Difference between revisions of "Reaction fire triggers"

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m
m (Revised lists)
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*Hitting an alien not facing you (they will spin around and return fire)
 
*Hitting an alien not facing you (they will spin around and return fire)
 
*Throwing any object
 
*Throwing any object
 
+
*Using a Stun Rod
  
 
'''Will never trigger reaction shots:'''
 
'''Will never trigger reaction shots:'''
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*Firing at (but missing) an alien not facing you
 
*Firing at (but missing) an alien not facing you
 
*Any action on the inventory screen
 
*Any action on the inventory screen
 
+
*Using a Medi-Kit, Mind Probe or Motion Scanner
  
 
'''Currently unknown/untested:'''
 
'''Currently unknown/untested:'''
  
*Using a Stun Rod
 
 
*Using a lift
 
*Using a lift
*Using a Medikit
 
*Using a Motion Scanner
 

Revision as of 21:27, 11 May 2006

Certain actions will trigger reaction fire from aliens; others will not, even though they may reduce your TUs. The following is a (presently incomplete) list of which actions will and will not trigger reaction fire. Opposing units also need to be facing your unit(s) and have sufficient TUs available; see Reaction fire formula for more details.


Will trigger reaction shots:

  • Firing a weapon
  • Kneeling
  • Any walking/flying movement (including opening a door)
  • Hitting an alien not facing you (they will spin around and return fire)
  • Throwing any object
  • Using a Stun Rod

Will never trigger reaction shots:

  • Turning in place
  • Firing a weapon from beyond the alien's visual range
  • Firing a weapon from a position hidden to the alien
  • Priming a grenade
  • Firing at (but missing) an alien not facing you
  • Any action on the inventory screen
  • Using a Medi-Kit, Mind Probe or Motion Scanner

Currently unknown/untested:

  • Using a lift