Difference between revisions of "Ratman Mob Lieutenant (Piratez)"
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IvanDogovich (talk | contribs) (created Ratman Mob Lieutenant page with Unitstat wrapper and ufopedia entries only (image is thrown together, not canon from the mod)) |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
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| reactions = 70 | | reactions = 70 | ||
| firing_accuracy = 60 | | firing_accuracy = 60 | ||
− | | throwing_accuracy = | + | | throwing_accuracy = 55 |
| strength = 26 | | strength = 26 | ||
| voodoo_strength = 50 | | voodoo_strength = 50 | ||
Line 33: | Line 31: | ||
| intelligence = 6 | | intelligence = 6 | ||
| night_vision = 16 | | night_vision = 16 | ||
− | |||
}} | }} | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
Line 54: | Line 51: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 100 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 150 |
| concussive = 100 | | concussive = 100 | ||
− | | laser = | + | | laser = 100 |
− | | plasma = | + | | plasma = 100 |
− | | | + | | daze = 100 |
− | | cutting = | + | | cutting = 90 |
| acid = 100 | | acid = 100 | ||
| smoke = 300 | | smoke = 300 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 100 | ||
+ | | emp = 10 | ||
+ | | warp = 80 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Ratman Mob Lieutenant Information }} | {{Ref Open | title = Ratman Mob Lieutenant Information }} | ||
− | "These Ratmen are even more skilled | + | "These Ratmen are even more skilled rogues than usual, always quick to use their knives, but that's not what makes them really dangerous. They are high-ranking enforcers and racket collectors, working for the bosses of the Ratling Mafia, and killing them might cause reprisals - the Mafia is known for its vengefulness and territoriality." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
Under construction | Under construction | ||
+ | </div> | ||
+ | == Associated Research == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | '''Required by:''' | ||
+ | Trade N.Batt for Bootleg Disc [m] | ||
+ | rob: Ratman Ldr. (0/2/1) [m] | ||
− | + | '''Leads to:''' | |
− | + | Ratman Mob Lieutenant Examination | |
+ | |||
+ | '''Unlocks:''' | ||
+ | Bandits | ||
+ | '''Gives one for free:''' | ||
+ | Beastmen | ||
+ | Human Citizens | ||
+ | Megapol | ||
+ | Mutant Pogrom | ||
+ | Crackdown | ||
+ | Smuggling | ||
+ | Mini SMG | ||
+ | Tommy | ||
+ | Skorpion SMG | ||
+ | Snubby | ||
+ | Flintlock Gas-Balls | ||
+ | Combat Drugs | ||
+ | Signet Ring | ||
+ | Jewelry | ||
+ | Exquisite Lingerie | ||
+ | Crack | ||
+ | Kosmoportovaya Vodka | ||
+ | Atom Beer | ||
+ | Mutant P*rn | ||
+ | Shadowmasters | ||
+ | SLAVE MAID | ||
+ | Personal Computer | ||
+ | Topaz | ||
+ | Sapphire | ||
+ | Emerald | ||
+ | Ruby | ||
+ | Diamond | ||
+ | Treasure Chest | ||
+ | Bag of Cash | ||
+ | Million Dollar Safe | ||
+ | Money Purse | ||
+ | Personal Database | ||
+ | Govt Papers | ||
+ | Silver Bar | ||
+ | Sectoweed | ||
+ | Smugglers | ||
+ | Nubirans | ||
+ | The Deep Ones | ||
+ | Aquatoids | ||
+ | Roving Bands | ||
+ | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | + | type: STR_BANDIT_RATMAN_LEADER | |
+ | race: STR_RATMEN | ||
+ | rank: STR_LIVE_LEADER | ||
+ | stats: | ||
+ | tu: 55 | ||
+ | stamina: 70 | ||
+ | health: 30 | ||
+ | bravery: 80 | ||
+ | reactions: 70 | ||
+ | firing: 60 | ||
+ | throwing: 55 | ||
+ | strength: 26 | ||
+ | psiStrength: 50 | ||
+ | psiSkill: 0 | ||
+ | melee: 60 | ||
+ | armor: BANDIT_ARMOR_P5 | ||
+ | standHeight: 16 | ||
+ | kneelHeight: 12 | ||
+ | value: 10 | ||
+ | deathSound: 148 | ||
+ | energyRecovery: 35 | ||
+ | sniper: 75 | ||
+ | spotter: 3 | ||
+ | intelligence: 6 | ||
+ | aggression: 1 | ||
+ | canSurrender: true | ||
+ | type: BANDIT_ARMOR_P5 | ||
+ | spriteSheet: BAN_5.PCK | ||
+ | spriteInv: RatmanMobLieutnantInventoryImage | ||
+ | corpseBattle: | ||
+ | - STR_BAN_5_CORPSE_BATTLE | ||
+ | corpseGeo: STR_MEDALLION | ||
+ | visibilityAtDark: 16 | ||
+ | frontArmor: 5 | ||
+ | sideArmor: 5 | ||
+ | rearArmor: 5 | ||
+ | underArmor: 5 | ||
+ | meleeDodge: | ||
+ | reactions: 0.6 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.075 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.5 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.9 | ||
+ | - 1.0 | ||
+ | - 3.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.1 | ||
+ | - 0.8 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 2 ] | ||
+ | </div> | ||
== Notes == | == Notes == | ||
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame. | The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame. |
Revision as of 10:54, 4 April 2018
|
Bootypedia
Ratman Mob Lieutenant Information |
"These Ratmen are even more skilled rogues than usual, always quick to use their knives, but that's not what makes them really dangerous. They are high-ranking enforcers and racket collectors, working for the bosses of the Ratling Mafia, and killing them might cause reprisals - the Mafia is known for its vengefulness and territoriality." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: Trade N.Batt for Bootleg Disc [m] rob: Ratman Ldr. (0/2/1) [m]
Leads to: Ratman Mob Lieutenant Examination
Unlocks: Bandits
Gives one for free: Beastmen Human Citizens Megapol Mutant Pogrom Crackdown Smuggling Mini SMG Tommy Skorpion SMG Snubby Flintlock Gas-Balls Combat Drugs Signet Ring Jewelry Exquisite Lingerie Crack Kosmoportovaya Vodka Atom Beer Mutant P*rn Shadowmasters SLAVE MAID Personal Computer Topaz Sapphire Emerald Ruby Diamond Treasure Chest Bag of Cash Million Dollar Safe Money Purse Personal Database Govt Papers Silver Bar Sectoweed Smugglers Nubirans The Deep Ones Aquatoids Roving Bands
Raw Ruleset Data
type: STR_BANDIT_RATMAN_LEADER race: STR_RATMEN rank: STR_LIVE_LEADER stats: tu: 55 stamina: 70 health: 30 bravery: 80 reactions: 70 firing: 60 throwing: 55 strength: 26 psiStrength: 50 psiSkill: 0 melee: 60 armor: BANDIT_ARMOR_P5 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 148 energyRecovery: 35 sniper: 75 spotter: 3 intelligence: 6 aggression: 1 canSurrender: true type: BANDIT_ARMOR_P5 spriteSheet: BAN_5.PCK spriteInv: RatmanMobLieutnantInventoryImage corpseBattle: - STR_BAN_5_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ]
Notes
The small nature of these foes make them a bit harder to hit as well as a bit dodgier in melee. They seem to be a bit vulnerable to smoke and flame.