Difference between revisions of "Ranger (XCOM2)"
Line 42: | Line 42: | ||
| width="30%" | [[File:Rapid Fire.png|32px|center]]'''Rapid Fire''' <br/> ''Fire twice in a row at an enemy. Each shot suffers an Aim penalty of -15. There is no cooldown on this ability.'' | | width="30%" | [[File:Rapid Fire.png|32px|center]]'''Rapid Fire''' <br/> ''Fire twice in a row at an enemy. Each shot suffers an Aim penalty of -15. There is no cooldown on this ability.'' | ||
| width="30%" | [[File:Reaper.png|32px|center]]'''Reaper''' <br/> ''A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks deal reduced damage.''<br/>4-turn cooldown. Cannot combine with Run and Gun. | | width="30%" | [[File:Reaper.png|32px|center]]'''Reaper''' <br/> ''A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks deal reduced damage.''<br/>4-turn cooldown. Cannot combine with Run and Gun. | ||
+ | |} | ||
==Tactical Advice== | ==Tactical Advice== |
Revision as of 11:30, 6 February 2016
"The Ranger serves as our primary reconnaissance unit, capable of moving independently in concealment while engaging enemies at close range using extensive training in swordsmanship."
Primary Weapons: Shotgun, Shard Gun, Storm Gun, Assault Rifle, Magnetic Rifle, Plasma Rifle
Auxiliary Weapons: Sword, Arc Blade, Fusion Blade
Abilities
Tactical Advice
An evolution of the Assault class from X-COM: Enemy Unknown, the Ranger class boasts high mobility, the ability to use melee attacks after dashing, and the ability to utilize concealment to a greater extent compared to other classes. The Ranger class can specialize (if chosen) in two different paths: Scout and Assault. The Scout path focuses on concealment, stealth advantages, and adaptability, while the Assault path specializes in melee combat and mobility.
Their blades are fairly simple to use, and can be used in a Run & Gun-esque manner, even without the perk: if you select the blade from your action bar, hit tab to cycle through targets. A sword icon will appear next to the enemy, almost always under cover, for your confirmation.