Ratman (Piratez)

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Ratman
Time Units 50
Stamina 60
Health 25
Bravery 80
Reactions 55
Firing Accuracy 50
Melee Accuracy 45
Throwing Accuracy 30
Strength 24
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 5
Armor: Sides 5
Armor: Rear 5
Armor: Under 5
Evasion 22/11
Aggression 1
Intelligence 5
Night Vision 16
Energy Recovery 30
Stun Recovery Normal


Bandit - Ratman


2X2 Unit? No
Height Standing 16
Size Small
Bleed Immune? No
Ransom $1000
Score 6


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
100% 100% 150% 100% 80% 100% 100% 100% 100% 300% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%




Bootypedia

Ratman Information

"The Ratmen are a sub-race of mutant midgets, universally despised by everyone, in no small part for their disregard of private property. For that reason, they face a choice between embracing robbery or dying alone, which is a very simple choice indeed. They're weak and fragile, but do not underestimate their reflexes and shooting abilities."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.