Difference between revisions of "Ranger (XCOM 2)"
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| width="30%" | [[File:Shadowstrike.png|32px|center]]'''Shadowstrike''' <br/> ''While concealed, gain +25 bonus aim and +25 bonus critical chance when attacking enemies.'' | | width="30%" | [[File:Shadowstrike.png|32px|center]]'''Shadowstrike''' <br/> ''While concealed, gain +25 bonus aim and +25 bonus critical chance when attacking enemies.'' | ||
| width="30%" | [[File:Shadowstep.png|32px|center]]'''Shadowstep''' <br/> ''This soldier does not trigger overwatch or reaction fire.'' | | width="30%" | [[File:Shadowstep.png|32px|center]]'''Shadowstep''' <br/> ''This soldier does not trigger overwatch or reaction fire.'' | ||
+ | |- align="center" | ||
+ | ! [[File:Lieutenant (XCOM 2).png|32px]]<br/>'''Lieutenant''' | ||
+ | | width="30%" | [[File:Conceal.png|32px|center]]'''Conceal''' <br/> ''Immediately enter concealment once per mission.'' | ||
+ | | width="30%" | [[File:Run and Gun (XCOM 2).png|32px|center]]'''Run and Gun''' <br/> ''Take an extra action after dashing.'' | ||
+ | |- align="center" | ||
+ | ! [[File:Captain (XCOM 2).png|32px]]<br/>'''Captain''' | ||
+ | | width="30%" | [[File:Implacable.png|32px|center]]'''Implacable''' <br/> ''If you score one or more kills on your turn, you are granted a single bonus move.'' | ||
+ | | width="30%" | [[File:Bladestorm.png|32px|center]]'''Bladestorm''' <br/> ''Free sword attacks on any enemies that enter or attack from melee range.'' |
Revision as of 03:31, 11 January 2016
"The Ranger serves as our primary reconnaissance unit, capable of moving independently in concealment while engaging enemies at close range using extensive training in swordsmanship."
An evolution of the Assault class from X-COM: Enemy Unknown, the Ranger class boasts high mobility, the ability to use melee attacks after dashing, and the ability to utilize concealment to a greater extent compared to other classes.
(insert additional information as revealed)