Difference between revisions of "Ratman (Piratez)"
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IvanDogovich (talk | contribs) (added in unitstat wrapper box for Ratman, and formatted per standard.) |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
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| reactions = 55 | | reactions = 55 | ||
| firing_accuracy = 50 | | firing_accuracy = 50 | ||
− | | throwing_accuracy = | + | | throwing_accuracy = 40 |
| strength = 24 | | strength = 24 | ||
| voodoo_strength = 40 | | voodoo_strength = 40 | ||
Line 42: | Line 25: | ||
| armor_rear = 5 | | armor_rear = 5 | ||
| armor_under = 5 | | armor_under = 5 | ||
− | | melee_dodge = | + | | melee_dodge = 28/14 |
| aggression = 1 | | aggression = 1 | ||
| stun_recovery = Normal | | stun_recovery = Normal | ||
| energy_recovery = 30 | | energy_recovery = 30 | ||
− | | intelligence = | + | | intelligence = 4 |
| night_vision = 16 | | night_vision = 16 | ||
− | |||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
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| 2x2_unit = No | | 2x2_unit = No | ||
| height_standing = 16 | | height_standing = 16 | ||
− | | size = | + | | size = Small |
| bleed_immune = No | | bleed_immune = No | ||
| ransom = $1000 | | ransom = $1000 | ||
Line 69: | Line 51: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 100 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 150 |
| concussive = 100 | | concussive = 100 | ||
| laser = 80 | | laser = 80 | ||
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 100 |
| cutting = 100 | | cutting = 100 | ||
| acid = 100 | | acid = 100 | ||
| smoke = 300 | | smoke = 300 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 100 | ||
+ | | emp = 10 | ||
+ | | warp = 70 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Ratman Information }} | {{Ref Open | title = Ratman Information }} | ||
− | "The Ratmen are a sub-race of mutant midgets, universally | + | "The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
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+ | |||
+ | |||
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+ | |||
+ | |||
+ | |||
== Inventory == | == Inventory == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
Under construction | Under construction | ||
+ | </div> | ||
+ | == Associated Research == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | '''Leads to:''' | ||
+ | "!Bandit Business!" | ||
+ | Ratman Examination | ||
− | + | '''Unlocks:''' | |
− | + | Bandits | |
+ | '''Gives one for free:''' | ||
+ | Beastmen | ||
+ | Mutant Pogrom | ||
+ | Smuggling | ||
+ | Conversion | ||
+ | Crack | ||
+ | Kosmoportovaya Vodka | ||
+ | Bag of Cash | ||
+ | Money Purse | ||
+ | #068 | ||
+ | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
+ | type: STR_BANDIT_RATMAN | ||
+ | race: STR_RATMEN | ||
+ | rank: STR_LIVE_SOLDIER | ||
+ | stats: | ||
+ | tu: 50 | ||
+ | stamina: 60 | ||
+ | health: 25 | ||
+ | bravery: 80 | ||
+ | reactions: 55 | ||
+ | firing: 50 | ||
+ | throwing: 40 | ||
+ | strength: 24 | ||
+ | psiStrength: 40 | ||
+ | psiSkill: 0 | ||
+ | melee: 45 | ||
+ | armor: BANDIT_ARMOR_P0 | ||
+ | standHeight: 16 | ||
+ | kneelHeight: 12 | ||
+ | value: 6 | ||
+ | deathSound: 148 | ||
+ | energyRecovery: 30 | ||
+ | sniper: 25 | ||
+ | spotter: 1 | ||
+ | intelligence: 4 | ||
+ | aggression: 1 | ||
+ | canSurrender: true | ||
+ | type: BANDIT_ARMOR_P0 | ||
+ | spriteSheet: BAN_0.PCK | ||
+ | spriteInv: RatmanInventoryImage | ||
+ | spriteFaceGroup: 6 | ||
+ | spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160] | ||
+ | spriteHairGroup: 9 | ||
+ | spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162] | ||
+ | corpseBattle: | ||
+ | - STR_BAN_0_CORPSE_BATTLE | ||
+ | corpseGeo: STR_FOOD_BAG | ||
+ | visibilityAtDark: 16 | ||
+ | frontArmor: 5 | ||
+ | sideArmor: 5 | ||
+ | rearArmor: 5 | ||
+ | underArmor: 5 | ||
+ | meleeDodge: | ||
+ | reactions: 0.5 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.0625 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.5 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 3.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 0.7 | ||
+ | - 1.0 | ||
+ | specialWeapon: STR_UNARMED_BASIC | ||
+ | loftempsSet: [ 2 ] | ||
+ | </div> | ||
== Notes == | == Notes == | ||
− | + | The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame. | |
[[Category:Piratez]] | [[Category:Piratez]] |
Latest revision as of 06:52, 7 September 2018
|
Bootypedia
Ratman Information |
"The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Leads to: "!Bandit Business!" Ratman Examination
Unlocks: Bandits
Gives one for free: Beastmen Mutant Pogrom Smuggling Conversion Crack Kosmoportovaya Vodka Bag of Cash Money Purse #068
Raw Ruleset Data
type: STR_BANDIT_RATMAN race: STR_RATMEN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 25 bravery: 80 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 148 energyRecovery: 30 sniper: 25 spotter: 1 intelligence: 4 aggression: 1 canSurrender: true type: BANDIT_ARMOR_P0 spriteSheet: BAN_0.PCK spriteInv: RatmanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162] corpseBattle: - STR_BAN_0_CORPSE_BATTLE corpseGeo: STR_FOOD_BAG visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.0625 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ]
Notes
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.