Realistic Equivalents

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Revision as of 22:22, 15 February 2009 by Jasonred (talk | contribs) (Stun bomb edit and Stun Rod addition)
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Realistic equivalents from military and other sources, to add impact to your fanfiction.

Weapons

  • Rifle - HK G36 was discussed but it could really be any modern battle rifle - H&K G3, FN FAL, M14...
  • Pistol - SOCOM use .45 ACP, aka HK MK23. Very similar to the game pistol in magazine capacity and power (compared to the game rifle, anyway).
  • Auto-Cannon - The new 25mm XM307 OCSW could rapidly fire AP and HE grenades. No rotary barrel though it does have automatic fire. Manville 25mm is an obscure make of 18-shot revolver gun.
  • Heavy Cannon - MGL-MK1, revolver 6-shot 40mm grenade launcher, with HE, AP, and In grenades. & (Perhaps upgraded versions could fire high-velocity grenades like the MK19 automatic grenade cannon.) See also Russia's RG-6 (6G30).

Craft Armaments

Equipment & Explosives

  • Medi-Kit - Stimulants and painkillers aside, Chitosan battlefield bandages clot severe bleeding wounds instantly. (Secret ingredients: ground shrimp shells and vinegar. From Slashdot.) Also QuikClot. No need for nanites! Stimulants - In real life the Air Force gives its pilots amphetamines in order to keep them awake, I'm sure that the medi-kit would use something similar.
  • Grenade - Standard M67 fragmentation grenade. Note the nearest thing to our timer is "cook-off" time. Electronic fuses are possible and reliable.
  • Proximity Grenade - no equivalent. Claymore tripwires and ultrasonic sensors are possible. "SLAM Mine" appeared in Splinter Cell as the Wall Mine.
  • High Explosive - M183, 20lb C4 satchel charges.
  • Stun Bomb - Possibly an advanced version of Pepperballs. Other than the fact that the stun bomb causes an explosion which knocks units UNCONSCIOUS, and effects units that do not possess eyes or respitory systems... even inorganic units for that matter. Anyhow, this is an item of alien technology, and should not have an earth equivalent.
  • Stun Rod - Cattle prod or Taser. Not much call for this item in real life since Tasers, Rubber Bullets and Tranquiliser Darts have better range.
  • Power Suit - no equivalent. Probably an advanced version of the BLEEX (Berkeley Lower Extremity EXoskeleton) project with alien materials and energy source.

Vehicles & Armament

Or something larger, like an electric mini bulldozer.

The german Do-31 concept was intended as a combat zone transporter carrying up to 36 fully equipped troops over a mission radius of about 900 km. It had the ability of taking off and landing vertically with the help of wing mounted engine pods and was able to land on unprepared surfaces. Two flying prototypes were built in Germany during the 1960s.

"Payload considerations have also been a sore point with the CV-22. Planners will have to take into consideration its reduced cabin volume and lift capacity. Not only does it carry fewer troops (18 vs 27), it is also incapable of transporting any of the armored, wheeled vehicles currently used by SOF teams. Procurement of a new vehicle is still pending..." CV-22 Tiltrotor Osprey compared to Pavelow helicopter in Special Forces deployments, 1 June 1998. Could that new vehicle be HWP-sized?

Unit size, speed, game turn length, etc.

See Danial's interesting page on various game measurements compared to real life. (If anyone wants to dive into this deeper, make a new page, copy his stuff over, and have a link at the top of the new page giving kudos back to Danial's page... due to the fact it's his page, it's not really a place for public revision.)

There is also a discussion taking place on the speeds of aircraft and UFOs.

Elerium-115

After solving both the Barometric equation, the Drag formula and Einsteins mass-energy equivalence equation we arrive at the mass of a unit of Elerium-115 being approximately 2.13 grams.

Terror Ships have 4 reactors with 50 units of Elerium-115 each. If all the E-115 in the reactor detonated at once, it would have an explosive force of about 2.3 megatons. This value is almost exactly the size of two US B83 thermonuclear devices at their maximum yield. (It is highly unlikely that 100% of the E-115 in the reactor would detonate in this way we would need to assume a figure for the amount of E-115 that goes into an uncontrolled reaction - or estimate the amount based on the displayed blast radius.)

What if the reactor's are 99% efficient (as stated in the UFOpaedia) because to achieve nearly complete reaction of Elerium requires a certain catalyst? That would also explain why the Elerium in the reactors didn't detonate with such force, the alien Engineers having removed the catalyst to prevent the unstable reaction." -amitakartok

There are some interesting armchair conjectures on the power contained in Elerium, both on the Elerium-115 page, and on its Discussion page.