Difference between revisions of "Reaper"

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(Stats corrected based on Zombie's excellent stat work)
(Anecdotes don't belong in the main article, and it's not exactly passed off as harmless.)
 
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[[Image:reaper.gif|right|Reaper]]
 
[[Image:reaper.gif|right|Reaper]]
Reapers are an alien [[Terror Units|terror unit]] accompanying [[Floater]]s. As with all terror units, they can be encountered in [[Terror Mission]], [[Base Defense]], [[Alien Base Assault]], with a [[Terror Ship]] or [[Battleship]], and finally [[Cydonia]].
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Reapers are an alien [[Terror Units|terror unit]] accompanying [[Floater]]s. As with all terror units, they can be encountered in [[Terror Mission]], [[Base Defence]]s, [[Alien Base Assault]], with a [[Terror ship|Terror Ship]] or [[Battleship]], and finally [[Cydonia]].
  
The Reaper's only means of attack is its bite. This means that it can't attack unless it's standing right next to its target, so as long as you're more than 12 squares away, it can't hurt you. The Reaper's main defense is that it has the highest health (148HP) of any unit in the game.
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The Reaper's only means of attack is its bite (which has power equal to its Strength). This means that it can't attack unless it's standing right next to its target, so as long as you're more than 14 squares away, or flying, it can't hurt you. The Reaper's main defense is that it has the highest health (148HP) of any unit in the game.
  
 
==Statistics==
 
==Statistics==
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  '''TUs:'''                  15
 
  '''TUs:'''                  15
  
==Live Specimen==
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==Live specimen==
 
This bipedal carnivore has powerful jaws and a voracious appetite. It has a number of brain implants which are used to control its activity. The primitive predatory instincts of this creature are of little use except to terrorise and destroy. Reapers are commonly associated with [[Floater]]s.
 
This bipedal carnivore has powerful jaws and a voracious appetite. It has a number of brain implants which are used to control its activity. The primitive predatory instincts of this creature are of little use except to terrorise and destroy. Reapers are commonly associated with [[Floater]]s.
  
 
==Autopsy==
 
==Autopsy==
 
[[Image:reaperautopsy.gif|right|Reaper - Autopsy]]
 
[[Image:reaperautopsy.gif|right|Reaper - Autopsy]]
The Reaper contains two 'brains' and two 'hearts' which allow it to function even when heavily wounded. However its furry skin is highly flammable, making the creature vulnerable to incendiary weapons.
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The Reaper contains two 'brains' and two 'hearts' which allow it to function even when heavily wounded. However its furry skin is highly flammable, making the creature vulnerable to incendiary weapons.<br clear="all">
  
 
==Notes==
 
==Notes==
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* Takes up 4 squares on the battlescape.
 
* Takes up 4 squares on the battlescape.
 
* Has very high strength.
 
* Has very high strength.
* Quite low [[Psi Strength]], making it easier to mind-control and/or panic.
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* Quite low [[Psionic Strength]], making it easier to mind-control and/or panic.
 
* If next to its target, the Reaper can attack up to 4 or 5 times in one turn.
 
* If next to its target, the Reaper can attack up to 4 or 5 times in one turn.
  
==See Also==
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==See also==
*[[Floater]]
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{{Aliens Navbar}}
 
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[[Category:Alien Life Forms]]
[[Category:Alien life forms]]
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[[Category:Research (EU)]]
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[[Category:Enemy Unknown/UFO Defense]]

Latest revision as of 10:32, 27 June 2018

Reaper

Reapers are an alien terror unit accompanying Floaters. As with all terror units, they can be encountered in Terror Mission, Base Defences, Alien Base Assault, with a Terror Ship or Battleship, and finally Cydonia.

The Reaper's only means of attack is its bite (which has power equal to its Strength). This means that it can't attack unless it's standing right next to its target, so as long as you're more than 14 squares away, or flying, it can't hurt you. The Reaper's main defense is that it has the highest health (148HP) of any unit in the game.

Statistics

TUs:                   62-71
Health:                148
Energy:                90-104
Reactions:             64-79
Strength:              90-97
Bravery:               90
Psi Skill:             N/A
Psi Strength:          35-40

Damage:                90-97
Close Combat Accuracy: 80-92%
TUs:                   15

Live specimen

This bipedal carnivore has powerful jaws and a voracious appetite. It has a number of brain implants which are used to control its activity. The primitive predatory instincts of this creature are of little use except to terrorise and destroy. Reapers are commonly associated with Floaters.

Autopsy

Reaper - Autopsy

The Reaper contains two 'brains' and two 'hearts' which allow it to function even when heavily wounded. However its furry skin is highly flammable, making the creature vulnerable to incendiary weapons.

Notes

The following are some miscellaneous notes on the Reaper:

  • The Reaper's bite does 1.2x damage to unarmoured soldiers and civilians.
  • It does 0.9x damage to tanks and hovertanks.
  • It takes 1.7x damage from incendiary weapons.
  • It's quite large, making for an easy target.
  • Takes up 4 squares on the battlescape.
  • Has very high strength.
  • Quite low Psionic Strength, making it easier to mind-control and/or panic.
  • If next to its target, the Reaper can attack up to 4 or 5 times in one turn.

See also

UFO BadgeX-COM: Enemy Unknown/UFO Defense
X-COM SoldiersHeavy Weapons Platforms
Aliens: FloaterSectoidSnakemanEtherealMuton

Terror Units: ReaperCyberdiscChryssalidZombieSectopodCelatidSilacoid

Stats Time UnitsEnergy (Stamina)HealthBraveryReactionsFiring AccuracyThrowing AccuracyStrengthPsionic StrengthPsionic SkillMelee AccuracyStunMoraleRankFatal Wounds
Data Alien StatsDamage ModifiersAlien Appearance RatiosAlien Weapon Loadouts