy
 
| Hit - 0.8*(50+0.5*Melee)
 
| Gun Butt
 
| -
 
| Stun
 
| 20
 
| Damage+0.5*Strength
 
| Inflicts 0.2*Dmg to Health
 
|}
 
<br />
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
 
| Lorem ipsum
 
| Lorem ipsum
 
|}
 
|}
Line 14,623: Line 13,109:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Sniper_Gauss_(Piratez) | Sniper Gauss]] }}
+
{{Ref Open | title = EuroSyndicate SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Gauss_Sniper_Bigob_Piratez.gif|left|link=Sniper_Gauss_(Piratez)|Sniper Gauss]]
+
[[Image: Weapon Ranged Eurosyndicate SMG Bigob Piratez.png |left|EuroSyndicate SMG]]
Nothing says goodbye like a Gauss bullet.<br />Skill: FIRING^2 * 0.01<br />POWER Bonus: FIRING*0.25<br />Minimum Accurate Range (15)<br /><br />
+
"A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,647: Line 13,133:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 26
+
| rowspan="2" | 13
| 30
+
| rowspan="2" | 17
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.75*(0.01*Firing^2)
+
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| Sniper Gauss Clip
+
| ES SMG Clip
| 10
+
| 32
 
| Piercing
 
| Piercing
| 80
+
| 35
| Damage+0.25*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, 0.05*Dmg to Armor, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| ES SMG Clip/Aqua
 +
| 32
 +
| Cutting
 +
| 21
 +
| None
 +
|
 
|}
 
|}
 
<br />
 
<br />
Line 14,667: Line 13,160:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Sniper_Rifle_(Piratez) | Sniper Rifle]] }}
+
{{Ref Open | title = Mini SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Sniper_Bigob_Piratez.gif|left|link=Sniper_Rifle_(Piratez)|Sniper Rifle]]
+
[[Image: Weapon Ranged Mini SMG Bigob Piratez.png |left|Mini SMG]]
Accurate and powerful, but with a slow rate of fire.<br />Skill: FIRING^2 * 0.01<br />POWER Bonus: FIRING*0.25<br />Minimum Accurate Range (15)<br /><br />
+
"A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,691: Line 13,184:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 13
+
| 5
| 16
 
| 3x1
 
| Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 25% base TUs, 20 Energy
 
| Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
 
| Sniper Rifle Clip
 
 
| 8
 
| 8
 +
| 2x1
 +
| Aimed - 40% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.6*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Mini SMG Clip
 +
| 72
 
| Piercing
 
| Piercing
| 30
+
| 18
| Damage+0.25*Firing
+
| None
| Inflicts 0.5*Dmg to Stun, <br />Minimum Accurate Range (15)
+
| Inflicts 0.5*Dmg to Daze
|-
 
| 13
 
| 16
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Sniper Rifle Clip/PS
 
| 10
 
| Piercing
 
| 36
 
| Damage+0.25*Firing
 
| Inflicts 0.5*Dmg to Stun
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,721: Line 13,204:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Snuffy_(Piratez) | Snuffy]] }}
+
{{Ref Open | title = Assault SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Sniper_Las_Piratez.gif|left|link=Snuffy_(Piratez)|Snuffy]]
+
[[Image: Weapon Ranged A SMG Bigob Piratez.gif |left|Assault SMG]]
A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun.<br />Skill: FIRING^2 * 0.01<br />POWER Bonus: FIRING*0.3<br />Increased Accurate Snapshot Range (22)<br />Minimum Accurate Range (15)<br /><br />
+
"Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,745: Line 13,228:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 22
+
| rowspan="2" | 6
| 22
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 36% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 03 TUs, 12 Energy
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
+
| rowspan="2" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
 +
| Assault SMG Clip
 +
| 45
 +
| Piercing
 +
| 25
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Assault SMG Clip/HVAP
 +
| 45
 +
| Piercing
 +
| 38
 
| None
 
| None
| Unlimited
+
| Inflicts 0.5*Dmg to Daze
| Laser
 
| 36
 
| Damage+0.3*Firing
 
| Ignores 33.4% of Target's Armor, <br />Minimum Accurate Range (15), Increased Accurate Snap Range (22)
 
 
|}
 
|}
 
<br />
 
<br />
Line 14,765: Line 13,255:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Space_Rangers'_Jaeger_Carbine_(Piratez) | Space Rangers' Jaeger Carbine]] }}
+
{{Ref Open | title = Big Ben SMG }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Space_Rangers'_Jaeger_Carbine_(Piratez)|Space Rangers' Jaeger Carbine]]
+
[[Image: Weapon Ranged 50cal SMG Bigob Piratez.gif |left|Big Ben SMG]]
Extremely accurate, it makes sure no-one escapes the eye of Space Rangers' justice. Do not let the size deceive you, it's mostly plastic and much lighter than it looks.<br />Increased Accurate Snapshot Range (26)<br /><br />
+
"Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,789: Line 13,279:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 7
+
| rowspan="2" | 18
| 10
+
| rowspan="2" | 22
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 25% base TUs, 14 Energy
+
| Aimed - 40% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.5*Firing<br />Snap - 1*Firing
+
| Aimed - 0.75*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
| SRs' Jaeger Clip
+
| Big Ben SMG Clip
| 12
+
| 28
| Laser
+
| Piercing
| 50
+
| 40
 
| None
 
| None
| Ignores 33.4% of Target's Armor, <br />Increased Accurate Snap Range (26)
+
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 12 TUs, 12 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.5*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 14,809: Line 13,308:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
+
{{Ref Open | title = Tommy }}
= Thrown & Bows =
 
<div class="mw-collapsible mw-collapsed">
 
{{Ref Open | title = [[Black_Powder_Bomb_(Piratez) | Black Powder Bomb]] }}
 
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon Equipment Anarchy Bomb Piratez.gif|left|link=Black_Powder_Bomb_(Piratez)|Black Powder Bomb]]
+
[[Image: Weapon Ranged Tommygun Bigob Piratez.gif |left|Tommy]]
Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval.<br />Max Range: 14.<br /><br />
+
"The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,836: Line 13,332:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="2" | 11
| 4
+
| rowspan="2" | 15
| 1x1
+
| rowspan="2" | 3x1
| Aimed - 62% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 0.8*(1*Throwing)
+
| Aimed - 0.85*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Tommy Drum
 +
| 50
 +
| Piercing
 +
| 32
 
| None
 
| None
| 1
+
| Inflicts 0.75*Dmg to Daze
| Concussive
+
|-
| 60
+
| Hit - 15 TUs, 7 Energy
| None
+
| Hit - 0.8*(50+0.5*Melee)
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (14)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 14,856: Line 13,361:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Blowpipe_(Piratez) | Blowpipe]] }}
+
{{Ref Open | title = Laser Tommy }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Blowpipe_Piratez.png|left|link=Blowpipe_(Piratez)|Blowpipe]]
+
[[Image: Weapon Ranged tommygun Laser Bigob Piratez.gif |left|Laser Tommy]]
A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 40% of armor and cause quad Stun damage, but no extra armor damage despite using Chem.<br />Skill: THROWING<br />Aimed Shot Accurate Range Cap (9)<br />200% Range Acc Penalties, Max Range: 22; 10 Energy/Shot<br /><br />
+
"A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,880: Line 13,385:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="2" | 11
| 6
+
| rowspan="2" | 15
| 1x1
+
| rowspan="2" | 3x1
| Aimed - 25 TUs, 10 Energy<br />Throw - 25% base TUs, 6 Energy
+
| Aimed - 45% base TUs<br />Snap - 26% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*(1*Throwing)
+
| Aimed - 0.95*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.6*(0.65*Firing+35)
| Blowpipe Darts/Chem
+
| Laser Tommy Clip
| 3
+
| 50
| Chem
+
| Laser
| 22
+
| 33
 
| None
 
| None
| Uses Gaussian Damage Formula, Ignores 40% of Target's Armor, Inflicts 2.0*Dmg to Stun, <br />Maximum Range (22), Reduced Accurate Aimed Range (9)
+
|  
 +
|-
 +
| Hit - 15 TUs, 7 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Blowpipe" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Boom_Fruit_(Piratez) | Boom Fruit]] }}
+
{{Ref Open | title = Assault Laser }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Boom_Fruit_(Piratez)|Boom Fruit]]
+
[[Image: Weapon Ranged Storm Laser Bigob Piratez.gif |left|Assault Laser]]
These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus.<br />Max Range: 20.<br /><br />
+
"A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,924: Line 13,438:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 2
+
| rowspan="3" | 7
| 2
+
| rowspan="3" | 10
| 1x1
+
| rowspan="3" | 3x1
| Aimed - 30% base TUs, 4 Energy<br />Throw - 25% base TUs, 4 Energy
+
| rowspan="3" | Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1*(1*Throwing)
+
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.85*(0.65*Firing+35)<br />Auto - 0.7*(0.65*Firing+35)
 +
| Assault Las Clip
 +
| 30
 +
| Laser
 +
| 32
 
| None
 
| None
| 1
+
|  
| Concussive
+
|-
| 52
+
| Assault Las Clip/Adv
 +
| 90
 +
| Laser
 +
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (20)
+
|  
|}
+
|-
<br />
+
| Assault Las Clip/AP
{|
+
| 45
 +
| Laser
 +
| 44
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
 
| Lorem ipsum
 
| Lorem ipsum
Line 14,944: Line 13,472:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Combat_Bow_(Piratez) | Combat Bow]] }}
+
{{Ref Open | title = Stingy }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Bow_Bigob_Piratez.gif|left|link=Combat_Bow_(Piratez)|Combat Bow]]
+
[[Image: Weapon Ranged Las Carbine Bigob Piratez.gif |left|Stingy]]
It's a BOW. Made for combat. It ain't getting any simpler than that, mate.<br />Skill: THROWING<br />POWER Bonus: THROWING*0.4 + STRENGTH*0.1<br />Aimed Shot Accurate Range Cap (21)<br />200% Range Acc Penalties, Max Range: 52<br />Special: Lightning Reload; 22 Energy/Shot<br /><br />
+
"A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 14,968: Line 13,496:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 9
| 8
+
| 9
| 3x2
+
| 3x1
| Aimed - 30 TUs, 22 Energy<br />Throw - 25% base TUs, 8 Energy
+
| Aimed - 45% base TUs<br />Snap - 22% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.2*(1*Throwing)
+
| Aimed - 1.2*(0.65*Firing+35)<br />Snap - 0.9*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
| Combat Bow Arrows
+
| None
| 6
+
| Unlimited
| Cutting
+
| Laser
| 10
+
| 35
| Damage+0.4*Throwing+0.1*Strength
+
| None
| Uses Gaussian Damage Formula, <br />Maximum Range (52), Reduced Accurate Aimed Range (21), Reload Costs 5 TUs
+
|  
|-
 
| 4
 
| 8
 
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
 
| Combat Bow Aqua Arrows
 
| 6
 
| Cutting
 
| 18
 
| Damage+0.4*Throwing+0.1*Strength
 
| Uses Gaussian Damage Formula, Ignores 30% of Target's Armor
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Demonic_Essence_(Piratez) | Demonic Essence]] }}
+
{{Ref Open | title = Magneto-Plasma Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image:Weapon Equipment Purple Potion Piratez.gif |left|link=Demonic_Essence_(Piratez)|Demonic Essence]]
+
[[Image: Weapon Ranged MPG Bigob Piratez.gif |left|Magneto-Plasma Gun]]
This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter.<br /><br />
+
"Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,022: Line 13,540:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| 16
| 4
+
| 20
| 1x1
+
| 3x1
| Aimed - 40% base TUs, 8 Energy<br />Throw - 25% base TUs, 6 Energy
+
| Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
| Aimed - 0.9*(1*Throwing)
+
| Snap - 0.52*(0.65*Firing+35)<br />Auto - 0.32*(0.65*Firing+35)
 +
| MPG Clip
 +
| 24
 +
| Plasma
 +
| 55
 
| None
 
| None
| 1
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| Chem
 
| 200
 
| None
 
| Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Maximum Range (14)
 
 
|}
 
|}
 
<br />
 
<br />
Line 15,042: Line 13,560:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Disc_o'Death_(Piratez) | Disc o'Death]] }}
+
{{Ref Open | title = Plasma Subrifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_PDisc_Piratez.gif|left|link=Disc_o'Death_(Piratez)|Disc o'Death]]
+
[[Image: Plasma_Sub.png |left|Plasma Subrifle]]
A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. Maximum range is however limited (11). <br />Skill: THROWING<br />Special: Armor -20%<br /><br />
+
"The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,066: Line 13,584:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| 6
| 12
+
| 9
| 2x2
+
| 3x1
| Aimed - 25 TUs<br />Snap - 25 TUs
+
| Snap - 22% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.8*(1*Throwing)<br />Snap - 1.2*(1*Throwing)
+
| Snap - 0.82*(0.65*Firing+35)
 +
| Plasma Subrifle Clip
 +
| 22
 +
| Plasma
 +
| 64
 
| None
 
| None
| Unlimited
+
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
| Cutting
 
| 100
 
| None
 
| Uses Gaussian Damage Formula, Ignores 20% of Target's Armor, <br />Maximum Range (11)
 
 
|}
 
|}
 
<br />
 
<br />
Line 15,086: Line 13,604:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Flask_o'_Acid_(Piratez) | Flask o' Acid]] }}
+
{{Ref Open | title = Automatic Harpoon Gun }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image:Weapon Equipment Green Potion Piratez.png |left|link=Flask_o'_Acid_(Piratez)|Flask o' Acid]]
+
[[Image: Weapon Ranged Automatic Harpoon Gun Bigob Piratez.png |left|Automatic Harpoon Gun]]
Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously.<br />Max Range: 16.<br />Special: Instant Armor Damage (0-20)<br /><br />
+
"This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,110: Line 13,628:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="3" | 24
| 3
+
| rowspan="3" | 30
| 1x1
+
| rowspan="3" | 3x1
| Aimed - 36% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Aimed - 68% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1*(1*Throwing)
+
| rowspan="3" | Aimed - 0.8*(0.65*Firing+35)<br />Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.4*(0.65*Firing+35)
 +
| Auto-Harpoon Clip/Aqua
 +
| 16
 +
| Cutting
 +
| 45
 
| None
 
| None
| 1
+
|  
 +
|-
 +
| Auto-Harpoon Clip/Poison
 +
| 16
 
| Chem
 
| Chem
| 50
+
| 45
 +
| None
 +
| Inflicts 2*Dmg to Daze
 +
|-
 +
| Auto-Harpoon Clip/Tranq
 +
| 16
 +
| Daze
 +
| 75
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.2*Dmg to Armor, <br />Maximum Range (16)
+
|  
 
|}
 
|}
 
<br />
 
<br />
Line 15,130: Line 13,662:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Fuso_Knives_(Piratez) | Fuso Knives]] }}
+
</div>
 +
 
 +
= Rifles =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Homefront Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Throwing_Knives_Piratez.gif|left|link=Fuso_Knives_(Piratez)|Fuso Knives]]
+
[[Image: Weapon Ranged AK Bigob Piratez.gif |left|Homefront Rifle]]
Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things.<br />Skill: THROWING^2 * 0.025<br />POWER Bonus: THROWING^2*0.009<br />Special: Armor +30%<br />Max Range: 8; 12 Energy/Shot<br /><br />
+
"Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,154: Line 13,690:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="2" | 7
| 4
+
| rowspan="2" | 10
| 2x1
+
| rowspan="2" | 3x1
| Aimed - 24 TUs, 12 Energy<br />Snap - 22 TUs, 12 Energy<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.85*(0.025*Throwing^2)<br />Snap - 0.5*(0.025*Throwing^2)
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
 +
| Banana Clip
 +
| 30
 +
| Piercing
 +
| 28
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Banana Clip/MAG
 +
| 18
 +
| Piercing
 +
| 47
 
| None
 
| None
| 5
+
| Inflicts 0.5*Dmg to Daze
| Cutting
 
| 0
 
| Damage+0.009*Throwing^2
 
| Uses [50% to 150%] Damage Formula, Target's Armor is 30% More Effective, <br />Maximum Range (8)
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Item will only be lost if all six knives are thrown; using at most five knives will allow the item to be replenished for free after battle.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Future_Bow_(Piratez) | Future Bow]] }}
+
{{Ref Open | title = Bayoneted Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Neon_Bow_Bigob_Piratez.png|left|link=Future_Bow_(Piratez)|Future Bow]]
+
[[Image: Weapon Ranged AK Bayonet Bigob Piratez.png |left|Bayoneted Rifle]]
Where's the neon light coming from? It's coming from the future, baby.<br />Skill: THROWING<br />POWER Bonus: THROWING*0.6<br />Aimed Shot Accurate Range Cap (28)<br />200% Range Acc Penalties<br />40 Energy/Shot<br /><br />
+
"While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,198: Line 13,741:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 12
+
| rowspan="3" | 10
| 12
+
| rowspan="3" | 13
| 3x2
+
| rowspan="3" | 3x1
| Aimed - 35 TUs, 40 Energy<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*(1*Throwing)
+
| rowspan="2" | Aimed - 1.05<br />Snap - 0.65<br />Auto - 0.35
 +
| Banana Clip
 +
| 30
 +
| Piercing
 +
| 28
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Banana Clip/MAG
 +
| 18
 +
| Piercing
 +
| 47
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 13 TUs, 6 Energy
 +
| Hit - 1*(50+0.5*Melee)
 +
| Bayonet
 +
| -
 +
| Cutting
 +
| 30
 +
| Damage+0.3*Strength+0.1*Melee
 
| None
 
| None
| Unlimited
 
| Plasma
 
| 20
 
| Damage+0.6*Throwing
 
| Uses Gaussian Damage Formula, <br />Reduced Accurate Aimed Range (28)
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Holy_Handgrenade_of_Antioch_(Piratez) | Holy Handgrenade of Antioch]] }}
+
{{Ref Open | title = Ramshackle Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Holy_Handgrenade_of_Antioch_(Piratez)|Holy Handgrenade of Antioch]]
+
[[Image: Rifle Lt.png |left|Ramshackle Rifle]]
And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' <br /> - Book of Armaments, Chapter 2, verses 9-21<br /><br />
+
"Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,242: Line 13,801:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 5
+
| rowspan="2" | 7
| 5
+
| rowspan="2" | 10
| 1x1
+
| rowspan="2" | 3x1
| Aimed - 55% base TUs, 10 Energy<br />Throw - 25% base TUs, 10 Energy
+
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 0.9*(1*Throwing)
+
| rowspan="2" | Aimed - 1.00<br />Snap - 0.60
 +
| RCF Carbine Clip
 +
| 30
 +
| Piercing
 +
| 26
 
| None
 
| None
| 1
+
| Inflicts 0.5*Dmg to Daze
| Concussive
+
|-
| 110
+
| RCF Carbine Clip/EP
 +
| 30
 +
| Electric
 +
| 36
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (20)
+
| Inflicts 2*Dmg to Daze
 
|}
 
|}
 
<br />
 
<br />
Line 15,262: Line 13,828:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Hunting_Bow_(Piratez) | Hunting Bow]] }}
+
{{Ref Open | title = RCF Carbine }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_HuntingBow_Bigob_Piratez.png|left|link=Hunting_Bow_(Piratez)|Hunting Bow]]
+
[[Image: Weapon_Ranged_M16B_Bigob_Piratez.gif |left|RCF Carbine]]
[BUY] A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. We can purchase these bows now.<br />Skill: THROWING<br />POWER Bonus: THROWING*0.4<br />200% Range Acc Penalties, Max Range: 36<br />Special: Armor +30%; Lightning Reload; 15 Energy/Shot<br /><br />
+
"The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,286: Line 13,852:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="2" | 6
| 9
+
| rowspan="2" | 9
| 2x2
+
| rowspan="2" | 3x1
| Snap - 25 TUs, 15 Energy<br />Throw - 25% base TUs, 12 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 24% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 12 Energy
| Snap - 1.45*(1*Throwing)
+
| rowspan="2" | Aimed - 1.20<br />Snap - 0.75<br />Auto - 0.45
| Hunting Bow Arrows
+
| RCF Carbine Clip
| 16
+
| 30
| Cutting
+
| Piercing
| 5
+
| 26
| Damage+0.4*Throwing
+
| None
| Uses Gaussian Damage Formula, Target's Armor is 30% More Effective, <br />Maximum Range (36), Reload Costs 5 TUs
+
| Inflicts 0.5*Dmg to Daze
 
|-
 
|-
| 3
+
| RCF Carbine Clip/EP
| 10
+
| 30
| rowspan="1" colspan="3" align="right" style="font-weight: bolder; background: #c0c0c0;" | Alternate Ammunition
+
| Electric
| Flame Arrows
+
| 36
| 16
+
| None
| Cutting
+
| Inflicts 2*Dmg to Daze
| 10
 
| Damage+0.3*Throwing
 
| Uses Gaussian Damage Formula, Target's Armor is 30% More Effective, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Stun, 15.0*Dmg to Morale
 
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| A small, quick fire bow that fits on the belt.  Give it to good throwers to ensure decent damage.<BR>
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Javelins_(Piratez) | Javelins]] }}
+
{{Ref Open | title = Bullpup Carbine }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Javelins_(Piratez)|Javelins]]
+
[[Image: Bullpup_AR.png |left|Bullpup Carbine]]
A thrown weapon with an acceptable range and solid damage (when used by a strong warrior).<br />Skill: THROWING<br />POWER Bonus: THROWING*0.3 + STRENGTH * 0.35<br />Acc. Range: 8; Max Range: 16; 250% Long Range Penalties<br />Special: 30 Energy/Shot<br /><br />
+
"This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,340: Line 13,903:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 9
+
| rowspan="2" | 6
| 9
+
| rowspan="2" | 9
| 3x1
+
| rowspan="2" | 3x1
| Aimed - 30 TUs, 30 Energy<br />Throw - 25% base TUs, 18 Energy
+
| rowspan="2" | Aimed - 55% base TUs<br />Snap - 22% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 12 Energy
| Aimed - 1.4*(1*Throwing)
+
| rowspan="2" | Aimed - 1.00<br />Snap - 0.70<br />Auto - 0.45
 +
| RCF Carbine Clip
 +
| 30
 +
| Piercing
 +
| 26
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| RCF Carbine Clip/EP
 +
| 30
 +
| Electric
 +
| 36
 
| None
 
| None
| 4
+
| Inflicts 2*Dmg to Daze
| Piercing
 
| 25
 
| Damage+0.3*Throwing+0.35*Strength
 
| Uses Gaussian Damage Formula, <br />Maximum Range (16), Reduced Accurate Aimed Range (8)
 
 
|}
 
|}
 
<br />
 
<br />
Line 15,360: Line 13,930:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Longbow_(Piratez) | Longbow]] }}
+
{{Ref Open | title = Scoped Carbine }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Longbow_Bigob_Piratez.png|left|link=Longbow_(Piratez)|Longbow]]
+
[[Image: Weapon Ranged Scoped Carbine Bigob Piratez.png |left|Scoped Carbine]]
A heavy bow for strong gals. Requires a lot of Energy to pull.<br />Skill: THROWING<br />POWER Bonus: THROWING*0.4 + STRENGTH*0.2<br />Aimed Shot Accurate Range Cap (28)<br />200% Range Acc Penalties<br />Special: Lightning Reload; 35 Energy/Shot<br /><br />
+
"Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,384: Line 13,954:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 8
+
| rowspan="3" | 7
| 14
+
| rowspan="3" | 10
| 3x2
+
| rowspan="3" | 3x1
| Aimed - 45 TUs, 35 Energy<br />Throw - 25% base TUs, 16 Energy
+
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 14 Energy
| Aimed - 1*(1*Throwing)
+
| rowspan="2" | Aimed - 1.35<br />Snap - 0.85
| Longbow Arrows
+
| RCF Carbine Clip
| 6
+
| 30
| Cutting
+
| Piercing
| 15
+
| 26
| Damage+0.4*Throwing+0.2*Strengthm
+
| None
| Uses Gaussian Damage Formula, <br />Reduced Accurate Aimed Range (28), Reload Costs 5 TUs
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| RCF Carbine Clip/EP
 +
| 30
 +
| Electric
 +
| 36
 +
| None
 +
| Inflicts 2*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 4 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Molotov_Cocktail_(Piratez) | Molotov Cocktail]] }}
+
{{Ref Open | title = Auto Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image:Weapon Equipment Molotov Piratez.gif |left|link=Molotov_Cocktail_(Piratez)|Molotov Cocktail]]
+
[[Image: Weapon Ranged Auto Rifle Bigob Piratez.png |left|Auto Rifle]]
Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade!<br />Max Range: 18.<br /><br />
+
"6.5mm caseless rifle, optimized for medium-range engagements."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,428: Line 14,014:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="3" | 8
| 3
+
| rowspan="3" | 11
| 1x1
+
| rowspan="3" | 3x1
| Aimed - 55% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Aimed - 64% base TUs<br />Snap - 26% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 0.8*(1*Throwing)
+
| rowspan="3" | Aimed - 1.00<br />Snap - 0.75<br />Auto - 0.40
| None
+
| Assault Rifle Clip
| 1
 
| Incendiary
 
 
| 20
 
| 20
 +
| Piercing
 +
| 30
 
| None
 
| None
| AoE Radius (1), Inflicts 30.0*Dmg to Morale, <br />Maximum Range (18)
+
| Inflicts 0.5*Dmg to Daze
|}
+
|-
 +
| Assault Rifle Clip/AP
 +
| 15
 +
| Piercing
 +
| 30
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| Assault Rifle Clip/PS
 +
| 25
 +
| Piercing
 +
| 37
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 
<br />
 
<br />
 
{|
 
{|
Line 15,448: Line 14,048:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Ninja_Stars_(Piratez) | Ninja Stars]] }}
+
{{Ref Open | title = Assault Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: |left|link=Ninja_Stars_(Piratez)|Ninja Stars]]
+
[[Image: BIGOBS01.GIF |left|Assault Rifle]]
These cute little things are quite deadly. A must have for all assassin-types. A set holds 8 stars.<br />Skill: THROWING^2 * 0.025<br />POWER Bonus: THROWING^2*0.006<br />Special: Armor +15%<br />Max Range: 10; 6 Energy/Shot<br /><br />
+
"Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,472: Line 14,072:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="4" | 8
| 3
+
| rowspan="4" | 11
| 1x1
+
| rowspan="4" | 3x1
| Snap - 18 TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 16 Energy
| Snap - 1*(0.025*Throwing^2)
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.45
 +
| Assault Rifle Clip
 +
| 20
 +
| Piercing
 +
| 30
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Assault Rifle Clip/AP
 +
| 15
 +
| Piercing
 +
| 30
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| Assault Rifle Clip/PS
 +
| 25
 +
| Piercing
 +
| 37
 
| None
 
| None
| 8
+
| Inflicts 0.5*Dmg to Daze
| Cutting
+
|-
| 0
+
| Hit - 15 TUs, 5 Energy
| Damage+0.006*Throwing^2
+
| Hit - 0.8*(50+0.5*Melee)
| Uses [50% to 150%] Damage Formula, Target's Armor is 15% More Effective, <br />Maximum Range (10)
+
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 15,492: Line 14,115:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Pipes_of_Doom_(Piratez) | Pipes of Doom]] }}
+
{{Ref Open | title = Infantry Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image: Weapon_Ranged_Doom_Pipes_2_Piratez.png|left|link=Pipes_of_Doom_(Piratez)|Pipes of Doom]]
+
[[Image: Weapon Ranged Infantry Rifle Bigob Piratez.gif |left|Infantry Rifle]]
This strange weaponized musical instrument can spit out Celatid's venom in a fashion much alike to what live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart.<br />Skill: THROWING<br />Slow Reload (20); 10 Energy/Shot<br /><br />
+
"A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,516: Line 14,139:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 10
+
| rowspan="4" | 14
| 13
+
| rowspan="4" | 18
| 2x2
+
| rowspan="4" | 3x1
| Snap - 40% base TUs, 10 Energy<br />Throw - 25% base TUs, 20 Energy
+
| rowspan="3" | Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
| Snap - 1.05*(1*Throwing)
+
| rowspan="3" | Aimed - 1.15<br />Snap - 0.75
| Celatid Essence
+
| Battle Rifle Clip
| 8
+
| 20
| Chem
+
| Piercing
| 80
+
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Battle Rifle Clip/AP
 +
| 15
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| Battle Rifle Clip/PS
 +
| 20
 +
| Piercing
 +
| 45
 
| None
 
| None
| Uses Gaussian Damage Formula, Inflicts 0.5*Dmg to Stun, 5.0*Dmg to Morale, 0.1*Dmg to Armor, <br />Reload Costs 20 TUs
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 9 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
 
{|
 
{|
 
|+ style="text-align:left;"| '''Notes:'''
 
|+ style="text-align:left;"| '''Notes:'''
| Only usable once research project "Pipes of Doom" has been completed.
+
| Lorem ipsum
 
|}
 
|}
 
</div>
 
</div>
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Spikeball_(Piratez) | Spikeball]] }}
+
{{Ref Open | title = Battle Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image:Weapon Equipment Spike Ball Piratez.png |left|link=Spikeball_(Piratez)|Spikeball]]
+
[[Image: Weapon Ranged Battle Rifle Bigob Piratez.gif |left|Battle Rifle]]
Lo Wang's Bang.<br />Max Range: 12.<br /><br />
+
"A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,560: Line 14,206:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 4
+
| rowspan="4" | 12
| 4
+
| rowspan="4" | 16
| 1x1
+
| rowspan="4" | 3x1
| Aimed - 40% base TUs, 8 Energy<br />Throw - 25% base TUs, 8 Energy
+
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
| Aimed - 1.25*(1*Throwing)
+
| rowspan="3" | Aimed - 1.25<br />Snap - 0.70<br />Auto - 0.35
 +
| Battle Rifle Clip
 +
| 20
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Battle Rifle Clip/AP
 +
| 15
 +
| Piercing
 +
| 36
 
| None
 
| None
| 1
+
| Inflicts 0.9*Dmg to Health
| Concussive
+
|-
| 80
+
| Battle Rifle Clip/PS
 +
| 20
 +
| Piercing
 +
| 45
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (12)
+
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 8 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 
|}
 
|}
 
<br />
 
<br />
Line 15,580: Line 14,249:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
{{Ref Open | title = [[Stick_Grenade_(Piratez) | Stick Grenade]] }}
+
{{Ref Open | title = Omega Rifle }}
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
[[Image:Weapon Equipment Stick Grenade Piratez.gif |left|link=Stick_Grenade_(Piratez)|Stick Grenade]]
+
[[Image: Omega_Rifle.gif |left|Omega Rifle]]
No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people.<br />Max Range: 22.<br /><br />
+
"A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor."
 
{| {{StdCenterTable}} style="text-align: center"
 
{| {{StdCenterTable}} style="text-align: center"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
Line 15,604: Line 14,273:
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
! scope="col" style="width: 20%;" | Additional Effects(s)
 
|-
 
|-
| 3
+
| rowspan="3" | 9
| 3
+
| rowspan="3" | 12
| 1x1
+
| rowspan="3" | 3x1
| Aimed - 45% base TUs, 6 Energy<br />Throw - 25% base TUs, 6 Energy
+
| rowspan="3" | Aimed - 50% base TUs<br />Snap - 24% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 18 Energy
| Aimed - 1.1*(1*Throwing)
+
| rowspan="3" | Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
 +
| Omega Rifle Clip
 +
| 30
 +
| Piercing
 +
| 32
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Omega Rifle Clip/AP
 +
| 24
 +
| Piercing
 +
| 32
 
| None
 
| None
| 1
+
| Inflicts 0.9*Dmg to Health
| Concussive
+
|-
| 50
+
| Omega Rifle Clip/ETAP
 +
| 30
 +
| Piercing
 +
| 41
 
| None
 
| None
| Inflicts 0.5*Dmg to Stun, <br />Maximum Range (22)
+
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Smartrifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Smartrifle Bigob Piratez.gif |left|Smartrifle]]
 +
"This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 15
 +
| rowspan="3" | 20
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 48% base TUs<br />Snap - 22% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.15<br />Snap - 0.90<br />Auto - 0.50
 +
| Smartrifle Clip
 +
| 40
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Smartrifle Clip/HVAP
 +
| 40
 +
| Piercing
 +
| 50
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.75*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = UAC Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: UAC_Rifle_2.gif |left|UAC Rifle]]
 +
"A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 15
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.90<br />Snap - 0.60
 +
| UAC Rifle Clip
 +
| 12
 +
| Piercing
 +
| 30
 +
| None
 +
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Boarding Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Shoota.gif |left|Boarding Gun]]
 +
"Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 26
 +
| 34
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.35
 +
| Boarding Gun Ammo
 +
| 45
 +
| Piercing
 +
| 40
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|-
 +
| 30
 +
| Boarding Gun Ammo (S)
 +
| 21
 +
| Piercing
 +
| 40
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Custom Shooty Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged ShootaMk2 Bigob Piratez.png |left|Custom Shooty Gun]]
 +
"Like dat Boarding Gun but shootier."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 34
 +
| 42
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 28% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.80<br />Snap - 0.60<br />Auto - 0.40
 +
| Boarding Gun Ammo
 +
| 45
 +
| Piercing
 +
| 40
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|-
 +
| 38
 +
| Boarding Gun Ammo (S)
 +
| 21
 +
| Piercing
 +
| 40
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Super Shooty Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Shoota Mk3 Bigob Piratez.png |left|Super Shooty Gun]]
 +
"'You can never have too much dakka' - Mun Tzu"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 42
 +
| rowspan="2" | 50
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Snap - 30% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Snap - 0.50<br />Auto - 0.40
 +
| Boarding Gun Ammo
 +
| 45
 +
| Piercing
 +
| 40
 +
| Damage+0.1*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|-
 +
| 58
 +
| Boarding Gun Ammo (L)
 +
| 108
 +
| Piercing
 +
| 40
 +
| Damage+0.15*Bravery
 +
| Inflicts 0.66*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = 37mm Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged SHvy Rifle Bigob Piratez.gif |left|37mm Rifle]]
 +
"With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 64
 +
| 72
 +
| 3x2
 +
| Aimed - 80% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.25<br />Snap - 0.75
 +
| 37mm Rifle Ammo
 +
| 9
 +
| Piercing
 +
| 100
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Super-Self-Charger }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Super Self Charger Bigob Piratez.png |left|Super-Self-Charger]]
 +
"A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 12
 +
| rowspan="2" | 12
 +
| rowspan="2" | 3x1
 +
| Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.15<br />Snap - 0.80
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 36
 +
| None
 +
|
 +
|-
 +
| Hit - 14 TUs, 8 Energy
 +
| Hit - 1.25*(50+0.5*Melee)
 +
| Bayonet
 +
| -
 +
| Plasma
 +
| 45
 +
| Damage+0.3*Melee
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = M-Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: MLasgun.gif |left|M-Lasgun]]
 +
"A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 25
 +
| rowspan="2" | 29
 +
| rowspan="2" | 3x1
 +
| Aimed - 50% base TUs<br />Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.00<br />Snap - 0.75
 +
| M-Lasgun Clip
 +
| 10
 +
| Laser
 +
| 50
 +
| None
 +
|
 +
|-
 +
| Hit - 14 TUs, 16 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.55*Strength
 +
| Inflicts 0.5*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Lasgun Bigob Piratez.gif |left|Lasgun]]
 +
"The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 10
 +
| rowspan="3" | 13
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.25<br />Snap - 0.85<br />Auto - 0.55
 +
| Lasgun Clip
 +
| 12
 +
| Laser
 +
| 40
 +
| None
 +
|
 +
|-
 +
| Lasgun Clip/Adv
 +
| 36
 +
| Laser
 +
| 48
 +
| None
 +
|
 +
|-
 +
| Lasgun Clip/AP
 +
| 18
 +
| Laser
 +
| 60
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Custom Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Custom Lasgun Bigob Ranged.gif |left|Custom Lasgun]]
 +
"This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)¨
 +
|-
 +
| rowspan="4" | 15
 +
| rowspan="4" | 18
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 53% base TUs<br />Snap - 23% base TUs<br />Auto - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.40<br />Snap - 0.95<br />Auto - 0.60
 +
| Lasgun Clip
 +
| 12
 +
| Laser
 +
| 40
 +
| None
 +
|
 +
|-
 +
| Lasgun Clip/Adv
 +
| 36
 +
| Laser
 +
| 48
 +
| None
 +
|
 +
|-
 +
| Lasgun Clip/AP
 +
| 18
 +
| Laser
 +
| 60
 +
| None
 +
|
 +
|-
 +
| Hit - 15 TUs, 10 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Advanced Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS00.GIF |left|Advanced Lasgun]]
 +
"Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 18
 +
| 18
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 25% base TUs<br />Auto - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.30<br />Snap - 0.85<br />Auto - 0.55
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 45
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = EuroSyndicate Lasrifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_ESRifle_Bigob_Piratez.gif |left|EuroSyndicate Lasrifle]]
 +
"A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 16
 +
| 19
 +
| 3x1
 +
| Aimed - 55% base TUs<br />Snap - 26% base TUs<br />Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.35<br />Snap - 0.85<br />Auto - 0.60
 +
| EuroSyndicate LR-Clip
 +
| 20
 +
| Laser
 +
| 50
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Marsec Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Marsec Laser.png |left|Marsec Lasgun]]
 +
"A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 25
 +
| 3x1
 +
| Aimed - 54% base TUs<br />Snap - 18% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.30<br />Snap - 0.65<br />Auto - 0.50
 +
| Marsec Lasgun Clip
 +
| 25
 +
| Laser
 +
| 65
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Battle Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Battle Laser Bigob Piratez.gif |left|Battle Laser]]
 +
"Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 40
 +
| 40
 +
| 3x1
 +
| Aimed - 70% base TUs<br />Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.20<br />Snap - 0.80<br />Auto - 0.55
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 66
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Reticulan Lasgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Rel_Laser_Gun_Bigob_Piratez.png |left|Reticulan Lasgun]]
 +
"A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 8
 +
| 3x1
 +
| Aimed - 44% base TUs<br />Snap - 22% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)<br />Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
 +
| Reticulan Lasgun Clip
 +
| 20
 +
| Laser
 +
| 27
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Rail Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Rail_Rifle.gif |left|Rail Rifle]]
 +
"An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 16
 +
| 19
 +
| 3x1
 +
| Aimed - 70% base TUs<br />Snap - 27% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.90<br />Snap - 0.70
 +
| Rail Rifle Clip
 +
| 12
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Gauss Musket }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Gauss Rifle Bigob Piratez.gif |left|Gauss Musket]]
 +
"A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 23
 +
| 26
 +
| 3x1
 +
| Aimed - 75% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.95<br />Snap - 0.70
 +
| Gauss Musket Clip
 +
| 14
 +
| Piercing
 +
| 85
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = XG Assault }}
 +
<div class="mw-collapsible">
 +
[[Image: XG_Assault.png |left|XG Assault]]
 +
"A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 25% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.50<br />Snap - 1.25
 +
| XG Assault Clip
 +
| 16
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Assault Clip/Aqua
 +
| 16
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = XG Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: XG_Rifle.gif |left|XG Rifle]]
 +
"A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 10
 +
| rowspan="3" | 13
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 20% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90<br />Auto - 0.60
 +
| XG Rifle Clip
 +
| 24
 +
| Piercing
 +
| 55
 +
| Damage+0.15*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Rifle Clip/Aqua
 +
| 24
 +
| Piercing
 +
| 55
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sonic Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Sonic_Rifle.png |left|Sonic Rifle]]
 +
"The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 9
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.50<br />Snap - 1.15
 +
| Sonic Rifle Clip
 +
| 15
 +
| Concussive
 +
| 95
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Reticulan Plasma Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Ret Plasma Gun Bigob Piratez.gif |left|Reticulan Plasma Gun]]
 +
"Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 22
 +
| 26
 +
| 2x2
 +
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.80<br />Snap - 0.65
 +
| Reticulan Plasma Clip
 +
| 8
 +
| Plasma
 +
| 86
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Nova Fusion Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Nova_Gun.gif |left|Nova Fusion Rifle]]
 +
"A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 24
 +
| 3x1
 +
| Snap - 28% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.20
 +
| Nova Clip
 +
| 12
 +
| Plasma
 +
| 84
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Particle Accelerator }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Heavy_Particle_Accelerator_Bigob_Piratez.png |left|Heavy Particle Accelerator]]
 +
"Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 30
 +
| 35
 +
| 3x2
 +
| Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.85
 +
| HPA Clip
 +
| 10
 +
| Plasma
 +
| 100
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Light Plasma Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged LPG Bigob Piratez.gif |left|Light Plasma Gun]]
 +
"Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 14
 +
| 3x1
 +
| Aimed - 55% base TUs<br />Snap - 25% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.30<br />Snap - 0.80<br />Auto - 1.00
 +
| LPG Clip
 +
| 24
 +
| Plasma
 +
| 70
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Plasma Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS31.GIF |left|Plasma Rifle]]
 +
"This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 11
 +
| 3x1
 +
| Aimed - 42% base TUs<br />Snap - 24% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 1.00<br />Snap - 0.90<br />Auto - 0.55
 +
| Plasma Rifle Clip
 +
| 28
 +
| Plasma
 +
| 80
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Plasma }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS30.GIF |left|Heavy Plasma]]
 +
"This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 16
 +
| 20
 +
| 3x2
 +
| Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.10<br />Snap - 0.77<br />Auto - 0.60
 +
| Heavy Plasma Clip
 +
| 35
 +
| Plasma
 +
| 115
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = X-Plasma Destroyer }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_BPG_Bigob_Piratez.gif |left|X-Plasma Destroyer]]
 +
"While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 40
 +
| 46
 +
| 3x2
 +
| Aimed - 65% base TUs<br />Snap - 32% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.20<br />Snap - 0.70<br />Auto - 0.50
 +
| X-Plasma Destroyer Clip
 +
| 24
 +
| Concussive
 +
| 125
 +
| None
 +
| AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hellgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Hellgun.gif |left|Hellgun]]
 +
"This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 20
 +
| 3x1
 +
| Aimed - 65% base TUs, 16 Energy, 4 Morale<br />Snap - 24% base TUs, 16 Energy, 4 Morale<br />Auto - 38% base TUs, 48 Energy, 15 Morale<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.80<br />Snap - 0.65<br />Auto - 0.60
 +
| None
 +
| Unlimited
 +
| Plasma
 +
| 0
 +
| Damage+1.25*PsiStrength+0.5*PsiSkill
 +
| Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 
|}
 
|}
 
<br />
 
<br />
Line 15,624: Line 15,666:
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
<br />
 
<br />
</div>
 
 
{{Template:RangedWeaponsNavBar (Piratez)}}
 
  
[[Category: Piratez]]
+
</div>
 +
 
 +
= Sniper Rifles =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Ol' Carbine }}
 +
<div class="mw-collapsible">
 +
[[Image: Winchester.png |left|Ol' Carbine]]
 +
"A classic. Deals low damage but is very reliable."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 6
 +
| rowspan="3" | 9
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 45% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| rowspan="2" | Aimed - 1.20<br />Snap - 0.90
 +
| Ol' Carbine Ammo
 +
| 12
 +
| Piercing
 +
| 24
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Ol' Carbine Ammo/EP
 +
| 12
 +
| Electric
 +
| 30
 +
| None
 +
| +1 Projectile, Inflicts 2*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 4 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Varmint Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Varmint_Rifle.gif |left|Varmint Rifle]]
 +
"A lightweight weapon, effective against all manner of small creatures."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 8
 +
| 3x1
 +
| Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 12 Energy
 +
| Aimed - 1.35<br />Snap - 0.75
 +
| Varmint Rifle Ammo
 +
| 8
 +
| Piercing
 +
| 22
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hunting Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Huntin Rifle.gif |left|Hunting Rifle]]
 +
"Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 8
 +
| rowspan="3" | 10
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="2" | Aimed - 1.30<br />Snap - 0.72
 +
| Hunting Rifle Ammo
 +
| 5
 +
| Piercing
 +
| 33
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hunting Rifle Ammo/PS
 +
| 5
 +
| Piercing
 +
| 40
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 5 Energy
 +
| Hit - 0.75*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Scoped Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Hunting Rifle Scoped Bigob Piratez.gif |left|Scoped Rifle]]
 +
"Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 9
 +
| rowspan="3" | 11
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="2" | Aimed - 1.40<br />Snap - 0.80
 +
| Hunting Rifle Ammo
 +
| 5
 +
| Piercing
 +
| 33
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hunting Rifle Ammo/PS
 +
| 5
 +
| Piercing
 +
| 40
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 5 Energy
 +
| Hit - 0.75*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Scout Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Scout_Rifle.gif |left|Scout Rifle]]
 +
"Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 10
 +
| rowspan="2" | 12
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="2" | Aimed - 1.10<br />Snap - 0.90
 +
| Hunting Rifle Ammo
 +
| 5
 +
| Piercing
 +
| 33
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hunting Rifle Ammo/PS
 +
| 5
 +
| Piercing
 +
| 40
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Dragoon Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Dragoon Rifle Bigob Piratez.png |left|Dragoon Rifle]]
 +
"A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 15
 +
| rowspan="2" | 18
 +
| rowspan="2" | 3x1
 +
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.90<br />Snap - 0.60
 +
| Dragoon Rifle Ammo
 +
| 5
 +
| Piercing
 +
| 20
 +
| Damage+0.3*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 10 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Reaper Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Nitro Express Bigob Piratez.png |left|Reaper Rifle]]
 +
"Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 22
 +
| rowspan="2" | 25
 +
| rowspan="2" | 3x1
 +
| Aimed - 72% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.05<br />Snap - 0.72
 +
| Reaper Rifle Ammo
 +
| 3
 +
| Piercing
 +
| 33
 +
| Damage+0.2*Firing+0.2*Bravery
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 14 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Blackmarch Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: BM_Carbine_3.png |left|Blackmarch Rifle]]
 +
"Extremely accurate."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 15
 +
| 3x1
 +
| Aimed - 72% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.50<br />Snap - 1.00
 +
| Blackmarch Rifle Clip
 +
| 15
 +
| Piercing
 +
| 30
 +
| Damage+0.1*Firing+0.1*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Commando Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Commando Rifle Bigob Piratez.gif |left|Commando Rifle]]
 +
"A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 16
 +
| rowspan="2" | 19
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 50% base TUs<br />Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.40<br />Snap - 1.10
 +
| Commando Rifle Clip
 +
| 15
 +
| Piercing
 +
| 35
 +
| Damage+0.3*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Commando Rifle Clip/HVAP
 +
| 15
 +
| Piercing
 +
| 50
 +
| Damage+0.3*Reactions
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = EuroSyndicate Markslaser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Eurosyndicate Markslaser Bigob Ranged.gif |left|EuroSyndicate Markslaser]]
 +
"Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 17
 +
| 20
 +
| 3x1
 +
| Aimed - 75% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.50<br />Snap - 0.90
 +
| EuroSyndicate MLas-Clip
 +
| 10
 +
| Laser
 +
| 55
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Space Rangers' Jaeger Carbine }}
 +
<div class="mw-collapsible">
 +
[[Image: Rifle_SRs.gif |left|Space Rangers' Jaeger Carbine]]
 +
"Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 7
 +
| 10
 +
| 3x1
 +
| Aimed - 64% base TUs<br />Snap - 32% base TUs<br />Throw - 30 TUs, 14 Energy
 +
| Aimed - 1.50<br />Snap - 1.00
 +
| SRs' Jaeger Clip
 +
| 12
 +
| Laser
 +
| 50
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Flintlock Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Sharpshooter.gif |left|Flintlock Rifle]]
 +
"Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 16
 +
| rowspan="2" | 18
 +
| rowspan="2" | 3x1
 +
| Aimed - 82% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)<br />Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
 +
| Minnie Bullet
 +
| 2
 +
| Piercing
 +
| 30
 +
| Damage+0.15*Firing+0.15*Bravery
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 10 Energy
 +
| Hit - 0.65*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Light Sniper Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Sniper Lt.gif |left|Light Sniper Rifle]]
 +
"A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 13
 +
| 3x1
 +
| Aimed - 78% base TUs<br />Snap - 48% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)<br />Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
 +
| Lt. Sniper R. Clip
 +
| 7
 +
| Piercing
 +
| 25
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sniper Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Sniper Bigob Piratez.gif |left|Sniper Rifle]]
 +
"Accurate and powerful, but with a slow rate of fire."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 13
 +
| rowspan="3" | 16
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 86% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.5*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
 +
| Sniper Rifle Clip
 +
| 8
 +
| Piercing
 +
| 30
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Sniper Rifle Clip/AP
 +
| 6
 +
| Piercing
 +
| 33
 +
| Damage+0.25*Firing
 +
|
 +
|-
 +
| Sniper Rifle Clip/PS
 +
| 10
 +
| Piercing
 +
| 44
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Custom Snipin' Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Sniper Adv Bigob Piratez.png |left|Custom Snipin' Gun]]
 +
"Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 15
 +
| rowspan="2" | 19
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 88% base TUs<br />Snap - 66% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
 +
| Custom Snipin' Clip
 +
| 16
 +
| Piercing
 +
| 42
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Custom Snipin' Clip/HVAP
 +
| 16
 +
| Piercing
 +
| 64
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Python HSR }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged HSR Bigob Piratez.gif |left|Python HSR]]
 +
"Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"<br />AP Clip - "This type of Python HSR ammo gets a bonus to POWER = FIRING*0.3 and reduces enemy armor by 20%. Note that other types of ammo do not get that bonus. Like all other Python HSR clips, a magazine holds 5 rounds."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 26
 +
| rowspan="3" | 30
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 90% base TUs<br />Snap - 74% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.65*(0.01*Firing^2)
 +
| Python Clip/AP
 +
| 5
 +
| Piercing
 +
| 70
 +
| Damage+0.3*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Python Clip/Chem
 +
| 5
 +
| Chem
 +
| 85
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 +
|-
 +
| Python Clip/HE
 +
| 5
 +
| Concussive
 +
| 60
 +
| None
 +
| AoE Radius (1), Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hunting Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Basic Lasgun Bigob Piratez.gif |left|Hunting Laser]]
 +
"Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 16
 +
| rowspan="2" | 19
 +
| rowspan="2" | 3x1
 +
| Aimed - 75% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.35<br />Snap - 0.80
 +
| Hunting Laser Clip
 +
| 7
 +
| Laser
 +
| 45
 +
| None
 +
|
 +
|-
 +
| Hit - 16 TUs, 10 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Precision Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Sniper Laser Bigob Piratez.gif |left|Precision Laser]]
 +
"A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 9
 +
| rowspan="3" | 12
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 84% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="3" | Aimed - 1.75*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 +
| Precision Las Clip
 +
| 8
 +
| Laser
 +
| 25
 +
| Damage+0.3*Firing
 +
|
 +
|-
 +
| Precision Las Clip/Adv
 +
| 16
 +
| Laser
 +
| 33
 +
| Damage+0.3*Firing
 +
|
 +
|-
 +
| Precision Las Clip/AP
 +
| 8
 +
| Laser
 +
| 50
 +
| Damage+0.3*Firing
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Snuffy }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Sniper Las Piratez.gif |left|Snuffy]]
 +
"A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 22
 +
| 22
 +
| 3x1
 +
| Aimed - 80% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.65*(0.01*Firing^2)<br />Snap - 0.7*(0.01*Firing^2)
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 36
 +
| Damage+0.3*Firing
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = XG Sniper Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: XG_Sniper.gif |left|XG Sniper Rifle]]
 +
"This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 20
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 85% base TUs<br />Snap - 70% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 1.6*(0.01*Firing^2)<br />Snap - 0.8*(0.01*Firing^2)
 +
| XG Sniper Rifle Clip
 +
| 8
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Sniper Rifle Clip/Aqua
 +
| 8
 +
| Piercing
 +
| 60
 +
| Damage+0.25*Firing
 +
| +2 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sniper Gauss }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Gauss Sniper Bigob Piratez.gif |left|Sniper Gauss]]
 +
"Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 27
 +
| 31
 +
| 3x1
 +
| Aimed - 88% base TUs<br />Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.4*(0.01*Firing^2)<br />Snap - 0.6*(0.01*Firing^2)
 +
| Sniper Gauss Clip
 +
| 10
 +
| Piercing
 +
| 80
 +
| Damage+0.25*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Plasma Eliminator }}
 +
<div class="mw-collapsible">
 +
[[Image: PrecisionPlasma_2.gif |left|Plasma Eliminator]]
 +
"Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 30
 +
| 35
 +
| 3x1
 +
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.5*(0.01*Firing^2)
 +
| Plasma Eliminator Clip
 +
| 25
 +
| Plasma
 +
| 145
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
 
 +
</div>
 +
 
 +
= Heavy Weapons =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Autogun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged SAW 2 Bigob Piratez.gif|left|Autogun]]
 +
"Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 9
 +
| rowspan="3" | 14
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.85<br />Snap - 0.60<br />Auto - 0.55
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Autogun Ammo/PS
 +
| 70
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.65*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Gyro-Stabilized Autogun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged SAW 3 Bigob Piratez.png|left|Gyro-Stabilized Autogun]]
 +
"An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 10
 +
| rowspan="3" | 15
 +
| rowspan="3" | 3x1
 +
| rowspan="2" | Aimed - 65% base TUs<br />Snap - 28% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.85<br />Snap - 0.70<br />Auto - 0.65
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Autogun Ammo/PS
 +
| 70
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 6 Energy
 +
| Hit - 0.65*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Meridian's Special Autogun }}
 +
<div class="mw-collapsible">
 +
[[Image: SAW 4.png|left|Meridian's Special Autogun]]
 +
"Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 12
 +
| rowspan="4" | 17
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Aimed - 65% base TUs<br />Snap - 26% base TUs<br />Auto - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
 +
| Autogun Ammo
 +
| 50
 +
| Piercing
 +
| 28
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Autogun Ammo/PS
 +
| 70
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Autogun Arcane Ammo
 +
| 50
 +
| Mind
 +
| 14
 +
| Damage+0.26*PsiStrength
 +
| Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
 +
|-
 +
| Hit - 15 TUs, 8 Energy
 +
| Hit - 0.65*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.4*Strength+0.2*PsiSkill
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Assault Machinegun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged LMG Bigob Piratez.gif |left|Assault Machinegun]]
 +
"If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 15
 +
| rowspan="4" | 21
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Snap - 45% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Snap - 0.45*(0.65*Firing+35)<br />Auto - 0.45*(0.65*Firing+35)
 +
| AMG Ammo
 +
| 50
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AMG Ammo/AP
 +
| 40
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| AMG Ammo/PS
 +
| 60
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 8 Energy
 +
| Hit - 0.6*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Smartgun }}
 +
<div class="mw-collapsible">
 +
[[Image: Smart Gun.gif |left|Smartgun]]
 +
"This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 18
 +
| rowspan="4" | 24
 +
| rowspan="4" | 3x1
 +
| rowspan="3" | Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Snap - 0.6*(0.5*Firing+50)<br />Auto - 0.6*(0.5*Firing+50)
 +
| AMG Ammo
 +
| 50
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AMG Ammo/AP
 +
| 40
 +
| Piercing
 +
| 35
 +
| None
 +
| Inflicts 0.9*Dmg to Health
 +
|-
 +
| AMG Ammo/PS
 +
| 60
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 10 Energy
 +
| Hit - 0.6*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Spitfire }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Spartan MG Bigob Piratez.png |left|Spitfire]]
 +
"A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 25
 +
| rowspan="2" | 31
 +
| rowspan="2" | 3x2
 +
| Snap - 36% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.3*(0.65*Firing+35)<br />Auto - 0.3*(0.65*Firing+35)
 +
| Spitfire Ammo/HE
 +
| 36
 +
| Concussive
 +
| 36
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 18 TUs, 16 Energy
 +
| Hit - 0.6*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.65*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Asuka Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Asuka.gif |left|Asuka Rifle]]
 +
"This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 26
 +
| 3x1
 +
| Aimed - 82% base TUs<br />Snap - 40% base TUs<br />Auto - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.26<br />Snap - 0.88<br />Auto - 0.52
 +
| Asuka Rifle Clip
 +
| 32
 +
| Piercing
 +
| 45
 +
| Damage+0.2*Firing
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Bossar }}
 +
<div class="mw-collapsible">
 +
[[Image: Ranged Bozar Piratez.png |left|Bossar]]
 +
"A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 35
 +
| 43
 +
| 3x2
 +
| Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.15*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Bossar Clip
 +
| 40
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Machinegun }}
 +
<div class="mw-collapsible">
 +
[[Image: Machinegun.png |left|Machinegun]]
 +
"An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 24
 +
| 32
 +
| rowspan="6" | 3x2
 +
| rowspan="6" | Snap - 33% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Snap - 0.25*(0.65*Firing+35)<br />Auto - 0.25*(0.65*Firing+35)
 +
| Machinegun Ammo Belt
 +
| 64
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 31
 +
| MG Ammo Belt/PS
 +
| 64
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 34
 +
| MG Ammo Belt/MAG
 +
| 64
 +
| Piercing
 +
| 54
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 72
 +
| MG Ammo Crate
 +
| 400
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 64
 +
| MG Ammo Crate/PS
 +
| 400
 +
| Piercing
 +
| 44
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 84
 +
| MG Ammo Crate/MAG
 +
| 400
 +
| Piercing
 +
| 54
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Machine Gun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged HMG Bigob Piratez.gif|left|Heavy Machine Gun]]
 +
"The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 40
 +
| 52
 +
| rowspan="6" | 3x2
 +
| rowspan="6" | Snap - 50% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Snap - 0.22*(0.65*Firing+35)<br />Auto - 0.22*(0.65*Firing+35)
 +
| HMG Clip
 +
| 40
 +
| Piercing
 +
| 55
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 46
 +
| HMG Small Clip
 +
| 20
 +
| Piercing
 +
| 55
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 100
 +
| HMG Ammo Crate
 +
| 200
 +
| Piercing
 +
| 55
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 50
 +
| HMG Clip/PS
 +
| 40
 +
| Piercing
 +
| 69
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 45
 +
| HMG Small Clip/PS
 +
| 20
 +
| Piercing
 +
| 69
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 90
 +
| HMG Ammo Crate/PS
 +
| 200
 +
| Piercing
 +
| 69
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hydra Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Hydra Laser Bigob Piratez.png|left|Hydra Laser]]
 +
"Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 24
 +
| 3x2
 +
| Aimed - 65% base TUs<br />Snap - 30% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1*(0.65*Firing+35)<br />Snap - 0.65*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| Hydra Laser Clip
 +
| 24
 +
| Laser
 +
| 38
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Autolaser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Auto Laser Bigob Piratez.gif|left|Autolaser]]
 +
"A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 26
 +
| rowspan="3" | 31
 +
| rowspan="3" | 3x2
 +
| rowspan="3" | Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Snap - 0.7*(0.65*Firing+35)<br />Auto - 0.65*(0.65*Firing+35)
 +
| Autolaser Clip
 +
| 30
 +
| Laser
 +
| 40
 +
| None
 +
|
 +
|-
 +
| Autolaser Clip/Adv
 +
| 90
 +
| Laser
 +
| 50
 +
| None
 +
|
 +
|-
 +
| Autolaser Clip/AP
 +
| 40
 +
| Laser
 +
| 65
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Marsec Multilaser }}
 +
<div class="mw-collapsible">
 +
[[Image: LC 2.gif|left|Marsec Multilaser]]
 +
"This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 100
 +
| 120
 +
| 3x2
 +
| Aimed - 44% base TUs<br />Snap - 44% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.9*(0.5*Firing+0.5*Strength)<br />Snap - 0.65*(0.5*Firing+0.5*Strength)
 +
| Multilaser Battery
 +
| 24
 +
| Laser
 +
| 115
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = XG Chaingun }}
 +
<div class="mw-collapsible">
 +
[[Image: XG_Heavy.gif|left|XG Chaingun]]
 +
"A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 30
 +
| rowspan="2" | 36
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Snap - 20% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| XG Chaingun Clip
 +
| 50
 +
| Piercing
 +
| 70
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| XG Chaingun Clip/Aqua
 +
| 50
 +
| Piercing
 +
| 55
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Gauss }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Gauss Heavy Bigob Piratez.gif |left|Heavy Gauss]]
 +
"A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 44
 +
| 50
 +
| 3x2
 +
| Snap - 30% base TUs<br />Auto - 48% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.55*(0.65*Firing+35)<br />Auto - 0.5*(0.65*Firing+35)
 +
| Heavy Gauss Clip
 +
| 28
 +
| Piercing
 +
| 100
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Flechette Multicannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged FlechetteMulticannon Piratez.png |left|Flechette Multicannon]]
 +
"This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 35
 +
| 35
 +
| 3x2
 +
| Snap - 30% base TUs<br />Auto - 32% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.5*(0.65*Firing+35)<br />Auto - 1.2*(0.65*Firing+35)
 +
| None
 +
| 64
 +
| Cutting
 +
| 40
 +
| None
 +
| +8 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = UAC Plasmagun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged UAC Plasma Bigob Piratez.gif |left|UAC Plasmagun]]
 +
"This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 25
 +
| 30
 +
| 3x1
 +
| Snap - 26% base TUs<br />Auto - 44% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.75<br />Auto - 0.50
 +
| UAC Plasmagun Battery
 +
| 30
 +
| Plasma
 +
| 60
 +
| None
 +
| Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Mining Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Heavy Laser Indie Piratez.gif |left|Mining Laser]]
 +
"This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 40
 +
| 40
 +
| 3x2
 +
| Aimed - 95% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.25*(0.5*Firing+50)
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 100
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Rail Driver }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Rail Driver Piratez.gif |left|Rail Driver]]
 +
"A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 32
 +
| 36
 +
| 3x2
 +
| Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75<br />Snap - 0.45
 +
| Rail Coil
 +
| 3
 +
| Piercing
 +
| 140
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Irradiator }}
 +
<div class="mw-collapsible">
 +
[[Image: Irradiator.png |left|Irradiator]]
 +
"Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 34
 +
| 46
 +
| 3x2
 +
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.60*(0.5*Firing+50)
 +
| Irradiator Cell
 +
| 16
 +
| Plasma
 +
| 32
 +
| None
 +
| Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Microwave Cooker }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Cooker Piratez.gif |left|Microwave Cooker]]
 +
"An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 38
 +
| 50
 +
| 3x2
 +
| Snap - 65% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 1.5*(0.5*Firing+50)
 +
| Microwave Cooker Clip
 +
| 6
 +
| Electric
 +
| 150
 +
| None
 +
| +3 Projectiles, Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Lightning Thrower }}
 +
<div class="mw-collapsible">
 +
[[Image: Lightning Thrower.png|left|Lightning Thrower]]
 +
"A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 36
 +
| 48
 +
| 3x2
 +
| Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.5*(0.5*Firing+50)
 +
| Lightning Thrower Cell
 +
| 9
 +
| Plasma
 +
| 150
 +
| None
 +
| Inflicts 1.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = UAC Chaingun }}
 +
<div class="mw-collapsible">
 +
[[Image: Ranged Chaingun Piratez.png|left|UAC Chaingun]]
 +
"Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 18
 +
| 24
 +
| 3x1
 +
| Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.35*(0.65*Firing+35)
 +
| UAC Chaingun Ammo
 +
| 60
 +
| Piercing
 +
| 36
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Rotogun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Rotogun Bigob Piratez.gif|left|Rotogun]]
 +
"An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 30
 +
| 39
 +
| 3x2
 +
| Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.25*(0.65*Firing+35)
 +
| Rotogun Ammo
 +
| 60
 +
| Piercing
 +
| 42
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Minigun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Minigun Bigob Piratez.gif|left|Minigun]]
 +
"Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 20
 +
| 40
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Auto - 70% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Auto - 0.3*(0.65*Firing+35)
 +
| Minigun Ammo Pack
 +
| 300
 +
| Piercing
 +
| 30
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| 36
 +
| Minigun Ammo Pack/PS
 +
| 300
 +
| Piercing
 +
| 37
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Vulcan Minigun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Minigun 2 Bigob Piratez.gif|left|Vulcan Minigun]]
 +
"If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 68
 +
| 90
 +
| 3x2
 +
| Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.3*(0.65*Firing+35)
 +
| Vulcan Ammo x100
 +
| 100
 +
| Piercing
 +
| 65
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Fatty }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Gatling Las Bigob Piratez.gif|left|Fatty]]
 +
"A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 40
 +
| 40
 +
| 3x2
 +
| Auto - 62% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.4*(0.65*Firing+35)
 +
| None
 +
| Unlimited
 +
| Laser
 +
| 44
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = LACC }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged LACC Bigob Piratez.gif |left|LACC]]
 +
"This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."<br />WP Ammo - "This type of LACC ammo is filled with White Phosphorous agent, which is an incendiary that deals full damage (instead of normal 5-10)."<br />PS Ammo - "This type of LACC ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of LACC ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of LACC ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="7" | 15
 +
| rowspan="7" | 21
 +
| rowspan="7" | 3x2
 +
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 1.15<br />Snap - 0.65<br />Auto - 0.40
 +
| LACC-AP Ammo
 +
| 12
 +
| Piercing
 +
| 45
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LACC-HE Ammo
 +
| 12
 +
| Concussive
 +
| 40
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| LACC-WP Ammo
 +
| 12
 +
| Burn
 +
| 30
 +
| None
 +
| Inflicts 20*Dmg to Morale
 +
|-
 +
| LACC-PS Ammo
 +
| 12
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LACC-Aqua Ammo
 +
| 12
 +
| Cutting
 +
| 26
 +
| None
 +
|
 +
|-
 +
| LACC-Nuke Ammo
 +
| 12
 +
| Concussive
 +
| 60
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 15 TUs, 10 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.5*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Light Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Light Cannon.gif |left|Light Cannon]]
 +
"The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."<br />EP Ammo - "This type of Light Cannon ammo contains 6 electro-pulse pellets, fairly effective at killing and stunning enemies (Shock x4, ignores Shock immunity)."<br />PS Ammo - "This type of Light Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Light Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Light Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="7" | 20
 +
| rowspan="7" | 26
 +
| rowspan="7" | 3x1
 +
| rowspan="6" | Aimed - 70% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 0.85<br />Snap - 0.60
 +
| LC-AP Ammo
 +
| 6
 +
| Piercing
 +
| 60
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LC-HE Ammo
 +
| 6
 +
| Concussive
 +
| 52
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LC-EP Ammo
 +
| 6
 +
| Electric
 +
| 30
 +
| None
 +
| +5 Projectiles, Inflicts 2*Dmg to Daze
 +
|-
 +
| LC-PS Ammo
 +
| 6
 +
| Piercing
 +
| 80
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| LC-Aqua Ammo
 +
| 6
 +
| Cutting
 +
| 33
 +
| None
 +
| +2 Projectiles
 +
|-
 +
| LC-Nuke Ammo
 +
| 6
 +
| Concussive
 +
| 80
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 16 TUs, 12 Energy
 +
| Hit - 0.75*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 20
 +
| Damage+0.6*Strength
 +
| Inflicts 0.2*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Auto-Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS07.GIF |left|Auto-Cannon]]
 +
"Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."<br />Gas Ammo - "This type of Auto Cannon ammo releases poisonous gas on impact. The gas has a radius of 4 and can deal as much as 80 HP damage on an unprotected target."<br />PS Ammo - "This type of Auto Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."<br />Nuke Ammo - "This type of Auto Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."<br />Aqua Ammo - "This type of Auto Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 44
 +
| rowspan="6" | 56
 +
| rowspan="6" | 3x2
 +
| rowspan="6" | Aimed - 40% base TUs<br />Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 0.65*(0.65*Firing+35)<br />Snap - 0.6*(0.65*Firing+35)<br />Auto - 0.35*(0.65*Firing+35)
 +
| AC-AP Ammo
 +
| 12
 +
| Piercing
 +
| 75
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AC-HE Ammo
 +
| 12
 +
| Concussive
 +
| 66
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| AC-Gas Ammo
 +
| 12
 +
| Choking
 +
| 50
 +
| None
 +
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
 +
|-
 +
| AC-PS Ammo
 +
| 12
 +
| Piercing
 +
| 95
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AC-Aqua Ammo
 +
| 12
 +
| Cutting
 +
| 42
 +
| None
 +
|
 +
|-
 +
| AC-Nuke Ammo
 +
| 12
 +
| Concussive
 +
| 100
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = MP Autocannon }}
 +
<div class="mw-collapsible">
 +
[[Image: MP AC 2.png|left|MP Autocannon]]
 +
"A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 36
 +
| rowspan="6" | 48
 +
| rowspan="6" | 3x2
 +
| rowspan="6" | Aimed - 50% base TUs<br />Snap - 25% base TUs<br />Auto - 50% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 0.24*(0.65*Firing+35)<br />Snap - 0.16*(0.65*Firing+35)<br />Auto - 0.12*(0.65*Firing+35)
 +
| AC-AP Ammo
 +
| 12
 +
| Piercing
 +
| 75
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AC-HE Ammo
 +
| 12
 +
| Concussive
 +
| 66
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| AC-Gas Ammo
 +
| 12
 +
| Choking
 +
| 50
 +
| None
 +
| AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
 +
|-
 +
| AC-PS Ammo
 +
| 12
 +
| Piercing
 +
| 95
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| AC-Aqua Ammo
 +
| 12
 +
| Cutting
 +
| 42
 +
| None
 +
|
 +
|-
 +
| AC-Nuke Ammo
 +
| 12
 +
| Concussive
 +
| 100
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Marsec Mega-Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: HC 2.gif|left|Marsec Mega-Cannon]]
 +
"The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 90
 +
| 115
 +
| 3x2
 +
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.85*(0.5*Firing+50)<br />Snap - 0.6*(0.5*Firing+50)
 +
| MMC-HE/DP Shells
 +
| 8
 +
| Concussive
 +
| 140
 +
| None
 +
| AoE Radius (4), Inflicts 0.75*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = EuroSyndicate Heavy Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: ES Heavy.gif|left|EuroSyndicate Heavy Laser]]
 +
"This heavy weapon is only sold to trusted Eurosyndicate partners."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 32
 +
| 38
 +
| 3x2
 +
| Aimed - 85% base TUs<br />Snap - 30% base TUs<br />Auto - 75% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.1*(0.65*Firing+35)<br />Snap - 0.75*(0.65*Firing+35)<br />Auto - 0.55*(0.65*Firing+35)
 +
| EuroSyndicate HVL-Clip
 +
| 21
 +
| Laser
 +
| 65
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Laser }}
 +
<div class="mw-collapsible">
 +
[[Image: Heavy_Laser_Pir.gif|left|Heavy Laser]]
 +
"The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 24
 +
| rowspan="3" | 28
 +
| rowspan="3" | 3x2
 +
| rowspan="3" | Aimed - 80% base TUs<br />Snap - 33% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.20<br />Snap - 0.70
 +
| H-Las Clip
 +
| 5
 +
| Laser
 +
| 65
 +
| None
 +
|
 +
|-
 +
| H-Las Clip/Adv
 +
| 20
 +
| Laser
 +
| 70
 +
| None
 +
|
 +
|-
 +
| H-Las Clip/AP
 +
| 10
 +
| Laser
 +
| 90
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Portable Lascannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged MP Lascannon Bigob Piratez.gif|left|Portable Lascannon]]
 +
"An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 48
 +
| rowspan="3" | 60
 +
| rowspan="3" | 3x2
 +
| rowspan="3" | Aimed - 85% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.60<br />Snap - 0.25
 +
| MP Lascannon Clip
 +
| 5
 +
| Laser
 +
| 100
 +
| None
 +
|
 +
|-
 +
| MP Lascannon Clip/Adv
 +
| 5
 +
| Laser
 +
| 150
 +
| None
 +
|
 +
|-
 +
| MP Lascannon Clip/AP
 +
| 3
 +
| Laser
 +
| 225
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sonic Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Sonic_Cannon.png|left|Sonic Cannon]]
 +
"A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 16
 +
| 20
 +
| 3x2
 +
| Aimed - 75% base TUs<br />Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.60<br />Snap - 1.20
 +
| Sonic Cannon Clip
 +
| 10
 +
| Concussive
 +
| 133
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Canister Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Canister Gun Bigob Piratez.png|left|Canister Launcher]]
 +
"A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 11
 +
| rowspan="3" | 14
 +
| rowspan="3" | 3x1
 +
| rowspan="3" | Aimed - 70% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Aimed - 0.9*(0.65*Firing+35)<br />Snap - 0.5*(0.65*Firing+35)
 +
| Canister Clip /Chem
 +
| 3
 +
| Chem
 +
| 80
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 +
|-
 +
| Canister Clip /Incendiary
 +
| 3
 +
| Burn
 +
| 40
 +
| None
 +
| Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
 +
|-
 +
| Canister Clip /Gas
 +
| 3
 +
| Chem
 +
| 40
 +
| None
 +
| AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Toxigun }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Toxigun Piratez.gif|left|Toxigun]]
 +
"Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 9
 +
| 14
 +
| 3x1
 +
| Auto - 65% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| Auto - 0.30
 +
| Toxin Tank
 +
| 24
 +
| Chem
 +
| 75
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Ballista }}
 +
<div class="mw-collapsible">
 +
[[Image: Ballista.gif|left|Ballista]]
 +
"Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 24
 +
| 32
 +
| rowspan="2" | 3x2
 +
| rowspan="2" | Aimed - 64% base TUs, 25 Energy<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
 +
| Ballista Bolts
 +
| 5
 +
| Piercing
 +
| 66
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| 36
 +
| Baby Nuke
 +
| 1
 +
| Concussive
 +
| 300
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
 
 +
</div>
 +
 
 +
= Explosive Weapons =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Assault Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Cannon Bigob Piratez.gif|left|Assault Cannon]]
 +
"Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"<br />Pyrotechnic Cannonball - "This cannonball has low power, but maximum blast radius. It goes up with a very loud bang, causing some stun, time units and morale damage, and can start many fires. Special: Shock x2, Incendiary"<br />Cannonball o'Acid - "A cannonball filled with bad, bad acid. Does 6-18 points of extra armor damage and nicely covers a moderate area. Special: Extra Damage (Items: 50%, Demolition: 100%)"<br />Superconductive Cannonball - "Instead of relying on chemicals, this explosive device uses Superconductive Wire to store the energy. It can be fired from an Assault Cannon; any other weapon would probably have too high exit velocity and the projectile would shatter upon firing. In addition to causing more devastation than a standard Cannonball, this one also causes thrice as much extra Stun damage (ignoring Shock Immunity), but only half damage to Items."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 21
 +
| rowspan="6" | 24
 +
| rowspan="6" | 3x2
 +
| rowspan="5" | Snap - 50% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="5" | Snap - 0.65
 +
| Cannonball
 +
| 1
 +
| Piercing
 +
| 80
 +
| None
 +
| Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Explosive Cannonball
 +
| 1
 +
| Concussive
 +
| 60
 +
| None
 +
| AoE Radius (5), Inflicts 1*Dmg to Daze
 +
|-
 +
| Pyrotechnic Cannonball
 +
| 1
 +
| Concussive
 +
| 40
 +
| None
 +
| AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Cannonball o'Acid
 +
| 1
 +
| Chem
 +
| 60
 +
| None
 +
| AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
 +
|-
 +
| Superconductive Cannonball
 +
| 1
 +
| Concussive
 +
| 78
 +
| None
 +
| Uses Electric Resistance, AoE Radius (7),<br /> Inflicts 1.5*Dmg to Daze
 +
|-
 +
| Hit - 18 TUs, 14 Energy
 +
| Hit - 0.7*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 25
 +
| Damage+0.65*Strength
 +
| Inflicts 0.5*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Grenade Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Grenade Launcher Bigob Piratez.gif |left|Grenade Launcher]]
 +
"Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."<br />40mm Black Napalm - "Black Napalm is an incendiary agent spiked with Hellerium. It features a very large blast and extra HP damage, all in a small package."<br />40mm Hell - "A Hellerium explosive grenade for the Grenade Launcher."<br />40mm Fusion - "A Fusion explosive grenade for the Grenade Launcher."<br />40mm Gas - "A Poison Gas grenade for the Grenade Launcher. Has the same effect as a standard Poison Gas Grenade."<br />40mm Knockout - "A Knockout Gas grenade for the Grenade Launcher. Has the same effect as a standard Knockout Grenade."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="8" | 8
 +
| rowspan="8" | 11
 +
| rowspan="8" | 3x1
 +
| rowspan="8" | Aimed - 70% base TUs<br />Snap - 35% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| rowspan="8" | Aimed - 0.85<br />Snap - 0.50
 +
| 40mm Grenade/HE
 +
| 1
 +
| Concussive
 +
| 60
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| 40mm Grenade/Incendiary
 +
| 1
 +
| Burn
 +
| 60
 +
| None
 +
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
 +
|-
 +
| 40mm Grenade/Smoke
 +
| 1
 +
| Choking
 +
| 40
 +
| None
 +
|
 +
|-
 +
| 40mm Grenade/B-Napalm
 +
| 1
 +
| Burn
 +
| 120
 +
| None
 +
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
 +
|-
 +
| 40mm Grenade/Hell
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| 40mm Grenade/Fusion
 +
| 1
 +
| Concussive
 +
| 120
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
 +
|-
 +
| 40mm Grenade/Gas
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
 +
|-
 +
| 40mm Grenade/Knockout
 +
| 1
 +
| Daze
 +
| 50
 +
| None
 +
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Grenade Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: HGL.gif |left|Heavy Grenade Launcher]]
 +
"The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="8" | 28
 +
| rowspan="8" | 40
 +
| rowspan="8" | 3x2
 +
| rowspan="8" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="8" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.40
 +
| Grenade Pack/HE
 +
| 6
 +
| Concussive
 +
| 60
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Grenade Pack/Incendiary
 +
| 6
 +
| Burn
 +
| 60
 +
| None
 +
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
 +
|-
 +
| Grenade Pack/Smoke
 +
| 6
 +
| Choking
 +
| 40
 +
| None
 +
|
 +
|-
 +
| Grenade Pack/B-Napalm
 +
| 6
 +
| Burn
 +
| 120
 +
| None
 +
| AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
 +
|-
 +
| Grenade Pack/Hell
 +
| 6
 +
| Concussive
 +
| 90
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Grenade Pack/Fusion
 +
| 6
 +
| Concussive
 +
| 120
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
 +
|-
 +
| Grenade Pack/Gas
 +
| 6
 +
| Choking
 +
| 50
 +
| None
 +
| AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
 +
|-
 +
| Grenade Pack/Knockout
 +
| 6
 +
| Daze
 +
| 50
 +
| None
 +
| Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Assault Grenade Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged AGL Bigob Piratez.gif |left|Assault Grenade Launcher]]
 +
"Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 12
 +
| rowspan="2" | 24
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 60% base TUs<br />Snap - 30% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.80<br />Snap - 0.55
 +
| AGL Drum
 +
| 8
 +
| Concussive
 +
| 55
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| AGL Drum/Black Napalm
 +
| 8
 +
| Burn
 +
| 60
 +
| None
 +
| AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = T-T Grenade Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: TTGL_2.png |left|T-T Grenade Launcher]]
 +
"A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 24
 +
| rowspan="2" | 33
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 75% base TUs<br />Snap - 35% base TUs<br />Auto - 85% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.75<br />Snap - 0.50<br />Auto - 0.35
 +
| T-T GL Rounds/HE
 +
| 3
 +
| Concussive
 +
| 80
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| T-T GL Rounds/Hell
 +
| 3
 +
| Concussive
 +
| 120
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Blizzard Pocket MLRS }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Multi Launcher Bigob Piratez.png |left|Blizzard Pocket MLRS]]
 +
"A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 16
 +
| rowspan="3" | 30
 +
| rowspan="3" | 2x2
 +
| rowspan="3" | Snap - 30% base TUs<br />Auto - 80% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="3" | Snap - 0.40<br />Auto - 0.25
 +
| Blizzard Shells/HE
 +
| 6
 +
| Concussive
 +
| 60
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Blizzard Shells/Incendiary
 +
| 6
 +
| Burn
 +
| 60
 +
| None
 +
| AoE Radius (5), Inflicts 30.0*Dmg to Morale
 +
|-
 +
| Blizzard Shells/Smoke
 +
| 6
 +
| Choking
 +
| 40
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Mortar }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Mortar Bigob Piratez.gif |left|Mortar]]
 +
"Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."<br />Gas Shell - "A poisonous gas shell for the Mortar. A simple and clean solution to the problem of numerical superiority. Has a huge radius of effect (13)."<br />Hell Shell - "A Hellerium explosive shell for the Mortar."<br />Fusion Shell - "A Fusion explosive shell for the Mortar."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="6" | 18
 +
| rowspan="6" | 24
 +
| rowspan="6" | 3x2
 +
| rowspan="6" | Aimed - 94% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="6" | Aimed - 0.5*(0.5*Firing+0.5*Bravery)
 +
| Mortar Shell/HE
 +
| 1
 +
| Concussive
 +
| 120
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Mortar Shell/WP
 +
| 1
 +
| Burn
 +
| 90
 +
| None
 +
| AoE Radius (5), Inflicts 20.0*Dmg to Morale
 +
|-
 +
| Mortar Shell/Smoke
 +
| 1
 +
| Choking
 +
| 80
 +
| None
 +
|
 +
|-
 +
| Mortar Shell/Gas
 +
| 1
 +
| Choking
 +
| 140
 +
| None
 +
| AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
 +
|-
 +
| Mortar Shell/Hell
 +
| 1
 +
| Concussive
 +
| 160
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Mortar Shell/Fusion
 +
| 1
 +
| Concussive
 +
| 220
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = D. C. Portable Mortar }}
 +
<div class="mw-collapsible">
 +
[[Image: Davy_Crocket.png |left|D. C. Portable Mortar]]
 +
"Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 12
 +
| 20
 +
| rowspan="2" | 3x1
 +
| rowspan="2" | Aimed - 90% base TUs<br />Snap - 60% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="2" | Aimed - 0.90<br />Snap - 0.60
 +
| D. C. Shell/HE
 +
| 1
 +
| Concussive
 +
| 110
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| 24
 +
| Baby Nuke
 +
| 1
 +
| Concussive
 +
| 300
 +
| None
 +
| Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Tornado Rocket Mortar }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged 3RL Bigob Piratez.gif |left|Tornado Rocket Mortar]]
 +
"A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="3" | 72
 +
| rowspan="3" | 92
 +
| rowspan="3" | 3x2
 +
| rowspan="3" | Aimed - 80% base TUs<br />Auto - 95% base TUs<br />Throw - 25% base TUs, 20 Energy
 +
| rowspan="3" | Aimed - 1.05<br />Auto - 0.25
 +
| Tornado Rockets/HE
 +
| 3
 +
| Concussive
 +
| 135
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Tornado Rockets/Hell
 +
| 3
 +
| Concussive
 +
| 180
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Tornado Rockets/Fusion
 +
| 3
 +
| Concussive
 +
| 240
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = RPG }}
 +
<div class="mw-collapsible">
 +
[[Image: RPG.png |left|RPG]]
 +
"Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."<br />RPG Hell Rounds - "No special effects, just a concentrated Hellerium blast for the win."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 14
 +
| rowspan="4" | 20
 +
| rowspan="4" | 3x1
 +
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="4" | Aimed - 0.90<br />Snap - 0.55
 +
| RPG Round/DP
 +
| 1
 +
| Concussive
 +
| 100
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| RPG Round/HEAT
 +
| 1
 +
| Concussive
 +
| 100
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| RPG Round/FAE
 +
| 1
 +
| Concussive
 +
| 100
 +
| None
 +
| Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
 +
|-
 +
| RPG Round/Hell
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Homing RPG }}
 +
<div class="mw-collapsible">
 +
[[Image: RPG_Homing.gif |left|Homing RPG]]
 +
"This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 18
 +
| 3x1
 +
| Snap - 65% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| Snap - 1.00
 +
| RPG Hellfire Round
 +
| 1
 +
| Concussive
 +
| 120
 +
| None
 +
| Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Recoilless Rifle }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Recoilless Rifle Bigob Piratez.png |left|Recoilless Rifle]]
 +
"The R-Rifle fires heavy armor piercing shells."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="2" | 20
 +
| rowspan="2" | 25
 +
| rowspan="2" | 3x1
 +
| Aimed - 75% base TUs<br />Snap - 55% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.00<br />Snap - 0.70
 +
| R-Rifle Shell
 +
| 1
 +
| Piercing
 +
| 125
 +
| None
 +
| Inflicts 0.75*Dmg to Daze
 +
|-
 +
| Hit - 20 TUs, 14 Energy
 +
| Hit - 0.8*(50+0.5*Melee)
 +
| Gunbutt
 +
| -
 +
| Daze
 +
| 30
 +
| Damage+0.65*Strenght
 +
| Inflicts 0.5*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Rocket Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Rocket_Launcher_Old.gif |left|Rocket Launcher]]
 +
"This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."<br />Plasma Rocket - "A standard rocket, equipped with a Hellerium warhead for a bigger bang."<br />MAG Rocket - "Instead of an explosive, this rocket accelerates a magnetic projectile for maximum armor penetration."<br />Flechette Rocketload - "This round changes the Rocket Launcher into an arguably largest handheld shotgun in the world."<br />Fusion Rocket - "Fusion-warhead-equipped rocked for maximum F-Force."<br />Gas Rocket - "A rocket with a potent poisonous gas warhead. Anything unprotected within its blast area (13) is most likely to breath its last."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="7" | 22
 +
| rowspan="7" | 34
 +
| rowspan="7" | 3x2
 +
| rowspan="7" | Aimed - 75% base TUs<br />Snap - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="7" | Aimed - 1.00<br />Snap - 0.55
 +
| Explosive-DP Rocket
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Incendiary Rocket
 +
| 1
 +
| Burn
 +
| 100
 +
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
 +
|-
 +
| Plasma Rocket
 +
| 1
 +
| Concussive
 +
| 200
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| MAG Rocket
 +
| 1
 +
| Piercing
 +
| 240
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Flechette Rocketload
 +
| 1
 +
| Piercing
 +
| 45
 +
| None
 +
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Fusion Rocket
 +
| 1
 +
| Concussive
 +
| 220
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
 +
|-
 +
| Gas Rocket
 +
| 1
 +
| Choking
 +
| 140
 +
| None
 +
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Advanced Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Ranged_Advanced_Launcher_Bigob_Piratez.gif |left|Advanced Launcher]]
 +
"Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="7" | 20
 +
| rowspan="7" | 32
 +
| rowspan="7" | 3x2
 +
| rowspan="7" | Aimed - 72% base TUs<br />Snap - 52% base TUs<br />Throw - 30 TUs, 18 Energy
 +
| rowspan="7" | Aimed - 1.20<br />Snap - 0.65
 +
| Explosive-DP Rocket
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Incendiary Rocket
 +
| 1
 +
| Burn
 +
| 100
 +
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
 +
|-
 +
| Plasma Rocket
 +
| 1
 +
| Concussive
 +
| 200
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| MAG Rocket
 +
| 1
 +
| Piercing
 +
| 240
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Flechette Rocketload
 +
| 1
 +
| Piercing
 +
| 45
 +
| None
 +
| +24 Projectiles, Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Fusion Rocket
 +
| 1
 +
| Concussive
 +
| 220
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
 +
|-
 +
| Gas Rocket
 +
| 1
 +
| Choking
 +
| 140
 +
| None
 +
| Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Quad Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Quad Bigob Piratez.gif |left|Quad Launcher]]
 +
"You want some Wang? Wanton destruction is on its way!<br />Chinese Dragon - "'Just like Hiroshima' - Dr. Wang This missile is especially favored by Lo Wang, called by some God of Death, or the Red Dragon of the East. It can evaporate anything, including the user - stand closer than 50 tiles from the epicentre and you're as good as dead."<br />Fairy Dragon - "The flames of love, the flames of love I'm drowning in the sea of love And enough is never enough When I find myself deep in your eyes Over and over again The flames of love - Disco, the legendary bard"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="4" | 20
 +
| rowspan="4" | 40
 +
| rowspan="4" | 3x2
 +
| rowspan="4" | Aimed - 70% base TUs<br />Snap - 55% base TUs<br />Auto - 60% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="4" | Aimed - 0.90<br />Snap - 0.50<br />Auto - 0.40
 +
| Quad Rocket Pack
 +
| 4
 +
| Concussive
 +
| 90
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|-
 +
| Black Napalm Bomblets
 +
| 16
 +
| Burn
 +
| 90
 +
| None
 +
| AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
 +
|-
 +
| Chinese Dragon
 +
| 1
 +
| Concussive
 +
| 600
 +
| None
 +
| Inflicts 0.5*Dmg to Daze
 +
|-
 +
| Fairy Dragon
 +
| 1
 +
| Burn
 +
| 600
 +
| None
 +
| Inflicts 9*Dmg to Daze, 50*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = UAC Rocket Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: UAC_Rocket_Launcher.png |left|UAC Rocket Launcher]]
 +
"This advanced weapon shoots fast and accurately. It's small rockets, have plastic warheads which do not only ignore 20% armor, but also damage it. A magazine holds 5 rounds, and reloading goes quite swiftly. Its main drawback is low accuracy at long ranges."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 18
 +
| 38
 +
| 3x2
 +
| Aimed - 64% base TUs<br />Snap - 36% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.05<br />Snap - 0.65
 +
| UAC Rocket Clip
 +
| 5
 +
| Concussive
 +
| 75
 +
| None
 +
| AoE Radius (5), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Panzerfaust }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged SSRL Bigob Piratez.gif |left|Panzerfaust]]
 +
"A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 40% as better-made HEAT warheads do). Warning: effective range is very limited."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 20
 +
| 20
 +
| 3x1
 +
| Aimed - 68% base TUs<br />Snap - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75<br />Snap - 0.50
 +
| None
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| AoE Radius (3), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = LASS }}
 +
<div class="mw-collapsible">
 +
[[Image: SSRL_2.gif |left|LASS]]
 +
"Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 8
 +
| 3x1
 +
| Aimed - 60% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 16 Energy
 +
| Aimed - 0.75<br />Snap - 0.50
 +
| None
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Spore Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Ret Plague Gun Piratez.png |left|Spore Launcher]]
 +
"Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 16
 +
| 3x2
 +
| Aimed - 66% base TUs<br />Snap - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)<br />Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
 +
| Death Spores
 +
| 3
 +
| Choking
 +
| 40
 +
| None
 +
| Inflicts 1*Dmg to Health, 6*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Minilauncher }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS37.GIF |left|Minilauncher]]
 +
"It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="5" | 10
 +
| rowspan="5" | 13
 +
| rowspan="5" | 2x2
 +
| rowspan="5" | Aimed - 70% base TUs<br />Snap - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="5" | Aimed - 1.10<br />Snap - 0.70
 +
| Stun Minibomb
 +
| 1
 +
| Daze
 +
| 90
 +
| None
 +
|
 +
|-
 +
| Fire Minibomb
 +
| 1
 +
| Burn
 +
| 60
 +
| None
 +
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
 +
|-
 +
| Acid Minibomb
 +
| 1
 +
| Chem
 +
| 60
 +
| None
 +
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
 +
|-
 +
| Smoke Minibomb
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
|
 +
|-
 +
| EMP Minibomb
 +
| 1
 +
| Concussive
 +
| 50
 +
| None
 +
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Shoulder Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Shoulder Launcher Bigob Piratez.gif |left|Shoulder Launcher]]
 +
"Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| rowspan="5" | 10
 +
| rowspan="5" | 13
 +
| rowspan="5" | 2x2
 +
| rowspan="5" | Aimed - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| rowspan="5" | Aimed - 0.80
 +
| Stun Minibomb
 +
| 1
 +
| Daze
 +
| 90
 +
| None
 +
|
 +
|-
 +
| Fire Minibomb
 +
| 1
 +
| Burn
 +
| 60
 +
| None
 +
| Inflicts 30*Dmg to Morale, 1*Dmg to TUs
 +
|-
 +
| Acid Minibomb
 +
| 1
 +
| Chem
 +
| 60
 +
| None
 +
| AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
 +
|-
 +
| Smoke Minibomb
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
|
 +
|-
 +
| EMP Minibomb
 +
| 1
 +
| Concussive
 +
| 50
 +
| None
 +
| AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Plasma Scorcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Plasma_Scorcher.png |left|Plasma Scorcher]]
 +
"An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 24
 +
| 30
 +
| 3x2
 +
| Snap - 28% base TUs<br />Auto - 40% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.50<br />Auto - 0.30
 +
| Plasma Scorcher Clip
 +
| 16
 +
| Concussive
 +
| 120
 +
| None
 +
| AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = EuroSyndicate Ion Cannon }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Eurosyndicate Ion Cannon Bigob Piratez.gif |left|EuroSyndicate Ion Cannon]]
 +
"An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 44
 +
| 50
 +
| 3x2
 +
| Aimed - 75% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.00
 +
| EuroSyndicate Ion Cannon Battery
 +
| 5
 +
| Concussive
 +
| 75
 +
| None
 +
| AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = BFG }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged BFG Bigob Piratez.gif |left|BFG]]
 +
"And Man said, Let There Be Light."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 60
 +
| 80
 +
| 3x2
 +
| Aimed - 50% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 0.75
 +
| BFG Battery
 +
| 6
 +
| Concussive
 +
| 240
 +
| None
 +
| Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Blaster Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS35.GIF |left|Blaster Launcher]]
 +
"Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 16
 +
| 22
 +
| 3x2
 +
| Aimed - 85% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Aimed - 1.20
 +
| Blaster Bomb
 +
| 1
 +
| Concussive
 +
| 200
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Lighter }}
 +
<div class="mw-collapsible">
 +
[[Image: Lighter.png |left|Lighter]]
 +
"A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Snap - 28% base TUs<br />Throw - 30 TUs, 6 Energy
 +
| Snap - 1.00
 +
| None
 +
| 5
 +
| Burn
 +
| 20
 +
| None
 +
| AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Flamethrower }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Flamethrower Bigob Piratez.gif |left|Flamethrower]]
 +
"It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"<br />Fuel Tank -  "A tank of highly flammable liquid, used in flamethrowers, tools and vehicles."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 11
 +
| 16
 +
| 3x1
 +
| Auto - 38% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.20
 +
| Fuel Flask
 +
| 32
 +
| Burn
 +
| 20
 +
| None
 +
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Long Range Flamer }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Flamegun Bigob Piratez.png |left|Long Range Flamer]]
 +
"Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 14
 +
| 19
 +
| 3x1
 +
| Auto - 52% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.25
 +
| Fuel Flask
 +
| 32
 +
| Burn
 +
| 20
 +
| None
 +
| AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Heavy Flamer }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Heavy Flamer Bigob Piratez.gif |left|Heavy Flamer]]
 +
"A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 24
 +
| 34
 +
| 3x2
 +
| Auto - 42% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Auto - 0.20
 +
| Heavy Flamer Tank
 +
| 40
 +
| Burn
 +
| 30
 +
| None
 +
| AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Marsec Mega-Flamer }}
 +
<div class="mw-collapsible">
 +
[[Image: SHFL.gif |left|Marsec Mega-Flamer]]
 +
"Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 85
 +
| 110
 +
| 3x2
 +
| Snap - 30% base TUs<br />Auto - 45% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.30<br />Auto - 0.20
 +
| Mega-Flamer Tank
 +
| 40
 +
| Burn
 +
| 120
 +
| None
 +
| AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Arena Fireball Launcher }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Fireball Launcher Bigob Piratez.gif |left|Arena Fireball Launcher]]
 +
"This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 28
 +
| 28
 +
| 3x2
 +
| Snap - 30% base TUs<br />Throw - 30 TUs, 20 Energy
 +
| Snap - 0.90
 +
| None
 +
| Unlimited
 +
| Burn
 +
| 70
 +
| None
 +
| AoE Radius (6), Inflicts 40.0*Dmg to Morale, <br />Maximum Range (25)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
 
 +
</div>
 +
 
 +
= Grenades and Bombs =
 +
<div class="mw-collapsible mw-collapsed">
 +
{{Ref Open | title = Molotov Cocktail }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Molotov Piratez.gif |left|Molotov Cocktail]]
 +
"Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 40 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 0.9*(1*Throwing)
 +
| None
 +
| 1
 +
| Burn
 +
| 20
 +
| None
 +
| AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs<br />Maximum Range (20)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Black Powder Bomb }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Anarchy Bomb Piratez.gif |left|Black Powder Bomb]]
 +
"Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 5
 +
| 1x1
 +
| Aimed - 50 TUs, 10 Energy<br />Throw - 30 TUs, 10 Energy
 +
| Aimed - 0.85*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 60
 +
| None
 +
| Inflicts 1*Dmg to Daze, <br />Maximum Range (16)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Stick Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Stick Grenade Piratez.gif |left|Stick Grenade]]
 +
"No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 45 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1.1*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 50
 +
| None
 +
| Inflicts 1*Dmg to Daze, <br />Maximum Range (24)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Spikeball }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Spike Ball Piratez.png |left|Spikeball]]
 +
"Lo Wang's Bang. Max Range: 12."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 35 TUs, 8 Energy<br />Throw - 30 TUs, 8 Energy
 +
| Aimed - 1.25*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 80
 +
| None
 +
| Inflicts 1*Dmg to Daze, <br />Maximum Range (12)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Boom Fruit }}
 +
<div class="mw-collapsible">
 +
[[Image: Boom_Fruit.png |left|Boom Fruit]]
 +
"These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 2
 +
| 2
 +
| 1x1
 +
| Aimed - 30 TUs, 6 Energy<br />Throw - 30 TUs, 4 Energy
 +
| Aimed - 1*(1*Throwing)
 +
| None
 +
| 1
 +
| Concussive
 +
| 52
 +
| None
 +
| Inflicts 0.75*Dmg to Daze, <br />Maximum Range (24)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Flask o' Acid }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Equipment_Green_Potion_Piratez.png |left|Flask o' Acid]]
 +
"Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Aimed - 33 TUs, 6 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 1*(1*Throwing)
 +
| None
 +
| 1
 +
| Chem
 +
| 50
 +
| None
 +
| Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale, <br />Maximum Range (16)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = HE Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS19.GIF |left|HE Grenade]]
 +
"Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 55
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Frag Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Frag Grenade Piratez.gif |left|Frag Grenade]]
 +
"A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 69
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Incendiary Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS27.GIF |left|Incendiary Grenade]]
 +
"Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Burn
 +
| 40
 +
| None
 +
| AoE Radius (3), Inflicts 30*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Willie Pete }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment WP Grenade Piratez.gif |left|Willie Pete]]
 +
"Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Burn
 +
| 50
 +
| None
 +
| Inflicts 25*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Poison Gas Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Gas_Grenade.png |left|Poison Gas Grenade]]
 +
"This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
| Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Chem Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Acid_Grenade.png |left|Chem Grenade]]
 +
"A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 40
 +
| None
 +
| Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Plague Bug }}
 +
<div class="mw-collapsible">
 +
[[Image: Bug_Grenade.gif |left|Plague Bug]]
 +
"This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
 +
| None
 +
| None
 +
| 1
 +
| Choking
 +
| 60
 +
| None
 +
| AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hellerium Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS39.GIF |left|Hellerium Grenade]]
 +
"These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 96
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Sonic Pulser }}
 +
<div class="mw-collapsible">
 +
[[Image: Sonic_Pulser.png |left|Sonic Pulser]]
 +
"A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 100
 +
| None
 +
| Inflicts 1.5*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Fusion Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Fusion Grenade Piratez.gif |left|Fusion Grenade]]
 +
"Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 8 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 125
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Stun Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Stun Grenade Piratez.gif |left|Stun Grenade]]
 +
"It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 50
 +
| None
 +
| Inflicts 1.5*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Knockout Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Equipment Knockout Grenade Piratez.gif |left|Knockout Grenade]]
 +
"Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 50
 +
| None
 +
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Hallucinogen Gas Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Hallucinogen Grenade Bigob Piratez.png |left|Hallucinogen Gas Grenade]]
 +
"Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 50
 +
| None
 +
| AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Riot Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Riot Grenade Bigob Piratez.png |left|Riot Grenade]]
 +
"A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 5
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 72
 +
| None
 +
| Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Dynamite }}
 +
<div class="mw-collapsible">
 +
[[Image: Dynamite.gif |left|Dynamite]]
 +
"Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 84
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Crate of Violence }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon_Equipment_COV_Piratez.png |left|Crate of Violence]]
 +
"Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 10
 +
| 10
 +
| 2x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
| Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = High Explosive }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS22.GIF |left|High Explosive]]
 +
"With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 8
 +
| 8
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 16 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 120
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Firebomb }}
 +
<div class="mw-collapsible">
 +
[[Image: Fire_Bomb.gif |left|Firebomb]]
 +
"A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 7
 +
| 7
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
 +
| None
 +
| None
 +
| 1
 +
| Burn
 +
| 100
 +
| None
 +
| AoE Radius (9), Inflicts 50*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Poison Gas Bomb }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Poison Gas Bomb Bigob Ranged.png |left|Poison Gas Bomb]]
 +
"A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 7
 +
| 7
 +
| 2x1
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
 +
| None
 +
| None
 +
| 1
 +
| Choking
 +
| 110
 +
| None
 +
| AoE Radius (10), Inflicts 50*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Satchel Charge }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Satchel Charge Piratez.gif |left|Satchel Charge]]
 +
"A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 15
 +
| 15
 +
| 2x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| AoE Radius (14), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Barrel Bomb }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged Barrel Bomb Bigob Piratez.png |left|Barrel Bomb]]
 +
"A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 30
 +
| 30
 +
| 3x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 175
 +
| None
 +
| AoE Radius (25), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Solmine Geo Charge }}
 +
<div class="mw-collapsible">
 +
[[Image: Solmine_Demo_Charge.gif |left|Solmine Geo Charge]]
 +
"A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 7
 +
| 7
 +
| 1x2
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 14 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 150
 +
| None
 +
| AoE Radius (9), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Nuclear Demo Charge }}
 +
<div class="mw-collapsible">
 +
[[Image: Mine.gif |left|Nuclear Demo Charge]]
 +
"An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 12
 +
| 12
 +
| 2x2
 +
| Prime - 40 TUs<br />Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 210
 +
| None
 +
| AoE Radius (19), Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Baby Nuke (Timed) }}
 +
<div class="mw-collapsible">
 +
[[Image: Baby_Nuke_Timed.gif |left|Baby Nuke (Timed)]]
 +
"A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 15
 +
| 15
 +
| 1x2
 +
| Throw - 30 TUs, 20 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 300
 +
| None
 +
| Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = EMP Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Ranged EMP Grenade Bigob Piratez.gif |left|EMP Grenade]]
 +
"A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 1x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 75
 +
| None
 +
| AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Proximity Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS21.GIF |left|Proximity Grenade]]
 +
"A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x2
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
| AoE Radius (3), Inflicts 3*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Landmine }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Landmine Piratez.gif |left|Landmine]]
 +
"As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 2x2
 +
| Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 90
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Spiced Landmine }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Landmine 2 Piratez.png |left|Spiced Landmine]]
 +
"This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 2x2
 +
| Throw - 30 TUs, 12 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 128
 +
| None
 +
| Inflicts 1*Dmg to Daze
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Smoke Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: BIGOBS20.GIF |left|Smoke Grenade]]
 +
"Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 6
 +
| 6
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Choking
 +
| 50
 +
| None
 +
|
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Demonic Essence }}
 +
<div class="mw-collapsible">
 +
[[Image: Weapon Equipment Purple Potion Piratez.gif |left|Demonic Essence]]
 +
"This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter."
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 4
 +
| 4
 +
| 1x1
 +
| Aimed - 33% base TUs, 8 Energy<br />Throw - 30 TUs, 6 Energy
 +
| Aimed - 0.9*(1*Throwing)
 +
| None
 +
| 1
 +
| Mind
 +
| 200
 +
| None
 +
| Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale, <br />Maximum Range (14)
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Holy Handgrenade of Antioch }}
 +
<div class="mw-collapsible">
 +
[[Image: Holy_Handgrenade.png |left|Holy Handgrenade of Antioch]]
 +
"And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 5
 +
| 5
 +
| 1x1
 +
| Prime - 44 TUs<br />Throw - 30 TUs, 10 Energy
 +
| None
 +
| None
 +
| 1
 +
| Concussive
 +
| 166
 +
| None
 +
| Inflicts 1*Dmg to Daze, 1.44*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
{{Ref Open | title = Stasis Grenade }}
 +
<div class="mw-collapsible">
 +
[[Image: Stasis_Grenade.gif |left|Stasis Grenade]]
 +
"This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25"
 +
{| {{StdCenterTable}} style="text-align: center"
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" colspan="2" | Weight
 +
! scope="col" colspan="3" |
 +
! scope="col" colspan="2" | Ammunition
 +
! scope="col" colspan="2" | Damage
 +
! scope="col" colspan="2" |
 +
|- {{StdDescTable_Heading}} style="background: #c0c0c0;"
 +
! scope="col" | Unloaded
 +
! scope="col" | Loaded
 +
! scope="col" | Size
 +
! scope="col" style="width: 18%;" | Usage
 +
! scope="col" | Accuracy Modifier
 +
! scope="col" | Cartridges(s)
 +
! scope="col" | Ammo Count
 +
! scope="col" | Type
 +
! scope="col" | Amount
 +
! scope="col" | Damage Bonus(es)
 +
! scope="col" style="width: 20%;" | Additional Effects(s)
 +
|-
 +
| 3
 +
| 3
 +
| 1x1
 +
| Prime - 33 TUs<br />Throw - 30 TUs, 6 Energy
 +
| None
 +
| None
 +
| 1
 +
| Daze
 +
| 40
 +
| None
 +
| Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health
 +
|}
 +
<br />
 +
{|
 +
|+ style="text-align:left;"| '''Notes:'''
 +
| Lorem ipsum
 +
|}
 +
</div>
 +
{{Ref Close | source = Piratez Bootypedia}}
 +
<br />
 +
 
 +
</div>

Latest revision as of 21:31, 2 December 2018

There is a large range of firearms that will eventually be available to your pirates, but initially you will be stuck with rudimentary guns until you salvage more advanced types from enemies, as well as manufacturing your own through research. Although ranged weapons do not scale like melee weapons do, different types of ammunition can be researched, unlocking new cartridges for certain firearms. If you are behind in weapon research or haven't encountered all the factions, this mechanic is useful in staying toe-to-toe with enemies. In addition, it allows your hands to carry alternate types of ammo in preparation for enemy resistances and vulnerabilities.

Ranged weapons are best categorized by their statistics, rather than just their type of damage like vanilla X-Com (Ballistics, Laser, Plasma). They are as follows:

  • Bows
  • Special Weapons
  • Pistols
  • Shotguns
  • SMGs
  • Rifles
  • Sniper Rifles
  • Heavy Weapons
  • Explosive Weapons
  • Grenades and Bombs


Quick Reference Guide

Weight Ammunition Damage
Weapon Type Unloaded Loaded Size Usage Accuracy Modifier Cartridge(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
Hunting Bow Bows 3 9 2x2 Snap - 25 TUs, 15 Energy
Throw - 30 TUs, 12 Energy
Snap - 1.44*(1*Throwing) Hunting Bow Arrows 16 Cutting 5 Damage+0.4*Throwing Maximum Range (36)
Flame Arrows 16 Cutting 10 Damage+0.3*Throwing Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
Poisoned Arrows 16 Bio 5 Damage+0.25*Throwing Inflicts 2*Dmg to Daze, 1*Dmg to TUs
Combat Bow Bows 4 8 3x2 Aimed - 30 TUs, 22 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.36*(1*Throwing) Combat Bow Arrows 6 Cutting 10 Damage+0.4*Throwing+0.1*Strength Maximum Range (52)
Combat Bow Aqua Arrows 6 Cutting 12 Damage+0.4*Throwing+0.1*Strength
Longbow Bows 8 14 3x2 Aimed - 40 TUs, 33 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.24*(1*Throwing) Longbow Arrows 6 Cutting 15 Damage+0.4*Throwing+0.3*Strength
Future Bow Bows 12 12 3x2 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(1*Throwing) None Unlimited Plasma 25 Damage+0.6*Throwing Inflicts 2*Dmg to Morale
Tazogun Stunguns 5 5 2x1 Snap - 24% base TUs
Aimed - 48% base TUs
Throw - 30 base TUs, 10 Energy
Snap - 0.6
Aimed - 1
- 5 Electric 48 None Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health,
Maximum Range (5)
Tesla Coil Stunguns 12 12 3x1 Snap - 16% base TUs
Aimed - 32% base TUs
Throw - 30 base TUs, 20 Energy
Snap - 1.25
Aimed - 1.25
- Unlimited Electric 55 None Inflicts 3*Dmg to Daze,
Maximum Range (4)
Good Lookin' Rock Throwing Weapon 4 4 1x1 Aimed - 25 TUs, 10 Energy
Melee - 9 TUs, 2 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.9*(1*Throwing)
Melee - 0.75*(1*Melee)
None 1 Concussive 5 Aimed - Damage+0.2*Strenght+0.2*Throwing
Melee - Damage+1*Melee
Aimed - Inflicts 1*Dmg to Daze, Maximum Range (18)
Melee - Inflicts 1*Dmg to Daze
Fuso Knives Throwing Weapon 4 4 2x1 Aimed - 24 TUs, 12 Energy
Snap - 22 TUs, 12 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.85*(0.025*Throwing^2)
Snap - 0.5*(0.025*Throwing^2)
None 5 Cutting 0 Damage+0.008*Throwing^2 Maximum Range (8)
Ninja Stars Throwing Weapon 3 3 1x1 Snap - 18 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Snap - 1*(0.025*Throwing^2) None 8 Cutting 0 Damage+0.007*Throwing^2 Maximum Range (10)
Sunblades Throwing Weapon 4 4 1x1 Snap - 20 TUs, 10 Energy
Throw - 30 TUs, 8 Energy
Snap - 0.7*(0.025*Throwing^2) None 4 Cutting 0 Damage+0.01*Throwing^2 Maximum Range (12)
Magic Cards Throwing Weapon 3 3 1x1 Aimed - 20 TUs, 7 Energy, +7 Morale
Snap - 18 TUs, 7 Energy, +7 Morale
Auto - 36 TUs, 14 Energy, +14 Morale
Throw - 30 TUs, 6 Energy
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)
Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)
Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
None 52 Cutting 0 Damage+0.007*Throwing^2+0.5*PsiSkill Maximum Range (11)
Javelins Throwing Weapon 9 9 3x1 Aimed - 30 TUs, 30 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.5*(1*Throwing) None 4 Piercing 25 Damage+0.3*Throwing+0.35*Strength Maximum Range (16)
Throwing Axes Throwing Weapon 8 8 2x2 Aimed - 25 TUs, 25 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.5*(1*Throwing) None 3 Cutting 30 Damage+0.2*Throwing+0.4*Strength Maximum Range (14)
Ring-Dang-Doo Throwing Weapon 5 5 2x2 Aimed - 30 TUs, 20 Energy
Throw - 30 TUs, 10 Energy
Aimed - 1*(1*Throwing) None Unlimited Daze 10 Damage+0.6*Throwing Maximum Range (25), Inflicts 0.1*Dmg to Health
Disc o'Death Throwing Weapon 12 12 2x2 Aimed - 25 TUs
Snap - 25 TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.8*(1*Throwing)
Snap - 1.2*(1*Throwing)
None Unlimited Cutting 100 None Maximum Range (11)
Throwing Hammer Throwing Weapon 6 6 2x1 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 12 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 30 Damage+0.1*Throwing+0.7*Strength Maximum Range (16), Inflicts 1*Dmg to Daze
Electric Net Throwing Weapon 8 8 2x2 Aimed - 72% Base TUs, 20 Energy
Throw - 30 TUs, 16 Energy
Aimed - 0.4*(0.025*Throwing^2) None Unlimited Electric 110 None Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy
Blowpipe Air-Propelled 3 5 1x1 Aimed - 30 TUs, 12 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.5*(0.025*Throwing^2) Blowpipe Poison Darts 3 Bio 5 None Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs,
Maximum Range (18)
Pipes of Doom Air-Propelled 10 13 2x2 Snap - 40% base TUs, 10 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Throwing+0.5*Bravery) Celatid Essence 8 Chem 80 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
X-Bow Crossbows 10 15 3x1 Aimed - 85% Base TUs, 20 Energy
Snap - 70% Base TUs, 20 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
X-Bow Bolts 10 Piercing 34 None Inflicts 0.5*Dmg to Daze
Coral X-Bow Crossbows 14 20 2x2 Snap - 66% Base TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.00 Coral X-Bow Bolts 12 Piercing 38 None Inflicts 0.5*Dmg to Daze
Flintlock Pistol Antique and Scrap Guns 6 8 2x1 Aimed - 48% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.88
Snap - 0.66
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gun Butt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Clockwork Gun Antique and Scrap Guns 9 11 2x1 Auto - 28% base TUs
Throw - 30 TUs, 18 Energy
Auto - 0.50 Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Musket Antique and Scrap Guns 12 14 3x1 Aimed - 60% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Bayoneted Musket Antique and Scrap Guns 15 17 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 14 TUs, 10 Energy Hit - 1.1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.4*Strength+0.1*Melee None
Harquebus Antique and Scrap Guns 18 20 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 12 Energy Hit - 1.15*(50+0.5*Melee) Bayonet - Cutting 40 Damage+0.6*Strength+0.15*Melee None
Air Musket Antique and Scrap Guns 20 22 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 18 TUs, 10 Energy Hit - 0.85*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength None
O'Harty's Gun Antique and Scrap Guns 7 9 3x1 Aimed - 43% base TUs
Snap - 25% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.77*(0.5*Firing+0.5*Bravery)
Snap - 0.57*(0.5*Firing+0.5*Bravery)
Auto - 0.17*(0.5*Firing+0.5*Bravery)
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Dart Pistol Underwater Guns 5 7 2x1 Snap - 20% base TUs
Throw - 30 TUs, 10 Energy
Snap - 0.65*(0.5*Firing+0.5*Bravery) Sleep Dart Clip 4 Bio 25 None Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
Tranq Dart Clip 4 Daze 60 None
Harpoon Gun Underwater Guns 12 16 3x1 Aimed - 70% Base TUs
Snap - 38% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1
Snap - 0.70
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (18)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None
Harpoon Carbine Underwater Guns 15 19 3x1 Aimed - 65% Base TUs
Snap - 30% Base TUs
Auto - 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65
Snap - 0.30
Auto - 0.40
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (16)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None
Reticulan Electrogun Misc. Special Weapons 18 21 3x2 Aimed - 60% Base TUs
Snap- 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Electrogun Clip 5 Laser 90 None Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health
Tear Gas Can Misc. Special Weapons 3 3 1x1 Aimed - 25% Base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.50 - 2 Choking 20 None Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,
Maximum Range (4)
Zapper Misc. Special Weapons 5 5 2x1 Snap - 30% Base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.20 - Unlimited Electric 50 None Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,
Maximum Range (9)
Laserfist Misc. Special Weapons 6 6 2x1 Auto - 72% Base TUs, 20 Energy
Snap - 22% Base TUs, 20 Energy
Melee - 8 TUs, 4 Energy
Throw - 30 TUs, 12 Energy
Auto - 1*(0.5*Firing+0.5*Reactions)
Snap - 1.1*(0.5*Firing+0.5*Reactions)
Melee - 0.8*(1*Melee)
- Unlimited Shot - Laser
Melee - Daze
Shot - 20
Melee - 0
Melee - Damage+0.6*Strenght+0.2*Melee Melee - Inflicts 0.2*Dmg to Health
Laserball Misc. Special Weapons 15 15 2x2 Aimed - 32% Base TUs
Snap - 8% Base TUs
Auto - 24% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Reactions+50)
Snap - 0.9*(0.5*Reactions+50)
Auto - 0.8*(0.5*Reactions+50)
- Unlimited Laser 25 None
Fire Extinguisher Misc. Special Weapons 9 9 2x2 Aimed - 64% Base TUs
Melee - 16 TUs, 6 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Melee - 0.65*(0.5*Melee+50)
- 3 Shot - Choking
Melee - Daze
Shot - 40
Melee - 20
Melee - Damage+0.6*Strenght Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs
Melee - Inflicts 0.5*Dmg to Health
Maximum Range (6)
Fusion Torch Misc. Special Weapons 15 20 3x2 Auto - 96% Base TUs
Throw - 30 TUs, 20 Energy
Auto - 2.00 Fusion Torch Cell 6 Shot - Plasma Shot - 185 None Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale
Maximum Range (9)
Holdout Pistol Pistol 2 4 1x1 Aimed - 26% base TUs
Snap - 13% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.65
Snap - 0.56
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
Black Adder Pistol 3 5 1x1 Aimed - 24% base TUs
Snap - 12% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.72
Snap - 0.60
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale
Small Revolver Pistol 2 4 1x1 Aimed - 27% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.7*Firing
Snap - 0.66*Firing
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Small Revolver Drum/Sly 5 Piercing 22 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Rusty Niner Pistol 4 6 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75
Snap - 0.65
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze
Shiny Niner Pistol 4 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.82
Snap - 0.70
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze
Ol' Revolver Pistol 6 8 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.75
Snap - 0.60
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Six-Shooter Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.85
Snap - 0.65
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Police Revolver Pistol 6 8 2x1 Aimed - 28% base TUs
Snap - 17% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.78
Snap - 0.72
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Silver Snake Pistol 7 9 2x1 Aimed - 32% base TUs
Snap - 19% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.60
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Precision Pistol Pistol 7 10 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.96
Snap - 0.78
Precision Pistol Clip 12 Piercing 14 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Officer's Pistol Pistol 5 7 2x1 Aimed - 30% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.90
Snap - 0.75
Officer's Pistol Clip 8 Piercing 15 Damage+5*Rank Inflicts 0.5*Dmg to Daze
Suppressed Pistol Pistol 5 7 2x1 Aimed - 28% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75*0.5*Firing+0.5*Reaction
Snap - 0.60*0.5*Firing+0.5*Reaction
Suppressed Pistol Clip 14 Piercing 10 Damage+0.25*Reactions Inflicts 0.5*Dmg to Daze
Blackmarch Pistol Pistol 3 5 2x1 Aimed - 25% base TUs
Snap - 15% base TUs
Auto - 23% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.70
Snap - 0.70
Auto - 0.50
Blackmarch Pistol Clip 18 Piercing 22 None Inflicts 0.5*Dmg to Daze
Assault Pistol Pistol 5 7 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.70
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Pistol 6 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.95
Snap - 0.90
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Clip 22 Piercing 25 Damage+0.1*Reactions Inflicts 0.5*Dmg to Daze
Manstopper Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.84
Snap - 0.72
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Manstopper Clip/Sly 7 Piercing 30 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Manstopper Clip/EPulse 7 Electric 42 None Inflicts 2.0*Dmg to Daze
Snubby Pistol 6 8 2x1 Aimed - 26% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.76
Snap - 0.74
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Snubby Drum/Sly 6 Piercing 32 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Snubby HVAP Drum 6 Piercing 48 None Inflicts 0.75*Dmg to Daze
Commando Pistol Pistol 9 12 2x1 Aimed - 32% base TUs
Snap - 21% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.75
Commando Pistol Clip/AP 10 Piercing 35 None Inflicts 0.5*Dmg to Daze
Confederate Eagle Pistol 9 12 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.70
Eagle Clip 7 Piercing 39 None Inflicts 0.75*Dmg to Daze
Eagle Clip/MAG 5 Piercing 50 None Inflicts 0.75*Dmg to Daze
Magnum Pistol 9 11 2x1 Aimed - 40% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.85
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Super Magnum Pistol 11 13 2x1 Aimed - 30% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.90
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Magnum Drum/Mercury 5 Piercing 32 Damage+0.25*Reactions Inflicts 0.75*Dmg to Daze
Handcannon Pistol 12 14 2x1 Aimed - 36% base TUs
Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Handcannon Rounds 4 Piercing 42 Damage+0.15*Bravery Inflicts 0.75*Dmg to Daze
Handcannon HE Rounds 4 Concussive 54 None Inflicts 0.75*Dmg to Daze
Handcannon Arcane Rounds 4 Mind 28 Damage+0.52*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Kustom Handcannon Pistol 16 18 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 26% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.65
Auto - 0.50
Kustom Handcannon Clip 8 Piercing 45 Damage+0.1*Bravery Inflicts 0.75*Dmg to Daze
Kustom Handcannon Shells 8 Piercing 22 Damage+0.05*Bravery + 4 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 10 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 15 Damage+0.25*Strength+0.25*Bravery Inflicts 0.3*Dmg to Health
Pocket Las-Charger Pistol 4 4 1x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.86
Snap - 0.82
None Unlimited Laser 16 None
Self-Charging Laspistol Pistol 6 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.90
Snap - 0.78
None Unlimited Laser 22 None
NERF Laspistol Pistol 6 8 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.85
Snap - 0.80
NERF Laspistol Clip 8 Laser 30 None
M-Laspistol Pistol 12 15 2x1 Aimed - 33% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.88
Snap - 0.76
M-Laspistol Clip 5 Laser 40 None
Hit - 12 TUs, 8 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 15 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Laslock Pistol Pistol 7 9 2x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)
Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
Laslock Pistol Clip 3 Laser 33 Damage+1*Rank^2+0.1*Bravery
EuroSyndicate Laspistol Pistol 8 11 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.85
EuroSyndicate LP-Clip 10 Laser 45 None
Space Rangers' Lawpistol Pistol 10 13 2x1 Aimed - 42% base TUs
Snap - 26% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.90
SRs' Lawpistol Clip 8 Laser 50 None
Gauss Pistol Pistol 13 16 2x1 Aimed - 40% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.75
Gauss Pistol Clip 7 Piercing 70 None Inflicts 0.5*Dmg to Daze
Kruger Pistol 11 14 2x1 Snap - 24% base TUs
Throw - 30 TUs, 14 Energy
Snap - 0.95 Kruger Plasma Canister 5 Plasma 65 None Inflicts 0.5*Dmg to Daze
i-Gun Pistol 7 10 2x2 Auto - 26% base TUs
Throw - 30 TUs, 14 Energy
Auto - 0.50 i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Haxxor One Pistol 13 16 3x1 Aimed - 72% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
X-Plasma Pistol Pistol 12 15 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.95
Snap - 0.80
X-Plasma Pistol Clip 9 Plasma 70 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Gothic Raygun Pistol 5 8 2x1 Aimed - 30% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
Raygun Battery 6 Plasma 50 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Sonic Pistol Pistol 3 6 2x1 Aimed - 45% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.35
Snap - 1.00
Sonic Pistol Clip 20 Concussive 80 None
Heat Ray Pistol 5 7 2x1 Snap - 22% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.10 Heat Ray Cell 10 Burning 60 None Inflicts 15*Dmg to Morale
Submachine Gun Pistol 5 8 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.65
Snap - 0.45
Auto - 0.40
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Spikey SMG Pistol 7 10 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.65
Snap - 0.50
Auto - 0.45
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Hit - 9 TUs, 5 Energy Hit - 0.75*(1.0*Melee) Gun Butt - Daze 10 Damage+0.5*Strength+0.1*Melee Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale
Skorpion SMG Pistol 6 9 2x1 Aimed - 30% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
Skorpion Clip/API 21 Piercing 22 None Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale
Justiciar Pistol 9 12 2x1 Aimed - 28% base TUs
Snap - 18% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.00
Snap - 0.80
Auto - 0.60
Justiciar Clip 15 Piercing 28 Damage+0.1*Reactions+0.1*Bravery Inflicts 0.5*Dmg to Daze
Mini-Cougar SMG Pistol 5 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Auto - 22% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.85
Auto - 0.70
M-Cougar Clip/HVAP 40 Piercing 43 None Inflicts 0.5*Dmg to Daze
M-Cougar Clip/ETAP 40 Piercing 35 None Inflicts 0.5*Dmg to Daze
Painbringer SMG Pistol 15 20 2x2 Aimed - 33% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.55
Auto - 0.55
Painbringer Clip 50 Piercing 33 None Inflicts 0.75*Dmg to Daze
Painbringer Clip/Chem 50 Chem 35 None Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
Death Blossom SMG Pistol 20 25 2x2 Aimed - 36% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.65
Auto - 0.60
Blossom Clip/API 40 Piercing 42 None Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
Blossom Clip/HVAP 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Blossom Clip/Chem 40 Chem 22 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Laspistol Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.80
Auto - 0.50
Laspistol Clip 9 Laser 32 None
Laspistol Clip/Adv 24 Laser 36 None
Laspistol Clip/AP 12 Laser 46 None
Scorchy Pistol 12 12 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.85
Auto - 0.60
None Unlimited Laser 36 None
Hit - 9 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
XG Pistol Pistol 6 8 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Auto - 20% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.90
Auto - 0.70
XG Pistol Clip 12 Piercing 45 Damage+0.2*Reactions Inflicts 0.5*Dmg to Daze
XG Pistol Clip/Aqua 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health
Plasma Pistol Pistol 4 6 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.90
Snap - 0.80
Auto - 0.55
Plasma Pistol Clip 26 Plasma 52 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Master Plasma Pistol Pistol 5 7 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.05
Snap - 0.90
Auto - 0.65
Master Plasma Pistol Clip 18 Plasma 72 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Smasher Pistol 10 10 2x1 Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.1*(0.5*Firing+50) None Unlimited Laser 25 None +3 Projectiles
Plasma Caster Pistol 9 12 2x1 Snap - 22% base TUs
Throw - 25% base TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Plasma Caster Clip 8 Plasma 35 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Sawed-Off Shotgun 6 8 2x1 Snap - 23% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.35
Auto - 1.05
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Super Sawed-Off Shotgun 12 14 2x1 Snap - 25% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50)
Auto - 1.25*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Double-Barreled Shotgun Shotgun 8 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.7*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Shotgun Fist Shotgun 5 8 2x1 Auto - 25% base TUs, 10 Daze, 1 Health
Throw - 30 TUs, 10 Energy
Auto - 0.75 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 8 TUs, 3 Energy Hit - 0.6*(1*Melee) Gun Butt - Daze 0 Damage+0.6*Strength+0.2*Melee Inflicts 0.2*Dmg to Health
Small Shotgun Shotgun 6 9 2x1 Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.40 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Mini Shotgun Shotgun 5 8 2x1 Snap - 29% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.50*(0.5*Firing+50) Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Ol' Shotgun Shotgun 8 11 3x1 Aimed - 62% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Birdshot 4 Piercing 15 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Domestic Shotgun Shotgun 6 9 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.3*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Police Shotgun Shotgun 9 12 3x1 Aimed - 72% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.8*(0.5*Melee+50) Gunbutt - Daze 20 Damage+0.5*Strength 0.2*Dmg to Health
Military Shotgun Shotgun 9 12 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.35*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Smart Shotgun Shotgun 10 13 3x1 Aimed - 44% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.6*(0.5*Firing+50)
Snap - 1.6*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
Heavy Shotgun Shotgun 12 15 3x1 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Heavy Shotgun Shells 8 Piercing 20 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Heavy Shotgun Slugs 8 Piercing 30 None +2 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
UAC Shotgun Shotgun 21 24 3x1 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.50*(0.5*Firing+50)
UAC Shotgun Shells 4 Piercing 24 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.65*Strength Inflicts 0.2*Dmg to Health
Assault Shotgun Shotgun 15 19 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
Assault Shotgun Drum 16 Piercing 16 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Assault Shotgun Drum/Rubber 16 Daze 8 None +11 Projectiles, Inflicts 0.25*Dmg to Health
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Combat Shotgun Shotgun 12 16 3x1 Aimed - 64% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Trench Gun Shotgun 14 18 3x1 Aimed - 62% base TUs
Snap - 26% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Bayonet - Cutting 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Street Sweeper Shotgun 16 20 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Blunderbuss Shotgun 22 25 3x1 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze
Kustom Blunderbuss Shotgun 26 33 3x1 Aimed - 44% base TUs
Snap - 26% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Blunderbuss Bling Drum 16 Piercing 25 Damage+0.1*TU +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
Blunderbuss Chem Drum 16 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Blunderbuss HE Drum 16 Concussive 40 None Inflicts 0.75*Dmg to Daze
29 Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze
Heavy Slugthrower Shotgun 40 48 3x2 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.1*(0.5*Firing+50)
Slugthrower Shells 4 Piercing 80 None Inflicts 1*Dmg to Daze
Slugthrower Shells/HE 4 Concussive 65 None Inflicts 0.75*Dmg to Daze
Slugthrower Shells/Chem 4 Chem 26 None +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale
CAWS Shotgun 14 17 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Throw - 03 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.2*(0.5*Firing+50)
CAWS Clip/AP 10 Piercing 50 None Inflicts 1*Dmg to Daze
CAWS Clip/Scatter 10 Piercing 26 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
CAWS Clip/Aqua 10 Cutting 28 None +2 Projectiles
Super Shotgun Shotgun 15 20 3x2 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.8*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Super Shotgun Clip 18 Piercing 36 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Super Shotgun Clip/HVAP 18 Piercing 55 None +3 Projectiles, Inflicts 0.75*Dmg to Daze
Mammoth Chain Shotgun Shotgun 40 65 3x2 Aimed - 64% base TUs
Snap - 23% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Mammoth Chain Shotgun Drum 50 Piercing 25 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
Arena Flak Cannon Shotgun 35 50 3x2 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Flak Cannon Drum 36 Cutting 38 None +9 Projectiles
O.G.R.E. Shotgun Shotgun 30 34 3x1 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 34% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
O.G.R.E. Shells 2 Piercing 30 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 20 TUs, 20 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.7*Strength Inflicts 0.2*Dmg to Health
Boom Gun Shotgun 29 36 3x1 Aimed - 70% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35*(0.5*Firing+50)
Snap - 1.15*(0.5*Firing+50)
Boom Gun Shells 10 Piercing 50 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Laslock Shotgun Shotgun 8 11 2x1 Aimed - 25% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Laslock Shotgun Clip 6 Laser 16 Damage+3*Rank +5 Projectiles
Space Rangers' Shotgun Shotgun 14 18 3x1 Snap - 26% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.2*(0.5*Firing+50) SRs' Shotgun Clip 9 Laser 35 None +5 Projectiles
Splatty Shotgun 25 25 3x1 Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
None Unlimited Laser 28 None +4 Projectiles
Flechette Gun Shotgun 15 15 2x1 Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Snap - 2*(0.5*Firing+50) None 16 Cutting 32 None +3 Projectiles, Inflicts 0.5*Dmg to Daze
Plasma Blunderbuss Shotgun 18 22 3x1 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Plasma Blunderbuss Clip 12 Plasma 40 None +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale
UAC Carbine SMG 6 9 3x1 Aimed - 46% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.7*(0.65*Firing+35
Auto - 0.5*(0.65*Firing+35
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Spraygun SMG 6 9 3x1 Aimed - 42% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.4*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Messer SMG 6 9 3x1 Aimed - 44% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None
Linux SMG SMG 17 21 3x1 Aimed - 44% base TUs
Snap - 24% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Linux Mandrake SMG SMG 18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Linux Origami SMG SMG 20 24 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 14 TUs, 13 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 35 Damage+0.6*Strength Inflicts 0.1*Dmg to Health
Blackmarch SMG SMG 7 10 3x1 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Blackmarch SMG Clip 24 Piercing 30 None Inflicts 0.5*Dmg to Daze
EuroSyndicate SMG SMG 13 17 3x1 Aimed - 48% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
ES SMG Clip 32 Piercing 35 None Inflicts 0.5*Dmg to Daze
ES SMG Clip/Aqua 32 Cutting 21 None
Mini SMG SMG 5 8 2x1 Aimed - 40% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.6*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Mini SMG Clip 72 Piercing 18 None Inflicts 0.5*Dmg to Daze
Assault SMG SMG 6 9 3x1 Aimed - 36% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 03 TUs, 12 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Assault SMG Clip 45 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault SMG Clip/HVAP 45 Piercing 38 None Inflicts 0.5*Dmg to Daze
Big Ben SMG SMG 18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Big Ben SMG Clip 28 Piercing 40 None Inflicts 0.75*Dmg to Daze
Hit - 12 TUs, 12 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.5*Dmg to Health
Tommy SMG 11 15 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Tommy Drum 50 Piercing 32 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Laser Tommy SMG 11 15 3x1 Aimed - 45% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Laser Tommy Clip 50 Laser 33 None
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Assault Laser SMG 7 10 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.85*(0.65*Firing+35)
Auto - 0.7*(0.65*Firing+35)
Assault Las Clip 30 Laser 32 None
Assault Las Clip/Adv 90 Laser 36 None
Assault Las Clip/AP 45 Laser 44 None
Stingy SMG 9 9 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.2*(0.65*Firing+35)
Snap - 0.9*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
None Unlimited Laser 35 None
Magneto-Plasma Gun SMG 16 20 3x1 Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Snap - 0.52*(0.65*Firing+35)
Auto - 0.32*(0.65*Firing+35)
MPG Clip 24 Plasma 55 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Plasma Subrifle SMG 6 9 3x1 Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Snap - 0.82*(0.65*Firing+35) Plasma Subrifle Clip 22 Plasma 64 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Automatic Harpoon Gun SMG 24 30 3x1 Aimed - 68% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Auto-Harpoon Clip/Aqua 16 Cutting 45 None
Auto-Harpoon Clip/Poison 16 Chem 45 None Inflicts 2*Dmg to Daze
Auto-Harpoon Clip/Tranq 16 Daze 75 None
Homefront Rifle Rifle 7 10 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Bayoneted Rifle Rifle 10 13 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Hit - 13 TUs, 6 Energy Hit - 1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.3*Strength+0.1*Melee None
Ramshackle Rifle Rifle 7 10 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
RCF Carbine Rifle 6 9 3x1 Aimed - 55% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.75
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Bullpup Carbine Rifle 6 9 3x1 Aimed - 55% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.00
Snap - 0.70
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Scoped Carbine Rifle 7 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.35
Snap - 0.85
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Auto Rifle Rifle 8 11 3x1 Aimed - 64% base TUs
Snap - 26% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Snap - 0.75
Auto - 0.40
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Assault Rifle Rifle 8 11 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.45
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Infantry Rifle Rifle 14 18 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Battle Rifle Rifle 12 16 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.70
Auto - 0.35
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Omega Rifle Rifle 9 12 3x1 Aimed - 50% base TUs
Snap - 24% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
Omega Rifle Clip 30 Piercing 32 None Inflicts 0.5*Dmg to Daze
Omega Rifle Clip/AP 24 Piercing 32 None Inflicts 0.9*Dmg to Health
Omega Rifle Clip/ETAP 30 Piercing 41 None Inflicts 0.5*Dmg to Daze
Smartrifle Rifle 15 20 3x1 Aimed - 48% base TUs
Snap - 22% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.90
Auto - 0.50
Smartrifle Clip 40 Piercing 44 None Inflicts 0.5*Dmg to Daze
Smartrifle Clip/HVAP 40 Piercing 50 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
UAC Rifle Rifle 12 15 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
UAC Rifle Clip 12 Piercing 30 None +2 Projectiles, Inflicts 0.5*Dmg to Daze
Boarding Gun Rifle 26 34 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.35
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
30 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
Custom Shooty Gun Rifle 34 42 3x2 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
38 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
Super Shooty Gun Rifle 42 50 3x2 Snap - 30% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
58 Boarding Gun Ammo (L) 108 Piercing 40 Damage+0.15*Bravery Inflicts 0.66*Dmg to Daze
37mm Rifle Rifle 64 72 3x2 Aimed - 80% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
37mm Rifle Ammo 9 Piercing 100 None Inflicts 0.5*Dmg to Daze
Super-Self-Charger Rifle 12 12 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.80
None Unlimited Laser 36 None
Hit - 14 TUs, 8 Energy Hit - 1.25*(50+0.5*Melee) Bayonet - Plasma 45 Damage+0.3*Melee Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
M-Lasgun Rifle 25 29 3x1 Aimed - 50% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.75
M-Lasgun Clip 10 Laser 50 None
Hit - 14 TUs, 16 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.55*Strength Inflicts 0.5*Dmg to Health
Lasgun Rifle 10 13 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.85
Auto - 0.55
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Custom Lasgun Rifle 15 18 3x1 Aimed - 53% base TUs
Snap - 23% base TUs
Auto - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 0.95
Auto - 0.60
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Advanced Lasgun Rifle 18 18 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.85
Auto - 0.55
None Unlimited Laser 45 None
EuroSyndicate Lasrifle Rifle 16 19 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.85
Auto - 0.60
EuroSyndicate LR-Clip 20 Laser 50 None
Marsec Lasgun Rifle 20 25 3x1 Aimed - 54% base TUs
Snap - 18% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.65
Auto - 0.50
Marsec Lasgun Clip 25 Laser 65 None
Battle Laser Rifle 40 40 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
None Unlimited Laser 66 None
Reticulan Lasgun Rifle 5 8 3x1 Aimed - 44% base TUs
Snap - 22% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Lasgun Clip 20 Laser 27 None
Rail Rifle Rifle 16 19 3x1 Aimed - 70% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.70
Rail Rifle Clip 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
Gauss Musket Rifle 23 26 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.70
Gauss Musket Clip 14 Piercing 85 None Inflicts 0.5*Dmg to Daze
XG Assault Rifle 9 12 3x1 Aimed - 45% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.25
XG Assault Clip 16 Piercing 60 Damage+0.25*Bravery Inflicts 0.5*Dmg to Daze
XG Assault Clip/Aqua 16 Piercing 60 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
XG Rifle Rifle 10 13 3x1 Aimed - 45% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.90
Auto - 0.60
XG Rifle Clip 24 Piercing 55 Damage+0.15*Firing Inflicts 0.5*Dmg to Daze
XG Rifle Clip/Aqua 24 Piercing 55 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Sonic Rifle Rifle 6 9 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.50
Snap - 1.15
Sonic Rifle Clip 15 Concussive 95 None
Reticulan Plasma Gun Rifle 22 26 2x2 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Reticulan Plasma Clip 8 Plasma 86 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Nova Fusion Rifle Rifle 20 24 3x1 Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.20 Nova Clip 12 Plasma 84 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Heavy Particle Accelerator Rifle 30 35 3x2 Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.85 HPA Clip 10 Plasma 100 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Light Plasma Gun Rifle 10 14 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.80
Auto - 1.00
LPG Clip 24 Plasma 70 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Plasma Rifle Rifle 8 11 3x1 Aimed - 42% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.00
Snap - 0.90
Auto - 0.55
Plasma Rifle Clip 28 Plasma 80 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Heavy Plasma Rifle 16 20 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.77
Auto - 0.60
Heavy Plasma Clip 35 Plasma 115 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
X-Plasma Destroyer Rifle 40 46 3x2 Aimed - 65% base TUs
Snap - 32% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.50
X-Plasma Destroyer Clip 24 Concussive 125 None AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hellgun Rifle 20 20 3x1 Aimed - 65% base TUs, 16 Energy, 4 Morale
Snap - 24% base TUs, 16 Energy, 4 Morale
Auto - 38% base TUs, 48 Energy, 15 Morale
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Auto - 0.60
None Unlimited Plasma 0 Damage+1.25*PsiStrength+0.5*PsiSkill Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Ol' Carbine Sniper Rifle 6 9 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.90
Ol' Carbine Ammo 12 Piercing 24 None Inflicts 0.5*Dmg to Daze
Ol' Carbine Ammo/EP 12 Electric 30 None +1 Projectile, Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Varmint Rifle Sniper Rifle 6 8 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.35
Snap - 0.75
Varmint Rifle Ammo 8 Piercing 22 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Sniper Rifle 8 10 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.30
Snap - 0.72
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Scoped Rifle Sniper Rifle 9 11 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.40
Snap - 0.80
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Scout Rifle Sniper Rifle 10 12 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.90
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Dragoon Rifle Sniper Rifle 15 18 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
Dragoon Rifle Ammo 5 Piercing 20 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Reaper Rifle Sniper Rifle 22 25 3x1 Aimed - 72% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.72
Reaper Rifle Ammo 3 Piercing 33 Damage+0.2*Firing+0.2*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Blackmarch Rifle Sniper Rifle 12 15 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.00
Blackmarch Rifle Clip 15 Piercing 30 Damage+0.1*Firing+0.1*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Sniper Rifle 16 19 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 1.10
Commando Rifle Clip 15 Piercing 35 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Clip/HVAP 15 Piercing 50 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
EuroSyndicate Markslaser Sniper Rifle 17 20 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 0.90
EuroSyndicate MLas-Clip 10 Laser 55 None
Space Rangers' Jaeger Carbine Sniper Rifle 7 10 3x1 Aimed - 64% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.50
Snap - 1.00
SRs' Jaeger Clip 12 Laser 50 None
Flintlock Rifle Sniper Rifle 16 18 3x1 Aimed - 82% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)
Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
Minnie Bullet 2 Piercing 30 Damage+0.15*Firing+0.15*Bravery Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Light Sniper Rifle Sniper Rifle 10 13 3x1 Aimed - 78% base TUs
Snap - 48% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)
Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
Lt. Sniper R. Clip 7 Piercing 25 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Sniper Rifle 13 16 3x1 Aimed - 86% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Rifle Clip 8 Piercing 30 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Clip/AP 6 Piercing 33 Damage+0.25*Firing
Sniper Rifle Clip/PS 10 Piercing 44 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Gun Sniper Rifle 15 19 3x1 Aimed - 88% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
Custom Snipin' Clip 16 Piercing 42 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Clip/HVAP 16 Piercing 64 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Python HSR Sniper Rifle 26 30 3x1 Aimed - 90% base TUs
Snap - 74% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.65*(0.01*Firing^2)
Python Clip/AP 5 Piercing 70 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Python Clip/Chem 5 Chem 85 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Python Clip/HE 5 Concussive 60 None AoE Radius (1), Inflicts 0.75*Dmg to Daze
Hunting Laser Sniper Rifle 16 19 3x1 Aimed - 75% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.80
Hunting Laser Clip 7 Laser 45 None
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Precision Laser Sniper Rifle 9 12 3x1 Aimed - 84% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
Precision Las Clip 8 Laser 25 Damage+0.3*Firing
Precision Las Clip/Adv 16 Laser 33 Damage+0.3*Firing
Precision Las Clip/AP 8 Laser 50 Damage+0.3*Firing
Snuffy Sniper Rifle 22 22 3x1 Aimed - 80% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
None Unlimited Laser 36 Damage+0.3*Firing
XG Sniper Rifle Sniper Rifle 20 24 3x1 Aimed - 85% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
XG Sniper Rifle Clip 8 Piercing 60 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
XG Sniper Rifle Clip/Aqua 8 Piercing 60 Damage+0.25*Firing +2 Projectiles, Inflicts 0.5*Dmg to Daze
Sniper Gauss Sniper Rifle 27 31 3x1 Aimed - 88% base TUs
Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Gauss Clip 10 Piercing 80 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Plasma Eliminator Sniper Rifle 30 35 3x1 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.01*Firing^2) Plasma Eliminator Clip 25 Plasma 145 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Autogun Heavy Weapon 9 14 3x1 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
Auto - 0.55
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Gyro-Stabilized Autogun Heavy Weapon 10 15 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.70
Auto - 0.65
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Meridian's Special Autogun Heavy Weapon 12 17 3x1 Aimed - 65% base TUs
Snap - 26% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Autogun Arcane Ammo 50 Mind 14 Damage+0.26*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Hit - 15 TUs, 8 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.4*Strength+0.2*PsiSkill Inflicts 0.2*Dmg to Health
Assault Machinegun Heavy Weapon 15 21 3x1 Snap - 45% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 8 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Smartgun Heavy Weapon 18 24 3x1 Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.5*Firing+50)
Auto - 0.6*(0.5*Firing+50)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Spitfire Heavy Weapon 25 31 3x2 Snap - 36% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.3*(0.65*Firing+35)
Auto - 0.3*(0.65*Firing+35)
Spitfire Ammo/HE 36 Concussive 36 None Inflicts 0.75*Dmg to Daze
Hit - 18 TUs, 16 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.2*Dmg to Health
Asuka Rifle Heavy Weapon 20 26 3x1 Aimed - 82% base TUs
Snap - 40% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.26
Snap - 0.88
Auto - 0.52
Asuka Rifle Clip 32 Piercing 45 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Bossar Heavy Weapon 35 43 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Bossar Clip 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Machinegun Heavy Weapon 24 32 3x2 Snap - 33% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.25*(0.65*Firing+35)
Auto - 0.25*(0.65*Firing+35)
Machinegun Ammo Belt 64 Piercing 36 None Inflicts 0.5*Dmg to Daze
31 MG Ammo Belt/PS 64 Piercing 44 None Inflicts 0.5*Dmg to Daze
34 MG Ammo Belt/MAG 64 Piercing 54 None Inflicts 0.5*Dmg to Daze
72 MG Ammo Crate 400 Piercing 36 None Inflicts 0.5*Dmg to Daze
64 MG Ammo Crate/PS 400 Piercing 44 None Inflicts 0.5*Dmg to Daze
84 MG Ammo Crate/MAG 400 Piercing 54 None Inflicts 0.5*Dmg to Daze
Heavy Machine Gun Heavy Weapon 40 52 3x2 Snap - 50% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.22*(0.65*Firing+35)
Auto - 0.22*(0.65*Firing+35)
HMG Clip 40 Piercing 55 None Inflicts 0.5*Dmg to Daze
46 HMG Small Clip 20 Piercing 55 None Inflicts 0.5*Dmg to Daze
100 HMG Ammo Crate 200 Piercing 55 None Inflicts 0.5*Dmg to Daze
50 HMG Clip/PS 40 Piercing 69 None Inflicts 0.5*Dmg to Daze
45 HMG Small Clip/PS 20 Piercing 69 None Inflicts 0.5*Dmg to Daze
90 HMG Ammo Crate/PS 200 Piercing 69 None Inflicts 0.5*Dmg to Daze
Hydra Laser Heavy Weapon 20 24 3x2 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Hydra Laser Clip 24 Laser 38 None
Autolaser Heavy Weapon 26 31 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.7*(0.65*Firing+35)
Auto - 0.65*(0.65*Firing+35)
Autolaser Clip 30 Laser 40 None
Autolaser Clip/Adv 90 Laser 50 None
Autolaser Clip/AP 40 Laser 65 None
Marsec Multilaser Heavy Weapons 100 120 3x2 Aimed - 44% base TUs
Snap - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.5*Firing+0.5*Strength)
Snap - 0.65*(0.5*Firing+0.5*Strength)
Multilaser Battery 24 Laser 115 None
XG Chaingun Heavy Weapons 30 36 3x2 Snap - 20% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
XG Chaingun Clip 50 Piercing 70 None Inflicts 0.5*Dmg to Daze
XG Chaingun Clip/Aqua 50 Piercing 55 None Inflicts 0.5*Dmg to Daze
Heavy Gauss Heavy Weapon 44 50 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Heavy Gauss Clip 28 Piercing 100 None Inflicts 0.5*Dmg to Daze
Flechette Multicannon Heavy Weapon 35 35 3x2 Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.65*Firing+35)
Auto - 1.2*(0.65*Firing+35)
None 64 Cutting 40 None +8 Projectiles, Inflicts 0.5*Dmg to Daze
UAC Plasmagun Heavy Weapon 25 30 3x1 Snap - 26% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.75
Auto - 0.50
UAC Plasmagun Battery 30 Plasma 60 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Mining Laser Heavy Weapon 40 40 3x2 Aimed - 95% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.25*(0.5*Firing+50) None Unlimited Laser 100 None
Rail Driver Heavy Weapon 32 36 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.45
Rail Coil 3 Piercing 140 None Inflicts 0.5*Dmg to Daze
Irradiator Heavy Weapon 34 46 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.60*(0.5*Firing+50) Irradiator Cell 16 Plasma 32 None Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze
Microwave Cooker Heavy Weapon 38 50 3x2 Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Microwave Cooker Clip 6 Electric 150 None +3 Projectiles, Inflicts 1*Dmg to Daze
Lightning Thrower Heavy Weapon 36 48 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Lightning Thrower Cell 9 Plasma 150 None Inflicts 1.5*Dmg to Daze
UAC Chaingun Heavy Weapon 18 24 3x1 Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.35*(0.65*Firing+35) UAC Chaingun Ammo 60 Piercing 36 None Inflicts 0.5*Dmg to Daze
Rotogun Heavy Weapon 30 39 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25*(0.65*Firing+35) Rotogun Ammo 60 Piercing 42 None Inflicts 0.75*Dmg to Daze
Minigun Heavy Weapon 20 40 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Minigun Ammo Pack 300 Piercing 30 None Inflicts 0.5*Dmg to Daze
36 Minigun Ammo Pack/PS 300 Piercing 37 None Inflicts 0.5*Dmg to Daze
Vulcan Minigun Heavy Weapon 68 90 3x2 Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Vulcan Ammo x100 100 Piercing 65 None Inflicts 0.5*Dmg to Daze
Fatty Heavy Weapon 40 40 3x2 Auto - 62% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.4*(0.65*Firing+35) None Unlimited Laser 44 None
LACC Heavy Weapon 15 21 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.65
Auto - 0.40
LACC-AP Ammo 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
LACC-HE Ammo 12 Concussive 40 None Inflicts 0.75*Dmg to Daze
LACC-WP Ammo 12 Burn 30 None Inflicts 20*Dmg to Morale
LACC-PS Ammo 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
LACC-Aqua Ammo 12 Cutting 26 None
LACC-Nuke Ammo 12 Concussive 60 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 10 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health
Light Cannon Heavy Weapon 20 26 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
LC-AP Ammo 6 Piercing 60 None Inflicts 0.5*Dmg to Daze
LC-HE Ammo 6 Concussive 52 None Inflicts 0.5*Dmg to Daze
LC-EP Ammo 6 Electric 30 None +5 Projectiles, Inflicts 2*Dmg to Daze
LC-PS Ammo 6 Piercing 80 None Inflicts 0.5*Dmg to Daze
LC-Aqua Ammo 6 Cutting 33 None +2 Projectiles
LC-Nuke Ammo 6 Concussive 80 None Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health
Auto-Cannon Heavy Weapon 44 56 3x2 Aimed - 40% base TUs
Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze
MP Autocannon Heavy Weapon 36 48 3x2 Aimed - 50% base TUs
Snap - 25% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.24*(0.65*Firing+35)
Snap - 0.16*(0.65*Firing+35)
Auto - 0.12*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze
Marsec Mega-Cannon Heavy Weapon 90 115 3x2 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.5*Firing+50)
Snap - 0.6*(0.5*Firing+50)
MMC-HE/DP Shells 8 Concussive 140 None AoE Radius (4), Inflicts 0.75*Dmg to Daze
EuroSyndicate Heavy Laser Heavy Weapon 32 38 3x2 Aimed - 85% base TUs
Snap - 30% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
EuroSyndicate HVL-Clip 21 Laser 65 None
Heavy Laser Heavy Weapon 24 28 3x2 Aimed - 80% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
H-Las Clip 5 Laser 65 None
H-Las Clip/Adv 20 Laser 70 None
H-Las Clip/AP 10 Laser 90 None
Portable Lascannon Heavy Weapon 48 60 3x2 Aimed - 85% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.60
Snap - 0.25
MP Lascannon Clip 5 Laser 100 None
MP Lascannon Clip/Adv 5 Laser 150 None
MP Lascannon Clip/AP 3 Laser 225 None
Sonic Cannon Heavy Weapon 16 20 3x2 Aimed - 75% base TUs
Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.60
Snap - 1.20
Sonic Cannon Clip 10 Concussive 133 None
Canister Launcher Heavy Weapon 11 14 3x1 Aimed - 70% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.5*(0.65*Firing+35)
Canister Clip /Chem 3 Chem 80 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Canister Clip /Incendiary 3 Burn 40 None Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
Canister Clip /Gas 3 Chem 40 None AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale
Toxigun Heavy Weapon 9 14 3x1 Auto - 65% base TUs
Throw - 30 TUs, 16 Energy
Auto - 0.30 Toxin Tank 24 Chem 75 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Ballista Heavy Weapon 24 32 3x2 Aimed - 64% base TUs, 25 Energy
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Ballista Bolts 5 Piercing 66 None Inflicts 0.75*Dmg to Daze
36 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
Assault Cannon Explosive Weapon 21 24 3x2 Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.65 Cannonball 1 Piercing 80 None Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
Explosive Cannonball 1 Concussive 60 None AoE Radius (5), Inflicts 1*Dmg to Daze
Pyrotechnic Cannonball 1 Concussive 40 None AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
Cannonball o'Acid 1 Chem 60 None AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
Superconductive Cannonball 1 Concussive 78 None Uses Electric Resistance, AoE Radius (7),
Inflicts 1.5*Dmg to Daze
Hit - 18 TUs, 14 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.5*Dmg to Health
Grenade Launcher Explosive Weapon 8 11 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.50
40mm Grenade/HE 1 Concussive 60 None Inflicts 1*Dmg to Daze
40mm Grenade/Incendiary 1 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
40mm Grenade/Smoke 1 Choking 40 None
40mm Grenade/B-Napalm 1 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
40mm Grenade/Hell 1 Concussive 90 None Inflicts 1*Dmg to Daze
40mm Grenade/Fusion 1 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
40mm Grenade/Gas 1 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
40mm Grenade/Knockout 1 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
Heavy Grenade Launcher Explosive Weapon 28 40 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.40
Grenade Pack/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Grenade Pack/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Grenade Pack/Smoke 6 Choking 40 None
Grenade Pack/B-Napalm 6 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
Grenade Pack/Hell 6 Concussive 90 None Inflicts 1*Dmg to Daze
Grenade Pack/Fusion 6 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Grenade Pack/Gas 6 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
Grenade Pack/Knockout 6 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze
Assault Grenade Launcher Explosive Weapon 12 24 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.55
AGL Drum 8 Concussive 55 None Inflicts 1*Dmg to Daze
AGL Drum/Black Napalm 8 Burn 60 None AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU
T-T Grenade Launcher Explosive Weapon 24 33 3x1 Aimed - 75% base TUs
Snap - 35% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
T-T GL Rounds/HE 3 Concussive 80 None Inflicts 1*Dmg to Daze
T-T GL Rounds/Hell 3 Concussive 120 None Inflicts 1*Dmg to Daze
Blizzard Pocket MLRS Explosive Weapon 16 30 2x2 Snap - 30% base TUs
Auto - 80% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.40
Auto - 0.25
Blizzard Shells/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Blizzard Shells/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Blizzard Shells/Smoke 6 Choking 40 None
Mortar Explosive Weapon 18 24 3x2 Aimed - 94% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Mortar Shell/HE 1 Concussive 120 None Inflicts 1*Dmg to Daze
Mortar Shell/WP 1 Burn 90 None AoE Radius (5), Inflicts 20.0*Dmg to Morale
Mortar Shell/Smoke 1 Choking 80 None
Mortar Shell/Gas 1 Choking 140 None AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
Mortar Shell/Hell 1 Concussive 160 None Inflicts 1*Dmg to Daze
Mortar Shell/Fusion 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
D. C. Portable Mortar Explosive Weapon 12 20 3x1 Aimed - 90% base TUs
Snap - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
D. C. Shell/HE 1 Concussive 110 None Inflicts 1*Dmg to Daze
24 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
Tornado Rocket Mortar Explosive Weapon 72 92 3x2 Aimed - 80% base TUs
Auto - 95% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.05
Auto - 0.25
Tornado Rockets/HE 3 Concussive 135 None Inflicts 1*Dmg to Daze
Tornado Rockets/Hell 3 Concussive 180 None Inflicts 1*Dmg to Daze
Tornado Rockets/Fusion 3 Concussive 240 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale
RPG Explosive Weapon 14 20 3x1 Aimed - 70% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.90
Snap - 0.55
RPG Round/DP 1 Concussive 100 None Inflicts 1*Dmg to Daze
RPG Round/HEAT 1 Concussive 100 None Inflicts 0.75*Dmg to Daze
RPG Round/FAE 1 Concussive 100 None Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
RPG Round/Hell 1 Concussive 150 None Inflicts 1*Dmg to Daze
Homing RPG Explosive Weapon 12 18 3x1 Snap - 65% base TUs
Throw - 30 TUs, 18 Energy
Snap - 1.00 RPG Hellfire Round 1 Concussive 120 None Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
Recoilless Rifle Explosive Weapon 20 25 3x1 Aimed - 75% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.70
R-Rifle Shell 1 Piercing 125 None Inflicts 0.75*Dmg to Daze
Hit - 20 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.65*Strenght Inflicts 0.5*Dmg to Health
Rocket Launcher Explosive Weapon 22 34 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.55
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
Advanced Launcher Explosive Weapon 20 32 3x2 Aimed - 72% base TUs
Snap - 52% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.65
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale
Quad Launcher Explosive Weapon 20 40 3x2 Aimed - 70% base TUs
Snap - 55% base TUs
Auto - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.50
Auto - 0.40
Quad Rocket Pack 4 Concussive 90 None Inflicts 1*Dmg to Daze
Black Napalm Bomblets 16 Burn 90 None AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
Chinese Dragon 1 Concussive 600 None Inflicts 0.5*Dmg to Daze
Fairy Dragon 1 Burn 600 None Inflicts 9*Dmg to Daze, 50*Dmg to Morale
UAC Rocket Launcher Explosive Weapon 18 38 3x2 Aimed - 64% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
UAC Rocket Clip 5 Concussive 75 None AoE Radius (5), Inflicts 1*Dmg to Daze
Panzerfaust Explosive Weapon 20 20 3x1 Aimed - 68% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 150 None AoE Radius (3), Inflicts 1*Dmg to Daze
LASS Explosive Weapon 8 8 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 90 None
Spore Launcher Explosive Weapon 10 16 3x2 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Death Spores 3 Choking 40 None Inflicts 1*Dmg to Health, 6*Dmg to Morale
Minilauncher Explosive Weapon 10 13 2x2 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.70
Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
Shoulder Launcher Explosive Weapon 10 13 2x2 Aimed - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80 Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze
Plasma Scorcher Explosive Weapon 24 30 3x2 Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.30
Plasma Scorcher Clip 16 Concussive 120 None AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale
EuroSyndicate Ion Cannon Explosive Weapon 44 50 3x2 Aimed - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00 EuroSyndicate Ion Cannon Battery 5 Concussive 75 None AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs
BFG Explosive Weapon 60 80 3x2 Aimed - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75 BFG Battery 6 Concussive 240 None Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze
Blaster Launcher Explosive Weapon 16 22 3x2 Aimed - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20 Blaster Bomb 1 Concussive 200 None Inflicts 1*Dmg to Daze
Lighter Explosive Weapon 3 3 1x1 Snap - 28% base TUs
Throw - 30 TUs, 6 Energy
Snap - 1.00 None 5 Burn 20 None AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs
Flamethrower Explosive Weapon 11 16 3x1 Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
Long Range Flamer Explosive Weapon 14 19 3x1 Auto - 52% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs
Heavy Flamer Explosive Weapon 24 34 3x2 Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Heavy Flamer Tank 40 Burn 30 None AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs
Marsec Mega-Flamer Explosive Weapon 85 110 3x2 Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.30
Auto - 0.20
Mega-Flamer Tank 40 Burn 120 None AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs
Arena Fireball Launcher Explosive Weapon 28 28 3x2 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.90 None Unlimited Burn 70 None AoE Radius (6), Inflicts 40.0*Dmg to Morale,
Maximum Range (25)
Molotov Cocktail Grenades and Bombs 3 3 1x1 Aimed - 40 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Burn 20 None AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Maximum Range (20)
Black Powder Bomb Grenades and Bombs 5 5 1x1 Aimed - 50 TUs, 10 Energy
Throw - 30 TUs, 10 Energy
Aimed - 0.85*(1*Throwing) None 1 Concussive 60 None Inflicts 1*Dmg to Daze,
Maximum Range (16)
Stick Grenade Grenades and Bombs 3 3 1x1 Aimed - 45 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.1*(1*Throwing) None 1 Concussive 50 None Inflicts 1*Dmg to Daze,
Maximum Range (24)
Spikeball Grenades and Bombs 4 4 1x1 Aimed - 35 TUs, 8 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 80 None Inflicts 1*Dmg to Daze,
Maximum Range (12)
Boom Fruit Grenades and Bombs 2 2 1x1 Aimed - 30 TUs, 6 Energy
Throw - 30 TUs, 4 Energy
Aimed - 1*(1*Throwing) None 1 Concussive 52 None Inflicts 0.75*Dmg to Daze,
Maximum Range (24)
Flask o' Acid Grenades and Bombs 3 3 1x1 Aimed - 33 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1*(1*Throwing) None 1 Chem 50 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale,
Maximum Range (16)
HE Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 55 None Inflicts 1*Dmg to Daze
Frag Grenade Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 69 None Inflicts 1*Dmg to Daze
Incendiary Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 40 None AoE Radius (3), Inflicts 30*Dmg to Morale
Willie Pete Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 50 None Inflicts 25*Dmg to Morale
Poison Gas Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale
Chem Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze
Plague Bug Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Choking 60 None AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale
Hellerium Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 96 None Inflicts 1*Dmg to Daze
Sonic Pulser Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 100 None Inflicts 1.5*Dmg to Daze
Fusion Grenade Grenades and Bombs 4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 125 None Inflicts 1*Dmg to Daze
Stun Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None Inflicts 1.5*Dmg to TUs
Knockout Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze
Hallucinogen Gas Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale
Riot Grenade Grenades and Bombs 5 5 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 72 None Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs
Dynamite Grenades and Bombs 6 6 2x1 Prime - 40 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 84 None Inflicts 1*Dmg to Daze
Crate of Violence Grenades and Bombs 10 10 2x2 Prime - 33 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 90 None Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale
High Explosive Grenades and Bombs 8 8 2x1 Prime - 40 TUs
Throw - 30 TUs, 16 Energy
None None 1 Concussive 120 None Inflicts 1*Dmg to Daze
Firebomb Grenades and Bombs 7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale
Poison Gas Bomb Grenades and Bombs 7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Choking 110 None AoE Radius (10), Inflicts 50*Dmg to Morale
Satchel Charge Grenades and Bombs 15 15 2x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 150 None AoE Radius (14), Inflicts 1*Dmg to Daze
Barrel Bomb Grenades and Bombs 30 30 3x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 175 None AoE Radius (25), Inflicts 1*Dmg to Daze
Solmine Geo Charge Grenades and Bombs 7 7 1x2 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Concussive 150 None AoE Radius (9), Inflicts 1*Dmg to Daze
Nuclear Demo Charge Grenades and Bombs 12 12 2x2 Prime - 40 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 210 None AoE Radius (19), Inflicts 1*Dmg to Daze
Baby Nuke (Timed) Grenades and Bombs 15 15 1x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 300 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale
EMP Grenade Grenades and Bombs 6 6 1x2 Prime - 33 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 75 None AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze
Proximity Grenade Grenades and Bombs 3 3 1x2 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 90 None AoE Radius (3), Inflicts 3*Dmg to Daze
Landmine Grenades and Bombs 6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 90 None Inflicts 1*Dmg to Daze
Spiced Landmine Grenades and Bombs 6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 128 None Inflicts 1*Dmg to Daze
Smoke Grenade Grenades and Bombs 6 6 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None
Demonic Essence Grenades and Bombs 4 4 1x1 Aimed - 33% base TUs, 8 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Mind 200 None Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale,
Maximum Range (14)
Holy Handgrenade of Antioch Grenades and Bombs 5 5 1x1 Prime - 44 TUs
Throw - 30 TUs, 10 Energy
None None 1 Concussive 166 None Inflicts 1*Dmg to Daze, 1.44*Dmg to Health
Stasis Grenade Grenades and Bombs 3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health

Bows

Hunting Bow
Hunting Bow

"A primitive but not so simple weapon, very popular amongst Turanian hunters. The curved shape holds surprising power and doesn't require much effort to keep drawn. High Throwing skill is the key to using it effectively. It is only ineffective at long ranges."

Flame Arrows - "These arrows are likely to set aflame any stuff they hit. They receive a lower bonus from the archer's Throwing skill than normal Hunting Bow arrows. However, they have higher upfront damage, and reduce enemy Morale, so even laymen can use them to some effect."

Poisoned Arrows - "While these arrows do not pack high upfront damage, they're quite dependable, as they debilitate the enemy and ignore some armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 9 2x2 Snap - 25 TUs, 15 Energy
Throw - 30 TUs, 12 Energy
Snap - 1.44*(1*Throwing) Hunting Bow Arrows 16 Cutting 5 Damage+0.4*Throwing Maximum Range (36)
Flame Arrows 16 Cutting 10 Damage+0.3*Throwing Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, 15*Dmg to Morale
Poisoned Arrows 16 Bio 5 Damage+0.25*Throwing Inflicts 2*Dmg to Daze, 1*Dmg to TUs


Notes:
Give it to good throwers to ensure decent damage.
Source: Piratez Bootypedia


Combat Bow
Combat Bow

"It's a BOW. Made for combat. It ain't getting any simpler than that, mate."

Aqua Arrows - "These strange arrows are used by the Deep Ones. They're much sharper than normal arrows, which results in some armor penetration. Upon closer analysis, their material appears similar to Aqua Plastics, hence we can reproduce them."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 8 3x2 Aimed - 30 TUs, 22 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.36*(1*Throwing) Combat Bow Arrows 6 Cutting 10 Damage+0.4*Throwing+0.1*Strength Maximum Range (52)
Combat Bow Aqua Arrows 6 Cutting 12 Damage+0.4*Throwing+0.1*Strength


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Longbow
Longbow

"A heavy bow for strong gals. Requires a lot of Energy to pull, but deals high damage and has a respectable range."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 14 3x2 Aimed - 40 TUs, 33 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.24*(1*Throwing) Longbow Arrows 6 Cutting 15 Damage+0.4*Throwing+0.3*Strength


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Future Bow
Future Bow

"Where's the neon light coming from? It's coming from the future, baby."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x2 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(1*Throwing) None Unlimited Plasma 25 Damage+0.6*Throwing Inflicts 2*Dmg to Morale


Notes:
Arcing shots, so sometimes kneeling is necessary to fire it (especially indoors).
Source: Piratez Bootypedia


Special Weapons

Tazogun
Tazogun

"Stun gun, shooting people with electric discharges. Due to small size, uses powerful electrodes and unstable, high currents, so it can, if abused, cause their death. Has a quite limited range. Contains an internal battery, good for 5 shots. Can be recharged, but often breaks down when used."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x1 Snap - 24% base TUs
Aimed - 48% base TUs
Throw - 30 base TUs, 10 Energy
Snap - 0.6
Aimed - 1
- 5 Electric 48 None Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 0.3*Dmg to Health,
Maximum Range (5)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Tesla Coil
Tesla Coil

"Fries your enemies with powerful electric discharges, how cool is that? If they don't die to massive damage, they're damned sure to go down at least. Doesn't really require aiming, but the maximum range is very limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x1 Snap - 16% base TUs
Aimed - 32% base TUs
Throw - 30 base TUs, 20 Energy
Snap - 1.25
Aimed - 1.25
- Unlimited Electric 55 None Inflicts 3*Dmg to Daze,
Maximum Range (4)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Good Lookin' Rock
Good Lookin' Rock

"To love, or to throw? It was the first ranged weapon ever invented. A few million years later, it is still very popular in various festivities, sports and religious observances. Melee Attack: 9 TU, Pwr = 5+STR/2"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 25 TUs, 10 Energy
Melee - 9 TUs, 2 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.9*(1*Throwing)
Melee - 0.75*(1*Melee)
None 1 Concussive 5 Aimed - Damage+0.2*Strenght+0.2*Throwing
Melee - Damage+1*Melee
Aimed - Inflicts 1*Dmg to Stun, Maximum Range (18)
Melee - Inflicts 1*Dmg to Stun


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Fuso Knives
Fuso Knives

"Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things. The accuracy is low for paupers, but rises rapidly with high Throwing skill "

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 2x1 Aimed - 24 TUs, 12 Energy
Snap - 22 TUs, 12 Energy
Throw - 30 TUs, 8 Energy
Aimed - 0.85*(0.025*Throwing^2)
Snap - 0.5*(0.025*Throwing^2)
None 5 Cutting 0 Damage+0.008*Throwing^2 Maximum Range (8)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Ninja Stars
Ninja Stars

"These cute little things are quite deadly and easier to use than thrown knives. A must have for all assassin-types. A set holds 8 stars."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Snap - 18 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Snap - 1*(0.025*Throwing^2) None 8 Cutting 0 Damage+0.007*Throwing^2 Maximum Range (10)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Sunblades
Sunblades

"These elegant, paper-thin Plastasteel blades are made in the symbolic shape of the Sun. They cut through air and foes alike with equal ease. They're stronger and fly further than their scrap metal counterparts, but still can be impeded by thick armor due to their low weight."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Snap - 20 TUs, 10 Energy
Throw - 30 TUs, 8 Energy
Snap - 0.7*(0.025*Throwing^2) None 4 Cutting 0 Damage+0.01*Throwing^2 Maximum Range (12)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Magic Cards
Magic Cards

"A deck of 52 cards that a skilled magician can use to predict future or decapitate enemies. Each use improves morale of the wielder."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 20 TUs, 7 Energy, +7 Morale
Snap - 18 TUs, 7 Energy, +7 Morale
Auto - 36 TUs, 14 Energy, +14 Morale
Throw - 30 TUs, 6 Energy
Aimed - 0.7*(0.025*Throwing^2+1.5*PsiSkill)
Snap - 0.45*(0.025*Throwing^2+1.5*PsiSkill)
Auto - 0.3*(0.025*Throwing^2+1.5*PsiSkill)
None 52 Cutting 0 Damage+0.007*Throwing^2+0.5*PsiSkill Maximum Range (11)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Javelins
Javelins

"A thrown weapon with an acceptable range and solid damage. When used by a strong warrior, they can easily impale a typical enemy, but they tire out really quickly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 3x1 Aimed - 30 TUs, 30 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.5*(1*Throwing) None 4 Piercing 25 Damage+0.3*Throwing+0.35*Strength Maximum Range (16)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Throwing Axes
Throwing Axes

"Very strong and accurate thrown weapon with a limited range. Hurled with enough force, it might even cleave through some armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x2 Aimed - 25 TUs, 25 Energy
Throw - 30 TUs, 16 Energy
Aimed - 1.5*(1*Throwing) None 3 Cutting 30 Damage+0.2*Throwing+0.4*Strength Maximum Range (14)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Ring-Dang-Doo
Ring-Dang-Doo

"This Dazzling Disc is a weird weapon that returns to the wielder after each throw. The dazing display of light is a visual effect of force that stuns the target. The disc ignores a fair amount of armor and has a max. range of 24."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x2 Aimed - 30 TUs, 20 Energy
Throw - 30 TUs, 10 Energy
Aimed - 1*(1*Throwing) None Unlimited Daze 10 Damage+0.6*Throwing Maximum Range (25), Inflicts 0.1*Dmg to Health


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Disc o'Death
Disc o'Death

"A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. However, its maximum range is limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x2 Aimed - 25 TUs
Snap - 25 TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.8*(1*Throwing)
Snap - 1.2*(1*Throwing)
None Unlimited Cutting 100 None Maximum Range (11)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Throwing Hammer
Throwing Hammer

"A brutal thrown weapon, designed to break armor. Requires both hands to throw, for a proper overhead swing. Single-use."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Aimed - 35 TUs, 30 Energy
Throw - 30 TUs, 12 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 30 Damage+0.1*Throwing+0.7*Strength Maximum Range (16), Inflicts 1*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Electric Net
Electric Net

"This weapon delivers huge Stun damage, and also drains enemy Energy and TUs. It is, however, rather tricky to use. Ignores Shock Immunity. Maximum range = 12."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x2 Aimed - 72% Base TUs, 20 Energy
Throw - 30 TUs, 16 Energy
Aimed - 0.4*(0.025*Throwing^2) None Unlimited Electric 110 None Maximum Range (12), Inflicts 1*Dmg to Daze, Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 3*Dmg to Energy


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Blowpipe
Blowpipe

"A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 50% of armor and cause quad Shock damage. Does not cause Fatal Wounds. The more endurance a Gal has, the stronger this pipe becomes in her hands."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 1x1 Aimed - 30 TUs, 12 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.5*(0.025*Throwing^2) Blowpipe Poison Darts 3 Bio 5 None Inflicts 2*Dmg to Daze, Inflicts 1*Dmg to TUs,
Maximum Range (18)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Pipes of Doom
Pipes of Doom

"This strange weaponized musical instrument can spit out Celatid venom in a fashion much like what a live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Snap - 40% base TUs, 10 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Throwing+0.5*Bravery) Celatid Essence 8 Chem 80 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale


Notes:
Lorem ipsum
Source: Piratez Bootypedia


X-Bow
X-Bow

"Well it's a bit dated design, I admit - but it penetrates armor quite well! Be careful with that g-string though, or whatever it's called. It can break yer eye. Going fast is, as always, the key."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 15 3x1 Aimed - 85% Base TUs, 20 Energy
Snap - 70% Base TUs, 20 Energy
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
X-Bow Bolts 10 Piercing 34 None Inflicts 0.5*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Coral X-Bow
Coral X-Bow

"This crossbow, used by the denizens of the depths, made from cunningly cultivated coral, lacks complex mechanisms, thus allowing for faster operation. For the same reason, shooting it costs a lot of energy, and the accuracy suffers."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 20 2x2 Snap - 66% Base TUs, 30 Energy
Throw - 30 TUs, 20 Energy
Snap - 1.00 Coral X-Bow Bolts 12 Piercing 38 None Inflicts 0.5*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Flintlock Pistol
Flintlock Pistol

"The most commonly used firearm on Earth. Very simple and quite deadly, it often stuns whom it fails to kill, but has trouble penetrating armor. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"

Flintlock Gas-Balls - "This nasty flintlock ammo releases a cloud of poisonous gas upon impact, resulting in 12-24 HP loss for unprotected targets (standard 400% Choking resistance), as well as up to half as much Stun damage. The foul gas also drains Energy and Morale.{NEWLINE}Gas Balls are too fragile to be fired from long-barreled muskets."

Flintlock WP-Balls - "WP means White Phosphorous. It is a chemical that burns in a high temperature, even if submerged in water. This special type of incendiary ammunition deals considerable upfront damage, while also ignoring enemy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 48% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.88
Snap - 0.66
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gun Butt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Clockwork Gun
Clockwork Gun

"Expensive and insanely intricate, but it does deliver standard flintlock balls faster than anything else."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 2x1 Auto - 28% base TUs
Throw - 30 TUs, 18 Energy
Auto - 0.50 Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Musket
Musket

"A smoothbore long arm. Heavier than a Flintlock Pistol but has better range. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 3x1 Aimed - 60% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Bayoneted Musket
Bayoneted Musket

"Putting a solid bayonet on a Musket drastically improves performance of the weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 17 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.45
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 14 TUs, 10 Energy Hit - 1.1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.4*Strength+0.1*Melee None


Notes:
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Source: Piratez Bootypedia


Harquebus
Harquebus

"This primitive gun might not be the best at shooting things, but it has an impressive melee option."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 20 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock Gas-Balls 3 Choking 30 None AoE Radius (2), Inflicts 0.6*Dmg to Health, 0.3*Dmg to Daze, 1.5*Dmg to Energy, 1*Dmg to Morale
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 16 TUs, 12 Energy Hit - 1.15*(50+0.5*Melee) Bayonet - Cutting 40 Damage+0.6*Strength+0.15*Melee None


Notes:
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Source: Piratez Bootypedia


Air Musket
Air Musket

"A much more accurate musket variant. It does not use gunpowder; instead, it launches projectiles with compressed air, utilizing a highly pressurized air tank. This tank will easily last throughout any engagement. This weapon works underwater. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 85%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 22 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Flintlock Balls 3 Piercing 42 None Inflicts 0.75*Dmg to Daze
Flintlock SC-Balls 3 Concussive 38 None AoE Radius (7), Inflicts 1.5*Dmg to Daze, Uses Electric Resistance
Flintlock WP-Balls 3 Brun 32 None Inflicts 25*Dmg to Morale
Hit - 18 TUs, 10 Energy Hit - 0.85*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength None


Notes:
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Source: Piratez Bootypedia


O'Harty's Gun
O'Harty's Gun

"It can, in theory, fire most medium-sized pistol munitions. Legend has it, the name comes from the inventor who imagined this could possibly be any good idea."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 3x1 Aimed - 43% base TUs
Snap - 25% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.77*(0.5*Firing+0.5*Bravery)
Snap - 0.57*(0.5*Firing+0.5*Bravery)
Auto - 0.17*(0.5*Firing+0.5*Bravery)
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Dart Pistol
Dart Pistol

"There are tranquilizers so potent that a mere drop can stun a horse (or any other mythical creature), so such a weapon would be extremely effective - if we had such tranquilizers. Somehow though, the weapon is very popular amongst the brainy types, since its basic ammo stuns, drains energy and damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Snap - 20% base TUs
Throw - 30 TUs, 10 Energy
Snap - 0.65*(0.5*Firing+0.5*Bravery) Sleep Dart Clip 4 Bio 25 None Inflicts 2*Dmg to Daze, Inflicts 3*Dmg to Energy
Tranq Dart Clip 4 Daze 60 None


Notes:
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Source: Piratez Bootypedia


Harpoon Gun
Harpoon Gun

"Launches high-impact projectiles for either killing or capturing people with extreme prejudice, depending on ammunition loaded. The weapon however has only a three round clip."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 70% Base TUs
Snap - 38% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1
Snap - 0.70
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (18)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Harpoon Carbine
Harpoon Carbine

"A three-barreled version of Harpoon Gun, designed for higher intensity underwater combat. It also allows for faster reload."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 65% Base TUs
Snap - 30% Base TUs
Auto - 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65
Snap - 0.30
Auto - 0.40
Harpoon Bolts 3 Piercing 45 None Inflicts 0.5*Dmg to Daze,
Maximum Range (16)
Harpoon Stun Bolts 3 Daze 50 None
Harpoon Tranquilizers 3 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Reticulan Electrogun
Reticulan Electrogun

"A powerful stun weapon employed by the Reticulans. Loses power over long ranges. Ignores Shock Immunity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 21 3x2 Aimed - 60% Base TUs
Snap- 40% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 1*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Electrogun Clip 5 Laser 90 None Inflicts 1*Dmg to Daze, 0.5*Dmg to TUs, 0*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Tear Gas Can
Tear Gas Can

"Go for their eyes! An amazing solution for boarding actions! Any target caught in the attack zone has their TUs reduced by 24-48 (assuming standard 400% smoke vulnerability), and suffers half as much Stun damage. The can is good for 2 attacks, and has an effective attack range of 4."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 25% Base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.50 - 2 Choking 20 None Inflicts 0.6*Dmg to Daze, Inflicts 1.2*Dmg to TUs,
Maximum Range (4)


Notes:
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Source: Piratez Bootypedia


Zapper
Zapper

"This charming piece zaps people with electrical currents. Causes Stun instead of Health damage. Hard to replicate, it's unlikely to become a mainstay weapon, and, while boasting high accurracy, it has a very limited range and takes a noticeable moment to charge-up, thus disallowing faster re-fire rate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 2x1 Snap - 30% Base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.20 - Unlimited Electric 50 None Inflicts 1*Dmg to Daze, Inflicts 0.5*Dmg to TUs, Inflicts 0*Dmg to Health,
Maximum Range (9)


Notes:
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Source: Piratez Bootypedia


Laserfist
Laserfist

"Our first shot at self-charging weaponry. The Laserfist needs no clips and is very accurate at short ranges thanks to its laser pointer, however it is rather useless at long ranges. It can also be used as a pretty effective stun weapon: Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 80%, 8 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Auto - 72% Base TUs, 20 Energy
Snap - 22% Base TUs, 20 Energy
Melee - 8 TUs, 4 Energy
Throw - 30 TUs, 12 Energy
Auto - 1*(0.5*Firing+0.5*Reactions)
Snap - 1.1*(0.5*Firing+0.5*Reactions)
Melee - 0.8*(1*Melee)
- Unlimited Shot - Laser
Melee - Daze
Shot - 20
Melee - 0
Melee - Damage+0.6*Strenght+0.2*Melee Melee - Inflicts 0.2*Dmg to Health (9)


Notes:
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Source: Piratez Bootypedia


Laserball
Laserball

"A shoulder-mounted intelligent weapon. Anyone who is being mean to you will get a laser beam, or a dozen. You don't even need to know how to shoot, just squint your eyes and press the button. This won't help honing your skills much, but do you even need them now?"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x2 Aimed - 32% Base TUs
Snap - 8% Base TUs
Auto - 24% Base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Reactions+50)
Snap - 0.9*(0.5*Reactions+50)
Auto - 0.8*(0.5*Reactions+50)
- Unlimited Laser 25 None


Notes:
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Source: Piratez Bootypedia


Fire Extinguisher
Fire Extinguisher

"Used to put out people who are on fire. Be careful, it's not harmless and causes up to 32 Stun & TUs damage (assuming standard 400% smoke vulnerability). It can also be used to whack opponents senseless (Stun = 20+STR*0.6, Skill = MA/2+50, Acc = 65%, 16 TUs, high secondary lethal damage) Limited Range (6)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 2x2 Aimed - 64% Base TUs
Melee - 16 TUs, 6 Energy
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Melee - 0.65*(0.5*Melee+50)
- 3 Shot - Choking
Melee - Daze
Shot - 40
Melee - 20
Melee - Damage+0.6*Strenght Shot - Inflicts 0.6*Dmg to Daze, 0.4*Dmg to TUs
Melee - Inflicts 0.5*Dmg to Health
Maximum Range (6)


Notes:
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Source: Piratez Bootypedia


Fusion Torch
Fusion Torch

"This is an expensive, nuclear-powered tool used to cut and weld thick plastasteel plates in shipwrighting and other construction. While your hands are not very likely to become master welders, cutting a man-sized hole in just about anything (including man-sized targets) is easier done than said."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x2 Auto - 96% Base TUs
Throw - 30 TUs, 20 Energy
Auto - 2.00 Fusion Torch Cell 6 Shot - Plasma Shot - 185 None Ignites Target if Dmg > 25, Inflicts 10*Dmg to Morale
Maximum Range (9)


Notes:
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Source: Piratez Bootypedia


Pistols

Holdout Pistol
Holdout Pistol

"Put in yer pocket. As a last resort, blow yer brains out, but it might well take several shots."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 4 1x1 Aimed - 26% base TUs
Snap - 13% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.65
Snap - 0.56
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Black Adder
Black Adder

"The fastest pistol of them all. Also, the most handy one in melee combat. Uses same clips as the Holdout Pistol."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 1x1 Aimed - 24% base TUs
Snap - 12% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.72
Snap - 0.60
Holdout Pistol Clip 10 Piercing 20 None Inflicts 0.5*Dmg to Daze
Holdout Pistol Clip/Sly 10 Piercing 20 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Small Revolver
Small Revolver

"Holds surprisingly big bullets for such a tiny weapon. That still means these bullets are just less ...tiny."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 4 1x1 Aimed - 27% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.7*Firing
Snap - 0.66*Firing
Small Revolver Drum 5 Piercing 22 None Inflicts 0.5*Dmg to Daze
Small Revolver Drum/Sly 5 Piercing 22 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Rusty Niner
Rusty Niner

"This oldboy might not be hi-tech, but a gun is a gun. Especially if you're short on cash. Sports a single-row 9-round clip."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75
Snap - 0.65
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Shiny Niner
Shiny Niner

"Cleaned up and returned to its former glory. Increased accuracy, especially at longer ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.82
Snap - 0.70
Niner Clip 9 Piercing 23 None Inflicts 0.5*Dmg to Daze
Niner Clip/Sly 9 Piercing 23 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Niner Clip/EPulse 9 Electric 20 None +3 Projectiles, Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Ol' Revolver
Ol' Revolver

"My very first pistol was a cap and ball Colt Shoot as fast as lightnin' but she loads a mite slow Loads a mite slow, soon found out It can get you into trouble but it can't get you out. - Traditional"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.75
Snap - 0.60
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Six-Shooter
Six-Shooter

"Reliable - as there isn't much that could break here. Cheap for the same reason. Six-chamber drum and an overall oldtimer feel, but the combat capacity is rather lacking."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.85
Snap - 0.65
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Police Revolver
Police Revolver

"A well-made revolver optimized for quick firing, but with a limited long-range capacity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 28% base TUs
Snap - 17% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.78
Snap - 0.72
Six-Shooter Drum 6 Piercing 26 None Inflicts 0.5*Dmg to Daze
Six-Shooter Drum/Sly 6 Piercing 26 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Silver Snake
Silver Snake

"A finely crafted revolver, which only an intrepid gunslinger can use to its full capacity."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 2x1 Aimed - 32% base TUs
Snap - 19% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.60
Silver Snake Drum 6 Piercing 20 Damage+0.1*Firing+0.15*Bravery Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Precision Pistol
Precision Pistol

"Almost unmatched in accuracy, thanks to its high-quality workmanship and stability gained through weight. Skilled shooters will receive a substantial bonus to damage done with this weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.96
Snap - 0.78
Precision Pistol Clip 12 Piercing 14 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Officer's Pistol
Officer's Pistol

"A true classic, coveted by its owners. Such is the royalty of this pistol, that the higher ranking the shooter, the more damage she will inflict. It seems cursed, too, as some otherwise weak enemies can be so well trained in the use of this weapon, that it is surprisingly deadly in their hands."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 30% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.90
Snap - 0.75
Officer's Pistol Clip 8 Piercing 15 Damage+5*Rank Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Suppressed Pistol
Suppressed Pistol

"A small pistol with a big metal tube screwed to the front of it. Supposedly it allows the users to take advantage of their stealth when aiming for kill shots. Reactions are the key to using it well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 28% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.75*0.5*Firing+0.5*Reaction
Snap - 0.60*0.5*Firing+0.5*Reaction
Suppressed Pistol Clip 14 Piercing 10 Damage+0.25*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blackmarch Pistol
Blackmarch Pistol

"Good balance, light weight and smooth trigger operation allow this weapon to be fired very fast in snap mode (2 rounds per autoshot) without any serious accuracy loss."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 5 2x1 Aimed - 25% base TUs
Snap - 15% base TUs
Auto - 23% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.70
Snap - 0.70
Auto - 0.50
Blackmarch Pistol Clip 18 Piercing 22 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Pistol
Assault Pistol

"A little heavy for the moderate punch it provides, but has a capacity of 15 bullets and can fire them really fast, and with acceptable accuracy, even at slightly longer ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 30% base TUs
Snap - 15% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.80
Snap - 0.70
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smartpistol
Smartpistol

"Electronically-aided aiming marries pistol's inherent rate of fire with a very high accuracy. The PS ammo receives a bonus to damage for high Reactions, with the clip size increased to 22."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.95
Snap - 0.90
Assault Pistol Clip 15 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault Pistol Clip/Sly 15 Piercing 25 None Inflicts 0.75*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Smartpistol Clip 22 Piercing 25 Damage+0.1*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Manstopper
Manstopper

"High-powered and sought-after pistol. A very robust design; an elegant weapon from less barbaric times."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.84
Snap - 0.72
Manstopper Clip 7 Piercing 30 None Inflicts 0.75*Dmg to Daze
Manstopper Clip/Sly 7 Piercing 30 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Manstopper Clip/EPulse 7 Electric 42 None Inflicts 2.0*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Snubby
Snubby

"A compact six-shooter that packs quite a wallop - to both the target and the user. It lacks, however, in the long range department."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 26% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.76
Snap - 0.74
Snubby Drum 6 Piercing 32 None Inflicts 0.75*Dmg to Daze
Snubby Drum/Sly 6 Piercing 32 None Inflicts 1*Dmg to Daze, Inflicts 1.5*Dmg to Health, Inflicts 5*Dmg to Morale
Snubby HVAP Drum 6 Piercing 48 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Commando Pistol
Commando Pistol

"A heavy pistol used by various special forces to make sure that their targets go down quickly. It has good stopping power and increased range. Carries 10 caseless, armor piercing rounds in the magazine."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 32% base TUs
Snap - 21% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.90
Snap - 0.75
Commando Pistol Clip/AP 10 Piercing 35 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Confederate Eagle
Confederate Eagle

"Rumor is, the Confederates use these pistols to kill bears. Canadians point out that a true gentleman prefers a scoped rifle. And answers only to royalty, as opposed to a board of the wealthiest slave owners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.70
Eagle Clip 7 Piercing 39 None Inflicts 0.75*Dmg to Daze
Eagle Clip/MAG 5 Piercing 50 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Magnum
Magnum

"This gun be deadly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 2x1 Aimed - 40% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.85
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Super Magnum
Super Magnum

"This handcannon can fire the same rounds as the Magnum, but is otherwise superior in every way. Its special Mercury ammo is especially devastating if fired properly (high Reactions are important)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 13 2x1 Aimed - 30% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.90
Magnum Drum 5 Piercing 38 None Inflicts 0.75*Dmg to Daze
Magnum Drum/Chem 5 Chem 44 None Inflicts 0.75*Dmg to Daze, 5.0*Dmg to Morale
Magnum Drum/Mercury 5 Piercing 32 Damage+0.25*Reactions Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Handcannon
Handcannon

"Such power for a single-handed weapon! It will be especially effective for those with huge guts. Soft lead bullets however struggle against heavy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 2x1 Aimed - 36% base TUs
Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.60
Handcannon Rounds 4 Piercing 42 Damage+0.15*Bravery Inflicts 0.75*Dmg to Daze
Handcannon HE Rounds 4 Concussive 54 None Inflicts 0.75*Dmg to Daze
Handcannon Arcane Rounds 4 Mind 28 Damage+0.52*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Kustom Handcannon
Kustom Handcannon

"An upgraded version of the Handcannon, this weapon is as robust as it is heavy. So heavy it is quite an effective brawling weapon. GunButt (Daze = 15+STR*0.25+BRA*0.25, Skill = MA, Acc = 70%, 10 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 18 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 26% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.65
Auto - 0.50
Kustom Handcannon Clip 8 Piercing 45 Damage+0.1*Bravery Inflicts 0.75*Dmg to Daze
Kustom Handcannon Shells 8 Piercing 22 Damage+0.05*Bravery + 4 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 10 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 15 Damage+0.25*Strength+0.25*Bravery Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Pocket Las-Charger
Pocket Las-Charger

"Well-liked by the Academicians, this pistol is small and handy, quite accurate, and the large battery won't run out of juice during enagement. Downsides: high price, dismal power (mitigated by armor piercing, true for all lasers) and the tendency of the aforementioned battery to go up in flames."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.86
Snap - 0.82
None Unlimited Laser 16 None


Notes:
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Source: Piratez Bootypedia


Self-Charging Laspistol
Self-Charging Laspistol

"While not very powerful, this mysterious weapon will magically never run out of charge. No, we totally don't plug it to the hideout's power grid to recharge. Seriously."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.90
Snap - 0.78
None Unlimited Laser 22 None


Notes:
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Source: Piratez Bootypedia


NERF Laspistol
NERF Laspistol

"A simple laser weapon for those who have the cash to buy it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 32% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.85
Snap - 0.80
NERF Laspistol Clip 8 Laser 30 None


Notes:
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Source: Piratez Bootypedia


M-Laspistol
M-Laspistol

"A heavy laspistol used by the Mutant Alliance. Pretty strong but has a low shot count. Gun Butt: Daze = 15+STR*0.4, Skill = MA/2+50, Acc = 70%, 12 TUs)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 2x1 Aimed - 33% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.88
Snap - 0.76
M-Laspistol Clip 5 Laser 40 None
Hit - 12 TUs, 8 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 15 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Laslock Pistol
Laslock Pistol

"Powerful, classy, deals reliable damage, but difficult to master."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 9 2x1 Aimed - 32% base TUs
Snap - 24% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.77*(0.01*Firing^2+0.5*Bravery)
Snap - 0.52*(0.01*Firing^2+0.5*Bravery)
Laslock Pistol Clip 3 Laser 33 Damage+1*Rank^2+0.1*Bravery


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Laspistol
EuroSyndicate Laspistol

"One of the most powerful handguns in the world - if you can afford it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.85
EuroSyndicate LP-Clip 10 Laser 45 None


Notes:
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Source: Piratez Bootypedia


Space Rangers' Lawpistol
Space Rangers' Lawpistol

"Weapons like these are made for the Space Rangers of the Stellar Empire and lack the boring perfection of their military designs, thus being quite cool. The Lawpistol (oh irony) is probably the most powerful laser pistol in existence, if rather slow to fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x1 Aimed - 42% base TUs
Snap - 26% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.90
SRs' Lawpistol Clip 8 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Gauss Pistol
Gauss Pistol

"A Gauss Pistol accelerates a projectile in an electro-magnetic coil, to hypersonic speeds. For massive damage. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 2x1 Aimed - 40% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.75
Gauss Pistol Clip 7 Piercing 70 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Kruger
Kruger

"This ramshackle handgun is of Earth origin, even if the inspiration and parts likely aren't. Accuracy isn't its forte, but it was built for characters who only shoot from point-blank distance, and preferably only once - the damage it deals is quite fearsome."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 14 2x1 Snap - 24% base TUs
Throw - 30 TUs, 14 Energy
Snap - 0.95 Kruger Plasma Canister 5 Plasma 65 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


i-Gun
i-Gun

"Also known as 'Arrr-My-Bat'ry's-Dead-Gun', it fires only in double-shot mode, while its fashion-designed battery holds 7 shots. Widely available in Traders' Guild's outlets, although the price isn't low. It's also pretty heavy, but its plasma projectiles are fairly destructive."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x2 Auto - 26% base TUs
Throw - 30 TUs, 14 Energy
Auto - 0.50 i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Haxxor One
Haxxor One

"The first attempt from the Sky Ninjas to break up the stranglehold of the Traders' Guild upon the arms market. It is a weirdly constructed long range weapon which uses i-Gun clips. Watch out when using it, for the Traders' Guild may sue you for the infringement on their intellectual property, ha ha har!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 3x1 Aimed - 72% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
i-Gun Battery 7 Plasma 42 None Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


X-Plasma Pistol
X-Plasma Pistol

"Probably the most powerful handgun in the universe. Yep. Special: Plasma Blast (2)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.95
Snap - 0.80
X-Plasma Pistol Clip 9 Plasma 70 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Gothic Raygun
Gothic Raygun

"We commandeered a Raygun while we were escaping. It is a powerful weapon that can easily evaporate a landlubber, but finding ammo might be a lil' problem."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 30% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
Raygun Battery 6 Plasma 50 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Sonic Pistol
Sonic Pistol

"A weird but stupendously powerful weapon of the depths that uses the destructive force of pure tone, just like that trick with breaking glass with voice, only much nastier. It's used by Aquatoids as a sidearm, and sometimes given to Deep One chiefs. Loses power over long ranges. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 6 2x1 Aimed - 45% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 6 Energy
Aimed - 1.35
Snap - 1.00
Sonic Pistol Clip 20 Concussive 80 None


Notes:
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Source: Piratez Bootypedia


Heat Ray
Heat Ray

"Turns people to steaming slag through the application of the steamy love of an infrared heating beam. Very accurate up-close but does lose focus over distance."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Snap - 22% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.10 Heat Ray Cell 10 Burning 60 None Inflicts 15*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Submachine Gun
Submachine Gun

"One-handed weapon, not very effective but sporting prodigious rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.65
Snap - 0.45
Auto - 0.40
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Spikey SMG
Spikey SMG

"An unholy union of a SMG and Spiked Knuckles (See SMG stats). Extra weight increases Auto and Snap ranges by 1. GunButt (Daze = 10+STR*0.5+MA*0.1, Skill = MA, Acc = 75%, 9 TUs, +50% Lethal)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 2x1 Aimed - 30% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.65
Snap - 0.50
Auto - 0.45
SMG Clip 35 Piercing 20 None Inflicts 0.5*Dmg to Daze
SMG Clip/Chem 35 Chem 22 None Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
SMG Clip/I 35 Piercing 20 None Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10*Dmg to Morale
Hit - 9 TUs, 5 Energy Hit - 0.75*(1.0*Melee) Gun Butt - Daze 10 Damage+0.5*Strength+0.1*Melee Inflicts 0.4*Dmg to Health, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Skorpion SMG
Skorpion SMG

"A little heavy, one-handed peashooter. Uses special API ammo that sets targets on fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 2x1 Aimed - 30% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
Skorpion Clip/API 21 Piercing 22 None Ignites Target if Dmg > 5.0, Inflicts 15.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Justiciar
Justiciar

"A very finely made pistol with great accuracy. It fires armor-piercing ammo. However, its effective range is somewhat low. High Bravery and Reactions both increase the damage it inflicts. Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Aimed - 28% base TUs
Snap - 18% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.00
Snap - 0.80
Auto - 0.60
Justiciar Clip 15 Piercing 28 Damage+0.1*Reactions+0.1*Bravery Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mini-Cougar SMG
Mini-Cougar SMG

"The ultimate in lightweight sidearm department, fed with HVAP or ETAP (-25% target's armor) ammo. 40 rounds. Extended effective range."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 24% base TUs
Snap - 14% base TUs
Auto - 22% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.85
Auto - 0.70
M-Cougar Clip/HVAP 40 Piercing 43 None Inflicts 0.5*Dmg to Daze
M-Cougar Clip/ETAP 40 Piercing 35 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Painbringer SMG
Painbringer SMG

"Redefines the rules of its kind of weapons. High stability and electric bitz allow it to stay on target while spewing bullets with reckless abandon. A clip contains no less than 50 rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 2x2 Aimed - 33% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.55
Auto - 0.55
Painbringer Clip 50 Piercing 33 None Inflicts 0.75*Dmg to Daze
Painbringer Clip/Chem 50 Chem 35 None Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Death Blossom SMG
Death Blossom SMG

"A very heavy, one-handed killing machine. Better than any comparable handgun, as long as you're strong enough to wield it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 2x2 Aimed - 36% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.65
Auto - 0.60
Blossom Clip/API 40 Piercing 42 None Ignites Target if Dmg > 5.0, Inflicts 15*Dmg to Morale
Blossom Clip/HVAP 40 Piercing 60 None Inflicts 0.5*Dmg to Daze
Blossom Clip/Chem 40 Chem 22 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Laspistol
Laspistol

"What a laser is, everyone sees. It might not be extremely powerful, but it's very accurate and burns through various forms of advanced armor like a sting. A burning one, that is."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.95
Snap - 0.80
Auto - 0.50
Laspistol Clip 9 Laser 32 None
Laspistol Clip/Adv 24 Laser 36 None
Laspistol Clip/AP 12 Laser 46 None


Notes:
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Source: Piratez Bootypedia


Scorchy
Scorchy

"The smallest of the nuclear-powered lasers, will never run out of ammo. Talk about convenience. GunButt (Daze = 10+STR*0.4, Skill = MA, Acc = 70%, 9 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x1 Aimed - 36% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.85
Auto - 0.60
None Unlimited Laser 36 None
Hit - 9 TUs, 8 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


XG Pistol
XG Pistol

"Younger and prettier sister to the known-and-loved Gauss Pistol, she has less bite but can fire in quick, accurate bursts. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Aimed - 30% base TUs
Snap - 16% base TUs
Auto - 20% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.90
Auto - 0.70
XG Pistol Clip 12 Piercing 45 Damage+0.2*Reactions Inflicts 0.5*Dmg to Daze
XG Pistol Clip/Aqua 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 9 TUs, 4 Energy Hit - 0.7*(1*Melee) Gunbutt - Daze 10 Damage+0.4*Strength Inflicts 0.3*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Plasma Pistol
Plasma Pistol

"The Stellar Empire plasma weapons are very compact and lack any real trigger or sights. It is magic, baby, and you need to give this pistol a nice rub and a few caring words to get it to shoot. But when it does, it hits hard, quick and with exceptional accuracy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 6 2x1 Aimed - 32% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 8 Energy
Aimed - 0.90
Snap - 0.80
Auto - 0.55
Plasma Pistol Clip 26 Plasma 52 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Master Plasma Pistol
Master Plasma Pistol

"An intricately crafted version of Stellar Empire plasma pistol, plated with Plastagold. Will make a good trophy, as the ammo is hard to get."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 7 2x1 Aimed - 32% base TUs
Snap - 16% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.05
Snap - 0.90
Auto - 0.65
Master Plasma Pistol Clip 18 Plasma 72 None Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smasher
Smasher

"In a bout of genius, no less, we figured out how to make a sustained laser that requires no reloads during battle. Don't ask any questions about the design as it involved a lot of mind-altering drugs. It is a miracle it works at all. Finding uses for it is your job, Cap'n."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 10 2x1 Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.1*(0.5*Firing+50) None Unlimited Laser 25 None +3 Projectiles


Notes:
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Source: Piratez Bootypedia


Plasma Caster
Plasma Caster

"A third-rate Stellar Empire weapon. A shotgun-like pistol (or a pistol-like shotgun). It dispenses hot plasma quite generously, even up to fairly long range, but is not accurate. Possibly useful as a flamethrower."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 2x1 Snap - 22% base TUs
Throw - 25% base TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Plasma Caster Clip 8 Plasma 35 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Shotguns

Sawed-Off
Sawed-Off

"Want a faceful of buckshot? Naw? Then surely you know someone who wants some."
.6g Buckshot - "Used in double barreled shotguns, these shells carry heavier projectiles and expanded charges. The pellets are not only stronger, but also have more stopping power, and achieve much tighter groupings."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 2x1 Snap - 23% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.35
Auto - 1.05
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Super Sawed-Off
Super Sawed-Off

"A finely crafted weapon with laser sights. Quite low spread and faster reload. Can be wielded 1-handedly if you're strong enough."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 14 2x1 Snap - 25% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50)
Auto - 1.25*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Double-Barreled Shotgun
Double-Barreled Shotgun

"Simple, thus very reliable. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.7*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
.8g Buckshot 2 Piercing 20 None +9 Projectiles, Inflicts 0.5*Dmg to Daze
.6g Buckshot 2 Piercing 24 None +5 Projectiles, Inflicts 0.75*Dmg to Daze
Chem Buckshot 2 Chem 20 None +7 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Shotgun Fist
Shotgun Fist

"A strange contraption, designed to be an ultimate melee weapon of sorts. Firing this thing inflicts 1 point of Health damage and 10 Stun, regardless of armor; it must be worn over naked skin, because of tight leather straps. As you'd expect, range isn't exactly it's forte. Melee (Daze = STR*0.6 + MA*0.2, Skill = MA, Acc = 60%, 8 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Auto - 25% base TUs, 10 Daze, 1 Health
Throw - 30 TUs, 10 Energy
Auto - 0.75 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 8 TUs, 3 Energy Hit - 0.6*(1*Melee) Gun Butt - Daze 0 Damage+0.6*Strength+0.2*Melee Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Small Shotgun
Small Shotgun

"Handy, fast and pretty accurate, but only at low ranges. Can be Infiltrated but is a two-handed weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 2x1 Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Snap - 1.40 Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mini Shotgun
Mini Shotgun

"A miniaturized yet pretty effective shotgun, quite useful for Infiltration missions."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Snap - 29% base TUs
Throw - 30 TUs, 10 Energy
Snap - 1.50*(0.5*Firing+50) Birdshot 4 Piercing 14 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Ol' Shotgun
Ol' Shotgun

"This weapon sure has seen ye olde days."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 62% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Birdshot 4 Piercing 15 None +7 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Domestic Shotgun
Domestic Shotgun

"Cheap is the key word. This piece of junk is quite compact, but cannot use high-powered ammo. Aimed shots are unimpressive."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 1.3*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Police Shotgun
Police Shotgun

"This type of shotgun is sleek and well-made, has a good range, but takes some time to aim properly. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs))"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 72% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun Rubber Slugs 6 Daze 20 None
Shotgun Chem Shells 6 Chem 18 None +5 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Hit - 15 TUs, 6 Energy Hit - 0.8*(0.5*Melee+50) Gunbutt - Daze 20 Damage+0.5*Strength 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Military Shotgun
Military Shotgun

"A good, semi-automatic weapon for short-range firefights. Better range than with standard shotguns. However, magazine holds only 6 shells."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.35*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Smart Shotgun
Smart Shotgun

"A pimped-up version of the Military Shotgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 44% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.6*(0.5*Firing+50)
Snap - 1.6*(0.5*Firing+50)
Shotgun Shells 6 Piercing 18 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Shotgun AP Shells 6 Piercing 45 None Inflicts 1*Dmg to Daze
Shotgun HEAT Shells 6 Plasma 66 None Ignites Target if Dmg > 25,Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Shotgun
Heavy Shotgun

"Strong and dependable, but, as you guessed it, heavy. Holds 8 rounds. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
Shotgun 12 15 3x1 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Heavy Shotgun Shells 8 Piercing 20 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Heavy Shotgun Slugs 8 Piercing 30 None +2 Projectiles, Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


UAC Shotgun
UAC Shotgun

"A classic UAC weapon. There is a rumor that original UAC Shotguns were usable in 0-G, so this one is apparently unoriginal. A hard hitting, dependable shotgun. GunButt (Daze = 20+STR*0.65, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
21 24 3x1 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.75*(0.5*Firing+50)
Snap - 1.50*(0.5*Firing+50)
UAC Shotgun Shells 4 Piercing 24 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gun Butt - Daze 20 Damage+0.65*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Shotgun
Assault Shotgun

"Fires a lot of low-powered pellets, quickly dispatching unarmored targets. Warning: rubber shot can be lethal. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.15*(0.5*Firing+50)
Assault Shotgun Drum 16 Piercing 16 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Assault Shotgun Drum/Rubber 16 Daze 8 None +11 Projectiles, Inflicts 0.25*Dmg to Health
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Combat Shotgun
Combat Shotgun

"Carrying more ammo and firing less numerous but more massive pellets, the gun is considered by some to be worth the extra encumbrance - especially since it can fire in bursts. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 64% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Trench Gun
Trench Gun

"There is an old tale of a wee mystic from northwestern Blackmarch who fought off a whole Humanist Pogrom using nothing but a gun like this one. Uses standard Combat Shotgun ammo, is equipped with a stabby implement."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Aimed - 62% base TUs
Snap - 26% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 0.9*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale
Hit - 16 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Bayonet - Cutting 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Street Sweeper
Street Sweeper

"As the name implies, it's pretty good for clean up duty. Uses normal Combat Shotgun shells but is more accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x1 Aimed - 66% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.3*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Combat Shotgun Drum 12 Piercing 22 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
Combat Shotgun Drum/I 12 Piercing 20 None +4 Projectiles, Uses Burn Resistance, Ignites Target if Dmg > 5, Inflicts 10.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Blunderbuss
Blunderbuss

"A gun not for wee gals it be. Four barrels, each stacked with brass grapnel. Discharge all at once for maximum effect."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 25 3x1 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.4*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Kustom Blunderbuss
Kustom Blunderbuss

"We took what's best and got rid of the rest. Time is money, and the Golden ammo will favor those who have a lot of it, while taking it away from anyone it hits."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 33 3x1 Aimed - 44% base TUs
Snap - 26% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.55*(0.5*Firing+50)
Snap - 1.45*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Blunderbuss Bling Drum 16 Piercing 25 Damage+0.1*TU +3 Projectiles, Inflicts 0.5*Dmg to Daze, 4.0*Dmg to TUs
Blunderbuss Chem Drum 16 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5*Dmg to Morale
Blunderbuss HE Drum 16 Concussive 40 None Inflicts 0.75*Dmg to Daze
29 Blunderbuss Shells 4 Piercing 25 None +5 Projectiles, Inflicts 0.5*Dmg to Daze
Blunderbuss Chem Shells 4 Chem 25 None +4 Projectiles, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Blunderbuss HE Shells 4 Concussive 40 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Slugthrower
Heavy Slugthrower

"This weapon fires air-propelled missiles that work both underwater and on the surface. To make sure that when you want someone gone, they're gone. The massive impact of its slug ammo crushes armor and deals severe Shock."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 48 3x2 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.1*(0.5*Firing+50)
Slugthrower Shells 4 Piercing 80 None Inflicts 1*Dmg to Daze
Slugthrower Shells/HE 4 Concussive 65 None Inflicts 0.75*Dmg to Daze
Slugthrower Shells/Chem 4 Chem 26 None +8 Projectiles, Inflicts 0.5*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


CAWS
CAWS

"An advanced firearm that can fire two kinds of powerful charges, but the magazine holds only 10 rounds. It has a better range than normal shotguns and can be wielded single-handedly with lessened accuracy penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 17 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Throw - 03 TUs, 20 Energy
Aimed - 1.4*(0.5*Firing+50)
Snap - 1.2*(0.5*Firing+50)
CAWS Clip/AP 10 Piercing 50 None Inflicts 1*Dmg to Daze
CAWS Clip/Scatter 10 Piercing 26 None +4 Projectiles, Inflicts 0.5*Dmg to Daze
CAWS Clip/Aqua 10 Cutting 28 None +2 Projectiles


Notes:
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Source: Piratez Bootypedia


Super Shotgun
Super Shotgun

"A true piece of art. Exceptional range for a shotgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x2 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.8*(0.5*Firing+50)
Snap - 1.5*(0.5*Firing+50)
Auto - 1.2*(0.5*Firing+50)
Super Shotgun Clip 18 Piercing 36 None +6 Projectiles, Inflicts 0.5*Dmg to Daze
Super Shotgun Clip/HVAP 18 Piercing 55 None +3 Projectiles, Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Mammoth Chain Shotgun
Mammoth Chain Shotgun

"A belt-fed death machine of black steel, a blend between a shotgun and a minigun. Its internal stabilization allows you to throw an unprecedented amount of hot lead at your enemies with relative precision."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 65 3x2 Aimed - 64% base TUs
Snap - 23% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Mammoth Chain Shotgun Drum 50 Piercing 25 None +9 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Arena Flak Cannon
Arena Flak Cannon

"Straight from Death-Games arenas, a weapon as whacky as it is deadly, cuts people to shreds with mono-sharpened shrapnel."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 50 3x2 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.2*(0.5*Firing+50)
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
Flak Cannon Drum 36 Cutting 38 None +9 Projectiles


Notes:
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Source: Piratez Bootypedia


O.G.R.E. Shotgun
O.G.R.E. Shotgun

"A big ol' boomstick, dispensing heavy pellets with unmatched generosity. Just watch your encumbrance. GunButt (Daze = 30+STR*0.7, Skill = MA/2+50, Acc = 75%, 20 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 34 3x1 Aimed - 68% base TUs
Snap - 30% base TUs
Auto - 34% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Auto - 1.1*(0.5*Firing+50)
O.G.R.E. Shells 2 Piercing 30 None +11 Projectiles, Inflicts 0.5*Dmg to Daze
Hit - 20 TUs, 20 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.7*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Boom Gun
Boom Gun

"This huge scattergun has awesome destructive power, however it is not very effective at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
29 36 3x1 Aimed - 70% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35*(0.5*Firing+50)
Snap - 1.15*(0.5*Firing+50)
Boom Gun Shells 10 Piercing 50 None +5 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Laslock Shotgun
Laslock Shotgun

"A funky weapon for funky Captains, that, according to some, has more of a morale effect than actual usefulness. It employs two stacks of 6 small lasers each to deliver a wide-spread blast."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 2x1 Aimed - 25% base TUs
Snap - 22% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.5*Firing+50)
Snap - 1.25*(0.5*Firing+50)
Laslock Shotgun Clip 6 Laser 16 Damage+3*Rank +5 Projectiles


Notes:
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Source: Piratez Bootypedia


Space Rangers' Shotgun
Space Rangers' Shotgun

"The swiftness and close-range firepower of this weapon make sure no criminal hideout can provide protection to wretched evil-doers... Oh wait."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Snap - 26% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.2*(0.5*Firing+50) SRs' Shotgun Clip 9 Laser 35 None +5 Projectiles


Notes:
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Source: Piratez Bootypedia


Splatty
Splatty

"Sort of a hybrid laser weapon, firing several barrels at once to achieve a shotgun-like effect. It has much better range than conventional shotguns but their accuracy at close quarters remains unchallenged."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 25 3x1 Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.05*(0.5*Firing+50)
Auto - 1*(0.5*Firing+50)
None Unlimited Laser 28 None +4 Projectiles


Notes:
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Source: Piratez Bootypedia


Flechette Gun
Flechette Gun

"Like all otherworldly Flechette weapons, this small two-handed gun contains a solid block of alien metal which gives it basically unlimited ammunition of tiny, sharp particles. However, the gun tends to break down after some use. Extremely devastating at close ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x1 Snap - 23% base TUs
Throw - 30 TUs, 20 Energy
Snap - 2*(0.5*Firing+50) None 16 Cutting 32 None +3 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Blunderbuss
Plasma Blunderbuss

"This gun be blastin' good with lots of 'em plasma pellets. In a nutshell."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Plasma Blunderbuss Clip 12 Plasma 40 None +9 Projectiles, Inflicts 0.5*Dmg to Daze, 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


SMGs

UAC Carbine
UAC Carbine

"An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Can fire two shots in rapid succession. Even an idiot can use it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 46% base TUs
Snap - 18% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.7*(0.65*Firing+35
Auto - 0.5*(0.65*Firing+35
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Spraygun
Spraygun

"Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 42% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.4*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Messer
Messer

"A Spraygun done better. Very greasy. Uses the same magazines."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 44% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Spraygun Clip 40 Piercing 24 None Inflicts 0.5*Dmg to Daze
Spraygun Clip/Aqua 40 Cutting 16 None


Notes:
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Source: Piratez Bootypedia


Linux SMG
Linux SMG

"So, after getting some knowledge about firearms, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
17 21 3x1 Aimed - 44% base TUs
Snap - 24% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Linux Mandrake SMG
Linux Mandrake SMG

"This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Linux Origami SMG
Linux Origami SMG

"Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Linux SMG Clip 32 Piercing 32 Damage+0.1*Bravery Inflicts 0.5*Dmg to Daze
Hit - 14 TUs, 13 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 35 Damage+0.6*Strength Inflicts 0.1*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Blackmarch SMG
Blackmarch SMG

"Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 45% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Blackmarch SMG Clip 24 Piercing 30 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate SMG
EuroSyndicate SMG

"A bit cumbersome, but well-made, SMG, firing powerful 10mm caseless ammo stored in 32-round magazines. Well-liked by urban warriors all over the globe and widely exported."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 17 3x1 Aimed - 48% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
ES SMG Clip 32 Piercing 35 None Inflicts 0.5*Dmg to Daze
ES SMG Clip/Aqua 32 Cutting 21 None


Notes:
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Source: Piratez Bootypedia


Mini SMG
Mini SMG

"A short-range, low-powered SMG used primarily by police and prison guards. It is compact enough to allow infiltration. Suffers only 20% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 2x1 Aimed - 40% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.6*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Mini SMG Clip 72 Piercing 18 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault SMG
Assault SMG

"Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Bullets ignore 10% of enemy's armor. Suffers only 10% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 36% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 03 TUs, 12 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Assault SMG Clip 45 Piercing 25 None Inflicts 0.5*Dmg to Daze
Assault SMG Clip/HVAP 45 Piercing 38 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Big Ben SMG
Big Ben SMG

"Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords. Suffers only 25% Acc penalty when used single-handed. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 12 TUs, extra lethal)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 22 3x1 Aimed - 40% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
Big Ben SMG Clip 28 Piercing 40 None Inflicts 0.75*Dmg to Daze
Hit - 12 TUs, 12 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Tommy
Tommy

"The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 15 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Tommy Drum 50 Piercing 32 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Laser Tommy
Laser Tommy

"A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 15 3x1 Aimed - 45% base TUs
Snap - 26% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.6*(0.65*Firing+35)
Laser Tommy Clip 50 Laser 33 None
Hit - 15 TUs, 7 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Laser
Assault Laser

"A lightweight, fast-firing laser weapon. Suffers only 15% Acc penalty when used single-handed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.85*(0.65*Firing+35)
Auto - 0.7*(0.65*Firing+35)
Assault Las Clip 30 Laser 32 None
Assault Las Clip/Adv 90 Laser 36 None
Assault Las Clip/AP 45 Laser 44 None


Notes:
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Source: Piratez Bootypedia


Stingy
Stingy

"A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 9 3x1 Aimed - 45% base TUs
Snap - 22% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.2*(0.65*Firing+35)
Snap - 0.9*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
None Unlimited Laser 35 None


Notes:
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Source: Piratez Bootypedia


Magneto-Plasma Gun
Magneto-Plasma Gun

"Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x1 Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Snap - 0.52*(0.65*Firing+35)
Auto - 0.32*(0.65*Firing+35)
MPG Clip 24 Plasma 55 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Plasma Subrifle
Plasma Subrifle

"The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Snap - 22% base TUs
Throw - 30 TUs, 12 Energy
Snap - 0.82*(0.65*Firing+35) Plasma Subrifle Clip 22 Plasma 64 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Automatic Harpoon Gun
Automatic Harpoon Gun

"This underwater-capable gun fires Aqua Plastic bolts, which are not only lighter than normal, but also reduce enemy armor by 20% (all ammo types)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 30 3x1 Aimed - 68% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 0.8*(0.65*Firing+35)
Snap - 0.55*(0.65*Firing+35)
Auto - 0.4*(0.65*Firing+35)
Auto-Harpoon Clip/Aqua 16 Cutting 45 None
Auto-Harpoon Clip/Poison 16 Chem 45 None Inflicts 2*Dmg to Daze
Auto-Harpoon Clip/Tranq 16 Daze 75 None


Notes:
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Source: Piratez Bootypedia


Rifles

Homefront Rifle
Homefront Rifle

"Old as dirt, dirt-cheap and dirt-immune. Less accurate but lighter and with more ammo than a modern rifle."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bayoneted Rifle
Bayoneted Rifle

"While setting up our weapon shop, it has occurred to us that we can put a dagger onto a Homefront Rifle, instead of holding it in a pocket. Bayonet's stats below: Accuracy 100%, TU Cost 13; Skill: MELEE/2 + 50 POWER: 30 + STRENGTH*0.3 + MELEE*0.1 DAMAGE type: CUTTING Special: -10% Armor"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
Auto - 0.35
Banana Clip 30 Piercing 28 None Inflicts 0.5*Dmg to Daze
Banana Clip/MAG 18 Piercing 47 None Inflicts 0.5*Dmg to Daze
Hit - 13 TUs, 6 Energy Hit - 1*(50+0.5*Melee) Bayonet - Cutting 30 Damage+0.3*Strength+0.1*Melee None


Notes:
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Source: Piratez Bootypedia


Ramshackle Rifle
Ramshackle Rifle

"Its purpose is to deliver RCF bullets to far-off targets. To that end, it works, but nothing more."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.00
Snap - 0.60
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


RCF Carbine
RCF Carbine

"The Royal Canadian Force Carbine is commonly used by the Kingdom's mounted military police and even civilians. It is rather weak but lightweight and accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 55% base TUs
Snap - 24% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.75
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bullpup Carbine
Bullpup Carbine

"This design allows for easier handling in Auto and Snap modes, but decreases long range accuracy. Uses the ubiquitous RCF Carbine clips, but the magazines have a tendency to fall off if not carefully secured. Slow Reload (20); Less 1-H Penalty (35%)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 55% base TUs
Snap - 22% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.00
Snap - 0.70
Auto - 0.45
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Scoped Carbine
Scoped Carbine

"Even a beginner will have no trouble handling this weapon. Uses the same magazines as the RCF Carbine. Increased Accurate Snapshot Range (18) GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 70%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.35
Snap - 0.85
RCF Carbine Clip 30 Piercing 26 None Inflicts 0.5*Dmg to Daze
RCF Carbine Clip/EP 30 Electric 36 None Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Auto Rifle
Auto Rifle

"6.5mm caseless rifle, optimized for medium-range engagements."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 64% base TUs
Snap - 26% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.00
Snap - 0.75
Auto - 0.40
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Rifle
Assault Rifle

"Jack of all trades, a two-handed weapon that can get you through almost any situation. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.45
Assault Rifle Clip 20 Piercing 30 None Inflicts 0.5*Dmg to Daze
Assault Rifle Clip/AP 15 Piercing 30 None Inflicts 0.9*Dmg to Health
Assault Rifle Clip/PS 25 Piercing 37 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Infantry Rifle
Infantry Rifle

"A semi-automatic classic equipped with them good ol' iron sights. So good, actually, that they increase accurate Snap Shot range to 18. The name comes from the fact that most militaries see no reason to pay for better rifles to arm their footmen. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 18 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.75
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 9 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Battle Rifle
Battle Rifle

"A heavier variant of the standard modern rifle. Powerful and accurate at long ranges, but has a hell of a kick that impedes autofire accuracy. Has a fancy plastic ammo clip, too. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 80%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 16 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.70
Auto - 0.35
Battle Rifle Clip 20 Piercing 36 None Inflicts 0.5*Dmg to Daze
Battle Rifle Clip/AP 15 Piercing 36 None Inflicts 0.9*Dmg to Health
Battle Rifle Clip/PS 20 Piercing 45 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 8 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Omega Rifle
Omega Rifle

"A highly advanced assault rifle model. ETAP bullets ignore 25% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 50% base TUs
Snap - 24% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
Omega Rifle Clip 30 Piercing 32 None Inflicts 0.5*Dmg to Daze
Omega Rifle Clip/AP 24 Piercing 32 None Inflicts 0.9*Dmg to Health
Omega Rifle Clip/ETAP 30 Piercing 41 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Smartrifle
Smartrifle

"This rifle is probably smarter than anyone else around here, barring you and me, Cap'n. It practically aims itself, and has a very high fire rate. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 20 3x1 Aimed - 48% base TUs
Snap - 22% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.90
Auto - 0.50
Smartrifle Clip 40 Piercing 44 None Inflicts 0.5*Dmg to Daze
Smartrifle Clip/HVAP 40 Piercing 50 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


UAC Rifle
UAC Rifle

"A weird rifle design that sends three bullets instead of one, almost instantaneously, any time the trigger is pressed. Tends to be quite deadly if it hits, which makes it well-liked across the world."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
UAC Rifle Clip 12 Piercing 30 None +2 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Boarding Gun
Boarding Gun

"Heavy bolts of lead Make his victims full of dread - Heavy Metal Chronicles"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 34 3x1 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.35
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
30 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Custom Shooty Gun
Custom Shooty Gun

"Like dat Boarding Gun but shootier."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
34 42 3x2 Aimed - 60% base TUs
Snap - 28% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.60
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
38 Boarding Gun Ammo (S) 21 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Super Shooty Gun
Super Shooty Gun

"'You can never have too much dakka' - Mun Tzu"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
42 50 3x2 Snap - 30% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.40
Boarding Gun Ammo 45 Piercing 40 Damage+0.1*Bravery Inflicts 0.66*Dmg to Daze
58 Boarding Gun Ammo (L) 108 Piercing 40 Damage+0.15*Bravery Inflicts 0.66*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


37mm Rifle
37mm Rifle

"With over 60 kgs of loaded weight and a recoil that'd knock over a horse, this weapon is not recommended for beginners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
64 72 3x2 Aimed - 80% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.75
37mm Rifle Ammo 9 Piercing 100 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Super-Self-Charger
Super-Self-Charger

"A reliable, if a bit experimental, laser weapon that never runs out of power. The beam can be refocused into a plasma bayonet with the following stats: Accuracy 125%, TU Cost 14 Skill: MELEE/2 + 50 POWER: 45 + MELEE*0.3 DAMAGE type: PLASMA"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.80
None Unlimited Laser 36 None
Hit - 14 TUs, 8 Energy Hit - 1.25*(50+0.5*Melee) Bayonet - Plasma 45 Damage+0.3*Melee Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


M-Lasgun
M-Lasgun

"A large laser gun that can inflict some serious damage, but is quite bulky. Manufactured by the Mutant Alliance. Gun Butt: Daze = 25+STR*0.55, Skill = MA/2+50, Acc = 70%, 14 TUs)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 29 3x1 Aimed - 50% base TUs
Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.75
M-Lasgun Clip 10 Laser 50 None
Hit - 14 TUs, 16 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.55*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Lasgun
Lasgun

"The lasgun is pretty much a perfect personal arm - very accurate and quite powerful for its size. Like the pistol, it uses two kinds of batteries - we can only replicate the weaker ones."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25
Snap - 0.85
Auto - 0.55
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None


Notes:
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Source: Piratez Bootypedia


Custom Lasgun
Custom Lasgun

"This lasgun has been improved with the additions of optronic sights for increased precision, laser dot for better close-in accuracy and extra cooling for increased rate of fire. It also has a proper stock that can be used to bash enemies."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)¨
15 18 3x1 Aimed - 53% base TUs
Snap - 23% base TUs
Auto - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 0.95
Auto - 0.60
Lasgun Clip 12 Laser 40 None
Lasgun Clip/Adv 36 Laser 48 None
Lasgun Clip/AP 18 Laser 60 None
Hit - 15 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Advanced Lasgun
Advanced Lasgun

"Accurate and powerful, this laser is an ideal standard-issue weapon. It won't ever run out of ammo either, so, instead of puny beam-counting, your precious mind can better focus on doing great deeds, Cap'n!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 18 3x1 Aimed - 60% base TUs
Snap - 25% base TUs
Auto - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.85
Auto - 0.55
None Unlimited Laser 45 None


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Lasrifle
EuroSyndicate Lasrifle

"A very powerful and accurate lasgun, fast to aim and capable of autofire. The only drawback is average clip capacity (15). A truly exquisite weapon."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 55% base TUs
Snap - 26% base TUs
Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.85
Auto - 0.60
EuroSyndicate LR-Clip 20 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Marsec Lasgun
Marsec Lasgun

"A UV-based, multi-barreled laser, Mark 542. Standard-issue weapon of Marsec Colonial Marines."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 3x1 Aimed - 54% base TUs
Snap - 18% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.65
Auto - 0.50
Marsec Lasgun Clip 25 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Battle Laser
Battle Laser

"Made with power-suited soldiers in mind, this weapon is darn heavy but delivers equally heavy firepower. Never runs out of juice."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x1 Aimed - 70% base TUs
Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.80
Auto - 0.55
None Unlimited Laser 66 None


Notes:
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Source: Piratez Bootypedia


Reticulan Lasgun
Reticulan Lasgun

"A lightweight laser weapon manufactured by the Reticulans. Lack of any normal sights makes it seemingly impossible to aim, but you will hit if you believe. That's a scientific fact."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 8 3x1 Aimed - 44% base TUs
Snap - 22% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 10 Energy
Aimed - 0.8*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Snap - 0.7*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Auto - 0.6*(0.5*Firing+1*PsiStrength+1*PsiSkill)
Reticulan Lasgun Clip 20 Laser 27 None


Notes:
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Source: Piratez Bootypedia


Rail Rifle
Rail Rifle

"An Earth-built Gauss-like weapon. Much weaker than alien counterparts, but also less bulky and still pretty deadly."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 70% base TUs
Snap - 27% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.70
Rail Rifle Clip 12 Piercing 60 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Gauss Musket
Gauss Musket

"A Gauss Musket lacks autofire, but more than makes it up in sheer killing power. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
23 26 3x1 Aimed - 75% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.95
Snap - 0.70
Gauss Musket Clip 14 Piercing 85 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


XG Assault
XG Assault

"A powerful assault weapon equipped with laser sights, very useful for urban warfare. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 45% base TUs
Snap - 25% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.25
XG Assault Clip 16 Piercing 60 Damage+0.25*Bravery Inflicts 0.5*Dmg to Daze
XG Assault Clip/Aqua 16 Piercing 60 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


XG Rifle
XG Rifle

"A Smartrifle on steroids, in a smaller package to boot. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 45% base TUs
Snap - 20% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.90
Auto - 0.60
XG Rifle Clip 24 Piercing 55 Damage+0.15*Firing Inflicts 0.5*Dmg to Daze
XG Rifle Clip/Aqua 24 Piercing 55 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Sonic Rifle
Sonic Rifle

"The mainstay weapon of T'leth hordes. Which is a scary thought. Not much more powerful than the pistol, slower to fire, but has a better range. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.50
Snap - 1.15
Sonic Rifle Clip 15 Concussive 95 None


Notes:
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Source: Piratez Bootypedia


Reticulan Plasma Gun
Reticulan Plasma Gun

"Primitive when compared to Star God technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 26 2x2 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Reticulan Plasma Clip 8 Plasma 86 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Nova Fusion Rifle
Nova Fusion Rifle

"A Human rendition of the Reticulan Plasma Gun. The plasma projectile was given a spin, which greatly improved accuracy and efficiency, at the price of even more limited range. Humans consider it an improvement."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Snap - 28% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.20 Nova Clip 12 Plasma 84 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Particle Accelerator
Heavy Particle Accelerator

"Complexity is a relative thing. Just look at this one: made of custom parts, very primitive as far as Fusion weapons go, but at the same time, a product of complex and arcane technology. Increased Accurate Snapshot Range (15) Power loss over distance (onset at 16 tiles, -4 per tile)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 35 3x2 Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.85 HPA Clip 10 Plasma 100 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Light Plasma Gun
Light Plasma Gun

"Our own plasma rifle! Now we can do as good as the Stellar Empire! Or close to it. The gun is heavier than the original, the power cell a bit crude, but the triple shot mode is extremely useful."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 14 3x1 Aimed - 55% base TUs
Snap - 25% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.30
Snap - 0.80
Auto - 1.00
LPG Clip 24 Plasma 70 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Plasma Rifle
Plasma Rifle

"This is a devastatingly powerful weapon based on accelerating particles from within a minute anti-gravity field. Standard-issue Stellar Empire weapon, probably existing in like, countless numbers across the galaxy. Don't they ever innovate?"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 42% base TUs
Snap - 24% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.00
Snap - 0.90
Auto - 0.55
Plasma Rifle Clip 28 Plasma 80 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Plasma
Heavy Plasma

"This variation of Stellar Empire plasma gun was built for maximum firepower, and that it delivers in abundance. Still light enough to be wielded by any able person, its only shortcoming compared to the Plasma Rifle is slower rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.77
Auto - 0.60
Heavy Plasma Clip 35 Plasma 115 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


X-Plasma Destroyer
X-Plasma Destroyer

"While this weapon is thrice as heavy as the Stellar Empire plasma gun, it packs even more heat and more importantly, can be replicated. Plasma Blast (3)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 46 3x2 Aimed - 65% base TUs
Snap - 32% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
Auto - 0.50
X-Plasma Destroyer Clip 24 Concussive 125 None AoE Radius (3), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Hellgun
Hellgun

"This infernal weapon will never run out of heat. Requires VooDoo training and Summoning Circle. Drains Morale & Energy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 20 3x1 Aimed - 65% base TUs, 16 Energy, 4 Morale
Snap - 24% base TUs, 16 Energy, 4 Morale
Auto - 38% base TUs, 48 Energy, 15 Morale
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.65
Auto - 0.60
None Unlimited Plasma 0 Damage+1.25*PsiStrength+0.5*PsiSkill Ignites Target if Dmg > 10.0, Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Sniper Rifles

Ol' Carbine
Ol' Carbine

"A classic. Deals low damage but is very reliable."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 9 3x1 Aimed - 45% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.20
Snap - 0.90
Ol' Carbine Ammo 12 Piercing 24 None Inflicts 0.5*Dmg to Daze
Ol' Carbine Ammo/EP 12 Electric 30 None +1 Projectile, Inflicts 2*Dmg to Daze
Hit - 15 TUs, 4 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Varmint Rifle
Varmint Rifle

"A lightweight weapon, effective against all manner of small creatures."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 8 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 12 Energy
Aimed - 1.35
Snap - 0.75
Varmint Rifle Ammo 8 Piercing 22 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hunting Rifle
Hunting Rifle

"Unassuming and little bit rusty, this gun can prove its accuracy if you take some time to aim. The clip holds 5 rounds. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 10 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.30
Snap - 0.72
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Scoped Rifle
Scoped Rifle

"Cleaned up and improved with the addition of a scope, it has accuracy almost on par with a full-sized sniper rifle, while also allowing for very accurate opportunity shots. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 75%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 11 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.40
Snap - 0.80
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 5 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Scout Rifle
Scout Rifle

"Very accurate due to electronic sights. Easy to use. Fires standard Hunting Rifle rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 12 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 1.10
Snap - 0.90
Hunting Rifle Ammo 5 Piercing 33 None Inflicts 0.5*Dmg to Daze
Hunting Rifle Ammo/PS 5 Piercing 40 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Dragoon Rifle
Dragoon Rifle

"A sturdy, high-powered rifle, often used by dragoons, as the name implies, since it is too heavy for infantry to carry around easily. Its craftsmutantship is of very high quality, but it requires equal care from the user. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 18 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
Dragoon Rifle Ammo 5 Piercing 20 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Reaper Rifle
Reaper Rifle

"Very powerful rifle, good for hunting Reapers, as the name implies. Brutal recoil and 3-round clips. POWER Bonus: FIRING*0.2 + BRAVERY*0.2 Aimed Shot Accurate Range Cap (30) Slow Reload (20) Special: Enemy Armor +20% GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 25 3x1 Aimed - 72% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.72
Reaper Rifle Ammo 3 Piercing 33 Damage+0.2*Firing+0.2*Bravery Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Blackmarch Rifle
Blackmarch Rifle

"Extremely accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 15 3x1 Aimed - 72% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 1.00
Blackmarch Rifle Clip 15 Piercing 30 Damage+0.1*Firing+0.1*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Commando Rifle
Commando Rifle

"A perfect tool of a patient hunter, with enough power to pierce an armored hide and accuracy to deliver where it counts, all in a relatively compact package. The target-tracking sights allow for exceptionally deadly reaction shooting."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 50% base TUs
Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.40
Snap - 1.10
Commando Rifle Clip 15 Piercing 35 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze
Commando Rifle Clip/HVAP 15 Piercing 50 Damage+0.3*Reactions Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Markslaser
EuroSyndicate Markslaser

"Despite strict regulations, the Eurosyndicate clandestinely sells some of their high quality lasguns to third parties, from whence they make their way to the black market. The price, however, is anything but low."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
17 20 3x1 Aimed - 75% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.50
Snap - 0.90
EuroSyndicate MLas-Clip 10 Laser 55 None


Notes:
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Source: Piratez Bootypedia


Space Rangers' Jaeger Carbine
Space Rangers' Jaeger Carbine

"Extremely accurate, it makes sure no-one escapes the eye of Space Ranger justice. Especially effective in ambushes. Do not let the size deceive you, it's mostly plastic and much lighter than it looks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 10 3x1 Aimed - 64% base TUs
Snap - 32% base TUs
Throw - 30 TUs, 14 Energy
Aimed - 1.50
Snap - 1.00
SRs' Jaeger Clip 12 Laser 50 None


Notes:
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Source: Piratez Bootypedia


Flintlock Rifle
Flintlock Rifle

"Requires a lot of skill to use effectively, but can be very deadly in skilled hands. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 18 3x1 Aimed - 82% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.01*Firing^2+0.5*Bravery)
Snap - 0.5*(0.01*Firing^2+0.5*Bravery)
Minnie Bullet 2 Piercing 30 Damage+0.15*Firing+0.15*Bravery Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Light Sniper Rifle
Light Sniper Rifle

"A lightweight sniper rifle with 7-round clip, easier to handle than its more brutish, heavier counterparts. Good for crowd control."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 3x1 Aimed - 78% base TUs
Snap - 48% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.25*(0.01*Firing^2+0.5*Reactions)
Snap - 0.5*(0.01*Firing^2+0.5*Reactions)
Lt. Sniper R. Clip 7 Piercing 25 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sniper Rifle
Sniper Rifle

"Accurate and powerful, but with a slow rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
13 16 3x1 Aimed - 86% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.5*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Rifle Clip 8 Piercing 30 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
Sniper Rifle Clip/AP 6 Piercing 33 Damage+0.25*Firing
Sniper Rifle Clip/PS 10 Piercing 44 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Custom Snipin' Gun
Custom Snipin' Gun

"Very intricate weapon with a unique ability of 'double-tapping', two bullets being fired one after another with such rapid succession that there is almost no accuracy loss, even at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 19 3x1 Aimed - 88% base TUs
Snap - 66% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
Custom Snipin' Clip 16 Piercing 42 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze
Custom Snipin' Clip/HVAP 16 Piercing 64 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Python HSR
Python HSR

"Python because it bites. Like the snake. Well they actually constrict victims but let's not fret over the details, right?"
AP Clip - "This type of Python HSR ammo gets a bonus to POWER = FIRING*0.3 and reduces enemy armor by 20%. Note that other types of ammo do not get that bonus. Like all other Python HSR clips, a magazine holds 5 rounds."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 30 3x1 Aimed - 90% base TUs
Snap - 74% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.65*(0.01*Firing^2)
Python Clip/AP 5 Piercing 70 Damage+0.3*Firing Inflicts 0.5*Dmg to Daze
Python Clip/Chem 5 Chem 85 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Python Clip/HE 5 Concussive 60 None AoE Radius (1), Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hunting Laser
Hunting Laser

"Made for hunting big game. Big game with really tough hides, if you know what I mean. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 80%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 19 3x1 Aimed - 75% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.35
Snap - 0.80
Hunting Laser Clip 7 Laser 45 None
Hit - 16 TUs, 10 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Precision Laser
Precision Laser

"A rare laser weapon, due to very low production tolerances. Lightweight and extremely accurate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 12 3x1 Aimed - 84% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.75*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
Precision Las Clip 8 Laser 25 Damage+0.3*Firing
Precision Las Clip/Adv 16 Laser 33 Damage+0.3*Firing
Precision Las Clip/AP 8 Laser 50 Damage+0.3*Firing


Notes:
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Source: Piratez Bootypedia


Snuffy
Snuffy

"A rifle-sized nuclear laser, with unmatched accuracy yet still more hitting power than a lasgun."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 22 3x1 Aimed - 80% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.65*(0.01*Firing^2)
Snap - 0.7*(0.01*Firing^2)
None Unlimited Laser 36 Damage+0.3*Firing


Notes:
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Source: Piratez Bootypedia


XG Sniper Rifle
XG Sniper Rifle

"This powerful electromagnetic sniper rifle can discharge three rounds rapid before it swerves off the shot line. These rounds travel faster than in normal XG weapons and therefore have a better armor penetration rating (25%). Aqua rounds are weaker but penetrate armor even better and can be used Underwater."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x1 Aimed - 85% base TUs
Snap - 70% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.6*(0.01*Firing^2)
Snap - 0.8*(0.01*Firing^2)
XG Sniper Rifle Clip 8 Piercing 60 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze
XG Sniper Rifle Clip/Aqua 8 Piercing 60 Damage+0.25*Firing +2 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sniper Gauss
Sniper Gauss

"Nothing says goodbye like a Gauss bullet.{NEWLINE}Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
27 31 3x1 Aimed - 88% base TUs
Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.4*(0.01*Firing^2)
Snap - 0.6*(0.01*Firing^2)
Sniper Gauss Clip 10 Piercing 80 Damage+0.25*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Eliminator
Plasma Eliminator

"Elite forces' plasma weapon which is insanely difficult to operate due to its sophisticated interface. Once mastered, though, it fully lives up to its name."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 35 3x1 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.01*Firing^2) Plasma Eliminator Clip 25 Plasma 145 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Heavy Weapons

Autogun
Autogun

"Fires lightweight munitions with considerable accuracy in full-auto mode. A blend between a rifle and a machinegun, it can take Snap and Aimed shots as well, but isn't very good at this. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 14 3x1 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
Auto - 0.55
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Gyro-Stabilized Autogun
Gyro-Stabilized Autogun

"An Autogun fitted with some spinny bitz, dissipating recoil forces by the use of antigravity, and thus allowing for incredible accuracy of automatic fire. GunButt (Daze = 20+STR*0.5, Skill = MA/2+50, Acc = 65%, 15 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 15 3x1 Aimed - 65% base TUs
Snap - 28% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.70
Auto - 0.65
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Hit - 15 TUs, 6 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Meridian's Special Autogun
Meridian's Special Autogun

"Inspired by the works of Meridian, an alchemist of old. Fitted with magical bitz, it allows for insanely good accuracy in the hands of a wizard, and has increased gun butt damage."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 17 3x1 Aimed - 65% base TUs
Snap - 26% base TUs
Auto - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.7*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Auto - 0.65*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Autogun Ammo 50 Piercing 28 None Inflicts 0.5*Dmg to Daze
Autogun Ammo/PS 70 Piercing 35 None Inflicts 0.5*Dmg to Daze
Autogun Arcane Ammo 50 Mind 14 Damage+0.26*PsiStrength Inflicts 1.5*Dmg to Daze, 7*Dmg to Morale
Hit - 15 TUs, 8 Energy Hit - 0.65*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.4*Strength+0.2*PsiSkill Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Assault Machinegun
Assault Machinegun

"If you want to go autofire, all the time, this baby is just for you. It is heavy, however and lacks versatility. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 21 3x1 Snap - 45% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.45*(0.65*Firing+35)
Auto - 0.45*(0.65*Firing+35)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 8 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Smartgun
Smartgun

"This upgraded version of the AMG has an auto-aim module, allowing for faster target acquisition and increased accuracy. GunButt (Daze = 20+STR*0.6, Skill = MA/2+50, Acc = 60%, 16 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x1 Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.5*Firing+50)
Auto - 0.6*(0.5*Firing+50)
AMG Ammo 50 Piercing 35 None Inflicts 0.5*Dmg to Daze
AMG Ammo/AP 40 Piercing 35 None Inflicts 0.9*Dmg to Health
AMG Ammo/PS 60 Piercing 44 None Inflicts 0.5*Dmg to Daze
Hit - 16 TUs, 10 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Spitfire
Spitfire

"A two-barreled area suppression weapon, cumbersome but very deadly. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 60%, 18 TUs)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 31 3x2 Snap - 36% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.3*(0.65*Firing+35)
Auto - 0.3*(0.65*Firing+35)
Spitfire Ammo/HE 36 Concussive 36 None Inflicts 0.75*Dmg to Daze
Hit - 18 TUs, 16 Energy Hit - 0.6*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Asuka Rifle
Asuka Rifle

"This weapon is made from adamantine polish plastasteel. All worksdwarfship is of the finest quality. It menaces with a large bore of foe slaying. (Uses Sat Uplink, thus suffering only a half of the normal no-LoS penalty. Batteries included.)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 26 3x1 Aimed - 82% base TUs
Snap - 40% base TUs
Auto - 65% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.26
Snap - 0.88
Auto - 0.52
Asuka Rifle Clip 32 Piercing 45 Damage+0.2*Firing Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Bossar
Bossar

"A highly effective stabilisation system, coupled with a TV-scope and heavily reinforced frame allows for exceptionally accurate automatic fire. HVAP munitions punch through most targets with ease, and a sustained barrage can defeat even powered armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 43 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Bossar Clip 40 Piercing 60 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Machinegun
Machinegun

"An area-denial weapon, ready to stop any barbaric horde trying to overrun your lines. The accuracy looks lousy but it doubles once the shooter kneels down and uses the tripod."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 32 3x2 Snap - 33% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.25*(0.65*Firing+35)
Auto - 0.25*(0.65*Firing+35)
Machinegun Ammo Belt 64 Piercing 36 None Inflicts 0.5*Dmg to Daze
31 MG Ammo Belt/PS 64 Piercing 44 None Inflicts 0.5*Dmg to Daze
34 MG Ammo Belt/MAG 64 Piercing 54 None Inflicts 0.5*Dmg to Daze
72 MG Ammo Crate 400 Piercing 36 None Inflicts 0.5*Dmg to Daze
64 MG Ammo Crate/PS 400 Piercing 44 None Inflicts 0.5*Dmg to Daze
84 MG Ammo Crate/MAG 400 Piercing 54 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Machine Gun
Heavy Machine Gun

"The HMG lays down a devastating hail of gunfire, but it is far too heavy for a normal human to use - although such weight provides stability in automatic fire. Accuracy x2 when kneeling."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 52 3x2 Snap - 50% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.22*(0.65*Firing+35)
Auto - 0.22*(0.65*Firing+35)
HMG Clip 40 Piercing 55 None Inflicts 0.5*Dmg to Daze
46 HMG Small Clip 20 Piercing 55 None Inflicts 0.5*Dmg to Daze
100 HMG Ammo Crate 200 Piercing 55 None Inflicts 0.5*Dmg to Daze
50 HMG Clip/PS 40 Piercing 69 None Inflicts 0.5*Dmg to Daze
45 HMG Small Clip/PS 20 Piercing 69 None Inflicts 0.5*Dmg to Daze
90 HMG Ammo Crate/PS 200 Piercing 69 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hydra Laser
Hydra Laser

"Locally manufactured laser weapon, with limited use of alien tech. Quite accurate at medium-long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 24 3x2 Aimed - 65% base TUs
Snap - 30% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1*(0.65*Firing+35)
Snap - 0.65*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
Hydra Laser Clip 24 Laser 38 None


Notes:
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Source: Piratez Bootypedia


Autolaser
Autolaser

"A laser-equivalent of a machinegun. Incurs serious encumbrance, but few weapons can rival its ability to lay down a large weight of accurate long-range fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
26 31 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.7*(0.65*Firing+35)
Auto - 0.65*(0.65*Firing+35)
Autolaser Clip 30 Laser 40 None
Autolaser Clip/Adv 90 Laser 50 None
Autolaser Clip/AP 40 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Marsec Multilaser
Marsec Multilaser

"This deadly laser weapon fires volleys of extremely powerful blasts to decimate the enemy."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
100 120 3x2 Aimed - 44% base TUs
Snap - 44% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.5*Firing+0.5*Strength)
Snap - 0.65*(0.5*Firing+0.5*Strength)
Multilaser Battery 24 Laser 115 None


Notes:
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Source: Piratez Bootypedia


XG Chaingun
XG Chaingun

"A squad support weapon. Fires a hail of deadly Gauss bullets with a quite impressive accuracy. Aqua rounds are weaker but reduce effective Enemy Armor by 20% and can be used Underwater. Accuracy x1.75 when kneeling"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 36 3x2 Snap - 20% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.6*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
XG Chaingun Clip 50 Piercing 70 None Inflicts 0.5*Dmg to Daze
XG Chaingun Clip/Aqua 50 Piercing 55 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Gauss
Heavy Gauss

"A Heavy Gauss fires bursts of devastatingly powerful projectiles. Weapon's firing mechanism is blocked by seemingly unbreakable encryption."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 50 3x2 Snap - 30% base TUs
Auto - 48% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.55*(0.65*Firing+35)
Auto - 0.5*(0.65*Firing+35)
Heavy Gauss Clip 28 Piercing 100 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Flechette Multicannon
Flechette Multicannon

"This double-barreled beauty can fire a lot more tiny metal needles than its smaller sisters. It is also more robust."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
35 35 3x2 Snap - 30% base TUs
Auto - 32% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.65*Firing+35)
Auto - 1.2*(0.65*Firing+35)
None 64 Cutting 40 None +8 Projectiles, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


UAC Plasmagun
UAC Plasmagun

"This appears to be a plasma weapon of Earth origin, made by someone called UAC Corporation. Very high rate of fire."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
25 30 3x1 Snap - 26% base TUs
Auto - 44% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.75
Auto - 0.50
UAC Plasmagun Battery 30 Plasma 60 None Ignites Target if Dmg > 25, Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Mining Laser
Mining Laser

"This continuous-beam laser weapon is a powerful tool for cutting things like rocks or metal sheets, drilling through multiple layers of all but the toughest materials. Its integrated heavy-duty capacitors make sure the weapon won't run out of juice during a mining shift, much less a combat engagement. Loses 5 Power per every tile after the 2nd Max Range: 20 Accuracy x2 when kneeling; Demolition +50%."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x2 Aimed - 95% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.25*(0.5*Firing+50) None Unlimited Laser 100 None


Notes:
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Source: Piratez Bootypedia


Rail Driver
Rail Driver

"A mining tool, used to drive superhardened spikes deep into the rock, it can pretty easily drive them into your enemies as well. Used as a weapon, it's rather cumbersome though."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
32 36 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.45
Rail Coil 3 Piercing 140 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Irradiator
Irradiator

"Irradiates the target with hard gamma rays. Low overall power but great armor penetration (-75%). In addition to normal damage, it drains target's Energy and disrupts their movement. A weird side-effect is removal of Stun damage. Loses some power at ranges above 15 tiles. Reactions Disrupt (x3); Energy Drain (x6); Demolition -50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
34 46 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.60*(0.5*Firing+50) Irradiator Cell 16 Plasma 32 None Inflicts 6*Dmg to Energy, Inflicts 3*Dmg to TU, Restores 2*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Microwave Cooker
Microwave Cooker

"An extremely powerful, if short-ranged weapon that melts the target by exciting its molecules with EM waves. Can breach through even reinforced plastasteel. Loses some power at ranges above 5 tiles. Shock x2, ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
38 50 3x2 Snap - 65% base TUs
Throw - 30 TUs, 20 Energy
Snap - 1.5*(0.5*Firing+50) Microwave Cooker Clip 6 Electric 150 None +3 Projectiles, Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Lightning Thrower
Lightning Thrower

"A power of the ancient gods; it hurls a deadly thunderball at enemies. Those without high Electricity resistance become but charred remains when hit by this. Loses some power at ranges above 15 tiles. Shock x3, ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
36 48 3x2 Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.5*(0.5*Firing+50) Lightning Thrower Cell 9 Plasma 150 None Inflicts 1.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


UAC Chaingun
UAC Chaingun

"Not to be confused with a machine gun, it lacks long-range accuracy and should be rather considered an SMG-equivalent for those strong enough to wield it. Damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x1 Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.35*(0.65*Firing+35) UAC Chaingun Ammo 60 Piercing 36 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Rotogun
Rotogun

"An inaccurate weapon that can, none the less, generate an impressive volume of fire. It is also primitive enough to be constructed in an Extractor. Not very effective against heavy armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 39 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25*(0.65*Firing+35) Rotogun Ammo 60 Piercing 42 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Minigun
Minigun

"Walk slowly and carry a big gun. Or however the saying went. This rotary cannon spews out a hail of bullets. Hits inflict slight armor damage even if they don't penetrate it."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 40 3x2 Auto - 70% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Minigun Ammo Pack 300 Piercing 30 None Inflicts 0.5*Dmg to Daze
36 Minigun Ammo Pack/PS 300 Piercing 37 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Vulcan Minigun
Vulcan Minigun

"If a couple of bursts fired by this heavy minigun isn't enough to clear a farm, I don't know what is. Damages armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
68 90 3x2 Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.3*(0.65*Firing+35) Vulcan Ammo x100 100 Piercing 65 None Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Fatty
Fatty

"A gatling laser! Is there really anything more to ask for? Works well at both short and long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
40 40 3x2 Auto - 62% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.4*(0.65*Firing+35) None Unlimited Laser 44 None


Notes:
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Source: Piratez Bootypedia


LACC
LACC

"This advanced handheld cannon accurately delivers packages full of love even to those who are far, far away. Fairly good at penetrating armor, too."
WP Ammo - "This type of LACC ammo is filled with White Phosphorous agent, which is an incendiary that deals full damage (instead of normal 5-10)."
PS Ammo - "This type of LACC ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of LACC ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of LACC ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 21 3x2 Aimed - 70% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.15
Snap - 0.65
Auto - 0.40
LACC-AP Ammo 12 Piercing 45 None Inflicts 0.5*Dmg to Daze
LACC-HE Ammo 12 Concussive 40 None Inflicts 0.75*Dmg to Daze
LACC-WP Ammo 12 Burn 30 None Inflicts 20*Dmg to Morale
LACC-PS Ammo 12 Piercing 60 None Inflicts 0.5*Dmg to Daze
LACC-Aqua Ammo 12 Cutting 26 None
LACC-Nuke Ammo 12 Concussive 60 None Inflicts 0.75*Dmg to Daze
Hit - 15 TUs, 10 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.5*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Light Cannon
Light Cannon

"The Light Cannon is a devastating but cumbersome weapon. Limited accurate range. AP ammo ignores 30% of enemy's armor."
EP Ammo - "This type of Light Cannon ammo contains 6 electro-pulse pellets, fairly effective at killing and stunning enemies (Shock x4, ignores Shock immunity)."
PS Ammo - "This type of Light Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of Light Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of Light Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 26 3x1 Aimed - 70% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85
Snap - 0.60
LC-AP Ammo 6 Piercing 60 None Inflicts 0.5*Dmg to Daze
LC-HE Ammo 6 Concussive 52 None Inflicts 0.5*Dmg to Daze
LC-EP Ammo 6 Electric 30 None +5 Projectiles, Inflicts 2*Dmg to Daze
LC-PS Ammo 6 Piercing 80 None Inflicts 0.5*Dmg to Daze
LC-Aqua Ammo 6 Cutting 33 None +2 Projectiles
LC-Nuke Ammo 6 Concussive 80 None Inflicts 0.75*Dmg to Daze
Hit - 16 TUs, 12 Energy Hit - 0.75*(50+0.5*Melee) Gunbutt - Daze 20 Damage+0.6*Strength Inflicts 0.2*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Auto-Cannon
Auto-Cannon

"Deliciously destructive, but too heavy for most people to even lift. It has limited accuracy but very good range. AP ammo ignores 25% of enemy's armor."
Gas Ammo - "This type of Auto Cannon ammo releases poisonous gas on impact. The gas has a radius of 4 and can deal as much as 80 HP damage on an unprotected target."
PS Ammo - "This type of Auto Cannon ammo uses Plastasteel for +33% increase in firepower. Otherwise it's just like normal AP ammo."
Nuke Ammo - "This type of Auto Cannon ammo uses a Hellerium nuclear explosive for its charge, resulting in +50% increase in power. Otherwise it's just like normal HE ammo."
Aqua Ammo - "This type of Auto Cannon ammo fires three Aqua Plastic needles instead of a single solid projectile. The needles strike in a tight grouping and ignore 50% of enemy's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 56 3x2 Aimed - 40% base TUs
Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.65*(0.65*Firing+35)
Snap - 0.6*(0.65*Firing+35)
Auto - 0.35*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


MP Autocannon
MP Autocannon

"A heavy support weapon, lobbing Autocannon shells over very long distances. Accuracy x3 when kneeling"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
36 48 3x2 Aimed - 50% base TUs
Snap - 25% base TUs
Auto - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.24*(0.65*Firing+35)
Snap - 0.16*(0.65*Firing+35)
Auto - 0.12*(0.65*Firing+35)
AC-AP Ammo 12 Piercing 75 None Inflicts 0.5*Dmg to Daze
AC-HE Ammo 12 Concussive 66 None Inflicts 0.75*Dmg to Daze
AC-Gas Ammo 12 Choking 50 None AoE Radius (4), Inflicts 2*Dmg to Health, 1*Dmg to Daze, 4*Dmg to Energy, 2*Dmg to Morale
AC-PS Ammo 12 Piercing 95 None Inflicts 0.5*Dmg to Daze
AC-Aqua Ammo 12 Cutting 42 None
AC-Nuke Ammo 12 Concussive 100 None Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Marsec Mega-Cannon
Marsec Mega-Cannon

"The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
90 115 3x2 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.85*(0.5*Firing+50)
Snap - 0.6*(0.5*Firing+50)
MMC-HE/DP Shells 8 Concussive 140 None AoE Radius (4), Inflicts 0.75*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Heavy Laser
EuroSyndicate Heavy Laser

"This heavy weapon is only sold to trusted Eurosyndicate partners."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
32 38 3x2 Aimed - 85% base TUs
Snap - 30% base TUs
Auto - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.1*(0.65*Firing+35)
Snap - 0.75*(0.65*Firing+35)
Auto - 0.55*(0.65*Firing+35)
EuroSyndicate HVL-Clip 21 Laser 65 None


Notes:
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Source: Piratez Bootypedia


Heavy Laser
Heavy Laser

"The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 28 3x2 Aimed - 80% base TUs
Snap - 33% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20
Snap - 0.70
H-Las Clip 5 Laser 65 None
H-Las Clip/Adv 20 Laser 70 None
H-Las Clip/AP 10 Laser 90 None


Notes:
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Source: Piratez Bootypedia


Portable Lascannon
Portable Lascannon

"An improved (ie bigger) version of a Heavy Laser; so big it has to be shoulder-mounted, but it easily blasts through even the heaviest armor: the Lascannon has improved armor-piercing effectiveness. Special: Accuracy x2 when kneeling."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
48 60 3x2 Aimed - 85% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.60
Snap - 0.25
MP Lascannon Clip 5 Laser 100 None
MP Lascannon Clip/Adv 5 Laser 150 None
MP Lascannon Clip/AP 3 Laser 225 None


Notes:
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Source: Piratez Bootypedia


Sonic Cannon
Sonic Cannon

"A bulky musical weapon, bringing the phonic hurt up to a considerable range. The Walls of Jericho are no longer safe. Special: Damages Armor; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 20 3x2 Aimed - 75% base TUs
Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.60
Snap - 1.20
Sonic Cannon Clip 10 Concussive 133 None


Notes:
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Source: Piratez Bootypedia


Canister Launcher
Canister Launcher

"A medium-range terror weapon, electronically locked and prone to explode, with fatal results, in any 'unauthorized' hands. It launches capsules with extra-deadly chemic load, enough to eat away a good chunk of armor and liquify a living human in seconds with a direct hit. The incendiary ammo damages armor as well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 14 3x1 Aimed - 70% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.9*(0.65*Firing+35)
Snap - 0.5*(0.65*Firing+35)
Canister Clip /Chem 3 Chem 80 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale
Canister Clip /Incendiary 3 Burn 40 None Inflicts 1.5*Dmg to Health, 10*Dmg to Morale, 1.5*Dmg to TUs
Canister Clip /Gas 3 Chem 40 None AoE Radius (3), Inflicts 1.2*Dmg to Health, 0.6*Dmg to Daze, 2*Dmg to Energy, 2.4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Toxigun
Toxigun

"Sprays unfortunates with a toxic solution of the most vile kind. Small tank size and lousy accuracy, though."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
9 14 3x1 Auto - 65% base TUs
Throw - 30 TUs, 16 Energy
Auto - 0.30 Toxin Tank 24 Chem 75 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Ballista
Ballista

"Looks like an x-bow, mean like a cannon, works like a bow. What the hell is it? Accuracy x2 when kneeling; 25 Energy/Shot"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 32 3x2 Aimed - 64% base TUs, 25 Energy
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Ballista Bolts 5 Piercing 66 None Inflicts 0.75*Dmg to Daze
36 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Explosive Weapons

Assault Cannon
Assault Cannon

"Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact and make a mockery of light armor, but do not explode. GunButt (Daze = 25+STR*0.65, Skill = MA/2+50, Acc = 75%, 18 TUs, Extra Lethal)"
Pyrotechnic Cannonball - "This cannonball has low power, but maximum blast radius. It goes up with a very loud bang, causing some stun, time units and morale damage, and can start many fires. Special: Shock x2, Incendiary"
Cannonball o'Acid - "A cannonball filled with bad, bad acid. Does 6-18 points of extra armor damage and nicely covers a moderate area. Special: Extra Damage (Items: 50%, Demolition: 100%)"
Superconductive Cannonball - "Instead of relying on chemicals, this explosive device uses Superconductive Wire to store the energy. It can be fired from an Assault Cannon; any other weapon would probably have too high exit velocity and the projectile would shatter upon firing. In addition to causing more devastation than a standard Cannonball, this one also causes thrice as much extra Stun damage (ignoring Shock Immunity), but only half damage to Items."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
21 24 3x2 Snap - 50% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.65 Cannonball 1 Piercing 80 None Uses Concussive Resistance, Inflicts 1.5*Dmg to Daze
Explosive Cannonball 1 Concussive 60 None AoE Radius (5), Inflicts 1*Dmg to Daze
Pyrotechnic Cannonball 1 Concussive 40 None AoE Radius (6), Ignites Target if Dmg > 25, Inflicts 2.5*Dmg to TUs, 5*Dmg to Morale, Inflicts 1.5*Dmg to Daze
Cannonball o'Acid 1 Chem 60 None AoE Radius (6), Inflicts 0.5*Dmg to Daze, Inflicts 1.5*Dmg to Health
Superconductive Cannonball 1 Concussive 78 None Uses Electric Resistance, AoE Radius (7),
Inflicts 1.5*Dmg to Daze
Hit - 18 TUs, 14 Energy Hit - 0.7*(50+0.5*Melee) Gunbutt - Daze 25 Damage+0.65*Strength Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Grenade Launcher
Grenade Launcher

"Lobs grenades over distances impossible to achieve by throwing. The grenades come in three sorts, and detonate on impact. Skill and patience is needed to use this weapon in an accurate manner. Accuracy x1.5 when kneeling; -1/3 no-LoS acc. penalty."
40mm Black Napalm - "Black Napalm is an incendiary agent spiked with Hellerium. It features a very large blast and extra HP damage, all in a small package."
40mm Hell - "A Hellerium explosive grenade for the Grenade Launcher."
40mm Fusion - "A Fusion explosive grenade for the Grenade Launcher."
40mm Gas - "A Poison Gas grenade for the Grenade Launcher. Has the same effect as a standard Poison Gas Grenade."
40mm Knockout - "A Knockout Gas grenade for the Grenade Launcher. Has the same effect as a standard Knockout Grenade."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 11 3x1 Aimed - 70% base TUs
Snap - 35% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.85
Snap - 0.50
40mm Grenade/HE 1 Concussive 60 None Inflicts 1*Dmg to Daze
40mm Grenade/Incendiary 1 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
40mm Grenade/Smoke 1 Choking 40 None
40mm Grenade/B-Napalm 1 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
40mm Grenade/Hell 1 Concussive 90 None Inflicts 1*Dmg to Daze
40mm Grenade/Fusion 1 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
40mm Grenade/Gas 1 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
40mm Grenade/Knockout 1 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Heavy Grenade Launcher
Heavy Grenade Launcher

"The heavy grenade launcher uses the same grade of ammunition as the normal one, but loaded in packs of 6. What it lacks in finesse, it makes up in firing rate."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
28 40 3x2 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.40
Grenade Pack/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Grenade Pack/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Grenade Pack/Smoke 6 Choking 40 None
Grenade Pack/B-Napalm 6 Burn 120 None AoE Radius (8), Inflicts 1.5*Dmg to Health, 45.0*Dmg to Morale
Grenade Pack/Hell 6 Concussive 90 None Inflicts 1*Dmg to Daze
Grenade Pack/Fusion 6 Concussive 120 None Ignites Target if Dmg > 10, Inflicts 01*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Grenade Pack/Gas 6 Choking 50 None AoE Radius (4), Inflicts 0.8*Dmg to Daze, 4.0*Dmg to Energy, 1.5*Dmg to Health, 3.0*Dmg to Morale
Grenade Pack/Knockout 6 Daze 50 None Uses Choking Resistance, AoE Radius (4), Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Assault Grenade Launcher
Assault Grenade Launcher

"Doctor Wang's Express Pain Delivery System reaches far out into the battlefield and its 8-round magazine makes sure the party never stops. Sometimes, distance is just a number."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 24 3x1 Aimed - 60% base TUs
Snap - 30% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80
Snap - 0.55
AGL Drum 8 Concussive 55 None Inflicts 1*Dmg to Daze
AGL Drum/Black Napalm 8 Burn 60 None AoE Radius (4), Inflicts 1.5*Dmg to Health, Inflicts 40*Dmg to Morale, Inflicts 1.5*Dmg to TU


Notes:
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Source: Piratez Bootypedia


T-T Grenade Launcher
T-T Grenade Launcher

"A heavy grenade launcher with extended range. The trajectory prediction computer cuts the no-LoS penalty by half, but to fully utilize it, the shooter needs to steady herself and focus (Accuracy x1.75 when kneeling)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 33 3x1 Aimed - 75% base TUs
Snap - 35% base TUs
Auto - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
Auto - 0.35
T-T GL Rounds/HE 3 Concussive 80 None Inflicts 1*Dmg to Daze
T-T GL Rounds/Hell 3 Concussive 120 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blizzard Pocket MLRS
Blizzard Pocket MLRS

"A single-handed short range rocket launcher. Can launch all six rockets at once, but it's anyone's guess where they'll end up."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 30 2x2 Snap - 30% base TUs
Auto - 80% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.40
Auto - 0.25
Blizzard Shells/HE 6 Concussive 60 None Inflicts 1*Dmg to Daze
Blizzard Shells/Incendiary 6 Burn 60 None AoE Radius (5), Inflicts 30.0*Dmg to Morale
Blizzard Shells/Smoke 6 Choking 40 None


Notes:
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Source: Piratez Bootypedia


Mortar
Mortar

"Prolonged sieges being your thing? Brutally simple and tested in countless wars, the Mortar is going to do all the work for you. Just seize a good position, sit back and enjoy fireworks. Accuracy x3 when kneeling. Halved no-LoS acc. penalty."
Gas Shell - "A poisonous gas shell for the Mortar. A simple and clean solution to the problem of numerical superiority. Has a huge radius of effect (13)."
Hell Shell - "A Hellerium explosive shell for the Mortar."
Fusion Shell - "A Fusion explosive shell for the Mortar."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 24 3x2 Aimed - 94% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.5*(0.5*Firing+0.5*Bravery) Mortar Shell/HE 1 Concussive 120 None Inflicts 1*Dmg to Daze
Mortar Shell/WP 1 Burn 90 None AoE Radius (5), Inflicts 20.0*Dmg to Morale
Mortar Shell/Smoke 1 Choking 80 None
Mortar Shell/Gas 1 Choking 140 None AoE Radius (13), Inflicts 3*Dmg to Health, 1.5*Dmg to Daze, 6*Dmg to Energy, 4*Dmg to Morale
Mortar Shell/Hell 1 Concussive 160 None Inflicts 1*Dmg to Daze
Mortar Shell/Fusion 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


D. C. Portable Mortar
D. C. Portable Mortar

"Rumored for its ability to shoot Baby Nukes. Otherwise it employs complex gizmos to allow out-of-LoS mortar fire on the move. Halved no-LoS acc. penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 20 3x1 Aimed - 90% base TUs
Snap - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.60
D. C. Shell/HE 1 Concussive 110 None Inflicts 1*Dmg to Daze
24 Baby Nuke 1 Concussive 300 None Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Tornado Rocket Mortar
Tornado Rocket Mortar

"A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support needs. Halved no-LoS acc. penalty."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
72 92 3x2 Aimed - 80% base TUs
Auto - 95% base TUs
Throw - 25% base TUs, 20 Energy
Aimed - 1.05
Auto - 0.25
Tornado Rockets/HE 3 Concussive 135 None Inflicts 1*Dmg to Daze
Tornado Rockets/Hell 3 Concussive 180 None Inflicts 1*Dmg to Daze
Tornado Rockets/Fusion 3 Concussive 240 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10.0*Dmg to Energy, 10.0*Dmg to TUs, 20.0*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


RPG
RPG

"Portable and affordable, this humble weapon puts the capability to engage heavily armored targets into the hands of a common man. The DP shells have a larger blast and demolition power, while the HEAT ones pierce armor better."
RPG Hell Rounds - "No special effects, just a concentrated Hellerium blast for the win."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 20 3x1 Aimed - 70% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 0.90
Snap - 0.55
RPG Round/DP 1 Concussive 100 None Inflicts 1*Dmg to Daze
RPG Round/HEAT 1 Concussive 100 None Inflicts 0.75*Dmg to Daze
RPG Round/FAE 1 Concussive 100 None Ignites Target if Dmg > 30, Inflicts 1.25*Dmg to Daze, 1.25*Dmg to Health, 15*Dmg to Morale
RPG Round/Hell 1 Concussive 150 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Homing RPG
Homing RPG

"This fancy launcher is known for its homing Hellfire rounds which ignore half of target's armor."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 18 3x1 Snap - 65% base TUs
Throw - 30 TUs, 18 Energy
Snap - 1.00 RPG Hellfire Round 1 Concussive 120 None Ignites Target if Dmg > 20, Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Recoilless Rifle
Recoilless Rifle

"The R-Rifle fires heavy armor piercing shells."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 25 3x1 Aimed - 75% base TUs
Snap - 55% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.70
R-Rifle Shell 1 Piercing 125 None Inflicts 0.75*Dmg to Daze
Hit - 20 TUs, 14 Energy Hit - 0.8*(50+0.5*Melee) Gunbutt - Daze 30 Damage+0.65*Strenght Inflicts 0.5*Dmg to Health


Notes:
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Source: Piratez Bootypedia


Rocket Launcher
Rocket Launcher

"This sophisticated and expensive laser-guided system delivers various kinds of payloads with high accuracy and devastating effect. Satisfaction guaranteed."
Plasma Rocket - "A standard rocket, equipped with a Hellerium warhead for a bigger bang."
MAG Rocket - "Instead of an explosive, this rocket accelerates a magnetic projectile for maximum armor penetration."
Flechette Rocketload - "This round changes the Rocket Launcher into an arguably largest handheld shotgun in the world."
Fusion Rocket - "Fusion-warhead-equipped rocked for maximum F-Force."
Gas Rocket - "A rocket with a potent poisonous gas warhead. Anything unprotected within its blast area (13) is most likely to breath its last."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
22 34 3x2 Aimed - 75% base TUs
Snap - 45% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00
Snap - 0.55
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Advanced Launcher
Advanced Launcher

"Built completely from Plastasteel and equipped with a state-of-the-art targeter, this rocket launcher is lighter, more accurate and faster to fire than most."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 32 3x2 Aimed - 72% base TUs
Snap - 52% base TUs
Throw - 30 TUs, 18 Energy
Aimed - 1.20
Snap - 0.65
Explosive-DP Rocket 1 Concussive 150 None Inflicts 1*Dmg to Daze
Incendiary Rocket 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale, 1*Dmg to TUs, 2*Dmg to Health
Plasma Rocket 1 Concussive 200 None Inflicts 1*Dmg to Daze
MAG Rocket 1 Piercing 240 None Inflicts 0.5*Dmg to Daze
Flechette Rocketload 1 Piercing 45 None +24 Projectiles, Inflicts 0.5*Dmg to Daze
Fusion Rocket 1 Concussive 220 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, 10*Dmg to Energy, 10*Dmg to TUs, 20*Dmg to Morale
Gas Rocket 1 Choking 140 None Inflicts 1.5*Dmg to Daze, 6*Dmg to Energy, 3*Dmg to Health, 4*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Quad Launcher
Quad Launcher

"You want some Wang? Wanton destruction is on its way!
Chinese Dragon - "'Just like Hiroshima' - Dr. Wang This missile is especially favored by Lo Wang, called by some God of Death, or the Red Dragon of the East. It can evaporate anything, including the user - stand closer than 50 tiles from the epicentre and you're as good as dead."
Fairy Dragon - "The flames of love, the flames of love I'm drowning in the sea of love And enough is never enough When I find myself deep in your eyes Over and over again The flames of love - Disco, the legendary bard"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 40 3x2 Aimed - 70% base TUs
Snap - 55% base TUs
Auto - 60% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.90
Snap - 0.50
Auto - 0.40
Quad Rocket Pack 4 Concussive 90 None Inflicts 1*Dmg to Daze
Black Napalm Bomblets 16 Burn 90 None AoE Radius (5), Inflicts 1.5*Dmg to Health, 1.5*Dmg to TUs, 40*Dmg to Morale
Chinese Dragon 1 Concussive 600 None Inflicts 0.5*Dmg to Daze
Fairy Dragon 1 Burn 600 None Inflicts 9*Dmg to Daze, 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


UAC Rocket Launcher
UAC Rocket Launcher

"This advanced weapon shoots fast and accurately. It's small rockets, have plastic warheads which do not only ignore 20% armor, but also damage it. A magazine holds 5 rounds, and reloading goes quite swiftly. Its main drawback is low accuracy at long ranges."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
18 38 3x2 Aimed - 64% base TUs
Snap - 36% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.05
Snap - 0.65
UAC Rocket Clip 5 Concussive 75 None AoE Radius (5), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Panzerfaust
Panzerfaust

"A single-shot, discardable anti-tank missile launcher with a huge, unwieldy warhead. But just look at the damage. It's a lot of mullah for a bang, but sometimes you just need that little extra oomph. Ignores 25% of target's armor (instead of normal 40% as better-made HEAT warheads do). Warning: effective range is very limited."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
20 20 3x1 Aimed - 68% base TUs
Snap - 42% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 150 None AoE Radius (3), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


LASS
LASS

"Launcher, Assault, Single Shot. A compact and lightweight weapon, for these moments when nothing else would really do. It delivers a decent punch with 25% armor penetration, just enough to get rid of that brick wall or a pesky armored car. Not recommended against real tanks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 3x1 Aimed - 60% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 16 Energy
Aimed - 0.75
Snap - 0.50
None 1 Concussive 90 None


Notes:
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Source: Piratez Bootypedia


Spore Launcher
Spore Launcher

"Launches very nasty spores that cause damage upon inhalation. Non-smoke resistant armor is useless against them. Skill: FIRING + VooDoo SKILL*0.5 + VooDoo POWER*0.5"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 16 3x2 Aimed - 66% base TUs
Snap - 38% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Snap - 0.4*(1*Firing+0.5*PsiStrength+0.5*PsiSkill)
Death Spores 3 Choking 40 None Inflicts 1*Dmg to Health, 6*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Minilauncher
Minilauncher

"It took us a lot of work to break the genetic lock that disallowed the weapon to be used by those it was not intended for, eg. us. The weapon itself is curious enough, as it uses anti-gravity to launch special Stun Minibombs that are an even greater mystery."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Aimed - 70% base TUs
Snap - 40% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.10
Snap - 0.70
Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Shoulder Launcher
Shoulder Launcher

"Three in one! Not only is this marvel of ergonomics able to fire Stun Bombs, we have adapted it for various munitions of our own design. It sits on a soldier's shoulder and is activated and aimed with a mere thought. Fast Reload (10)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 13 2x2 Aimed - 30% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.80 Stun Minibomb 1 Daze 90 None
Fire Minibomb 1 Burn 60 None Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Acid Minibomb 1 Chem 60 None AoE Radius (5), Uses Choking Resistance, Inflicts 0.5*Dmg to Daze, 1*Dmg to Health
Smoke Minibomb 1 Choking 50 None
EMP Minibomb 1 Concussive 50 None AoE Radius (5), Uses EMP Resistance, Inflicts 5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plasma Scorcher
Plasma Scorcher

"An intimidating assault weapon that melts people and bulkheads to slag. Plasma Blast (4)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 30 3x2 Snap - 28% base TUs
Auto - 40% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.50
Auto - 0.30
Plasma Scorcher Clip 16 Concussive 120 None AoE Radius (4), Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.75*Dmg to Daze, 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


EuroSyndicate Ion Cannon
EuroSyndicate Ion Cannon

"An experimental weapon that creates a sizzling, deadly ball of lightning where it hits. Special: Enemy Armor /2; Reactions Disrupt (x2); Shock x3, Ignores Shock Immunity"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
44 50 3x2 Aimed - 75% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.00 EuroSyndicate Ion Cannon Battery 5 Concussive 75 None AoE Radius (5), Uses Electric Resistance, Inflicts 1.5*Dmg to Daze, 2*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


BFG
BFG

"And Man said, Let There Be Light."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
60 80 3x2 Aimed - 50% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 0.75 BFG Battery 6 Concussive 240 None Uses Plasma Resistance, Ignites Target if Dmg > 10, Inflicts 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Blaster Launcher
Blaster Launcher

"Stellar Empire's infantry support weapon. It's better than any other portable launcher, so we call it Bustier Launcher. It fires powerful missiles, guided by YOUR MIND. When you click to fire the weapon it will generate up to 7 'way points' for the missile to follow. When you have positioned enough way points click on the special launch icon. The missile burns up its mass for fuel as it flies, thus shedding 2.5 Power for each tile it flies after the 20th. The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
16 22 3x2 Aimed - 85% base TUs
Throw - 30 TUs, 20 Energy
Aimed - 1.20 Blaster Bomb 1 Concussive 200 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Lighter
Lighter

"A convenient tool to set something on fire. Internal tank holds 5 charges. Refillable, but people often don't bother to do so. Special: Reactions Disrupt (x1) Limited range (3)."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Snap - 28% base TUs
Throw - 30 TUs, 6 Energy
Snap - 1.00 None 5 Burn 20 None AoE Radius (1), Inflicts 20*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Flamethrower
Flamethrower

"It's a flamethrower. It throws flames. Powerful, ignores low obstacles, but has a limited range (9). Special: Reactions Disrupt (x1)"
Fuel Tank - "A tank of highly flammable liquid, used in flamethrowers, tools and vehicles."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
11 16 3x1 Auto - 38% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Long Range Flamer
Long Range Flamer

"Difficult in operation, but allows you to throw some flames up to 20 tiles away. Special: Reactions Disrupt (x1)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
14 19 3x1 Auto - 52% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.25 Fuel Flask 32 Burn 20 None AoE Radius (1), Inflicts 25*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Heavy Flamer
Heavy Flamer

"A perfect tool for spreading chaos and mayhem. Has much better range (15) and area coverage than the standard flamethrower, but the ammo supply is limited to 4 uses per tank. Special: Reactions Disrupt (x1)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
24 34 3x2 Auto - 42% base TUs
Throw - 30 TUs, 20 Energy
Auto - 0.20 Heavy Flamer Tank 40 Burn 30 None AoE Radius (2), Inflicts 30.0*Dmg to Morale, 1*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Marsec Mega-Flamer
Marsec Mega-Flamer

"Launches streams of superheated flame (triple damage) up to a very considerable range. The fire is so hot that it damages terrain and items."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
85 110 3x2 Snap - 30% base TUs
Auto - 45% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.30
Auto - 0.20
Mega-Flamer Tank 40 Burn 120 None AoE Radius (3), Inflicts 3*Dmg to Health, 40*Dmg to Morale, 3*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Arena Fireball Launcher
Arena Fireball Launcher

"This nuclear-powered old Arena favorite appeals to everyone's inner pyromaniac. As it never runs out of juice, turning battlefields into seas of flames has never been easier!"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
28 28 3x2 Snap - 30% base TUs
Throw - 30 TUs, 20 Energy
Snap - 0.90 None Unlimited Burn 70 None AoE Radius (6), Inflicts 40.0*Dmg to Morale,
Maximum Range (25)


Notes:
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Source: Piratez Bootypedia


Grenades and Bombs

Molotov Cocktail
Molotov Cocktail

"Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade! Special: Reactions Disrupt (x1) Max Range: 20."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 40 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Burn 20 None AoE Radius (1), Inflicts 30*Dmg to Morale, 1*Dmg to TUs
Maximum Range (20)


Notes:
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Source: Piratez Bootypedia


Black Powder Bomb
Black Powder Bomb

"Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval. Max Range: 16."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Aimed - 50 TUs, 10 Energy
Throw - 30 TUs, 10 Energy
Aimed - 0.85*(1*Throwing) None 1 Concussive 60 None Inflicts 1*Dmg to Daze,
Maximum Range (16)


Notes:
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Source: Piratez Bootypedia


Stick Grenade
Stick Grenade

"No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people. Max Range: 22."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 45 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1.1*(1*Throwing) None 1 Concussive 50 None Inflicts 1*Dmg to Daze,
Maximum Range (24)


Notes:
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Source: Piratez Bootypedia


Spikeball
Spikeball

"Lo Wang's Bang. Max Range: 12."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 35 TUs, 8 Energy
Throw - 30 TUs, 8 Energy
Aimed - 1.25*(1*Throwing) None 1 Concussive 80 None Inflicts 1*Dmg to Daze,
Maximum Range (12)


Notes:
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Source: Piratez Bootypedia


Boom Fruit
Boom Fruit

"These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus. Max Range: 24."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
2 2 1x1 Aimed - 30 TUs, 6 Energy
Throw - 30 TUs, 4 Energy
Aimed - 1*(1*Throwing) None 1 Concussive 52 None Inflicts 0.75*Dmg to Daze,
Maximum Range (24)


Notes:
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Source: Piratez Bootypedia


Flask o' Acid
Flask o' Acid

"Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously. Max Range: 16. Special: Instant Armor Damage (0-25)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Aimed - 33 TUs, 6 Energy
Throw - 30 TUs, 6 Energy
Aimed - 1*(1*Throwing) None 1 Chem 50 None Inflicts 0.5*Dmg to Daze, 5.0*Dmg to Morale,
Maximum Range (16)


Notes:
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Source: Piratez Bootypedia


HE Grenade
HE Grenade

"Light and convenient tool for exploding people. Results not guaranteed when used for demolition or against modern body armor, but it can be thrown pretty far. Like most grenades, explodes at the end of the turn it has been primed."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 55 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Frag Grenade
Frag Grenade

"A strong explosive charge, contained within a fragmentating metal shell. It brings more violence to your doorstep than a HE grenade, but weighs more."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 69 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Incendiary Grenade
Incendiary Grenade

"Similar to Molotovs but equipped with a timer and a more powerful charge. It only deals standard fire damage, but has a nasty effect on enemy Morale."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 40 None AoE Radius (3), Inflicts 30*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Willie Pete
Willie Pete

"Burn baby burn, flames are getting higher! Causes very intense incineration within a limited radius (3); unlike normal fire weapons, WP causes high initial damage to the target, and can destroy fragile items. Other WP shells work in a similar fashion."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Burn 50 None Inflicts 25*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Poison Gas Grenade
Poison Gas Grenade

"This grenade releases a cloud of poisonous gas in a 4-tile radius. It can cause 30-60 Health damage to an unprotected, humanlike target, which usually leads to a gruesome death."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None Inflicts 1.5*Dmg to Health, 0.8*Dmg to Daze, 4*Dmg to Energy, 3*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Chem Grenade
Chem Grenade

"A type of grenade that sprays everything with highly corrosive acid. Highly damaging to terrain and items, living targets are usually mobile enough to avoid the majority of the splash, but they still will lose extra 4-12 points of armor, and the intense pain may cause them to faint. Special: Extra Damage (Stun: 25%, Items: 50%, Demolition: 100%)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Uses Choking Resistance, Inflicts 1*Dmg to Health, 0.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Plague Bug
Plague Bug

"This small and vicious bugger is actually a bioweapon. When excited in a certain way, it explodes in a cloud of plague spores, infecting the targets with a deadly disease. It is all the more dangerous, as it ignores all known forms of defense except for natural resistance and sufficiently thick Bottom armor. The biological nature of this grenade comes with perks: it has a mind of its own, thus increasing base accuracy and reducing no-LoS inaccuracy. It is fast to prime, however, it cannot be unprimed, so be careful when exciting it..."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Choking 60 None AoE Radius (5), Uses Bio Resistance, Inflicts 4*Dmg to Health, 1*Dmg to Daze, 13.5*Dmg to Energy, 3*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Hellerium Grenade
Hellerium Grenade

"These nuclear grenades are secured by a simple electronic lock. By employing a Slave AI, we were able to break the code quite easily and now we can use these grenades at will - they pack quite a punch for their small size."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 96 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Sonic Pulser
Sonic Pulser

"A grenade of a similar potency to a Hellerium one, but much more efficient. Special: Demolition +50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 100 None Inflicts 1.5*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Fusion Grenade
Fusion Grenade

"Our own version of a vanilla Hellerium Grenade, stronger and heavier than the tiny original, and with no stupid code-locks."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Prime - 33 TUs
Throw - 30 TUs, 8 Energy
None None 1 Concussive 125 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Stun Grenade
Stun Grenade

"It makes a bang loud enough to likely stun an unarmored human target. Even if the target is not downed, any Stun damage it took translates into Time Units loss, suppressing Reaction Fire. Special: Armor +50%; Reactions Disrupt (x1.5)"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None Inflicts 1.5*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Knockout Grenade
Knockout Grenade

"Works exactly like a Smoke Grenade, with a twist - it's filled with a drugged gas, that delivers about quadruple Stun damage to those who are hit by the initial explosion. No more dangerous than a standard smoke after that. It won't have any effect on enemies who are immune to smoke."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Hallucinogen Gas Grenade
Hallucinogen Gas Grenade

"Contains a package of a very funny gas that can cause all sorts of visions. Potent enough to punch through weak gas masks. Can be used either recreationally or to capture people."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 50 None AoE Radius (4), Uses Choking Resistance, Inflicts 0.7*Dmg to Daze, 44*Dmg to Morale


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Riot Grenade
Riot Grenade

"A heavy, thrown explosive used by Military Police. Its primary function is to stun and confuse victims, but it is known for being often quite lethal. Its explosion is very spectacular to watch, though. Special: Reactions Disrupt (x1.5); Extra Damage (Lethal): 75%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 72 None Inflicts 0.75*Dmg to Health, 1.5*Dmg to TUs


Notes:
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Source: Piratez Bootypedia


Dynamite
Dynamite

"Dynamite. Dyna-mite. A home-made high explosive, for those special situations where you absolutely, positively need something blown to kingdom come. Can't be thrown as far as a grenade, so make sure you put it into worthy hands. Accuracy: 75%; Demolition +50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x1 Prime - 40 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 84 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Crate of Violence
Crate of Violence

"Very unwieldy to throw, but still goes a long way. Literally: the shrapnel remains dangerous in a far wider area than you'd think. Blast radius is 9 tiles, and the Crate still inflicts half of its damage at blast's edge. Special: Extra Fire Damage; Double Damage Radius; Armor Damage Accuracy: 40%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
10 10 2x2 Prime - 33 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 90 None Ignites Target if Dmg > 30, Inflicts 1*Dmg to Daze, Inflicts 5*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


High Explosive
High Explosive

"With the power to blow most buildings to kingdom come, occupants included, this handheld problem solver is sometimes named 'a perfect gift for a girl who has everything'. It is even provided with a sophisticated, unerring timer (which, as research shows, is almost never used). It wasn't designed as a thrown weapon, though, so high Strength is a must if you plan to use it offensively, Cap'n. Accuracy: 65%; Demolition +25%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
8 8 2x1 Prime - 40 TUs
Throw - 30 TUs, 16 Energy
None None 1 Concussive 120 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Firebomb
Firebomb

"A powerful explosive device that coats everything within a huge radius with burning napalm. Good for preliminary clearing of large ships and buildings, as it has a devastating morale effect and doesn't evaporate the loot. Accuracy: 65%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Burn 100 None AoE Radius (9), Inflicts 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Poison Gas Bomb
Poison Gas Bomb

"A dreadful weapon, perfect for clearing buildings and crafts from all life in a clean, silent and non-smelly manner. Can cause 45-90 lethal damage to a normal target, and the damage remains constant across the whole effective radius (10). Accuracy: 65%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 2x1 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Choking 110 None AoE Radius (10), Inflicts 50*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


Satchel Charge
Satchel Charge

"A satchel filled with high explosives. Used by peaceful folks for mining, demolition and mass carnage purposes. Danger: huge explosion radius. Damages armor. Unlike grenades, it can be effectively used underwater. Decreased blast dropoff (75%). Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 2x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 150 None AoE Radius (14), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Barrel Bomb
Barrel Bomb

"A barrel filled with explosives. Lacks concentrated power to break the hardest walls, but second to none in mass demolition due to its extended blast radius (25). Decreased blast dropoff (60%); Penalty vs. Armor (+25%). Accuracy: 35%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
30 30 3x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 175 None AoE Radius (25), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Solmine Geo Charge
Solmine Geo Charge

"A type of Hellerium mine used in Hellerium mining. How ironic. Accuracy: 65%; Demolition +33%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
7 7 1x2 Prime - 40 TUs
Throw - 30 TUs, 14 Energy
None None 1 Concussive 150 None AoE Radius (9), Inflicts 1*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Nuclear Demo Charge
Nuclear Demo Charge

"An explosive pack powerful enough to break the outer hull of a warship. After setting this up, it is generally advisable to get the hell out of there. The blast radius is truly awesome. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
12 12 2x2 Prime - 40 TUs
Throw - 30 TUs, 20 Energy
None None 1 Concussive 210 None AoE Radius (19), Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Baby Nuke (Timed)
Baby Nuke (Timed)

"A Baby Nuke with a timed detonator affixed to it. Warning: for no logical reason whatsoever, armed Baby Nukes are very dangerous in use. We think they're cursed. They will explode after set time even if held in inventory, and disarming takes a whole turn. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
15 15 1x2 Throw - 30 TUs, 20 Energy None None 1 Concussive 300 None Ignites Target if Dmg > 10, Inflicts 1*Dmg to Daze, Inflicts 10*Dmg to TUs, Inflicts 20*Dmg to Energy, Inflicts 20*Dmg to Morale


Notes:
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Source: Piratez Bootypedia


EMP Grenade
EMP Grenade

"A devious explosive device that emits a strong electromagnetic pulse upon exploding. It will fry any robot extra crispy. It even affects people in fancy powered suits. Ignores 3/4 of enemy armor. Shock x6; Does NOT Ignore Shock Resistance. Accuracy: 80%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 1x2 Prime - 33 TUs
Throw - 30 TUs, 12 Energy
None None 1 Concussive 75 None AoE Radius (6), Uses EMP Resistance, Inflicts 3*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Proximity Grenade
Proximity Grenade

"A Hellerium explosive of our own design, it is fitted with a crystal-based proximity fuse. Powerful yet lightweight. It has a blast radius of 3 metres. Unlike mines, it has a tracking device and thus is visible on the Minimap."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x2 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Concussive 90 None AoE Radius (3), Inflicts 3*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Landmine
Landmine

"As the old saying goes, few things can sneak up to someone as good as a landmine. This time-honored and ever-popular device of war has a proximity fuse that will detonate as soon as something enters a 1 meter circle around it (note that it can't detect movement above or below it). The force of the explosion is concentrated upwards, so the blast is contained within a 2-meter radius. Just like a DP warhead, it ignores 20% of target's armor. A mine can be destroyed by any explosive attack of 80 Power, including another mine, so be careful and space them out. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 90 None Inflicts 1*Dmg to Daze


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Spiced Landmine
Spiced Landmine

"This mine has been laced with Hellerium, and a special fuse has been developed to make it explode. Dirty and inefficient, but effective design. The explosion is much more powerful, so the kill radius stretches to 4 tiles. N-Mine is destroyed by 100+ damage. Accuracy: 50%"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 2x2 Throw - 30 TUs, 12 Energy None None 1 Concussive 128 None Inflicts 1*Dmg to Daze


Notes:
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Source: Piratez Bootypedia


Smoke Grenade
Smoke Grenade

"Smoke grenades are useful for providing cover in exposed combat situations. Use with care because they can benefit the enemy as well."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
6 6 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Choking 50 None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Demonic Essence
Demonic Essence

"This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter."

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
4 4 1x1 Aimed - 33% base TUs, 8 Energy
Throw - 30 TUs, 6 Energy
Aimed - 0.9*(1*Throwing) None 1 Mind 200 None Ignites Target if Dmg > 1, Inflicts 0.5*Dmg to Daze, 25.0*Dmg to Morale,
Maximum Range (14)


Notes:
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Source: Piratez Bootypedia


Holy Handgrenade of Antioch
Holy Handgrenade of Antioch

"And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.' - Book of Armaments, Chapter 2, verses 9-21"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
5 5 1x1 Prime - 44 TUs
Throw - 30 TUs, 10 Energy
None None 1 Concussive 166 None Inflicts 1*Dmg to Daze, 1.44*Dmg to Health


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Stasis Grenade
Stasis Grenade

"This grenade is quite useful for live captures, causing Stun damage unaffected by armor (but affected by Daze Resistance). It also immediately heals up to 20 HP. Stun damage x1.25"

Weight Ammunition Damage
Unloaded Loaded Size Usage Accuracy Modifier Cartridges(s) Ammo Count Type Amount Damage Bonus(es) Additional Effects(s)
3 3 1x1 Prime - 33 TUs
Throw - 30 TUs, 6 Energy
None None 1 Daze 40 None Inflicts 1.25*Dmg to Daze, Restores 0.34*Dmg to Health


Notes:
Lorem ipsum
Source: Piratez Bootypedia