Difference between revisions of "Ratman (Piratez)"

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(added in unitstat wrapper box for Ratman, and formatted per standard.)
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[[File:Ratman_Piratez.png|100px]]
 
 
Ufopedia Text:
 
"The Ratmen are a sub-race of mutant midgets, universally dispised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities."
 
 
 
Notes: 
 
 
{| class="wikitable mw-collapsible mw-collapsed"
 
! Collapsed for Spoilers
 
|-
 
|The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee.  They seem to be a bit vulnerable to smoke and flame.
 
|-
 
|}
 
 
{{CheckOutdated (Piratez)|0.96}}
 
 
 
{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
Line 30: Line 13:
 
| reactions = 55
 
| reactions = 55
 
| firing_accuracy = 50
 
| firing_accuracy = 50
| throwing_accuracy = 30
+
| throwing_accuracy = 40
 
| strength = 24
 
| strength = 24
 
| voodoo_strength = 40
 
| voodoo_strength = 40
Line 42: Line 25:
 
| armor_rear = 5
 
| armor_rear = 5
 
| armor_under = 5
 
| armor_under = 5
| melee_dodge = 22/11
+
| melee_dodge = 28/14
 
| aggression = 1
 
| aggression = 1
 
| stun_recovery = Normal
 
| stun_recovery = Normal
 
| energy_recovery = 30
 
| energy_recovery = 30
| intelligence = 5
+
| intelligence = 4
 
| night_vision = 16
 
| night_vision = 16
| size = Medium
 
 
}}
 
}}
 
| style="width: 180px;"|
 
| style="width: 180px;"|
Line 59: Line 41:
 
| 2x2_unit = No
 
| 2x2_unit = No
 
| height_standing = 16
 
| height_standing = 16
| size = Medium
+
| size = Small
 
| bleed_immune = No
 
| bleed_immune = No
 
| ransom = $1000
 
| ransom = $1000
Line 69: Line 51:
 
{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| special = 100
+
| charm = 100
 
| piercing = 100
 
| piercing = 100
| incendiary = 150
+
| burn = 150
 
| concussive = 100
 
| concussive = 100
 
| laser = 80
 
| laser = 80
 
| plasma = 100
 
| plasma = 100
| stun = 100
+
| daze = 100
 
| cutting = 100
 
| cutting = 100
 
| acid = 100
 
| acid = 100
 
| smoke = 300
 
| smoke = 300
 +
| anti-e511 = 0
 +
| bio = 100
 +
| electric = 100
 +
| emp = 10
 +
| warp = 70
 +
| mind = 100
 +
| heat = 100
 +
| cold = 100
 
}}
 
}}
 
|}
 
|}
Line 92: Line 82:
 
<div style="width:500px">
 
<div style="width:500px">
 
{{Ref Open | title = Ratman Information }}
 
{{Ref Open | title = Ratman Information }}
"The Ratmen are a sub-race of mutant midgets, universally dispised <sic> by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities."
+
"The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities."
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
  
 
== Inventory ==
 
== Inventory ==
 +
<div class="mw-collapsible mw-collapsed">
 
Under construction
 
Under construction
 +
</div>
 +
== Associated Research ==
 +
<div class="mw-collapsible mw-collapsed">
 +
'''Leads to:'''
 +
"!Bandit Business!"
 +
Ratman Examination
  
== Associated Research ==
+
'''Unlocks:'''
Under construction
+
Bandits
  
 +
'''Gives one for free:'''
 +
Beastmen
 +
Mutant Pogrom
 +
Smuggling
 +
Conversion
 +
Crack
 +
Kosmoportovaya Vodka
 +
Bag of Cash
 +
Money Purse
 +
#068
 +
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
Under construction
+
<div class="mw-collapsible mw-collapsed">
 +
    type: STR_BANDIT_RATMAN
 +
    race: STR_RATMEN
 +
    rank: STR_LIVE_SOLDIER
 +
    stats:
 +
      tu: 50
 +
      stamina: 60
 +
      health: 25
 +
      bravery: 80
 +
      reactions: 55
 +
      firing: 50
 +
      throwing: 40
 +
      strength: 24
 +
      psiStrength: 40
 +
      psiSkill: 0
 +
      melee: 45
 +
    armor: BANDIT_ARMOR_P0
 +
    standHeight: 16
 +
    kneelHeight: 12
 +
    value: 6
 +
    deathSound: 148
 +
    energyRecovery: 30
 +
    sniper: 25
 +
    spotter: 1
 +
    intelligence: 4
 +
    aggression: 1
 +
    canSurrender: true
 +
    type: BANDIT_ARMOR_P0
 +
    spriteSheet: BAN_0.PCK
 +
    spriteInv: RatmanInventoryImage
 +
    spriteFaceGroup: 6
 +
    spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
 +
    spriteHairGroup: 9
 +
    spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
 +
    corpseBattle:
 +
      - STR_BAN_0_CORPSE_BATTLE
 +
    corpseGeo: STR_FOOD_BAG
 +
    visibilityAtDark: 16
 +
    frontArmor: 5
 +
    sideArmor: 5
 +
    rearArmor: 5
 +
    underArmor: 5
 +
    meleeDodge:
 +
      reactions: 0.5
 +
    meleeDodgeBackPenalty: 0.5
 +
    recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        healthCurrent: 0.1
 +
        health: -0.0625
 +
      health:
 +
        stunNormalized: -0.165
 +
    psiDefence:
 +
      psiStrength: 1.0
 +
      psiSkill: 0.2
 +
      moraleCurrent: 0.33
 +
      flatHundred: -0.23
 +
    damageModifier:
 +
      - 1.0
 +
      - 1.0
 +
      - 1.5
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 1.0
 +
      - 3.0
 +
      - 0.0
 +
      - 1.0
 +
      - 1.0
 +
      - 0.1
 +
      - 0.7
 +
      - 1.0
 +
    specialWeapon: STR_UNARMED_BASIC
 +
    loftempsSet: [ 2 ]
 +
</div>
  
 
== Notes ==
 
== Notes ==
Their small size and can make them a bit hard to hit with ranged or melee attacks.
+
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee.  They seem to be a bit vulnerable to smoke and flame.
  
  
 
[[Category:Piratez]]
 
[[Category:Piratez]]

Latest revision as of 06:52, 7 September 2018

Ratman
Time Units 50
Stamina 60
Health 25
Bravery 80
Reactions 55
Firing Accuracy 50
Melee Accuracy 45
Throwing Accuracy 40
Strength 24
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 5
Armor: Sides 5
Armor: Rear 5
Armor: Under 5
Evasion 28/14
Aggression 1
Intelligence 4
Night Vision 16
Energy Recovery 30
Stun Recovery Normal


Bandit - Ratman


2X2 Unit? No
Height Standing 16
Size Small
Bleed Immune? No
Ransom $1000
Score 6


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
100% 100% 150% 100% 80% 100% 100% 100% 100% 300% 0% 100% 100% 10% 70% 100% 100% 100%




Bootypedia

Ratman Information

"The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities."

Source: Piratez Bootypedia






Inventory

Under construction

Associated Research

Leads to:
"!Bandit Business!"
Ratman Examination
Unlocks:
Bandits
Gives one for free:
Beastmen
Mutant Pogrom
Smuggling
Conversion
Crack
Kosmoportovaya Vodka
Bag of Cash
Money Purse
#068

Raw Ruleset Data

   type: STR_BANDIT_RATMAN
   race: STR_RATMEN
   rank: STR_LIVE_SOLDIER
   stats:
     tu: 50
     stamina: 60
     health: 25
     bravery: 80
     reactions: 55
     firing: 50
     throwing: 40
     strength: 24
     psiStrength: 40
     psiSkill: 0
     melee: 45
   armor: BANDIT_ARMOR_P0
   standHeight: 16
   kneelHeight: 12
   value: 6
   deathSound: 148
   energyRecovery: 30
   sniper: 25
   spotter: 1
   intelligence: 4
   aggression: 1
   canSurrender: true
   type: BANDIT_ARMOR_P0
   spriteSheet: BAN_0.PCK
   spriteInv: RatmanInventoryImage
   spriteFaceGroup: 6
   spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160]
   spriteHairGroup: 9
   spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162]
   corpseBattle:
     - STR_BAN_0_CORPSE_BATTLE
   corpseGeo: STR_FOOD_BAG
   visibilityAtDark: 16
   frontArmor: 5
   sideArmor: 5
   rearArmor: 5
   underArmor: 5
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.1
       health: -0.0625
     health:
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1.0
     psiSkill: 0.2
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 1.0
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 3.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 0.7
     - 1.0
   specialWeapon: STR_UNARMED_BASIC
   loftempsSet: [ 2 ]

Notes

The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.